major improvement by @SerGawen

修正了一些带有歧义会使玩家产生误解的译名,例如火力锻造台→燃料锻造台。聪明过人→聪明过头(实际上是含有一半贬义)
以及类似的诸多问题。通顺了一些描述性的语句,使之更加便于阅读。
修正了部落人名无法正确生成的bug,并补全了几百条部落namebank和其他的名字库
This commit is contained in:
SerGawen 2016-08-07 00:43:48 +08:00
parent df62122212
commit 7faf9a6365
134 changed files with 1356 additions and 1179 deletions

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<AridShrubland.label>荒芜的灌丛地</AridShrubland.label>
<AridShrubland.description>片干旱的区域,但还不至于旱成沙漠。这里没有散布的树林,取而代之的是一片长满灌木与杂草的平原。植物们都很坚强,此外还有一定数量的动物群</AridShrubland.description>
<AridShrubland.label>旱带灌木从</AridShrubland.label>
<AridShrubland.description>个干旱的地区,但还没有变成沙漠。这里有广阔的平原,主要植被是草丛和灌木,也零落生长着一些小树。对种植物的成长要求较为苛刻,动物密度中等</AridShrubland.description>
<Desert.label>沙漠</Desert.label>
<Desert.description>一片非常干旱,非常炎热的地区。这里的生命非常稀少</Desert.description>
<Desert.description>非常干旱,酷热的地区,几乎没有生命存在</Desert.description>
<ExtremeDesert.label>酷热沙漠</ExtremeDesert.label>
<ExtremeDesert.description>极度炎热干燥的地区,几乎什么生物都没有。极度的炎热和有限的植被使得在这里生存非常困难,即使是那些已适应沙漠环境的动物</ExtremeDesert.description>
<ExtremeDesert.description>树木茂密,气候潮湿的丛林地区。此处植被繁茂,野生动物极具侵略性,因此拓荒和生存的难度较高在这里建造或生存会因为繁茂的植物和凶猛的动物而变得极为困难</ExtremeDesert.description>
</LanguageData>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<BorealForest.label>针叶</BorealForest.label>
<BorealForest.description>由松树组成的北方森林。尽管寒风凛冽,针叶林依然为各种体形的生物提供了一片生活环境</BorealForest.description>
<BorealForest.label>寒带森</BorealForest.label>
<BorealForest.description>生长着针叶树木的北方森林。尽管天寒地冻,树林中还是生活着许多大型野兽和小动物</BorealForest.description>
<Tundra.label></Tundra.label>
<Tundra.description>这个几乎完全冻结的平原中没有任何树木,连植被都很少见。这里有一些小型动物和少量的草食性迁徙动物,偶尔也会有一些肉食动物出现</Tundra.description>
<Tundra.label></Tundra.label>
<Tundra.description>被完全冰冻的苔原地区,几乎找不到任何树木和植被,只生活着一些季节性迁徙的食草动物和捕食它们的肉食动物</Tundra.description>
<IceSheet.label>冰盖</IceSheet.label>
<IceSheet.description>这个地区的地表被几千米厚的冰层覆盖着,这里没有土地或者岩石,也当然没有植物。这里的动物不是迁移到别的地方了就是在恶劣环境下灭绝了。</IceSheet.description>

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<LanguageData>
<Ocean.label>海洋</Ocean.label>
<Ocean.description>广阔的大海,对于鱼来说是相当理想的地方,对于您来说就不是了。</Ocean.description>
<Ocean.description>这里是一片汪洋,鱼儿会很喜欢这里的,你可就不一定了。</Ocean.description>
<TemperateForest.label>温带森林</TemperateForest.label>
<TemperateForest.description>一个由森林和肥沃土地统领的地区。在这里的树丛和平原中生活着各种奇特的动物。</TemperateForest.description>
<TemperateForest.description>非常利于生存的地区,有着大片的森林和肥沃的土地,树林中和平原上生活着各种各样的动物。</TemperateForest.description>
<TropicalRainforest.label>热带雨林</TropicalRainforest.label>
<TropicalRainforest.description>一片茂密又潮湿的森林。在这里建设及生存会因为大量的凶猛动物而变得困难。</TropicalRainforest.description>

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<LanguageData>
<BeetleLike.label>甲虫类</BeetleLike.label>
<BeetleLikeWithClaw.label>有角甲虫类</BeetleLikeWithClaw.label>
<BeetleLikeWithClaw.label>有角甲虫类</BeetleLikeWithClaw.label>
</LanguageData>

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@ -2,7 +2,7 @@
<LanguageData>
<Forbidding.label>解禁资源</Forbidding.label>
<Forbidding.helpTexts.0>居民不能和被标记为禁用的物品互动。\n\n禁用的物品上会有一个红色的小X选择禁用物品后在下方的控制栏内可以解除禁用。</Forbidding.helpTexts.0>
<Forbidding.helpTexts.0>居民不能对被标记为“禁用”的物品进行操作。\n\n禁用的物品上会有一个红色的小X选择禁用物品后在下方的控制栏内可以解除禁用。</Forbidding.helpTexts.0>
<Stockpiles.label>设立贮存区</Stockpiles.label>
<Stockpiles.helpTexts.0>居民需要有地方存放物品,为他们规划一片贮存区。\n\n在“建造”菜单下的“区域”选项里可找到贮存区。</Stockpiles.helpTexts.0>
@ -22,8 +22,8 @@
<TimeControls.label>控制游戏速度</TimeControls.label>
<TimeControls.helpTexts.0>使用屏幕右下的时间控制栏,你可以加速、减速或者暂停游戏的运行。</TimeControls.helpTexts.0>
<InfoCard.label>打开信息卡</InfoCard.label>
<InfoCard.helpTexts.0>信息卡可以显示任何物品、人物或者建筑的详细信息。\n\n选择某个人或某物品然后点击信息面板中的“i”型图标即可打开信息卡片。</InfoCard.helpTexts.0>
<InfoCard.label>打开信息卡</InfoCard.label>
<InfoCard.helpTexts.0>信息卡可以显示任何物品、人物或者建筑的详细信息。\n\n选择某个人或某物品然后点击信息面板中的“i”型图标即可打开信息卡片。</InfoCard.helpTexts.0>
<SpacePause.label>学习空格键暂停</SpacePause.label>
<SpacePause.helpTexts.0>按下空格键来暂停或者继续游戏。\n\n你在游戏暂停时仍然可以继续下达命令。\n\n记住如果你忙不过来请按空格键</SpacePause.helpTexts.0>
@ -41,13 +41,13 @@
<RightClickClearLetter.helpTexts.0>你可以用鼠标右键点击收到的消息来快速关闭它们。</RightClickClearLetter.helpTexts.0>
<BuildOrbitalTradeBeacon.label>建造轨道贸易信标</BuildOrbitalTradeBeacon.label>
<BuildOrbitalTradeBeacon.helpTexts.0>若想发送物品或白银给星际商人,你必须建立一个轨道贸易信标然后其旁边设立一个贮存区。</BuildOrbitalTradeBeacon.helpTexts.0>
<BuildOrbitalTradeBeacon.helpTexts.0>若想将物品或是白银发送给星际贸易商,你必须建立一个轨道贸易信标然后在其旁边建立一个贮存区。</BuildOrbitalTradeBeacon.helpTexts.0>
<SetGrowingZonePlant.label>学习配置种植区</SetGrowingZonePlant.label>
<SetGrowingZonePlant.helpTexts.0>你可以决定在种植区里种植的作物,还可以种树!\n\n选择一个种植区再点击“种植”按钮然后选择一种植物。</SetGrowingZonePlant.helpTexts.0>
<PrisonerTab.label>学习囚犯选项卡</PrisonerTab.label>
<PrisonerTab.helpTexts.0>查看一名囚犯的“囚犯”选项卡,以决定如何对待他们。\n\n你需要指派一名居民为狱卒来照顾犯人。</PrisonerTab.helpTexts.0>
<PrisonerTab.helpTexts.0>查看一名囚犯的“囚犯”选项卡,以决定如何对待他们。\n\n你需要指派一名居民为看守来照顾犯人。</PrisonerTab.helpTexts.0>
<StoragePriority.label>学会设置贮存优先级</StoragePriority.label>
<StoragePriority.helpTexts.0>你可以设置贮存区的优先级,居民会优先填满更重要的贮存区。</StoragePriority.helpTexts.0>

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<Drafting.helpTexts.1>被征召的居民只会做你命令他们去做的战斗相关的指令,装备有武器的居民会自动使用武器。\n\n不要一直保持征召状态居民会挨饿从而变得不开心。</Drafting.helpTexts.1>
<AnimalsDontAttackDoors.helpTexts.0>吃人的动物通常不会攻击门或者未启用的炮台,你可以通过躲进屋内来躲避它们。但是它们会等你出来。</AnimalsDontAttackDoors.helpTexts.0>
<BillsTab.helpTexts.0>要使得居民在工作台前工作,请选择工作台并打开“清单”选项。在这里,你可以指定要炒什么菜,要做什么东西,要屠宰哪只动物等。</BillsTab.helpTexts.0>
<TVForSickPeople.helpTexts.0>要想娱乐卧床的病号,可安置一台他们看得到的电视机。</TVForSickPeople.helpTexts.0>
<TVForSickPeople.helpTexts.0>如果你想为卧床不起的病号们找点乐子,可以在他们看得到地方安装一台电视机。</TVForSickPeople.helpTexts.0>
<AnimalTraining.helpTexts.0>你可以通过已驯服动物的“训练”选项卡来训练特定的技能。\n\n动物无法持续训练每次训练课程后需要等待一段时间。</AnimalTraining.helpTexts.0>
<StorageTabCategories.helpTexts.0>在贮存区的“贮存”选项卡里,你可以通过点击分类名称左侧的三角,来展开每种分类以设置允许或拒绝某种物品放入</StorageTabCategories.helpTexts.0>
<Mining.helpTexts.0>你可以通过“建造”菜单的“命令”选项,来指派开采哪个地点。\n\n有些地方可以产出钢材、黄金、塑钢以及其他有用的原材料。</Mining.helpTexts.0>
<HostilityResponse.helpTexts.0>你可以设置居民在面对例如捕食动物等威胁时的自动反应。\n\n在“分配”菜单中可以选择逃跑、攻击以及无视这三种模式。</HostilityResponse.helpTexts.0>
<StorageTabCategories.helpTexts.0>在贮存区的“贮存”选项卡里,你可以通过点击分类名称左侧的三角按钮,展开贮存物品的列表,来决定此贮存区允许或是禁止存放的物品类型</StorageTabCategories.helpTexts.0>
<Mining.helpTexts.0>你可以通过“建造”菜单的“命令”选项,来指定开采的地点。\n\n有些地方可以产出钢材、黄金、塑钢以及其他有用的原材料。</Mining.helpTexts.0>
<HostilityResponse.helpTexts.0>你可以通过设置来决定居民在面对危险时的自动反应(例如遭遇捕食动物)。\n\n在“分配”菜单中可以选择逃跑、攻击以及无视这三种模式。</HostilityResponse.helpTexts.0>
<OpeningComms.helpTexts.0>若想进行通讯,选择一名居民并对通讯控制台点击鼠标右键。</OpeningComms.helpTexts.0>
<Deterioration.helpTexts.0>放置在室外的物品会慢慢损坏。\n\n如果你想长期保留该物品就把它们挪到屋顶之下。</Deterioration.helpTexts.0>
<InspectRoomStats.helpTexts.0>你可以通过右下角的“切换房间数据显示”按钮来查看独立房间的观感、资产以及美观等属性。</InspectRoomStats.helpTexts.0>

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<TradeGoodsMustBeNearBeacon.helpTexts.0>若想发送物品或白银给星际商人,你必须建立一个轨道贸易信标然后其旁边设立一个贮存区。</TradeGoodsMustBeNearBeacon.helpTexts.0>
<ArrestingCreatesEnemies.helpTexts.0>警告:你要逮捕的人可能不会就此罢休。\n\n如果你逮捕的不是你的居民他们的派系会成为你的敌人。</ArrestingCreatesEnemies.helpTexts.0>
<SwitchFlickingDesignation.helpTexts.0>注意:这仅仅是指派了一名居民去拨动开关。\n\n在有开关权的居民前来用手拨动开关之前,不会产生任何效果。</SwitchFlickingDesignation.helpTexts.0>
<SwitchFlickingDesignation.helpTexts.0>注意:这仅仅是指派了一名居民去拨动开关。\n\n在有开关权的居民前来用手拨动开关之前,不会产生任何效果。</SwitchFlickingDesignation.helpTexts.0>
</LanguageData>

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<Cut.deathMessage>{0}因为被割伤而死亡了。</Cut.deathMessage>
<Crush.label>碾压</Crush.label>
<Crush.deathMessage>{0}因为被碾压而死亡了。</Crush.deathMessage>
<Crush.deathMessage>{0}因为被坠物碾压而死亡了。</Crush.deathMessage>
<Blunt.label>瘀伤</Blunt.label>
<Blunt.deathMessage>{0}被打死了。</Blunt.deathMessage>
@ -14,7 +14,7 @@
<Stab.deathMessage>{0}被捅死了。</Stab.deathMessage>
<Bullet.label>枪伤</Bullet.label>
<Bullet.deathMessage>{0}被枪杀了</Bullet.deathMessage>
<Bullet.deathMessage>{0}死于中枪</Bullet.deathMessage>
<Arrow.label>箭伤</Arrow.label>
<Arrow.deathMessage>{0}被弓箭射死了。</Arrow.deathMessage>

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<LanguageData>
<Orders.label>命令</Orders.label>
<Orders.description>指定的物体指派指定的命令。</Orders.description>
<Orders.description>特定的目标向你的居民下达一个具体指令。</Orders.description>
<Zone.label>区域</Zone.label>
<Zone.description>设立不同的区域以便居民们进行不同的活动。</Zone.description>
<Zone.description>设立不同类型的区域,以便管理居民/动物的活动。</Zone.description>
<Structure.label>房间</Structure.label>
<Structure.description>用来搭建房间的建筑</Structure.description>
<Structure.label>建筑</Structure.label>
<Structure.description>通过建造墙壁和门来搭建房间</Structure.description>
<Production.label>生产</Production.label>
<Production.description>用来制造产品的建筑</Production.description>
<Production.description>修建用来制造各种产品的工作设施</Production.description>
<Furniture.label>家具</Furniture.label>
<Furniture.description>小型物体</Furniture.description>
<Furniture.description>放在各种房间内的小型设施</Furniture.description>
<Power.label>电力</Power.label>
<Power.description>产生,传输和管理电力的建筑</Power.description>
<Power.description>用以发电、输电、和管理电网的设施</Power.description>
<Security.label>防御</Security.label>
<Security.description>防御以及和战斗相关的建筑</Security.description>
<Security.description>防御以及和战斗相关的设施</Security.description>
<Misc.label>杂项</Misc.label>
<Misc.description>一些杂项建筑</Misc.description>
<Misc.description>一些杂项设施</Misc.description>
<Floors.label>地板</Floors.label>
<Floors.description>可铺设于地面。</Floors.description>
<Floors.description>各种可以铺设的地面。</Floors.description>
<Joy.label>娱乐</Joy.label>
<Joy.description>有趣的能够让居民进行娱乐的东西</Joy.description>
<Joy.description>修建一些能够让居民娱乐消遣的设施</Joy.description>
<Ship.label>飞船</Ship.label>
<Ship.description>逃离飞船的各种零部件。</Ship.description>
<Ship.description>你逃离星球所必需的飞船零部件。</Ship.description>
<Temperature.label>温控</Temperature.label>
<Temperature.description>用于控制温度的设备。</Temperature.description>
<Temperature.description>用于控制温度的各种设备。</Temperature.description>
</LanguageData>

