update 1.0.2557

check update details
This commit is contained in:
Vaniat 2020-02-27 10:22:41 +08:00
parent 413a664fcb
commit d28f31f278
48 changed files with 53 additions and 53 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<BackstoryTranslations>
<AbandonedChild23>

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: Core -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: luciferium -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: dromedary -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: alpaca -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: <rulesStrings><li>root(priority=1,sitePart==ClimateAdjuster)->there's a climate adjuster machine there shifting the regional temperature by [temperatureOffset]</li><li>root(priority=1,sitePart==PsychicDroner)->there's a psychic droner machine there tuned to the [affectedGender] gender</li><li>root(priority=1,sitePart==PsychicSuppressor)->there's a psychic suppressor machine there tuned to the [affectedGender] gender</li><li>root(priority=1,sitePart==WeatherController)->there's a weather controller machine there forcing weather in the whole region to [weather_label]</li><li>root(priority=1,sitePart==SmokeSpewer)->there's a smoke spewer machine there belching smoke over the whole region</li><li>root(priority=1,sitePart==SunBlocker)->there's a sun blocker machine there shadowing the whole region</li><li>root(priority=1,sitePart==EMIDynamo)->there's an EMI dynamo machine there which can disable electrical devices across the region</li><li>root(priority=1,sitePart==ToxicSpewer)->there's a toxic spewer machine there blanketing the whole region in poison</li><li>root(priority=1,sitePart==RaidSource)->there's a military staging area guarded by [enemiesCount] enemies that will launch raids on you every [mtbDays]</li><li>root(priority=1,sitePart==Outpost)->there's an enemy outpost at the site guarded by [enemiesCount] enemies</li><li>root(priority=1,sitePart==BanditCamp)->there's a bandit camp at the site guarded by [enemiesCount] enemies</li><li>root(priority=1,sitePart==Manhunters,count==1)->a manhunting [kindLabel] are wandering nearby</li><li>root(priority=1,sitePart==Manhunters,count>1)->[count] manhunting [kindLabel] are wandering nearby</li><li>root(priority=1,sitePart==SleepingMechanoids,count==1)->a mechanoid is sleeping nearby</li><li>root(priority=1,sitePart==SleepingMechanoids,count>1)->[count] mechanoids are sleeping nearby</li><li>root(priority=1,sitePart==Turrets)->[threatsInfo] defend the site</li><li>root(priority=1,sitePart==AmbushEdge)->an enemy force is waiting to ambush anyone who comes near</li><li>root(priority=1,sitePart==AmbushHidden)->an enemy force is waiting to ambush anyone who comes near</li><li>root(priority=1,sitePart==MechCluster)->there's a cluster of hostile mechanoid structures</li><li>root(priority=1,sitePart==PossibleUnknownThreatMarker)->there may be an unknown threat</li><li>root->there's [label]</li></rulesStrings> -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: 施用仙馐果 -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: butchery efficiency -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: recon armor -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: 动物床铺(蓝图) -->
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<!-- EN: 猴的尸体。 -->
<Corpse_Monkey.description>猴子尸体</Corpse_Monkey.description>
<!-- EN: 野牦牛尸体 -->
<!-- EN: 牛尸体 -->
<Corpse_Muffalo.label>雪牛尸体</Corpse_Muffalo.label>
<!-- EN: 野牦牛的尸体。 -->
<!-- EN: 牛的尸体。 -->
<Corpse_Muffalo.description>雪牛尸体</Corpse_Muffalo.description>
<!-- EN: 鸵鸟尸体 -->
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<!-- EN: 新鲜屠宰的生肉,可进一步烹饪为菜肴或生吃。 -->
<Meat_Monkey.description>猴肉</Meat_Monkey.description>
<!-- EN: 野牦牛肉 -->
<!-- EN: 牛肉 -->
<Meat_Muffalo.label>野牛肉</Meat_Muffalo.label>
<!-- EN: 新鲜屠宰的生肉,可进一步烹饪为菜肴或生吃。 -->
<Meat_Muffalo.description>野牛肉</Meat_Muffalo.description>

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: persona core -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: cloth -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: bearskin -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: luciferium -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: agarilux -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: dromedary -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: botched my surgery -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: You can dismiss letters by right-clicking on them. -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: abrasive -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: Confirm -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- ITab titles -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- Misc -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- Work tab -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- Main menu -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: Sieging {0} from {1} are assaulting the colony. -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- Various -->
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<PawnTooltipGenderAndKindLabel>{0}{1}</PawnTooltipGenderAndKindLabel>
<!-- Rewards -->
<!-- EN: a {0_age}-year-old {0_titleIndef} named {0_nameDef} will arrive in a transport pod {0_relationInfoInParentheses} -->
<!-- EN: a {0_age}-year-old {0_title} named {0_nameDef} will arrive in a transport pod {0_relationInfoInParentheses} -->
<Reward_Pawn_DropPod>一个名为{0_nameDef}的{0_age}岁的{0_titleIndef}将乘坐空投仓到达{0_relationInfoInParentheses}</Reward_Pawn_DropPod>
<!-- EN: a {0_age}-year-old {0_titleIndef} named {0_nameDef} will arrive and join you {0_relationInfoInParentheses} -->
<!-- EN: a {0_age}-year-old {0_title} named {0_nameDef} will arrive and join you {0_relationInfoInParentheses} -->
<Reward_Pawn_WalkIn>一个名为{0_nameDef}的{0_age}岁的{0_titleIndef}将到达并加入{0_relationInfoInParentheses}</Reward_Pawn_WalkIn>
<!-- EN: a {0_age}-year-old {0_titleIndef} named {0_nameDef} will join you {0_relationInfoInParentheses} -->
<!-- EN: a {0_age}-year-old {0_title} named {0_nameDef} will join you {0_relationInfoInParentheses} -->
<Reward_Pawn_Caravan>一个名为{0_nameDef}的{0_age}岁的{0_titleIndef}将加入{0_relationInfoInParentheses}</Reward_Pawn_Caravan>
<!-- EN: transport pods with the following resources will arrive (total value {1}):
\n{0} -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: beckon -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: shattered empire -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:

