typos fix

This commit is contained in:
VaniatD 2021-07-26 16:42:33 +08:00
parent d883fffff7
commit cede9d992c
2 changed files with 5 additions and 5 deletions

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@ -211,7 +211,7 @@
<!-- EN: Already selected -->
<AlreadySelected>已选择</AlreadySelected>
<!-- EN: Here you can choose which caste of dryads this {TREE_label} will create.\n\nDryads will emerge from pods that grow at the tree's base. The maximum number of dryads is based on the connection strength between {TREE_definite} and the connected person. -->
<ChooseProductionModeInitialDesc>在这里可以选择此 {TREE_label} 将生成哪个品种的树精。\n\n树精将从母树根部的荚囊中出生。 树精的最大数量取决于{TREE_define}和共鸣者之间的共鸣强度。</ChooseProductionModeInitialDesc>
<ChooseProductionModeInitialDesc>在这里可以选择此 {TREE_label} 将生成哪个品种的树精。\n\n树精将从母树根部的荚囊中出生。 树精的最大数量取决于{TREE_definite}和共鸣者之间的共鸣强度。</ChooseProductionModeInitialDesc>
<!-- Archonexus -->
<!-- EN: Choose who to convert to your ideoligion -->

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@ -516,17 +516,17 @@
<!-- EN: ready -->
<BiosculpterPodCycleLabelReady>就绪</BiosculpterPodCycleLabelReady>
<!-- EN: Prepare {0} cycle -->
<BiosculpterPodCycleCommand>正准备{0}周期</BiosculpterPodCycleCommand>
<BiosculpterPodCycleCommand>预载{0}周期</BiosculpterPodCycleCommand>
<!-- EN: Ends in -->
<BiosculpterCycleTimeRemaining>结束</BiosculpterCycleTimeRemaining>
<!-- EN: Biotuned to -->
<BiosculpterBiotunedTo>调谐</BiosculpterBiotunedTo>
<BiosculpterBiotunedTo>调谐</BiosculpterBiotunedTo>
<!-- EN: Interrupt cycle -->
<BiosculpterInteruptCycle>中断周期</BiosculpterInteruptCycle>
<!-- EN: Interrupt the current cycle. The occupant will be ejected without benefiting from the effects of the cycle, and will suffer from short-term biosculpter sickness. -->
<BiosculpterInteruptCycleDesc>中断当前周期,使用者将被弹出,不受任何周期效应影响的同时遭受短期的脱离塑形舱虚弱。</BiosculpterInteruptCycleDesc>
<!-- EN: Once the biosculpter pod is filled with {NUTRITION} nutrition, select a colonist and right-click on the biosculpter pod or a downed person to start the cycle. -->
<BiosculpterLoadingStartedMessage>当塑形舱已被填充{NUTRITION}营养值时,选择一名殖民者并右击塑形舱或将一名倒地者搬入以开始周期</BiosculpterLoadingStartedMessage>
<BiosculpterLoadingStartedMessage>当塑形舱已被填充{NUTRITION}营养值时,选择一名殖民者并右击塑形舱或将一名倒地者搬入以开始周期</BiosculpterLoadingStartedMessage>
<!-- EN: {PAWN_labelShort} was ejected from a biosculpter pod due to lack of power. -->
<BiosculpterNoPowerEjectedMessage>{PAWN_labelShort}因电力不足而从塑形舱中被弹出。</BiosculpterNoPowerEjectedMessage>
<!-- EN: {PAWN_labelShort} completed healing cycle. -->
@ -538,6 +538,6 @@
<!-- EN: {PAWN_labelShort} completed pleasure cycle. -->
<BiosculpterPleasureCompletedMessage>{PAWN_labelShort}已完成欢愉周期。</BiosculpterPleasureCompletedMessage>
<!-- EN: Cleanliness speed factor -->
<BiosculpterCleanlinessSpeedFactor>清洁速度因数</BiosculpterCleanlinessSpeedFactor>
<BiosculpterCleanlinessSpeedFactor>清洁速度因数</BiosculpterCleanlinessSpeedFactor>
</LanguageData>