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<Rough.description>这会是一颗条件艰苦的星球。随机事件会很危险,并且居民的心情值以及作物产量上都没有额外的奖励值。</Rough.description>
<Challenge.label>挑战模式</Challenge.label>
<Challenge.description>富有挑战的一场游戏。该级别需要你规划战略及制定战术还要有一定的运气才能生存下去。本难度是玩RimWorld的正确姿势。</Challenge.description>
<Challenge.description>极具挑战的一场游戏。该级别下需要你认真规划战略及制定战术还要有一定的运气才能生存下去。本难度是玩RimWorld的正确姿势。</Challenge.description>
<Extreme.label>极端挑战</Extreme.label>
<Extreme.description>变态一样的难度。敌强你穷,缺吃少喝,居民们的脾气还都不好。专为爱自虐的你而准备。</Extreme.description>

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<Spacer.pawnsPlural>太空人</Spacer.pawnsPlural>
<Spacer.fixedName>太空人</Spacer.fixedName>
<SpacerHostile.label>太空人</SpacerHostile.label>
<SpacerHostile.label>有敌意的太空人</SpacerHostile.label>
<SpacerHostile.description>来自宇宙深处的人们。</SpacerHostile.description>
<SpacerHostile.pawnsPlural>太空人</SpacerHostile.pawnsPlural>
<SpacerHostile.fixedName>太空人</SpacerHostile.fixedName>

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<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<Outlander.label>外来者小镇</Outlander.label>
<Outlander.description>一个由幸存者组成的小团体。\n\n这些人在这里生活了可能有数十上百年,之前所掌握的大部分科技成果基本都已经失传了。他们现在通常使用简单的机械工具,并使用高级的火药武器来防御自己。\n\n他们比较关心诸如贸易、信任以及生存等更为实际一些的事情。</Outlander.description>
<Outlander.label>外来者</Outlander.label>
<Outlander.description>一个由幸存者组成的小团体。\n\n这些人可能已经在这里生活了数十年甚至上百年,之前所掌握的大部分科技成果基本都已经失传了。他们现在通常使用简单的机械工具,并使用高级的火药武器来防御自己。\n\n他们比较关心诸如贸易、信任以及生存等更为实际一些的事情。</Outlander.description>
<Outlander.pawnsPlural>外来者</Outlander.pawnsPlural>
<Outlander.leaderTitle>镇长</Outlander.leaderTitle>
<Tribe.label>原住民</Tribe.label>
<Tribe.description>这些人们在这里已经存在了很长时间了。也许他们的祖先于千年以前在这里坠毁过,也可能是从某场毁灭文明的大灾难中所幸存下来的。不管怎样,这些原住民大部分是生活于这里的游牧民族,他们使用着原始的工具和武器。\n\n有些原住民比其他的更具备攻击性而大部分都愿意做贸易往来以及结盟即便是同你这样的陌生人。由于你和他们在社会结构上差别迥异并且语言交流也存在障碍使得密切合作或者招降他们变得极为困难。\n\n尽管他们的科技发展非常弱但原住民依然可能是危险的敌人或者是有价值的盟友因为毕竟他们对低端武器非常熟练人还多而且十分坚强。</Tribe.description>
<Tribe.pawnsPlural>部族人民</Tribe.pawnsPlural>
<Tribe.label>部落</Tribe.label>
<Tribe.description>这些人们在这里已经存在了很长时间了。也许他们的祖先于千年以前在这里坠毁过,也可能是从某场毁灭文明的大灾难中所幸存下来的。不管怎样,这些部落原住民大部分是生活于这里的游牧民族,他们使用着原始的工具和武器。\n\n有些原住民比其他的更具备攻击性而大部分都愿意做贸易往来以及结盟即便是同你这样的陌生人。由于你和他们在社会结构上差别迥异并且语言交流也存在障碍使得密切合作或者招降他们变得极为困难。\n\n尽管他们的科技发展非常弱但原住民依然可能是危险的敌人或者是有价值的盟友因为毕竟他们对低端武器非常熟练人还多而且十分坚强。</Tribe.description>
<Tribe.pawnsPlural>部族</Tribe.pawnsPlural>
<Tribe.leaderTitle>酋长</Tribe.leaderTitle>
<Pirate.label>海盗团</Pirate.label>
<Pirate.description>一个强盗组织。\n\n海盗们不播种不建设也很少会做贸易。他们基本靠掠夺与抢劫区域内的其他活跃组织使自己变为富有。\n\n他们的科技水平取决于最近成功地偷了谁。大部分时间下他们使用火药武器,有些幸运儿可能会使用高级能量武器,还有一些可能喜欢近身用刀捅人。</Pirate.description>
<Pirate.description>一个强盗组织。\n\n海盗们不播种不建设也很少会做贸易。他们基本靠掠夺与抢劫区域内的其他活跃组织使自己变为富有。\n\n他们的科技水平取决于最近成功地偷了谁。大部分时间下他们使用火器有些幸运儿可能会使用高级能量武器,还有一些可能喜欢近身用刀捅人。</Pirate.description>
<Pirate.pawnsPlural>海盗</Pirate.pawnsPlural>
<Pirate.leaderTitle>老大</Pirate.leaderTitle>
<Pirate.leaderTitle>首领</Pirate.leaderTitle>
</LanguageData>

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@ -1,12 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<PlayerColony.label>殖民</PlayerColony.label>
<PlayerColony.description>这是你的集体</PlayerColony.description>
<PlayerColony.pawnsPlural>殖民者</PlayerColony.pawnsPlural>
<PlayerColony.label>殖民</PlayerColony.label>
<PlayerColony.description>这是你的社区</PlayerColony.description>
<PlayerColony.pawnsPlural>居民</PlayerColony.pawnsPlural>
<PlayerTribe.label>原住民</PlayerTribe.label>
<PlayerTribe.label>部落</PlayerTribe.label>
<PlayerTribe.description>这是你的部族。</PlayerTribe.description>
<PlayerTribe.pawnsPlural>部族人民</PlayerTribe.pawnsPlural>
<PlayerTribe.pawnsPlural>部族</PlayerTribe.pawnsPlural>
</LanguageData>

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@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Afro.label>爆炸</Afro.label>
<Bob.label>鲍伯头</Bob.label>
<Burgundy.label>勃艮第</Burgundy.label>
<Afro.label>圆蓬</Afro.label>
<Bob.label>短发</Bob.label>
<Burgundy.label>红发</Burgundy.label>
<Flowy.label>飘逸</Flowy.label>
<Long.label>长发</Long.label>
<Mohawk.label>莫霍克</Mohawk.label>
@ -11,19 +11,19 @@
<Pigtails.label>双马尾</Pigtails.label>
<Shaved.label>光头</Shaved.label>
<Spikes.label>刺猬头</Spikes.label>
<Tuft.label>鸡窝</Tuft.label>
<Tuft.label>绒线</Tuft.label>
<Wavy.label>波浪头</Wavy.label>
<BraidedKnot.label>编织结</BraidedKnot.label>
<Topdog.label></Topdog.label>
<Topdog.label>平头</Topdog.label>
<Senorita.label>小姐头</Senorita.label>
<ScorpionTail.label>蝎尾</ScorpionTail.label>
<BriefPonytail.label>简单马尾</BriefPonytail.label>
<BriefPonytail.label>简单马尾</BriefPonytail.label>
<Troubadour.label>行吟诗人</Troubadour.label>
<Messy.label>凌乱</Messy.label>
<Princess.label>公主头</Princess.label>
<Firestarter.label>牛角</Firestarter.label>
<GreasySwoop.label>油脂头</GreasySwoop.label>
<Curly.label>长卷</Curly.label>
<Scatman.label>小丑头</Scatman.label>
<Firestarter.label>火爆</Firestarter.label>
<GreasySwoop.label>发胶</GreasySwoop.label>
<Curly.label>长卷</Curly.label>
<Scatman.label>音乐家</Scatman.label>
</LanguageData>

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@ -1,14 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<PegLeg.label></PegLeg.label>
<PegLeg.label></PegLeg.label>
<Denture.label>假牙</Denture.label>
<SimpleProstheticLeg.label>简易</SimpleProstheticLeg.label>
<SimpleProstheticArm.label>简易</SimpleProstheticArm.label>
<SimpleProstheticLeg.label>简易</SimpleProstheticLeg.label>
<SimpleProstheticArm.label>简易</SimpleProstheticArm.label>
<BionicEye.label>仿生眼</BionicEye.label>
<BionicArm.label>仿生臂</BionicArm.label>
<BionicLeg.label>仿生腿</BionicLeg.label>
<PowerClaw.label>动力爪</PowerClaw.label>
<ScytherBlade.label>机械螳螂凸</ScytherBlade.label>
<ScytherBlade.label></ScytherBlade.label>
</LanguageData>

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@ -9,9 +9,9 @@
<HearingLoss.label>听力下降</HearingLoss.label>
<Dementia.label>老年痴呆</Dementia.label>
<Dementia.label>痴呆</Dementia.label>
<Alzheimers.label>阿尔茨海默</Alzheimers.label>
<Alzheimers.label>老年痴呆</Alzheimers.label>
<Alzheimers.stages.0.label>轻度</Alzheimers.stages.0.label>
<Alzheimers.stages.1.label>轻度</Alzheimers.stages.1.label>
<Alzheimers.stages.2.label>重度</Alzheimers.stages.2.label>

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@ -8,7 +8,7 @@
<Misc.comps.0.labelTendedInner>已简单缝合</Misc.comps.0.labelTendedInner>
<Misc.comps.0.labelSolidTendedWell>已固定</Misc.comps.0.labelSolidTendedWell>
<Misc.comps.0.labelSolidTended>已简单固定</Misc.comps.0.labelSolidTended>
<Misc.injuryProps.destroyedLabel>已毁</Misc.injuryProps.destroyedLabel>
<Misc.injuryProps.destroyedLabel></Misc.injuryProps.destroyedLabel>
<Burn.label>烧伤</Burn.label>
<Burn.comps.0.labelTendedWell>已包扎</Burn.comps.0.labelTendedWell>
@ -21,7 +21,7 @@
<Burn.injuryProps.destroyedLabel>已烧毁</Burn.injuryProps.destroyedLabel>
<Burn.injuryProps.destroyedOutLabel>已燃尽</Burn.injuryProps.destroyedOutLabel>
<Crush.label>碾压</Crush.label>
<Crush.label>砸伤</Crush.label>
<Crush.comps.0.labelTendedWell>已包扎</Crush.comps.0.labelTendedWell>
<Crush.comps.0.labelTended>已简单包扎</Crush.comps.0.labelTended>
<Crush.comps.0.labelTendedWellInner>已缝合</Crush.comps.0.labelTendedWellInner>
@ -104,7 +104,7 @@
<Gunshot.injuryProps.DestroyedLabel>被射下</Gunshot.injuryProps.DestroyedLabel>
<Gunshot.injuryProps.destroyedOutLabel>被射烂</Gunshot.injuryProps.destroyedOutLabel>
<Shredded.label></Shredded.label>
<Shredded.label>裂伤</Shredded.label>
<Shredded.comps.0.labelTendedWell>已包扎</Shredded.comps.0.labelTendedWell>
<Shredded.comps.0.labelTended>已简单包扎</Shredded.comps.0.labelTended>
<Shredded.comps.0.labelTendedWellInner>已缝合</Shredded.comps.0.labelTendedWellInner>
@ -134,6 +134,6 @@
<Frostbite.comps.2.oldLabel>冻伤疤痕</Frostbite.comps.2.oldLabel>
<Frostbite.injuryProps.destroyedLabel>因冻伤失去</Frostbite.injuryProps.destroyedLabel>
<MissingBodyPart.label>身体部缺失</MissingBodyPart.label>
<MissingBodyPart.label>身体部缺失</MissingBodyPart.label>
</LanguageData>

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<TraumaSavant.label>创伤专家</TraumaSavant.label>
<TraumaSavant.label>创伤激发</TraumaSavant.label>
</LanguageData>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<OrganicStandard.hediffGivers.4.letterLabel>创伤专家</OrganicStandard.hediffGivers.4.letterLabel>
<OrganicStandard.hediffGivers.4.letter>NAME的脑部受损导致HIM拥有了奇怪的天才般的能力。</OrganicStandard.hediffGivers.4.letter>
<OrganicStandard.hediffGivers.4.letterLabel>创伤激发</OrganicStandard.hediffGivers.4.letterLabel>
<OrganicStandard.hediffGivers.4.letter>NAME的脑部受损却导致HIM拥有了其他能力。</OrganicStandard.hediffGivers.4.letter>
</LanguageData>

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@ -2,7 +2,7 @@
<LanguageData>
<AnimalChat.label>与动物交流</AnimalChat.label>
<AnimalChat.logRulesInitiator.rulesStrings.0>logentry->与[other_nameShortIndef]进行沟通,尝试建立和睦的关系</AnimalChat.logRulesInitiator.rulesStrings.0>
<AnimalChat.logRulesInitiator.rulesStrings.0>logentry->与[other_nameShortIndef]进行沟通,尝试和睦相处</AnimalChat.logRulesInitiator.rulesStrings.0>
<AnimalChat.logRulesRecipient.rulesStrings.0>logentry->对[other_nameShortIndef]的友善沟通进行了回应。</AnimalChat.logRulesRecipient.rulesStrings.0>
<TrainAttempt.label>训练尝试</TrainAttempt.label>

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@ -2,11 +2,11 @@
<LanguageData>
<BuildRapport.label>试图了解</BuildRapport.label>
<BuildRapport.logRulesInitiator.rulesStrings.0>logentry->试图与[other_nameShortIndef]建立和睦的关系</BuildRapport.logRulesInitiator.rulesStrings.0>
<BuildRapport.logRulesRecipient.rulesStrings.0>logentry->看着[other_nameShortIndef]试图与自己建立和睦关系</BuildRapport.logRulesRecipient.rulesStrings.0>
<BuildRapport.logRulesInitiator.rulesStrings.0>logentry->试图与[other_nameShortIndef]和睦相处</BuildRapport.logRulesInitiator.rulesStrings.0>
<BuildRapport.logRulesRecipient.rulesStrings.0>logentry->看着[other_nameShortIndef]试图与自己和睦相处</BuildRapport.logRulesRecipient.rulesStrings.0>
<RecruitAttempt.label>尝试招</RecruitAttempt.label>
<RecruitAttempt.logRulesInitiator.rulesStrings.0>logentry->尝试招[other_nameShortIndef]。</RecruitAttempt.logRulesInitiator.rulesStrings.0>
<RecruitAttempt.logRulesRecipient.rulesStrings.0>logentry->聆听[other_nameShortIndef]的招言辞。</RecruitAttempt.logRulesRecipient.rulesStrings.0>
<RecruitAttempt.label>尝试招</RecruitAttempt.label>
<RecruitAttempt.logRulesInitiator.rulesStrings.0>logentry->尝试招[other_nameShortIndef]。</RecruitAttempt.logRulesInitiator.rulesStrings.0>
<RecruitAttempt.logRulesRecipient.rulesStrings.0>logentry->聆听[other_nameShortIndef]的招言辞。</RecruitAttempt.logRulesRecipient.rulesStrings.0>
</LanguageData>