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</Hospitality_Animals.questDescriptionAndNameRules.rulesStrings>
<!-- EN:
<li>threatsInfoMechClustersSingleAnimal->For unknown reasons, the [lodgersLabel] has been targeted by an orbiting mechanoid swarm. As long as [lodgers0_pronoun] is present, mechanoid combat clusters will regularly drop onto [map_definite].</li>
<li>threatsInfoMechClustersMultiAnimal->For unknown reasons, the [lodgersLabelPlural] have been targeted by an orbiting mechanoid swarm. As long as they is present, mechanoid combat clusters will regularly drop onto [map_definite].</li>
<li>threatsInfoMechClustersMultiAnimal->For unknown reasons, the [lodgersLabelPlural] have been targeted by an orbiting mechanoid swarm. As long as they are present, mechanoid combat clusters will regularly drop onto [map_definite].</li>
<li>threatsInfoMechRaidsSingleAnimal->For unknown reasons, the [lodgersLabel] has been targeted by a mechanoid hive. As long as [lodgers0_pronoun] is present, mechanoid combat groups will regularly attack [map_definite].</li>
<li>threatsInfoMechRaidsMultiAnimal->For unknown reasons, the [lodgersLabelPlural] have been targeted by a mechanoid hive. As long as they is present, mechanoid combat groups will regularly attack [map_definite].</li>
<li>threatsInfoMechRaidsMultiAnimal->For unknown reasons, the [lodgersLabelPlural] have been targeted by a mechanoid hive. As long as they are present, mechanoid combat groups will regularly attack [map_definite].</li>
<li>questDescription(askerIsNull==true,lodgersCount==1)->An animal rescue organization wants you to take care of a [lodgersLabel] named [lodgers0_nameDef] at [map_definite] for [shuttleDelayTicks_duration]. [healthInfo][threatsInfo1]\n\n[commonDescEnding]</li>
<li>threatsInfo1(generateThreats==true,allowedThreats==Raids,enemyFaction!=Mechanoid)->\n\nThe animal rescue activists stole [lodgers0_nameDef] from a slaughtering ceremony being held by [enemyFaction_name]. Now the [enemyFaction_pawnsPlural] are coming to seek revenge. If you accept [lodgers0_nameDef], [enemyFaction_pawnsPlural] will attack as long as [lodgers0_pronoun] is present. [enemyGroupsParagraph]</li>
<li>threatsInfo1(generateThreats==true,allowedThreats==Raids,enemyFaction==Mechanoid)->\n\n[threatsInfoMechRaidsSingleAnimal] [enemyGroupsParagraph]</li>

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN:

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: fine burgundy carpet -->

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<!-- EN: psychic amplifier -->
<PsychicAmplifier.label>心灵增幅装置</PsychicAmplifier.label>
<!-- EN: An archotech device that links the brain to a larger psychic field. With training in specific abilities, the user can throw psycasts with diverse effects.\n\nThis implant can be upgraded through several levels. Higher levels permit the use of more powerful psycasts.\n\nThe psychic amplifier can be self-installed by one person with no chance of failure. The user presses the unit into their skull, where it inserts its neural tendrils and binds itself to the bone. Removing it requires a surgeon.\n\nImperials laws restrict the use of the psychic amplifer to specific royal titles. Illegal use the amplifier runs the risk of having your psychic signature detected and causing diplomatic consequences. -->
<!-- EN: An archotech device that links the brain to a larger psychic field. With training in specific abilities, the user can throw psycasts with diverse effects.\n\nThis implant can be upgraded through several levels. Higher levels permit the use of more powerful psycasts.\n\nThe psychic amplifier can be self-installed by one person with no chance of failure. The user presses the unit into their skull, where it inserts its neural tendrils and binds itself to the bone. Removing it requires a surgeon.\n\nImperial laws restrict the use of the psychic amplifer to specific royal titles. Illegal use of the amplifier runs the risk of having your psychic signature detected and causing diplomatic consequences. -->
<PsychicAmplifier.description>一种来自远古科技时代的设备,能使精神连接到更加广阔的心灵领域。通过对具体能力的练习,安装者可以使用出多种效果的心灵能力。\n\n这个植入物可以进行多次升级。级别越高则可以使用功能越强大的心灵能力。\n\n心灵增幅器可以由使用者自行安装并且不会发生意外。当使用者将装置压进头骨时它将插入神经卷须将自身固定到骨头上。但将其卸下的时候就需要外科医生的帮助了。\n\n帝国法律规定只有拥有特定的荣誉头衔才能使用该增幅器。非法使用增幅器可能会导致你的心灵特征被检测并造成外交问题。</PsychicAmplifier.description>
<!-- EN: Install psychic amplifier -->
<PsychicAmplifier.comps.CompUsableImplant.useLabel>植入心灵增幅装置</PsychicAmplifier.comps.CompUsableImplant.useLabel>

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: Some royal titles allow the holder to call for military aid. This can save you in a tough moment. -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- Room requirements -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- Heritage -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- Character tab -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: Royal tribute collector -->

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- Royalty and throne -->