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@ -6,7 +6,7 @@
<GotoWander.reportString>正在闲逛。</GotoWander.reportString>
<Wait.reportString>正在站着不动。</Wait.reportString>
<WaitDowned.reportString>正在躺着不动。</WaitDowned.reportString>
<WaitSafeTemperature.reportString>在温度适宜的地方不动</WaitSafeTemperature.reportString>
<WaitSafeTemperature.reportString>在温度适宜的地方。</WaitSafeTemperature.reportString>
<WaitWander.reportString>踱步中。</WaitWander.reportString>
<WaitCombat.reportString>正在注意TargetA的一举一动。</WaitCombat.reportString>
<AttackStatic.reportString>正在攻击TargetA。</AttackStatic.reportString>

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@ -3,7 +3,7 @@
<Work.label>工作</Work.label>
<Meditative.label>冥想</Meditative.label>
<Lewd.label>下流</Lewd.label>
<Lewd.label>猥亵</Lewd.label>
<Social.label>社交</Social.label>
<Chemical.label>化学</Chemical.label>
<Gluttonous.label>暴食</Gluttonous.label>

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@ -3,34 +3,34 @@
<Inspect.label>查看</Inspect.label>
<Architect.label></Architect.label>
<Architect.description>指派居民在哪里建造、开采或者贮存物品等</Architect.description>
<Architect.label>设规划</Architect.label>
<Architect.description>指派居民在何处进行建造、开采或是贮存物品等工作</Architect.description>
<Work.label>工作</Work.label>
<Work.description>选择居民做什么样的工作,以及工作的优先顺序</Work.description>
<Work.label>工作设置</Work.label>
<Work.description>指定居民进行何种工作,以及每种工作的优先级</Work.description>
<Restrict.label>管制</Restrict.label>
<Restrict.label>区域管制</Restrict.label>
<Restrict.description>在特定时段或特定的地区限制居民的活动的范围。</Restrict.description>
<Assign.label>分配</Assign.label>
<Assign.label>委派方案</Assign.label>
<Assign.description>指定每个居民允许穿戴的装备,以及附近有敌人时作出何种反应。</Assign.description>
<Animals.label>动物</Animals.label>
<Animals.label>动物管理</Animals.label>
<Animals.description>配置如何处理殖民地内已驯化的动物。</Animals.description>
<Factions.label>派系</Factions.label>
<Factions.description>查看殖民地已知的派系以及他们之间的关系。</Factions.description>
<Factions.label>派系关系</Factions.label>
<Factions.description>查看当前殖民地已知的派系以及他们之间的关系。</Factions.description>
<World.label>地图</World.label>
<World.label>地图信息</World.label>
<World.description>查看世界地图。</World.description>
<History.label>图表</History.label>
<History.label>发展图表</History.label>
<History.description>殖民地的历史图表记录。</History.description>
<Statistics.label>统计</Statistics.label>
<Statistics.label>统计数据</Statistics.label>
<Statistics.description>关于殖民地的历史统计数据。</Statistics.description>
<Research.label>研究</Research.label>
<Research.label>项目研究</Research.label>
<Research.description>查看并选择研究项目。</Research.description>
<Menu.label>菜单</Menu.label>

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@ -17,13 +17,13 @@
<PsychicSoothe.description>远处的一个强大的人工智能正在发射灵能波,使得你的人民感到平静。</PsychicSoothe.description>
<PsychicSoothe.endMessage>灵能抚慰消散了。</PsychicSoothe.endMessage>
<ToxicFallout.label>毒性粉尘</ToxicFallout.label>
<ToxicFallout.description>从遥远地域弥漫过来的毒性粉尘正在星球的整个区域飘散,任何不在屋顶下的人类和动物都会慢慢中毒。</ToxicFallout.description>
<ToxicFallout.endMessage>毒性粉尘的大部分都已经沉淀了</ToxicFallout.endMessage>
<ToxicFallout.label>放射尘埃</ToxicFallout.label>
<ToxicFallout.description>从遥远地域弥漫过来的放射尘埃正在星球的整个区域飘散,任何不在屋顶下的人类和动物都会慢慢中毒。</ToxicFallout.description>
<ToxicFallout.endMessage>放射尘埃已基本散去</ToxicFallout.endMessage>
<VolcanicWinter.label>火山寒冬</VolcanicWinter.label>
<VolcanicWinter.description>大气层被火山灰遮蔽,到达地面的阳光减弱。气温下降,植物生长速度减缓。</VolcanicWinter.description>
<VolcanicWinter.endMessage>大部分的火山灰已消散</VolcanicWinter.endMessage>
<VolcanicWinter.endMessage>火山灰已基本消散。</VolcanicWinter.endMessage>
<HeatWave.label>热浪</HeatWave.label>
<HeatWave.description>一股温度极高的热浪正在烘烤这片区域。</HeatWave.description>
@ -38,9 +38,9 @@
<Flashstorm.endMessage>闪电风暴结束了.</Flashstorm.endMessage>
<ClimateCycle.label>季节减慢</ClimateCycle.label>
<ClimateCycle.description>由于此行星有个椭圆形的绕日轨道,气候产生变化需要很多年。</ClimateCycle.description>
<ClimateCycle.description>由于此行星的公转轨道为椭圆形,因此气候产更迭要持续很多年。</ClimateCycle.description>
<Planetkiller.label>行星毁灭</Planetkiller.label>
<Planetkiller.description>星际行星毁灭武器正在飞向本星球,在其击中后,所有的生物都将灭绝。</Planetkiller.description>
<Planetkiller.description>星际行星毁灭武器正在飞向本星球,被击中后所有的生物都将灭绝。</Planetkiller.description>
</LanguageData>

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@ -2,7 +2,7 @@
<LanguageData>
<Consciousness.label>意识</Consciousness.label>
<Consciousness.labelMechanoids>计算能力</Consciousness.labelMechanoids>
<Consciousness.labelMechanoids>信息处理</Consciousness.labelMechanoids>
<Sight.label>视觉能力</Sight.label>

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@ -10,7 +10,7 @@
<Rhinoceros.label>犀牛</Rhinoceros.label>
<Dromedary.label>单峰</Dromedary.label>
<Dromedary.lifeStages.0.label>单峰驼幼崽</Dromedary.lifeStages.0.label>
<Dromedary.label>单峰驼</Dromedary.label>
<Dromedary.lifeStages.0.label>单峰驼幼崽</Dromedary.lifeStages.0.label>
</LanguageData>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<Cassowary.label>食火鸡</Cassowary.label>
<Cassowary.label>鹤鸵</Cassowary.label>
<Emu.label>鸸鹋</Emu.label>

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@ -3,7 +3,7 @@
<Squirrel.label>松鼠</Squirrel.label>
<Alphabeaver.label>阿尔法海狸</Alphabeaver.label>
<Alphabeaver.label>海狸</Alphabeaver.label>
<Capybara.label>水豚</Capybara.label>

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@ -5,7 +5,7 @@
<Monkey.label>猴子</Monkey.label>
<Boomalope.label>爆炸艾洛普</Boomalope.label>
<Boomalope.lifeStages.0.label>爆炸艾洛普幼崽</Boomalope.lifeStages.0.label>
<Boomalope.label>爆炸</Boomalope.label>
<Boomalope.lifeStages.0.label>爆炸幼崽</Boomalope.lifeStages.0.label>
</LanguageData>

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@ -8,8 +8,8 @@
<WolfArctic.label>北极狼</WolfArctic.label>
<FoxFennec.label>耳廓</FoxFennec.label>
<FoxFennec.lifeStages.0.label>耳廓狐幼崽</FoxFennec.lifeStages.0.label>
<FoxFennec.label>迷你</FoxFennec.label>
<FoxFennec.lifeStages.0.label>迷你狐幼崽</FoxFennec.lifeStages.0.label>
<FoxRed.label>赤狐</FoxRed.label>
<FoxRed.lifeStages.0.label>赤狐幼崽</FoxRed.lifeStages.0.label>

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@ -7,7 +7,7 @@
<GrenadierEMP.label>EMP掷弹兵</GrenadierEMP.label>
<MercenarySlasher.label>雇佣兵刀手</MercenarySlasher.label>
<MercenaryHeavy.label>重装雇佣兵</MercenaryHeavy.label>
<PirateBoss.label>海盗老大</PirateBoss.label>
<PirateBoss.label>海盗头领</PirateBoss.label>
<MercenaryElite.label>精英雇佣兵</MercenaryElite.label>
</LanguageData>

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@ -2,6 +2,6 @@
<LanguageData>
<Colonist.label>居民</Colonist.label>
<Tribesperson.label>族民</Tribesperson.label>
<Tribesperson.label>部众</Tribesperson.label>
</LanguageData>

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@ -7,8 +7,8 @@
<Child.label>儿子</Child.label>
<Child.labelFemale>女儿</Child.labelFemale>
<Sibling.label>兄弟</Sibling.label>
<Sibling.labelFemale>姐妹</Sibling.labelFemale>
<Sibling.label>兄弟</Sibling.label>
<Sibling.labelFemale>姐妹</Sibling.labelFemale>
<HalfSibling.label>异胞兄弟</HalfSibling.label>
<HalfSibling.labelFemale>异胞姐妹</HalfSibling.labelFemale>
@ -40,9 +40,9 @@
<GrandnephewOrGrandniece.label>侄孙子</GrandnephewOrGrandniece.label>
<GrandnephewOrGrandniece.labelFemale>侄孙女</GrandnephewOrGrandniece.labelFemale>
<CousinOnceRemoved.label>隔代表兄妹</CousinOnceRemoved.label>
<CousinOnceRemoved.label>隔代表亲/CousinOnceRemoved.label>
<SecondCousin.label>二代表兄妹</SecondCousin.label>
<SecondCousin.label>远房表亲</SecondCousin.label>
<Kin.label>亲戚</Kin.label>

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@ -19,7 +19,7 @@
<ParentInLaw.labelFemale>岳母</ParentInLaw.labelFemale>
<ChildInLaw.label>女婿</ChildInLaw.label>
<ChildInLaw.labelFemale>儿媳</ChildInLaw.labelFemale>
<ChildInLaw.labelFemale>儿媳</ChildInLaw.labelFemale>
<ExSpouse.label>前夫</ExSpouse.label>
<ExSpouse.labelFemale>前妻</ExSpouse.labelFemale>

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@ -4,12 +4,12 @@
<ImmediateAttack.letterLabelEnemy>突袭</ImmediateAttack.letterLabelEnemy>
<ImmediateAttack.arrivalTextEnemy>他们突然发起了进攻。</ImmediateAttack.arrivalTextEnemy>
<ImmediateAttack.letterLabelFriendly>友军</ImmediateAttack.letterLabelFriendly>
<ImmediateAttack.arrivalTextFriendly>他们立即来支援你。</ImmediateAttack.arrivalTextFriendly>
<ImmediateAttack.arrivalTextFriendly>他们立即来支援你。</ImmediateAttack.arrivalTextFriendly>
<ImmediateAttackSmart.letterLabelEnemy>突袭</ImmediateAttackSmart.letterLabelEnemy>
<ImmediateAttackSmart.arrivalTextEnemy>他们突然发起了进攻。\n\n要当心他们的战术看起来十分巧妙</ImmediateAttackSmart.arrivalTextEnemy>
<ImmediateAttackSmart.arrivalTextEnemy>他们突然发起了进攻。\n\n要当心他们的战术看起来十分狡猾</ImmediateAttackSmart.arrivalTextEnemy>
<ImmediateAttackSmart.letterLabelFriendly>友军</ImmediateAttackSmart.letterLabelFriendly>
<ImmediateAttackSmart.arrivalTextFriendly>他们立即来支援你。</ImmediateAttackSmart.arrivalTextFriendly>
<ImmediateAttackSmart.arrivalTextFriendly>他们立即来支援你。</ImmediateAttackSmart.arrivalTextFriendly>
<StageThenAttack.letterLabelEnemy>袭击</StageThenAttack.letterLabelEnemy>
<StageThenAttack.arrivalTextEnemy>在进攻之前他们需要一些时间做准备。\n\n你可以做好防御工作或者来个先发制人。</StageThenAttack.arrivalTextEnemy>

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@ -0,0 +1,43 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Make_Apparel_CowboyHat.label>缝制牛仔帽</Make_Apparel_CowboyHat.label>
<Make_Apparel_CowboyHat.description>缝制一顶牛仔帽。</Make_Apparel_CowboyHat.description>
<Make_Apparel_CowboyHat.jobString>缝制中。</Make_Apparel_CowboyHat.jobString>
<Make_Apparel_Tuque.label>缝制御寒帽</Make_Apparel_Tuque.label>
<Make_Apparel_Tuque.description>缝制一顶御寒帽。</Make_Apparel_Tuque.description>
<Make_Apparel_Tuque.jobString>缝制中。</Make_Apparel_Tuque.jobString>
<Make_Apparel_Pants.label>缝制裤子</Make_Apparel_Pants.label>
<Make_Apparel_Pants.description>缝制一件裤子。</Make_Apparel_Pants.description>
<Make_Apparel_Pants.jobString>缝制中。</Make_Apparel_Pants.jobString>
<Make_Apparel_BasicShirt.label>缝制T恤衫</Make_Apparel_BasicShirt.label>
<Make_Apparel_BasicShirt.description>缝制一件T恤衫。</Make_Apparel_BasicShirt.description>
<Make_Apparel_BasicShirt.jobString>缝制中。</Make_Apparel_BasicShirt.jobString>
<Make_Apparel_CollarShirt.label>缝制衬衫</Make_Apparel_CollarShirt.label>
<Make_Apparel_CollarShirt.description>缝制一件衬衫。</Make_Apparel_CollarShirt.description>
<Make_Apparel_CollarShirt.jobString>缝制中。</Make_Apparel_CollarShirt.jobString>
<Make_Apparel_Duster.label>缝制防尘大衣</Make_Apparel_Duster.label>
<Make_Apparel_Duster.description>缝制一件防尘大衣。</Make_Apparel_Duster.description>
<Make_Apparel_Duster.jobString>缝制中。</Make_Apparel_Duster.jobString>
<Make_Apparel_Jacket.label>缝制夹克</Make_Apparel_Jacket.label>
<Make_Apparel_Jacket.description>缝制一件夹克。</Make_Apparel_Jacket.description>
<Make_Apparel_Jacket.jobString>缝制中。</Make_Apparel_Jacket.jobString>
<Make_Apparel_Parka.label>缝制风雪大衣</Make_Apparel_Parka.label>
<Make_Apparel_Parka.description>缝制一件风雪大衣。</Make_Apparel_Parka.description>
<Make_Apparel_Parka.jobString>缝制中。</Make_Apparel_Parka.jobString>
<Make_Apparel_TribalA.label>缝制部落装</Make_Apparel_TribalA.label>
<Make_Apparel_TribalA.description>缝制一件部落装。</Make_Apparel_TribalA.description>
<Make_Apparel_TribalA.jobString>缝制中。</Make_Apparel_TribalA.jobString>
</LanguageData>

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@ -10,7 +10,7 @@
<CookMealFine.jobString>正在制作精致的食物。</CookMealFine.jobString>
<CookMealLavish.label>烹饪奢侈食物</CookMealLavish.label>
<CookMealLavish.description>用生肉配上生菜的组合作为原料来制作非常复杂的食物,会产生很多原材料的浪费</CookMealLavish.description>
<CookMealLavish.description>用生肉配上生菜的组合作为原料来制作非常复杂的食物,会消耗很多的食材</CookMealLavish.description>
<CookMealLavish.jobString>正在制作奢侈的食物。</CookMealLavish.jobString>
</LanguageData>

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@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Make_SculptureSmall.label>制作小型雕塑</Make_SculptureSmall.label>
<Make_SculptureSmall.description>制作一个小雕塑。</Make_SculptureSmall.description>
<Make_SculptureSmall.jobString>雕刻中。</Make_SculptureSmall.jobString>
<Make_SculptureLarge.label>制作大型雕塑</Make_SculptureLarge.label>
<Make_SculptureLarge.description>制作一个大雕塑。</Make_SculptureLarge.description>
<Make_SculptureLarge.jobString>雕刻中。</Make_SculptureLarge.jobString>
<Make_SculptureGrand.label>制作宏伟雕塑</Make_SculptureGrand.label>
<Make_SculptureGrand.description>制作一个宏伟雕塑。</Make_SculptureGrand.description>
<Make_SculptureGrand.jobString>雕刻中。</Make_SculptureGrand.jobString>
</LanguageData>

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@ -17,9 +17,9 @@
<InstallNaturalLung.description>将肺部植入身体。</InstallNaturalLung.description>
<InstallNaturalLung.jobString>正在移植肺部。</InstallNaturalLung.jobString>
<InstallPegLeg.label>安装</InstallPegLeg.label>
<InstallPegLeg.description>安装腿。</InstallPegLeg.description>
<InstallPegLeg.jobString>正在安装腿。</InstallPegLeg.jobString>
<InstallPegLeg.label>安装</InstallPegLeg.label>
<InstallPegLeg.description>安装腿。</InstallPegLeg.description>
<InstallPegLeg.jobString>正在安装腿。</InstallPegLeg.jobString>
<InstallBionicEye.label>安装仿生眼</InstallBionicEye.label>
<InstallBionicEye.description>安装仿生眼。</InstallBionicEye.description>
@ -33,13 +33,13 @@
<InstallBionicLeg.description>安装仿生腿。</InstallBionicLeg.description>
<InstallBionicLeg.jobString>正在安装仿生腿。</InstallBionicLeg.jobString>
<InstallSimpleProstheticLeg.label>安装简易</InstallSimpleProstheticLeg.label>
<InstallSimpleProstheticLeg.description>安装简易腿。</InstallSimpleProstheticLeg.description>
<InstallSimpleProstheticLeg.jobString>正在安装简易腿。</InstallSimpleProstheticLeg.jobString>
<InstallSimpleProstheticLeg.label>安装简易</InstallSimpleProstheticLeg.label>
<InstallSimpleProstheticLeg.description>安装简易腿。</InstallSimpleProstheticLeg.description>
<InstallSimpleProstheticLeg.jobString>正在安装简易腿。</InstallSimpleProstheticLeg.jobString>
<InstallSimpleProstheticArm.label>安装简易</InstallSimpleProstheticArm.label>
<InstallSimpleProstheticArm.description>安装简易臂。</InstallSimpleProstheticArm.description>
<InstallSimpleProstheticArm.jobString>正在安装简易臂。</InstallSimpleProstheticArm.jobString>
<InstallSimpleProstheticArm.label>安装简易</InstallSimpleProstheticArm.label>
<InstallSimpleProstheticArm.description>安装简易臂。</InstallSimpleProstheticArm.description>
<InstallSimpleProstheticArm.jobString>正在安装简易臂。</InstallSimpleProstheticArm.jobString>
<InstallDenture.label>安装假牙</InstallDenture.label>
<InstallDenture.description>安装假牙。</InstallDenture.description>
@ -49,8 +49,8 @@
<InstallPowerClaw.description>安装动力爪。</InstallPowerClaw.description>
<InstallPowerClaw.jobString>正在安装动力爪。</InstallPowerClaw.jobString>
<InstallScytherBlade.label>安装机械螳螂凸</InstallScytherBlade.label>
<InstallScytherBlade.description>安装机械螳螂凸刃.</InstallScytherBlade.description>
<InstallScytherBlade.jobString>正在安装机械螳螂凸刃。</InstallScytherBlade.jobString>
<InstallScytherBlade.label>安装</InstallScytherBlade.label>
<InstallScytherBlade.description>安装刃.</InstallScytherBlade.description>
<InstallScytherBlade.jobString>正在安装刃。</InstallScytherBlade.jobString>
</LanguageData>

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@ -0,0 +1,46 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Make_MeleeWeapon_Gladius.label>制作格斗剑</Make_MeleeWeapon_Gladius.label>
<Make_MeleeWeapon_Gladius.description>制作一把格斗剑。</Make_MeleeWeapon_Gladius.description>
<Make_MeleeWeapon_Gladius.jobString>制作中。</Make_MeleeWeapon_Gladius.jobString>
<Make_MeleeWeapon_LongSword.label>制作长剑</Make_MeleeWeapon_LongSword.label>
<Make_MeleeWeapon_LongSword.description>制作一把长剑。</Make_MeleeWeapon_LongSword.description>
<Make_MeleeWeapon_LongSword.jobString>制作中。</Make_MeleeWeapon_LongSword.jobString>
<Make_MeleeWeapon_Mace.label>制作狼牙棒</Make_MeleeWeapon_Mace.label>
<Make_MeleeWeapon_Mace.description>制作一根狼牙棒。</Make_MeleeWeapon_Mace.description>
<Make_MeleeWeapon_Mace.jobString>制作中。</Make_MeleeWeapon_Mace.jobString>
<Make_MeleeWeapon_Knife.label>制作匕首</Make_MeleeWeapon_Knife.label>
<Make_MeleeWeapon_Knife.description>制作一把匕首。</Make_MeleeWeapon_Knife.description>
<Make_MeleeWeapon_Knife.jobString>制作中。</Make_MeleeWeapon_Knife.jobString>
<Make_MeleeWeapon_Shiv.label>制作小刀</Make_MeleeWeapon_Shiv.label>
<Make_MeleeWeapon_Shiv.description>制作一把战刀。</Make_MeleeWeapon_Shiv.description>
<Make_MeleeWeapon_Shiv.jobString>制作中。</Make_MeleeWeapon_Shiv.jobString>
<Make_MeleeWeapon_Spear.label>制作长矛</Make_MeleeWeapon_Spear.label>
<Make_MeleeWeapon_Spear.description>制作一把长矛。</Make_MeleeWeapon_Spear.description>
<Make_MeleeWeapon_Spear.jobString>制作中。</Make_MeleeWeapon_Spear.jobString>
<Make_MeleeWeapon_Club.label>制作棍子</Make_MeleeWeapon_Club.label>
<Make_MeleeWeapon_Club.description>制作一根棍子。</Make_MeleeWeapon_Club.description>
<Make_MeleeWeapon_Club.jobString>制作中。</Make_MeleeWeapon_Club.jobString>
<Make_Bow_Short.label>制作短弓</Make_Bow_Short.label>
<Make_Bow_Short.description>制作一把短弓。</Make_Bow_Short.description>
<Make_Bow_Short.jobString>制作中。</Make_Bow_Short.jobString>
<Make_Pila.label>制作投矛</Make_Pila.label>
<Make_Pila.description>制作一把投矛。</Make_Pila.description>
<Make_Pila.jobString>制作中。</Make_Pila.jobString>
<Make_Bow_Great.label>制作长弓</Make_Bow_Great.label>
<Make_Bow_Great.description>制作一把长弓。</Make_Bow_Great.description>
<Make_Bow_Great.jobString>制作中。</Make_Bow_Great.jobString>
</LanguageData>

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@ -1,136 +1,136 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<Kills.label></Kills.label>
<Kills.description>我杀害的生物数量。</Kills.description>
<Kills.label></Kills.label>
<Kills.description>击杀的生物数量。</Kills.description>
<KillsHumanlikes.label>(人类)</KillsHumanlikes.label>
<KillsHumanlikes.description>我杀害的人类数量。</KillsHumanlikes.description>
<KillsHumanlikes.label>杀(人类)</KillsHumanlikes.label>
<KillsHumanlikes.description>击杀的人类数量。</KillsHumanlikes.description>
<KillsAnimals.label>(动物)</KillsAnimals.label>
<KillsAnimals.description>我杀害的动物数量。</KillsAnimals.description>
<KillsAnimals.label>杀(动物)</KillsAnimals.label>
<KillsAnimals.description>击杀的动物数量。</KillsAnimals.description>
<KillsMechanoids.label>(机械体)</KillsMechanoids.label>
<KillsMechanoids.description>我杀害的机械体数量。</KillsMechanoids.description>
<KillsMechanoids.label>杀(机械体)</KillsMechanoids.label>
<KillsMechanoids.description>击杀的机械体数量。</KillsMechanoids.description>
<PawnsDowned.label>击倒</PawnsDowned.label>
<PawnsDowned.description>击倒的生物数量。</PawnsDowned.description>
<PawnsDowned.description>被击倒的生物数量。</PawnsDowned.description>
<PawnsDownedHumanlikes.label>击倒(人类)</PawnsDownedHumanlikes.label>
<PawnsDownedHumanlikes.description>击倒的人类数量。</PawnsDownedHumanlikes.description>
<PawnsDownedHumanlikes.description>被击倒的人类数量。</PawnsDownedHumanlikes.description>
<PawnsDownedAnimals.label>击倒(动物)</PawnsDownedAnimals.label>
<PawnsDownedAnimals.description>击倒的动物数量。</PawnsDownedAnimals.description>
<PawnsDownedAnimals.description>被击倒的动物数量。</PawnsDownedAnimals.description>
<PawnsDownedMechanoids.label>击倒(机械体)</PawnsDownedMechanoids.label>
<PawnsDownedMechanoids.description>击倒的机械体数量。</PawnsDownedMechanoids.description>
<PawnsDownedMechanoids.description>被击倒的机械体数量。</PawnsDownedMechanoids.description>
<ShotsFired.label>射击次数</ShotsFired.label>
<ShotsFired.description>总共开火射击的次数。</ShotsFired.description>
<ShotsFired.description>总共射击的次数。</ShotsFired.description>
<Headshots.label>爆头次数</Headshots.label>
<Headshots.description>总共射击爆头的次数。</Headshots.description>
<Headshots.description>总共射击爆头的次数。</Headshots.description>
<DamageDealt.label>输出伤害</DamageDealt.label>
<DamageDealt.description>输出的伤害总量。</DamageDealt.description>
<DamageDealt.description>输出的伤害总量。</DamageDealt.description>
<DamageTaken.label>承受伤害</DamageTaken.label>
<DamageTaken.description>承受的伤害总量。</DamageTaken.description>
<DamageTaken.description>承受的伤害总量。</DamageTaken.description>
<TimesInMentalState.label>崩溃次数</TimesInMentalState.label>
<TimesInMentalState.description>遭受的精神崩溃次数。</TimesInMentalState.description>
<TimesInMentalState.description>遭受的精神崩溃次数。</TimesInMentalState.description>
<TimesOnFire.label>着火次数</TimesOnFire.label>
<TimesOnFire.description>身上着火的次数。</TimesOnFire.description>
<TimesOnFire.description>身上着火的次数。</TimesOnFire.description>
<FiresExtinguished.label>灭火次数</FiresExtinguished.label>
<FiresExtinguished.description>扑灭的火灾次数。</FiresExtinguished.description>
<FiresExtinguished.description>扑灭的火灾次数。</FiresExtinguished.description>
<OperationsReceived.label>接受手术次数</OperationsReceived.label>
<OperationsReceived.description>所接受过手术的次数。</OperationsReceived.description>
<OperationsReceived.description>所接受过手术的次数。</OperationsReceived.description>
<OperationsPerformed.label>实施手术次数</OperationsPerformed.label>
<OperationsPerformed.description>为别人进行手术的次数。</OperationsPerformed.description>
<OperationsPerformed.description>为别人进行手术的次数。</OperationsPerformed.description>
<TimesTendedTo.label>接受疗次数</TimesTendedTo.label>
<TimesTendedTo.description>我所接受过医疗处置的次数。</TimesTendedTo.description>
<TimesTendedTo.label>接受疗次数</TimesTendedTo.label>
<TimesTendedTo.description>所接受过疗护的次数。</TimesTendedTo.description>
<TimesTendedOther.label>实施治疗次数</TimesTendedOther.label>
<TimesTendedOther.description>我为别人进行医疗处置的次数。</TimesTendedOther.description>
<TimesTendedOther.description>为别人进行疗护的次数。</TimesTendedOther.description>
<PeopleCaptured.label>俘虏次数</PeopleCaptured.label>
<PeopleCaptured.description>被我所俘虏的人数。</PeopleCaptured.description>
<PeopleCaptured.description>所俘虏的人数。</PeopleCaptured.description>
<PrisonersRecruited.label>人数</PrisonersRecruited.label>
<PrisonersRecruited.description>被我所招降的囚犯人数。</PrisonersRecruited.description>
<PrisonersRecruited.label>人数</PrisonersRecruited.label>
<PrisonersRecruited.description>所招降的囚犯人数。</PrisonersRecruited.description>
<PrisonersChatted.label>囚犯闲聊次数</PrisonersChatted.label>
<PrisonersChatted.description>与囚犯进行聊天的次数。</PrisonersChatted.description>
<PrisonersChatted.description>与囚犯进行聊天的次数。</PrisonersChatted.description>
<AnimalsTamed.label>驯服动物数</AnimalsTamed.label>
<AnimalsTamed.description>被我所驯服的动物数量。</AnimalsTamed.description>
<AnimalsTamed.description>驯服的动物数量。</AnimalsTamed.description>
<AnimalsSlaughtered.label>屠宰动物数</AnimalsSlaughtered.label>
<AnimalsSlaughtered.description>被我所屠宰的动物数量。</AnimalsSlaughtered.description>
<AnimalsSlaughtered.description>屠宰的动物数量。</AnimalsSlaughtered.description>
<MealsCooked.label>烹饪食物数</MealsCooked.label>
<MealsCooked.description>我所烹饪的食物数量。</MealsCooked.description>
<MealsCooked.description>烹饪的食物数量。</MealsCooked.description>
<ThingsConstructed.label>建造物品数</ThingsConstructed.label>
<ThingsConstructed.description>我所建造的物品数量。</ThingsConstructed.description>
<ThingsConstructed.description>建造的物品数量。</ThingsConstructed.description>
<ThingsInstalled.label>安装物品数</ThingsInstalled.label>
<ThingsInstalled.description>我所安装的物品数量。</ThingsInstalled.description>
<ThingsInstalled.description>安装的物品数量。</ThingsInstalled.description>
<ThingsRepaired.label>修理物品数</ThingsRepaired.label>
<ThingsRepaired.description>我所修理的物品数量。</ThingsRepaired.description>
<ThingsRepaired.description>修理的物品数量。</ThingsRepaired.description>
<ThingsCrafted.label>制造物品数</ThingsCrafted.label>
<ThingsCrafted.description>我所制造的物品数量。</ThingsCrafted.description>
<ThingsCrafted.description>制造的物品数量。</ThingsCrafted.description>
<ThingsHauled.label>搬运物品数</ThingsHauled.label>
<ThingsHauled.description>我所搬运的物品数量</ThingsHauled.description>
<ThingsHauled.description>搬运的物品数量</ThingsHauled.description>
<PlantsSown.label>播种次数</PlantsSown.label>
<PlantsSown.description>我所播种的作物数量。</PlantsSown.description>
<PlantsSown.description>播种的作物数量。</PlantsSown.description>
<PlantsHarvested.label>收割次数</PlantsHarvested.label>
<PlantsHarvested.description>我所收割的作物数量。</PlantsHarvested.description>
<PlantsHarvested.description>收割的作物数量。</PlantsHarvested.description>
<CellsMined.label>开采次数</CellsMined.label>
<CellsMined.description>我所开采的石头数量。</CellsMined.description>
<CellsMined.description>开采的石头数量。</CellsMined.description>
<MessesCleaned.label>打扫次数</MessesCleaned.label>
<MessesCleaned.description>我所打扫的格数量。</MessesCleaned.description>
<MessesCleaned.description>打扫的格数量。</MessesCleaned.description>
<ResearchPointsResearched.label>研究点数</ResearchPointsResearched.label>
<ResearchPointsResearched.description>由我研究所获得的点数。</ResearchPointsResearched.description>
<ResearchPointsResearched.description>总攻获得的研究点数。</ResearchPointsResearched.description>
<CorpsesBuried.label>埋葬尸体数</CorpsesBuried.label>
<CorpsesBuried.description>我所埋葬的尸体数量。</CorpsesBuried.description>
<CorpsesBuried.description>埋葬的尸体数量。</CorpsesBuried.description>
<NutritionEaten.label>食用营养糊</NutritionEaten.label>
<NutritionEaten.description>我所吃掉的营养糊数量。</NutritionEaten.description>
<NutritionEaten.description>吃掉的营养糊数量。</NutritionEaten.description>
<TrapsRearmed.label>重置陷阱数</TrapsRearmed.label>
<TrapsRearmed.description>我所重置的陷阱数量。</TrapsRearmed.description>
<TrapsRearmed.description>重置的陷阱数量。</TrapsRearmed.description>
<BodiesStripped.label>取次数</BodiesStripped.label>
<BodiesStripped.description>我所脱取的目标数量</BodiesStripped.description>
<BodiesStripped.label>取次数</BodiesStripped.label>
<BodiesStripped.description>将目标扒光的次数</BodiesStripped.description>
<ThingsUninstalled.label>拆装物品数</ThingsUninstalled.label>
<ThingsUninstalled.description>我所拆装物品数</ThingsUninstalled.description>
<ThingsUninstalled.description>拆装物品数。</ThingsUninstalled.description>
<ThingsDeconstructed.label>拆除物品数</ThingsDeconstructed.label>
<ThingsDeconstructed.description>我所拆除物品数</ThingsDeconstructed.description>
<ThingsDeconstructed.description>拆除物品的次数。</ThingsDeconstructed.description>
<ArtifactsActivated.label>激活神器数</ArtifactsActivated.label>
<ArtifactsActivated.description>我所激活神器数</ArtifactsActivated.description>
<ArtifactsActivated.description>激活神器的次数。</ArtifactsActivated.description>
<ContainersOpened.label>打开容器数</ContainersOpened.label>
<ContainersOpened.description>我所打开容器数</ContainersOpened.description>
<ContainersOpened.description>打开容器的次数。</ContainersOpened.description>
<SwitchesFlicked.label>拨动开关数</SwitchesFlicked.label>
<SwitchesFlicked.description>我所拨动开关数</SwitchesFlicked.description>
<SwitchesFlicked.description>拨动开关的次数。</SwitchesFlicked.description>
</LanguageData>

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@ -22,17 +22,17 @@
<TimeGettingJoy.label>娱乐的时间</TimeGettingJoy.label>
<TimeGettingJoy.description>花费在娱乐活动上的总时间。</TimeGettingJoy.description>
<TimeUnderRoof.label>屋顶下的时间</TimeUnderRoof.label>
<TimeUnderRoof.description>在屋顶下所花费的总时间。</TimeUnderRoof.description>
<TimeUnderRoof.label>室内时间</TimeUnderRoof.label>
<TimeUnderRoof.description>待在室内总时间。</TimeUnderRoof.description>
<TimeDrafted.label>被征召时间</TimeDrafted.label>
<TimeDrafted.description>花费在征召上的总时间。</TimeDrafted.description>
<TimeDrafted.description>被征召的总时间。</TimeDrafted.description>
<TimeOnFire.label>被焚烧时间</TimeOnFire.label>
<TimeOnFire.description>身上起火时所度过的总时间。</TimeOnFire.description>
<TimeOnFire.description>身上起火的总时间。</TimeOnFire.description>
<TimeInMentalState.label>崩溃的时间</TimeInMentalState.label>
<TimeInMentalState.description>在精神崩溃状态下度过的总时间。</TimeInMentalState.description>
<TimeInMentalState.description>在精神崩溃状态下的总时间。</TimeInMentalState.description>
<TimeHauling.label>搬运的时间</TimeHauling.label>
<TimeHauling.description>花费在搬运物品上的总时间。</TimeHauling.description>
@ -41,9 +41,9 @@
<TimeHandlingAnimals.description>花费在与动物打交道上的总时间。</TimeHandlingAnimals.description>
<TimeFirefighting.label>灭火的时间</TimeFirefighting.label>
<TimeFirefighting.description>花费在与火灾抗争上的总时间。</TimeFirefighting.description>
<TimeFirefighting.description>花费在灭火上的总时间。</TimeFirefighting.description>
<TimeWardening.label>狱卒的时间</TimeWardening.label>
<TimeWardening.label>看守的时间</TimeWardening.label>
<TimeWardening.description>花费在牢房看管囚犯上的总时间。</TimeWardening.description>
<TimeHunting.label>狩猎的时间</TimeHunting.label>
@ -68,6 +68,6 @@
<TimeMining.description>花费在开采矿物上的总时间。</TimeMining.description>
<TimeSowingAndHarvesting.label>农作的时间</TimeSowingAndHarvesting.label>
<TimeSowingAndHarvesting.description>花费在播种、收割以及割除上的总时间。</TimeSowingAndHarvesting.description>
<TimeSowingAndHarvesting.description>花费在播种、收割农作物和野外作物上的总时间。</TimeSowingAndHarvesting.description>
</LanguageData>

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@ -16,10 +16,10 @@
<CarpetMaking.label>地毯制作</CarpetMaking.label>
<CarpetMaking.description>允许居民制作地毯来提升他们的环境质量。</CarpetMaking.description>
<Smithing.label></Smithing.label>
<Smithing.label></Smithing.label>
<Smithing.description>可以建造锻造台用于打造金属武器和工具。</Smithing.description>
<ComplexClothing.label>制衣技术</ComplexClothing.label>
<ComplexClothing.label>复杂制衣技术</ComplexClothing.label>
<ComplexClothing.description>可以缝制较为复杂的服装诸如裤子、长衫以及牛仔帽等。</ComplexClothing.description>
<Electricity.label>电力</Electricity.label>

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@ -7,8 +7,8 @@
<NutrientPaste.label>营养糊</NutrientPaste.label>
<NutrientPaste.description>允许建造营养糊供应机,可以高效地将含有营养的生料转化成可以吃的食物。</NutrientPaste.description>
<SolarPanels.label>太阳能板</SolarPanels.label>
<SolarPanels.description>允许建造太阳能板来发电。</SolarPanels.description>
<SolarPanels.label>太阳能</SolarPanels.label>
<SolarPanels.description>允许建造太阳能板来发电。</SolarPanels.description>
<AirConditioning.label>空调</AirConditioning.label>
<AirConditioning.description>允许建造空调设备来保持夏日室内的凉爽,或者为冷库制冷。</AirConditioning.description>
@ -16,23 +16,23 @@
<Autodoors.label>自动门</Autodoors.label>
<Autodoors.description>允许建造自动门,在有人通过时自动开启,不会影响移动速度。</Autodoors.description>
<Hydroponics.label>栽培</Hydroponics.label>
<Hydroponics.description>允许建造栽培设施来在室内进行快速种植,而无需担心室外的环境和天气。</Hydroponics.description>
<Hydroponics.label>无土栽培</Hydroponics.label>
<Hydroponics.description>允许建造无土栽培设施来在室内进行快速种植,而无需担心室外的环境和天气。</Hydroponics.description>
<ElectricSmelting.label>电力熔炼</ElectricSmelting.label>
<ElectricSmelting.description>允许建造电力锻造台和电力熔炼机。\n\n电力锻造台可以不用使用燃料打造物品电力熔炼机通过高温和电磁铁将金属从矿渣内提取出来。</ElectricSmelting.description>
<ElectricCremation.label>电力火化</ElectricCremation.label>
<ElectricCremation.description>允许建造火化炉将不要的尸体焚烧汽化</ElectricCremation.description>
<ElectricCremation.label>电力焚烧</ElectricCremation.label>
<ElectricCremation.description>允许建造焚化炉,将不需要的尸体焚烧</ElectricCremation.description>
<ColoredLights.label>彩色灯具</ColoredLights.label>
<ColoredLights.description>允许居民制造彩色灯具用来装饰。</ColoredLights.description>
<Machining.label>机械加工</Machining.label>
<Machining.description>允许建造机械加工台用于制造枪支和机器,还可以把死掉的机械体进行拆卸</Machining.description>
<Machining.description>允许建造机械加工台用于制造枪支和机器,还可以拆解被消灭的机械残骸</Machining.description>
<Mortars.label>迫击炮</Mortars.label>
<Mortars.description>允许建造迫击炮,可以在长距离下将炮弹抛过墙壁</Mortars.description>
<Mortars.description>允许建造迫击炮,可以在长距离下绕过墙壁抛射</Mortars.description>
<IEDBomb.label>爆炸陷阱</IEDBomb.label>
<IEDBomb.description>允许居民用炮弹制造一个简易的爆炸陷阱。</IEDBomb.description>

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@ -7,11 +7,11 @@
<MoisturePump.label>抽湿水泵</MoisturePump.label>
<MoisturePump.description>允许制造抽湿水泵,可以把潮湿的地面变得干燥。</MoisturePump.description>
<GeothermalPower.label>地热能源</GeothermalPower.label>
<GeothermalPower.description>允许居民通过在蒸汽泉上建造地热发电机来获得不间断的能源。</GeothermalPower.description>
<GeothermalPower.label>地热发电/GeothermalPower.label>
<GeothermalPower.description>允许地热井泉上建造地热发电站来获取能源。</GeothermalPower.description>
<HospitalBed.label>病床</HospitalBed.label>
<HospitalBed.description>允许居民建造可以增加治疗成功率的医疗病床</HospitalBed.description>
<HospitalBed.label>病床</HospitalBed.label>
<HospitalBed.description>允许建造专门的医用病床,增加治疗成功率</HospitalBed.description>
<MultiAnalyzer.label>多元分析仪</MultiAnalyzer.label>
<MultiAnalyzer.description>允许居民建造多元分析仪以增加研究速度,如果放在研究台旁边还可以允许研究高级项目。</MultiAnalyzer.description>

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@ -3,6 +3,6 @@
<RoofConstructed.label>人造屋顶</RoofConstructed.label>
<RoofRockThin.label>石质屋顶 (薄)</RoofRockThin.label>
<RoofRockThick.label>头顶的山体</RoofRockThick.label>
<RoofRockThick.label>山体</RoofRockThick.label>
</LanguageData>

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@ -13,7 +13,7 @@
<Impressiveness.scoreStages.8.label>超级棒</Impressiveness.scoreStages.8.label>
<Impressiveness.scoreStages.9.label>难以置信</Impressiveness.scoreStages.9.label>
<Impressiveness.scoreStages.10.label>伟大至极</Impressiveness.scoreStages.10.label>
<Impressiveness.scoreStages.11.label>世界奇迹</Impressiveness.scoreStages.11.label>
<Impressiveness.scoreStages.11.label>堪称奇迹</Impressiveness.scoreStages.11.label>
<Wealth.label>资产</Wealth.label>
<Wealth.scoreStages.0.label>非常穷困</Wealth.scoreStages.0.label>
@ -21,10 +21,10 @@
<Wealth.scoreStages.2.label>普通</Wealth.scoreStages.2.label>
<Wealth.scoreStages.3.label>有点钱</Wealth.scoreStages.3.label>
<Wealth.scoreStages.4.label>富有</Wealth.scoreStages.4.label>
<Wealth.scoreStages.5.label></Wealth.scoreStages.5.label>
<Wealth.scoreStages.6.label>非常奢</Wealth.scoreStages.6.label>
<Wealth.scoreStages.7.label>极度奢</Wealth.scoreStages.7.label>
<Wealth.scoreStages.8.label>土豪</Wealth.scoreStages.8.label>
<Wealth.scoreStages.5.label></Wealth.scoreStages.5.label>
<Wealth.scoreStages.6.label>非常奢</Wealth.scoreStages.6.label>
<Wealth.scoreStages.7.label>极度奢</Wealth.scoreStages.7.label>
<Wealth.scoreStages.8.label>难以置信的奢华</Wealth.scoreStages.8.label>
<Space.label>空间</Space.label>
<Space.scoreStages.0.label>狭小</Space.scoreStages.0.label>
@ -52,14 +52,14 @@
<Cleanliness.scoreStages.3.label>干净</Cleanliness.scoreStages.3.label>
<Cleanliness.scoreStages.4.label>一尘不染</Cleanliness.scoreStages.4.label>
<InfectionChanceFactor.label>感染率系数</InfectionChanceFactor.label>
<InfectionChanceFactor.label>感染率系数</InfectionChanceFactor.label>
<SurgerySuccessChanceFactor.label>手术成功率系数</SurgerySuccessChanceFactor.label>
<SurgerySuccessChanceFactor.label>手术成功率系数</SurgerySuccessChanceFactor.label>
<ResearchSpeedFactor.label>研究速度系数</ResearchSpeedFactor.label>
<GraveVisitingJoyGainFactor.label>上坟快乐增长系数</GraveVisitingJoyGainFactor.label>
<GraveVisitingJoyGainFactor.label>祭扫快乐系数</GraveVisitingJoyGainFactor.label>
<FoodPoisonChanceFactor.label>食物中毒几率系数</FoodPoisonChanceFactor.label>
<FoodPoisonChanceFactor.label>食物中毒系数</FoodPoisonChanceFactor.label>
</LanguageData>

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@ -15,7 +15,7 @@
<rep>
<path>Sentence_RomanceAttemptRejected.rulePack.rulesStrings[0]</path>
<trans>sent-&gt;[recipient_nameShortDef]拒绝了发展关系的请求。</trans>
<trans>sent-&gt;[recipient_nameShortDef]拒绝了进一步发展关系的请求。</trans>
</rep>
<rep>
@ -31,7 +31,7 @@
<rep>
<path>Sentence_MarriageProposalRejectedBrokeUp.rulePack.rulesStrings[0]</path>
<trans>sent-&gt;由于发展了太多的关系, 两者现在已经离婚了。</trans>
<trans>sent-&gt;由于移情别恋, 二人现在已经离婚了。</trans>
</rep>

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@ -1,49 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<rep>
<path>NamerPersonTribal.rulePack.rulesStrings[0]</path>
<trans>name-&gt;[tribalword]</trans>
</rep>
<rep>
<path>NamerPersonTribal.rulePack.rulesStrings[1]</path>
<trans>name-&gt;[tribalword]</trans>
</rep>
<rep>
<path>NamerPersonTribal.rulePack.rulesStrings[2]</path>
<trans>name-&gt;[tribalword]</trans>
</rep>
<rep>
<path>NamerPersonTribal.rulePack.rulesStrings[3]</path>
<trans>name-&gt;[tribalword]</trans>
</rep>
<rep>
<path>NamerPersonTribal.rulePack.rulesStrings[4]</path>
<trans>name-&gt;[tribalword] [tribalword]</trans>
</rep>
<rep>
<path>NamerPersonTribal.rulePack.rulesStrings[5]</path>
<trans>name-&gt;[tribalword] [tribalword]</trans>
</rep>
<rep>
<path>NamerPersonTribal.rulePack.rulesStrings[6]</path>
<trans>name-&gt;[tribalword] [animal]</trans>
</rep>
<!-- <rep>
<path>NamerPersonTribal.rulePack.rulesStrings[7]</path>
<trans>name-&gt;[animal] [tribalword]</trans>
</rep>
<rep>
<path>NamerPersonTribal.rulePack.rulesStrings[8]</path>
<trans>name-&gt;[color] [animal]</trans>
</rep> -->
</LanguageData>

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@ -2,7 +2,7 @@
<LanguageData>
<Crashlanded.label>坠毁</Crashlanded.label>
<Crashlanded.description>你们三个人在警报与碎裂金属的噪声中于休眠舱内醒来,然后勉强在飞船四分五裂前钻进了逃生舱内。随后不久,你们降落到了这个充满未知的陌生世界。</Crashlanded.description>
<Crashlanded.description>警报与金属碎裂的噪声中将你们三人从休眠中惊醒,你们勉强在飞船四分五裂前钻进了逃生舱。随后不久,你们就降落到了这个充满未知的陌生世界。</Crashlanded.description>
<Crashlanded.scenario.summary>三名飞船事故的幸存者 - RimWorld的经典游戏体验。</Crashlanded.scenario.summary>
</LanguageData>

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@ -1,10 +1,10 @@
<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
<TheRichExplorer.label>的探险家</TheRichExplorer.label>
<TheRichExplorer.label>有的探险家</TheRichExplorer.label>
<TheRichExplorer.description>你离开了美丽的家园,人们都以为你疯了,然而你就是渴望探索星际世界 - 不是神经模拟器所模拟的那种。经过漫长的旅程,你刚从你的休眠舱中醒来,着陆在一个未知的世界中,你已经迫不及待想去冒险了。</TheRichExplorer.description>
<TheRichExplorer.scenario.summary>一个富有的探险家感受宇宙的故事。</TheRichExplorer.scenario.summary>
<TheRichExplorer.scenario.parts.12.text>无论是神经模拟器、全息游戏,还是免费的淫乱酒会都无法留住你。你要拥有更多,你想感受人生的坎坷和因果,就像历史书里描述的那样。你希望了解真正的挑战与后果是什么。\n\n而此刻经过了数十年的低温休眠你降落在了这片未知的土地上。真实的挑战在等待着你。</TheRichExplorer.scenario.parts.12.text>
<TheRichExplorer.scenario.parts.12.text>无论是神经模拟器、全息游戏,还是放纵的酒会都无法留住你的心。你想要拥有更多,你想感受人生的坎坷和因果机缘,就像历史书里描述的那样。你希望了解真正的挑战与后果是什么。\n\n而此刻经过了数十年的低温休眠你降落在了这片未知的土地上。真实的挑战在等待着你。</TheRichExplorer.scenario.parts.12.text>
<LostTribe.label>迷失的族落</LostTribe.label>
<LostTribe.description>你的族落被神灵派来的血祭机械给摧毁了,只有你们五个人逃了出来。是时候重新建设一个新家园了。</LostTribe.description>

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@ -13,7 +13,7 @@
<Social.pawnLabel>社交名流</Social.pawnLabel>
<Social.description>讨价、说服、操纵、领导以及激励其他人的能力。</Social.description>
<Animals.skillLabel>动物交流</Animals.skillLabel>
<Animals.skillLabel>驯养</Animals.skillLabel>
<Animals.pawnLabel>驯兽师</Animals.pawnLabel>
<Animals.description>驯服、训练、管理、控制动物的能力。</Animals.description>

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@ -1,19 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<AllowCorpsesColonist.label>允许居民尸体</AllowCorpsesColonist.label>
<AllowCorpsesColonist.description>允许死亡居民的尸体。</AllowCorpsesColonist.description>
<AllowCorpsesColonist.label>允许居民尸体</AllowCorpsesColonist.label>
<AllowCorpsesColonist.description>允许贮存死亡居民的尸体。</AllowCorpsesColonist.description>
<AllowCorpsesStranger.label>允许陌生人尸体</AllowCorpsesStranger.label>
<AllowCorpsesStranger.description>允许陌生人和敌人的尸体。</AllowCorpsesStranger.description>
<AllowCorpsesStranger.description>允许贮存陌生人和敌人的尸体。</AllowCorpsesStranger.description>
<AllowRotten.label>允许变质</AllowRotten.label>
<AllowRotten.description>允许使用已经开始变质腐烂的有机物。</AllowRotten.description>
<AllowRotten.description>允许贮存已经开始变质腐烂的有机物。</AllowRotten.description>
<AllowNonSmeltableWeapons.label>允许不可熔化武器</AllowNonSmeltableWeapons.label>
<AllowNonSmeltableWeapons.description>允许不可熔化的武器。</AllowNonSmeltableWeapons.description>
<AllowNonSmeltableWeapons.description>允许贮存不可熔化的武器。</AllowNonSmeltableWeapons.description>
<AllowPlantFood.label>允许植物食物</AllowPlantFood.label>
<AllowPlantFood.description>允许质与未收割作物相同的食物,比如干草。</AllowPlantFood.description>
<AllowPlantFood.label>允许植物</AllowPlantFood.label>
<AllowPlantFood.description>允许贮存品质与未收割的农作物相同的食物,比如干草。</AllowPlantFood.description>
</LanguageData>

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@ -7,7 +7,7 @@
<ArmorRating_Sharp.label>利器防御</ArmorRating_Sharp.label>
<ArmorRating_Sharp.description>对子弹、刀伤和动物撕咬这样的锋利伤害的防御值。</ArmorRating_Sharp.description>
<ArmorRating_Heat.label>高温防御</ArmorRating_Heat.label>
<ArmorRating_Heat.label>热能防御</ArmorRating_Heat.label>
<ArmorRating_Heat.description>对烧伤这样的伤害的防御值。</ArmorRating_Heat.description>
<ArmorRating_Electric.label>电能防御</ArmorRating_Electric.label>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<MedicalPotency.label>医用效</MedicalPotency.label>
<MedicalPotency.label>医用效</MedicalPotency.label>
<MedicalPotency.description>当这个物品用于处理伤口、治疗疾病以及实施手术时的效果。值越高,医生成功的可能性就越高,失败的可能性就越低。</MedicalPotency.description>
</LanguageData>

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@ -17,10 +17,10 @@
<ResearchSpeedFactor.description>在进行研究时获得的速度倍率。</ResearchSpeedFactor.description>
<ResearchSpeedFactor.parts.1.customLabel>房间清洁度</ResearchSpeedFactor.parts.1.customLabel>
<MedicalTreatmentQualityFactor.label>医疗处置效果</MedicalTreatmentQualityFactor.label>
<MedicalTreatmentQualityFactor.label>治疗效果</MedicalTreatmentQualityFactor.label>
<MedicalTreatmentQualityFactor.description>在进行医疗处置时获得的效果倍率。</MedicalTreatmentQualityFactor.description>
<ImmunityGainSpeedFactor.label>免疫力获得速度</ImmunityGainSpeedFactor.label>
<ImmunityGainSpeedFactor.label>免疫速度</ImmunityGainSpeedFactor.label>
<ImmunityGainSpeedFactor.description>获得免疫力的速度倍率。</ImmunityGainSpeedFactor.description>
<WorkTableWorkSpeedFactor.label>工作速度</WorkTableWorkSpeedFactor.label>

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@ -6,19 +6,19 @@
<MoveSpeed.formatString>{0}格/秒</MoveSpeed.formatString>
<MentalBreakThreshold.label>崩溃临界值</MentalBreakThreshold.label>
<MentalBreakThreshold.description>当人的心情低于这个值时,会有精神崩溃的风险。</MentalBreakThreshold.description>
<MentalBreakThreshold.description>人的心情低于这个值时,会有精神崩溃的风险。</MentalBreakThreshold.description>
<PsychicSensitivity.label>灵能敏感度</PsychicSensitivity.label>
<PsychicSensitivity.description>灵能效果对这个人产生影响效果的倍率。</PsychicSensitivity.description>
<PsychicSensitivity.description>此人受灵能影响效果的几率。</PsychicSensitivity.description>
<ToxicSensitivity.label>毒性敏感度</ToxicSensitivity.label>
<ToxicSensitivity.description>毒性蔓延效果对这个人产生影响效果的倍率。</ToxicSensitivity.description>
<ToxicSensitivity.description>此人受中毒蔓延效果的几率。</ToxicSensitivity.description>
<GlobalLearningFactor.label>总体学习能力</GlobalLearningFactor.label>
<GlobalLearningFactor.description>所有技能学习效率的倍率。</GlobalLearningFactor.description>
<GlobalLearningFactor.label>全局学习能力</GlobalLearningFactor.label>
<GlobalLearningFactor.description>此人对所有技能学习效率。</GlobalLearningFactor.description>
<EatingSpeed.label>进食速度</EatingSpeed.label>
<EatingSpeed.description>吃东西速度的倍率。</EatingSpeed.description>
<EatingSpeed.description>此人吃东西的速率。</EatingSpeed.description>
<ComfyTemperatureMin.label>最低舒适温度</ComfyTemperatureMin.label>
<ComfyTemperatureMin.description>低于这个温度,角色会很不开心。大幅低于这个温度时角色可能会产生冻伤或低温症甚至死亡。</ComfyTemperatureMin.description>
@ -39,6 +39,6 @@
<LeatherAmount.description>屠宰这种生物可获得皮革的数量。</LeatherAmount.description>
<MinimumHandlingSkill.label>最低驯化技能</MinimumHandlingSkill.label>
<MinimumHandlingSkill.description>驯化技能小于动物该技能的人将无法驯服、训练或者命令该动物。</MinimumHandlingSkill.description>
<MinimumHandlingSkill.description>驯化技能小于此数值的居民将无法驯服、训练或者命令该动物。</MinimumHandlingSkill.description>
</LanguageData>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<RecruitPrisonerChance.label>招降囚犯成功率</RecruitPrisonerChance.label>
<RecruitPrisonerChance.label>招降成功率</RecruitPrisonerChance.label>
<RecruitPrisonerChance.description>这个角色成功招降囚犯的基础几率。</RecruitPrisonerChance.description>
<TameAnimalChance.label>动物驯服成功率</TameAnimalChance.label>
@ -16,7 +16,7 @@
<GiftImpact.label>赠礼影响力</GiftImpact.label>
<GiftImpact.description>这个角色赠予其他派系礼物时,对派系关系产生影响的倍率。</GiftImpact.description>
<TradePriceImprovement.label>价能力</TradePriceImprovement.label>
<TradePriceImprovement.label>价能力</TradePriceImprovement.label>
<TradePriceImprovement.description>这个角色在讨价还价时,对买卖价格产生影响的倍率。</TradePriceImprovement.description>
</LanguageData>

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@ -1,31 +1,31 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<WorkSpeedGlobal.label>总体工作速度</WorkSpeedGlobal.label>
<WorkSpeedGlobal.description>这个人在做任何工作时的速度倍率</WorkSpeedGlobal.description>
<WorkSpeedGlobal.label>全局工作速度</WorkSpeedGlobal.label>
<WorkSpeedGlobal.description>影响此人在做任何工作时的速度</WorkSpeedGlobal.description>
<MiningSpeed.label>开采速度</MiningSpeed.label>
<MiningSpeed.description>这个人在开采矿石时的速度倍率</MiningSpeed.description>
<MiningSpeed.description>影响此人在开采矿石时的速度</MiningSpeed.description>
<SmoothingSpeed.label>打磨速度</SmoothingSpeed.label>
<SmoothingSpeed.description>这个人在打磨地板时的速度倍率</SmoothingSpeed.description>
<SmoothingSpeed.description>影响此人在打磨地板时的速度</SmoothingSpeed.description>
<ResearchSpeed.label>研究速度</ResearchSpeed.label>
<ResearchSpeed.description>这个人在进行研究时的速度倍率</ResearchSpeed.description>
<ResearchSpeed.description>影响此人在进行研究时的速度</ResearchSpeed.description>
<ConstructionSpeed.label>建造速度</ConstructionSpeed.label>
<ConstructionSpeed.description>这个人在建造与修理时的速度倍率</ConstructionSpeed.description>
<ConstructionSpeed.description>影响此人在建造与修理时的速度</ConstructionSpeed.description>
<PlantWorkSpeed.label>种植速度</PlantWorkSpeed.label>
<PlantWorkSpeed.description>这个人在播种与收割时的速度倍率</PlantWorkSpeed.description>
<PlantWorkSpeed.description>影响此人在播种与收割时的速度</PlantWorkSpeed.description>
<HarvestFailChance.label>收割失败率</HarvestFailChance.label>
<HarvestFailChance.description>这个人在收割时意外摧毁作物的几率。</HarvestFailChance.description>
<HarvestFailChance.description>影响此人在收割时意外摧毁作物的几率。</HarvestFailChance.description>
<ConstructFailChance.label>建造失败率</ConstructFailChance.label>
<ConstructFailChance.description>这个人在建造时的失误几率。失误会浪费时间和原材料。</ConstructFailChance.description>
<ConstructFailChance.description>影响此人在建造时的失误几率。失误会浪费时间和原材料。</ConstructFailChance.description>
<FixBrokenDownBuildingFailChance.label>修理失败率</FixBrokenDownBuildingFailChance.label>
<FixBrokenDownBuildingFailChance.description>这个人在修理破损建筑时的失误几率。</FixBrokenDownBuildingFailChance.description>
<FixBrokenDownBuildingFailChance.description>影响此人在修理破损建筑时的失误几率。</FixBrokenDownBuildingFailChance.description>
</LanguageData>

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@ -2,15 +2,15 @@
<LanguageData>
<MedicalOperationSpeed.label>手术速度</MedicalOperationSpeed.label>
<MedicalOperationSpeed.description>这个人在实施手术时的速度倍率。</MedicalOperationSpeed.description>
<MedicalOperationSpeed.description>影响此人实施手术的速率。</MedicalOperationSpeed.description>
<SurgerySuccessChance.label>手术成功率</SurgerySuccessChance.label>
<SurgerySuccessChance.description>这个人在实施手术时的成功几率。失误会浪费时间和药物,严重失误可能会给病人带来灾难性后果。</SurgerySuccessChance.description>
<SurgerySuccessChance.description>影响此人实施手术的成功率。失误会浪费时间和药物,严重失误可能会给病人带来灾难性后果。</SurgerySuccessChance.description>
<BaseHealingQuality.label>医疗能力</BaseHealingQuality.label>
<BaseHealingQuality.description>这个人作为医生时的基础医疗水平。</BaseHealingQuality.description>
<HealingSpeed.label>医疗速度</HealingSpeed.label>
<HealingSpeed.description>这个人作为医生在处理伤口时的速度倍率。</HealingSpeed.description>
<HealingSpeed.description>这个人作为医生在处理伤口时的速率。</HealingSpeed.description>
</LanguageData>

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@ -2,39 +2,39 @@
<LanguageData>
<SculptingSpeed.label>雕刻速度</SculptingSpeed.label>
<SculptingSpeed.description>这个人在雕刻时的速度倍率。</SculptingSpeed.description>
<SculptingSpeed.description>此人进行雕刻工作时的速率。</SculptingSpeed.description>
<TailoringSpeed.label>缝制速度</TailoringSpeed.label>
<TailoringSpeed.description>这个人在缝制衣物时的速度倍率。</TailoringSpeed.description>
<TailoringSpeed.description>此人在进行缝制衣物工作时的速率。</TailoringSpeed.description>
<SmithingSpeed.label>锻造速度</SmithingSpeed.label>
<SmithingSpeed.description>这个人在锻造武器、机器、弹药以及工具时的速度倍率。</SmithingSpeed.description>
<SmithingSpeed.description此人在锻造武器</SmithingSpeed.description>
<CookSpeed.label>烹饪速度</CookSpeed.label>
<CookSpeed.description>这个人在烹饪食物时的速度倍率。</CookSpeed.description>
<CookSpeed.description>此人在烹饪食物时的速率。</CookSpeed.description>
<FoodPoisonChance.label>烹饪生毒几率</FoodPoisonChance.label>
<FoodPoisonChance.description>这个人在烹饪食物时不小心让食物产生毒性的几率。</FoodPoisonChance.description>
<FoodPoisonChance.description>人在烹饪食物时不小心让食物产生毒性的几率。</FoodPoisonChance.description>
<BrewingSpeed.label>酿造速度</BrewingSpeed.label>
<BrewingSpeed.description>这个人在酿制啤酒时的速度倍率。</BrewingSpeed.description>
<BrewingSpeed.description>此人酿酒的速率。</BrewingSpeed.description>
<ButcheryFleshSpeed.label>屠宰速度</ButcheryFleshSpeed.label>
<ButcheryFleshSpeed.description>这个人在屠宰尸体时的速度倍率。</ButcheryFleshSpeed.description>
<ButcheryFleshSpeed.description此人在屠宰尸体时的速率</ButcheryFleshSpeed.description>
<ButcheryFleshEfficiency.label>屠宰效率</ButcheryFleshEfficiency.label>
<ButcheryFleshEfficiency.description>这个人在屠宰尸体时所产出生肉的数量倍率</ButcheryFleshEfficiency.description>
<ButcheryFleshEfficiency.description>相较被屠宰目标的肉量,此人在屠宰后所能得到的生肉数量</ButcheryFleshEfficiency.description>
<ButcheryMechanoidSpeed.label>拆解速度</ButcheryMechanoidSpeed.label>
<ButcheryMechanoidSpeed.description>这个人在拆解机械体时的速度倍率。</ButcheryMechanoidSpeed.description>
<ButcheryMechanoidSpeed.description>此人在拆解机械体时的速率。</ButcheryMechanoidSpeed.description>
<ButcheryMechanoidEfficiency.label>拆解效率</ButcheryMechanoidEfficiency.label>
<ButcheryMechanoidEfficiency.description>这个人在拆解机械体时所产出材料的数量倍率</ButcheryMechanoidEfficiency.description>
<ButcheryMechanoidEfficiency.description>相较被拆解目标的原料量,此人在拆解后所能得到的材料数量</ButcheryMechanoidEfficiency.description>
<StonecuttingSpeed.label>切石速度</StonecuttingSpeed.label>
<StonecuttingSpeed.description>这个人在切割石头时的速度倍率。</StonecuttingSpeed.description>
<StonecuttingSpeed.description>此人在切割石头时的速率。</StonecuttingSpeed.description>
<SmeltingSpeed.label>熔炼速度</SmeltingSpeed.label>
<SmeltingSpeed.description>这个人在熔炼金属时的速度倍率。</SmeltingSpeed.description>
<SmeltingSpeed.description>此在熔炼金属时的速率。</SmeltingSpeed.description>
</LanguageData>

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@ -13,7 +13,7 @@
<AccuracyLong.label>精准度 (远距离)</AccuracyLong.label>
<AccuracyLong.description>在远距离范围内的精准度倍率.</AccuracyLong.description>
<RangedWeapon_Cooldown.label>远程冷却</RangedWeapon_Cooldown.label>
<RangedWeapon_Cooldown.label>远程射击冷却</RangedWeapon_Cooldown.label>
<RangedWeapon_Cooldown.description>在每次射击之后所需要的恢复时间。</RangedWeapon_Cooldown.description>
</LanguageData>

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@ -1,15 +1,15 @@
<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
<Cassandra.label>卡桑德拉·克拉斯科</Cassandra.label>
<Cassandra.label>“经典的”卡桑德拉</Cassandra.label>
<Cassandra.description>卡桑德拉创造的故事会变得越来越紧张,越来越有挑战性。</Cassandra.description>
<Cassandra.quotation>一个好故事的精髓在情节紧凑,高潮迭起!</Cassandra.quotation>
<Phoebe.label>菲比·吉莱克斯</Phoebe.label>
<Phoebe.label>“建筑师”菲比</Phoebe.label>
<Phoebe.description>菲比在创造事件之前会给你相当宽裕的时间让你放松地经营殖民地。注意:如果你选则了较高的难度,她也会和其他人一样残酷无情!</Phoebe.description>
<Phoebe.quotation>让我们安心地建设吧!</Phoebe.quotation>
<Randy.label>兰迪·多姆</Randy.label>
<Randy.label>“随机的”兰迪</Randy.label>
<Randy.description>兰迪不遵守任何规矩。他会随机创造各种事件,而不管故事的结局是大获成功还是灾难一场,一切都是命。</Randy.description>
<Randy.quotation>哥们,世界本来就无规律可循,故事也应如此你说是吧。那啥,有火儿吗?</Randy.quotation>

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@ -20,7 +20,7 @@
<ResourcesRaw.label>原材料</ResourcesRaw.label>
<StoneBlocks.label>石块</StoneBlocks.label>
<Items.label></Items.label>
<Items.label></Items.label>
<Furniture.label>家具</Furniture.label>
<Art.label>艺术品</Art.label>
<Unfinished.label>未完工</Unfinished.label>
@ -30,7 +30,7 @@
<WeaponsRanged.label>远程武器</WeaponsRanged.label>
<Grenades.label>手榴弹</Grenades.label>
<Apparel.label></Apparel.label>
<Apparel.label></Apparel.label>
<Headgear.label>帽子</Headgear.label>
<BodyParts.label>身体部位</BodyParts.label>

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@ -2,21 +2,21 @@
<LanguageData>
<Apparel_CowboyHat.label>牛仔帽</Apparel_CowboyHat.label>
<Apparel_CowboyHat.description>这款风格独特的帽子可以为你遮风挡雨,任何人戴着它都会为其增加一点魅力。它被看作西部风格穿着中最重要的部分。</Apparel_CowboyHat.description>
<Apparel_CowboyHat.description>这款帽子风格独特,不但可以遮风挡雨还能为佩戴者增加少许魅力。它是西部风搭配中最为重要的组成部分。</Apparel_CowboyHat.description>
<Apparel_Tuque.label>御寒</Apparel_Tuque.label>
<Apparel_Tuque.label>绒线</Apparel_Tuque.label>
<Apparel_Tuque.description>一种柔软,厚重的帽子。适合在冬季中保暖。</Apparel_Tuque.description>
<Apparel_MilitaryHelmet.label>军用头盔</Apparel_MilitaryHelmet.label>
<Apparel_MilitaryHelmet.description>又旧又重的头盔,但是很有用。可以抵御低速子弹、弹片、落下的碎石以及对头部的挥砍。</Apparel_MilitaryHelmet.description>
<Apparel_MilitaryHelmet.description>旧款式的沉重头盔,但是防护效果还算不错,能够抵挡低速的子弹、弹片和落下的碎石,同时还能防护兵器对头部的挥砍。</Apparel_MilitaryHelmet.description>
<Apparel_KevlarHelmet.label>防弹头盔</Apparel_KevlarHelmet.label>
<Apparel_KevlarHelmet.description>一顶轻量的战斗头盔。</Apparel_KevlarHelmet.description>
<Apparel_KevlarHelmet.description>一顶轻量的战斗头盔。</Apparel_KevlarHelmet.description>
<Apparel_PsychicFoilHelmet.label>灵能防护头盔</Apparel_PsychicFoilHelmet.label>
<Apparel_PsychicFoilHelmet.description>头盔内衬有能吸收灵能的精密箔片,可以有效的减少精神攻击事件的影响。 </Apparel_PsychicFoilHelmet.description>
<Apparel_PsychicFoilHelmet.description>头盔内衬有能吸收灵能的精密箔片,可以有效的减少精神攻击对佩戴者的影响。 </Apparel_PsychicFoilHelmet.description>
<Apparel_PowerArmorHelmet.label>动力装甲头盔</Apparel_PowerArmorHelmet.label>
<Apparel_PowerArmorHelmet.description>动力装甲套装中的一部分,一般属于重装步兵的装备。</Apparel_PowerArmorHelmet.description>
<Apparel_PowerArmorHelmet.description>动力装甲的一部分,一般为重装步兵所装备。</Apparel_PowerArmorHelmet.description>
</LanguageData>

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@ -16,13 +16,13 @@
<Apparel_Jacket.label>夹克</Apparel_Jacket.label>
<Apparel_Jacket.description>一件可以避免擦伤和刮痕的高强度夹克。</Apparel_Jacket.description>
<Apparel_Parka.label>风雪大衣</Apparel_Parka.label>
<Apparel_Parka.label>连帽棉服</Apparel_Parka.label>
<Apparel_Parka.description>一件可以让人在最寒冷的天气也保持温暖的厚重大衣。</Apparel_Parka.description>
<Apparel_TribalA.label>部落装</Apparel_TribalA.label>
<Apparel_TribalA.label>部落装</Apparel_TribalA.label>
<Apparel_TribalA.description>一件直接以动物皮毛为原料,用石器时代的工具制作的外衣。</Apparel_TribalA.description>
<Apparel_VestPlate.label>防弹</Apparel_VestPlate.label>
<Apparel_VestPlate.label>防弹背心</Apparel_VestPlate.label>
<Apparel_VestPlate.description>一件在胸口和背后插有装甲片防弹衣,可以在枪战中保护使用者。</Apparel_VestPlate.description>
<Apparel_PowerArmor.label>动力装甲</Apparel_PowerArmor.label>

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@ -1,10 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<CrashedPsychicEmanatorShipPart.label>坠毁的飞船部件</CrashedPsychicEmanatorShipPart.label>
<CrashedPsychicEmanatorShipPart.label>坠毁的灵能飞船部件</CrashedPsychicEmanatorShipPart.label>
<CrashedPsychicEmanatorShipPart.description>一块从坠毁的飞船上掉下来的神秘部件。它可能包含外星材料、电脑、甚至是人工智能思维。这种科技可能会带来很大的危险。</CrashedPsychicEmanatorShipPart.description>
<CrashedPoisonShipPart.label>坠毁的毒飞船零件</CrashedPoisonShipPart.label>
<CrashedPoisonShipPart.label>坠毁的毒飞船零件</CrashedPoisonShipPart.label>
<CrashedPoisonShipPart.description>一块从坠毁的飞船上掉下来的神秘部件。它可能包含外星材料、电脑、甚至是人工智能思维。这一块似乎在以毒性污染着周围地表。 </CrashedPoisonShipPart.description>
<ShipChunk.label>飞船残骸</ShipChunk.label>

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@ -9,19 +9,19 @@
<MineableSteel.label>钢材残骸</MineableSteel.label>
<MineableSteel.description>某座坍塌的古老建筑的残骸,富含钢材。</MineableSteel.description>
<MineableSilver.label>银矿</MineableSilver.label>
<MineableSilver.label>银矿</MineableSilver.label>
<MineableSilver.description>含有白银颗粒的石头。</MineableSilver.description>
<MineableGold.label>金矿</MineableGold.label>
<MineableGold.label>金矿</MineableGold.label>
<MineableGold.description>含有黄金颗粒的石头。</MineableGold.description>
<MineableUranium.label>铀矿</MineableUranium.label>
<MineableUranium.label>铀矿</MineableUranium.label>
<MineableUranium.description>含有铀颗粒的石头.</MineableUranium.description>
<MineablePlasteel.label>塑钢残骸</MineablePlasteel.label>
<MineablePlasteel.description>富含塑钢的远古坍塌残骸。</MineablePlasteel.description>
<MineableJade.label>翡翠矿</MineableJade.label>
<MineableJade.label>翡翠矿</MineableJade.label>
<MineableJade.description>含有翡翠颗粒的石头。</MineableJade.description>
<MineableComponents.label>机械残骸</MineableComponents.label>

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@ -13,7 +13,7 @@
<Battery.label>蓄电池</Battery.label>
<Battery.description>在有供电时储存电力,并在无供电时释放电力。警告:蓄电池充满后容易在高温下或潮湿时爆炸。</Battery.description>
<SolarGenerator.label>太阳能板</SolarGenerator.label>
<SolarGenerator.label>太阳能</SolarGenerator.label>
<SolarGenerator.description>用太阳光来发电,没有光时不能工作。</SolarGenerator.description>
<GeothermalGenerator.label>地热发电机</GeothermalGenerator.label>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<CraftingSpot.label>加工场地</CraftingSpot.label>
<CraftingSpot.label>加工</CraftingSpot.label>
<CraftingSpot.Description>用来制造简单物品的地方,例如小刀或者弓箭。</CraftingSpot.Description>
<!-- ========================= Work tables ==========================-->
@ -17,19 +17,19 @@
<ElectricTailoringBench.label>电动裁缝台</ElectricTailoringBench.label>
<ElectricTailoringBench.Description>一个备有缝纫机的工作台可以快速缝制衣物。也可以在没电时工作但工作速度下降至原来的40%。</ElectricTailoringBench.Description>
<FueledSmithy.label>火力锻造台</FueledSmithy.label>
<FueledSmithy.label>燃料锻造台</FueledSmithy.label>
<FueledSmithy.Description>一个以木材为燃料的,用于打造非机械性的武器以及工具的工作台。</FueledSmithy.Description>
<ElectricSmithy.label>锻造台</ElectricSmithy.label>
<ElectricSmithy.label>锻造台</ElectricSmithy.label>
<ElectricSmithy.Description>一个以电力为能量的,用于打造非机械性的武器以及工具的工作台。</ElectricSmithy.Description>
<TableMachining.label>机械加工台</TableMachining.label>
<TableMachining.description>一个为组装与拆卸机械设备如武器或机械人所准备的工作台。</TableMachining.description>
<ElectricStove.label>力炉灶台</ElectricStove.label>
<ElectricStove.label>动炉灶</ElectricStove.label>
<ElectricStove.Description>以电力发热的炉子附带一个做饭的灶台。</ElectricStove.Description>
<FueledStove.label>火力炉灶台</FueledStove.label>
<FueledStove.label>燃料炉灶</FueledStove.label>
<FueledStove.Description>以火力发热的炉子附带一个做饭的灶台。</FueledStove.Description>
<TableStonecutter.label>石工台</TableStonecutter.label>
@ -38,7 +38,7 @@
<Brewery.label>酿造台</Brewery.label>
<Brewery.Description>一个为酿制啤酒所准备的工作台。</Brewery.Description>
<ElectricSmelter.label>熔炼机</ElectricSmelter.label>
<ElectricSmelter.label>熔炼机</ElectricSmelter.label>
<ElectricSmelter.description>从矿渣和其他含有金属的物品中提取可用的金属。会消耗大量电力。</ElectricSmelter.description>
<ComponentAssemblyBench.label>零部件装配台</ComponentAssemblyBench.label>
@ -51,10 +51,10 @@
<HiTechResearchBench.label>高科技研究台</HiTechResearchBench.label>
<HiTechResearchBench.description>一种配有电脑和电子测量设备的高科技平台。高科技工具加快了研究速度。需要电力供应。</HiTechResearchBench.description>
<ElectricCrematorium.label>电力化炉</ElectricCrematorium.label>
<ElectricCrematorium.label>电力化炉</ElectricCrematorium.label>
<ElectricCrematorium.Description>可用于火化尸体,以电力驱动。</ElectricCrematorium.Description>
<HydroponicsBasin.label>水栽植物盆</HydroponicsBasin.label>
<HydroponicsBasin.label>无土栽培皿</HydroponicsBasin.label>
<HydroponicsBasin.description>在人工营养液中快速地种植作物,需要电力才能工作,断电的话作物会死。</HydroponicsBasin.description>
<!--======================== Nutrient dispenser ==============================-->

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@ -5,8 +5,8 @@
<Sandbags.description>挡住射来的子弹。</Sandbags.description>
<!--=============== Improvised turret ===============-->
<TurretGun.label>拼装炮台</TurretGun.label>
<TurretGun.description>一个东拼西凑的的炮台,会自动射击附近的敌人,被摧毁后会爆炸。其内含的山寨人工智能大脑不是很聪明,也没法被直接控制,所以自己人可能也会被当作敌人射击。</TurretGun.description>
<TurretGun.label>无人机枪</TurretGun.label>
<TurretGun.description>一个东拼西凑的的机枪位,会自动射击附近的敌人,被摧毁后会爆炸。拼凑而成人工智能大脑不是很聪明,也没法被直接控制,所以自己人可能也会被当作敌人射击。</TurretGun.description>
<!--=============== Mortar turret ===============-->
<Turret_MortarBomb.label>高爆弹迫击炮</Turret_MortarBomb.label>
@ -23,7 +23,7 @@
<TrapDeadfall.description>触发机关连接着一个带刺重物悬在高处,当有人触发时,重物会落下砸在他头或者身体上。</TrapDeadfall.description>
<TrapIEDBomb.label>自制炸弹陷阱</TrapIEDBomb.label>
<TrapIEDBomb.description>自制的触发机关连接着炮弹,当有人触发时爆炸。山寨触发机关可能有随机的延迟,可能会让灵敏的敌人逃脱。</TrapIEDBomb.description>
<TrapIEDBomb.description>自制的触发机关连接着炮弹,当有人触发时爆炸。触发机关可能有随机的延迟,可能会让灵敏的敌人逃脱。</TrapIEDBomb.description>
<TrapIEDIncendiary.label>自制燃烧陷阱</TrapIEDIncendiary.label>
<TrapIEDIncendiary.description>化学式的触发机关连接着燃烧物质以及炸药的混合体,由于是化学反应触发,所以更为简单及可靠。</TrapIEDIncendiary.description>

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@ -7,10 +7,10 @@
<PsychicShockLance.label>心灵冲击枪</PsychicShockLance.label>
<PsychicShockLance.description>一件能使生物受到心灵冲击的武器,让他们进入心灵冲击一段时间。有很大几率对大脑产生损坏.</PsychicShockLance.description>
<PsychicAnimalPulser.label>灵动物脉冲发生</PsychicAnimalPulser.label>
<PsychicAnimalPulser.description>灵动物脉冲发生器的所在地区的动物进入狂暴状态.</PsychicAnimalPulser.description>
<PsychicAnimalPulser.label>动物脉冲器</PsychicAnimalPulser.label>
<PsychicAnimalPulser.description>动物脉冲器的所在地区的动物进入狂暴状态.</PsychicAnimalPulser.description>
<PsychicSoothePulser.label>心灵抚慰脉冲发生</PsychicSoothePulser.label>
<PsychicSoothePulser.label>心灵抚慰脉冲器</PsychicSoothePulser.label>
<PsychicSoothePulser.description>能给当前区域每个人都带来暂时的情绪提升。</PsychicSoothePulser.description>
</LanguageData>

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@ -31,7 +31,7 @@
<PowerClaw.label>动力爪</PowerClaw.label>
<PowerClaw.description>一种由三个致命利爪组成的手部替换品。</PowerClaw.description>
<ScytherBlade.label>机械螳螂凸</ScytherBlade.label>
<ScytherBlade.label></ScytherBlade.label>
<ScytherBlade.description>带有凸刃的手部替换品,不是很舒服但它是一种在近战中非常致命的武器。</ScytherBlade.description>
</LanguageData>

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@ -2,7 +2,7 @@
<LanguageData>
<Beer.label>啤酒</Beer.label>
<Beer.description>除了水以外,人类所消耗的第一饮料。啤酒的味道不错,但它的主要作用是醉酒。过度饮用会导致酒精成瘾。</Beer.description>
<Beer.description>除了水以外,人类所消耗的第一饮料。啤酒的味道不错,但主要效果是让人迷醉。过度饮用会导致酒精成瘾。</Beer.description>
<Chocolate.label>巧克力</Chocolate.label>
<Chocolate.description>用可可、糖和香草一起研磨制作的一种美味食品。吃得很美味爽口,但不是很有营养。</Chocolate.description>

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@ -2,7 +2,7 @@
<LanguageData>
<Milk.label>鲜奶</Milk.label>
<Milk.description>动物的汁。</Milk.description>
<Milk.description>动物的汁。</Milk.description>
<InsectJelly.label>昆虫胶状物</InsectJelly.label>
<InsectJelly.description>巨型昆虫用来当作食物储存的胶状物。外表光滑、营养丰富,而且非常令人满意。由于其独特的生物学特性,它可以滋养几乎任何生物而且不会腐烂。</InsectJelly.description>

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@ -8,7 +8,7 @@
<Medicine.description>医护人员使用药物来治疗伤者。</Medicine.description>
<GlitterworldMedicine.label>高级药物</GlitterworldMedicine.label>
<GlitterworldMedicine.description>来自科技世界的高级药物</GlitterworldMedicine.description>
<GlitterworldMedicine.description>一种高级药物,来自科技水平发达的微光世界。</GlitterworldMedicine.description>
<ArtilleryShell.label>炮弹</ArtilleryShell.label>
<ArtilleryShell.description>用火炮发射。</ArtilleryShell.description>

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@ -4,8 +4,8 @@
<Hay.label>干草</Hay.label>
<Hay.description>营养丰富的草和幼芽,收割并压实便于贮存。干草是很好的饲料,但对于人类来说难以下咽。</Hay.description>
<RawHops.label>蛇麻</RawHops.label>
<RawHops.description>蛇麻又名啤酒花,是酿制啤酒的必需品。</RawHops.description>
<RawHops.label>啤酒花</RawHops.label>
<RawHops.description>又名蛇麻,是酿制啤酒的必需品。</RawHops.description>
<RawPotatoes.label>土豆</RawPotatoes.label>
<RawPotatoes.description>生土豆。</RawPotatoes.description>

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@ -32,7 +32,7 @@
<Synthread.label>合成纤维</Synthread.label>
<Synthread.description>太空科技制成的制造服装用的纤维。柔软,轻,强韧而且拥有很好的绝缘性。</Synthread.description>
<DevilstrandCloth.label>魔菇布</DevilstrandCloth.label>
<DevilstrandCloth.label>魔菇布</DevilstrandCloth.label>
<DevilstrandCloth.description>由恶魔菇生产的细纤维织成的布,非常强韧,但是绝缘性和普通的布一样。</DevilstrandCloth.description>
<Hyperweave.label>超织物</Hyperweave.label>

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@ -4,7 +4,7 @@
<PlantRose.label>玫瑰</PlantRose.label>
<PlantRose.description>一种漂亮的栽培植物,从远古以来就代表着爱与浪漫。</PlantRose.description>
<PlantDaylily.label>黄花</PlantDaylily.label>
<PlantDaylily.label>金针莱</PlantDaylily.label>
<PlantDaylily.description>一种漂亮的栽培植物,可为枯燥的庭院增光,只是需要经常地重新栽培。</PlantDaylily.description>
</LanguageData>

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@ -6,16 +6,16 @@
<PlantPotato.description>一种简单,营养丰富的块茎植物。在比较差的土壤环境中也能正常生长。</PlantPotato.description>
<PlantCorn.label>玉米</PlantCorn.label>
<PlantCorn.description>大颗粒的植物生产美味的黄籽穗。成熟需要比较长的时间,但产量大,变质时间长,可以愉快地生吃。需要肥沃的土壤生长。</PlantCorn.description>
<PlantCorn.description>有着美味的黄籽大颗粒。成熟需要比较长的时间,但产量大,不易变质,可以愉快地生吃。需要肥沃的土壤生长。</PlantCorn.description>
<PlantRice.label>水稻</PlantRice.label>
<PlantRice.description>在肥沃的土壤中可大量生长的植物,可快速提供食物,只是生吃不好吃。</PlantRice.description>
<PlantHaygrass.label>干草</PlantHaygrass.label>
<PlantHaygrass.description>一种营养丰富的草,出产大量用于喂养动物的干草混合物。人类无法食用。</PlantHaygrass.description>
<PlantHaygrass.description>一种营养丰富的草,成品为干草混合物,用于喂养动物,人类无法食用。</PlantHaygrass.description>
<PlantStrawberry.label>草莓</PlantStrawberry.label>
<PlantStrawberry.description>一种脆弱,但是非常好吃的水果。就算生吃也很好吃。</PlantStrawberry.description>
<PlantStrawberry.description>一种娇贵,但是非常好吃的水果。就算生吃也很好吃。</PlantStrawberry.description>
<PlantCotton.label>棉花</PlantCotton.label>
<PlantCotton.description>可以产出棉花,一种可以用来制衣的植物纤维。</PlantCotton.description>

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@ -6,7 +6,7 @@
<PlantRaspberry.description>一种长有好吃的红莓的灌木。</PlantRaspberry.description>
<PlantBush.label>灌木</PlantBush.label>
<PlantBush.description>低矮得不正常的灌木。</PlantBush.description>
<PlantBush.description>非常低矮的灌木。</PlantBush.description>
<!--======================= Wild plants - carpets ========================-->
<PlantGrass.label></PlantGrass.label>
@ -29,9 +29,9 @@
<PlantTreePoplar.description>一种软木树,生长迅速,但木材不是很坚硬。</PlantTreePoplar.description>
<PlantTreePine.label>松树</PlantTreePine.label>
<PlantTreePine.description>一种大型针叶植物</PlantTreePine.description>
<PlantTreePine.description>一种大型针叶树木</PlantTreePine.description>
<PlantTreeBirch.label>桦树</PlantTreeBirch.label>
<PlantTreeBirch.description>一种因它纸一样的薄树皮出名的北方树木</PlantTreeBirch.description>
<PlantTreeBirch.description>一种生长在北方寒带的树木,因为有着纸一样的的树皮而出名</PlantTreeBirch.description>
</LanguageData>

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@ -29,11 +29,11 @@
<Rhinoceros_Corpse.label>犀牛尸体</Rhinoceros_Corpse.label>
<Rhinoceros_Corpse.description>一具犀牛的尸体。</Rhinoceros_Corpse.description>
<Dromedary.label>单峰</Dromedary.label>
<Dromedary.label>单峰驼</Dromedary.label>
<Dromedary.description>一种适应了干旱环境的动物,作为马类的远亲,骆驼可以行进数周而无需喝水。</Dromedary.description>
<Dromedary_Leather.label>骆驼皮</Dromedary_Leather.label>
<Dromedary_Meat.label>骆驼肉</Dromedary_Meat.label>
<Dromedary_Corpse.label>骆驼尸体</Dromedary_Corpse.label>
<Dromedary_Corpse.description>一具单峰驼的尸体。</Dromedary_Corpse.description>
<Dromedary_Corpse.description>一具单峰驼的尸体。</Dromedary_Corpse.description>
</LanguageData>

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@ -1,12 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<Cougar.label>美洲</Cougar.label>
<Cougar.description>这是最危险的一种大型猫科动物,美洲是独自行动的猎人,它拥有锋利的牙齿和爪子,并擅长在隐蔽的位置追踪突袭猎物。\n\n虽然通常人类不是他们的食物但它们也不会拒绝一顿人类大餐。</Cougar.description>
<Cougar_Leather.label>美洲</Cougar_Leather.label>
<Cougar_Meat.label>美洲</Cougar_Meat.label>
<Cougar_Corpse.label>美洲尸体</Cougar_Corpse.label>
<Cougar_Corpse.description>一具美洲的尸体。</Cougar_Corpse.description>
<Cougar.label>美洲</Cougar.label>
<Cougar.description>这是最危险的一种大型猫科动物,美洲是独自行动的猎人,它拥有锋利的牙齿和爪子,并擅长在隐蔽的位置追踪突袭猎物。\n\n虽然通常人类不是他们的食物但它们也不会拒绝一顿人类大餐。</Cougar.description>
<Cougar_Leather.label>美洲</Cougar_Leather.label>
<Cougar_Meat.label>美洲</Cougar_Meat.label>
<Cougar_Corpse.label>美洲尸体</Cougar_Corpse.label>
<Cougar_Corpse.description>一具美洲的尸体。</Cougar_Corpse.description>
<Panther.label>黑豹</Panther.label>
<Panther.description>这种敏捷有力的大猫从古代就是森林的住民,作为独身狩猎者,黑豹无论在对付大体型还是小体型的猎物上都是专家。在远处时人们会惊叹于它优雅的动作,而只有那些靠近过的人才能体会它爪子那足以捏碎头骨的力量。</Panther.description>

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@ -1,12 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<Cassowary.label>食火鸡</Cassowary.label>
<Cassowary.description>一种不会飞的大型鸟类,具有色彩斑斓的羽毛,虽然看上去很美丽,但是当心不要被它踢到。</Cassowary.description>
<Cassowary_Leather.label>食火鸡</Cassowary_Leather.label>
<Cassowary_Meat.label>食火鸡</Cassowary_Meat.label>
<Cassowary_Corpse.label>食火鸡尸体</Cassowary_Corpse.label>
<Cassowary_Corpse.description>一只食火鸡的尸体。</Cassowary_Corpse.description>
<Cassowary.label>鹤驼</Cassowary.label>
<Cassowary.description>一种不会飞的大型鸟类,又被称为食用火鸡,具有色彩斑斓的羽毛,虽然看上去很美丽,但是当心不要被它踢到。</Cassowary.description>
<Cassowary_Leather.label>鹤驼</Cassowary_Leather.label>
<Cassowary_Meat.label>鹤驼</Cassowary_Meat.label>
<Cassowary_Corpse.label>鹤驼尸体</Cassowary_Corpse.label>
<Cassowary_Corpse.description>一只鹤驼的尸体。</Cassowary_Corpse.description>
<Emu.label>鸸鹋</Emu.label>
<Emu.description>一种不会飞的大型鸟类,丑陋的脸上长着小小的眼睛,以其恶劣的脾气和态度而闻名。</Emu.description>

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@ -12,7 +12,7 @@
<Pig_Leather.label>猪皮</Pig_Leather.label>
<Pig_Meat.label>猪肉</Pig_Meat.label>
<Pig_Corpse.label>猪的尸体</Pig_Corpse.label>
<Pig_Corpse.description>猪的尸体。</Pig_Corpse.description>
<Pig_Corpse.description>猪的尸体。</Pig_Corpse.description>
<Cow.label>奶牛</Cow.label>
<Cow.description>一种很常见的家畜。它可以生产大量的牛奶,或被宰杀成为美味食物。</Cow.description>

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@ -2,7 +2,7 @@
<LanguageData>
<Megascarab.label>巨型甲虫</Megascarab.label>
<Megascarab.description>一种经过基因改造的大型甲虫。曾经是人工生态虫巢系统(设计用于对抗机器虫巢)中的工人阶层,现在通常看不到其更具致命性的远亲了。但是,当攻击时,其体形和坚固的外壳让它变得非常危险。典型的社会性生物,无法独立繁殖。</Megascarab.description>
<Megascarab.description>一种经过基因改造的大型甲虫。曾经是人工生态虫巢系统(设计用于对抗机器虫巢)中的工人阶层,现在通常看不到其更具致命性的远亲了。但是,当攻击时,其体形和坚固的外壳让它变得非常危险。典型的群居性生物,无法独立繁殖。</Megascarab.description>
<Megascarab_Corpse.label>巨型甲虫尸体</Megascarab_Corpse.label>
<Megascarab_Corpse.description>一具巨型甲虫的尸体。</Megascarab_Corpse.description>

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@ -8,12 +8,12 @@
<Squirrel_Corpse.label>松鼠尸体</Squirrel_Corpse.label>
<Squirrel_Corpse.description>一只松鼠的尸体。</Squirrel_Corpse.description>
<Alphabeaver.label>阿尔法海狸</Alphabeaver.label>
<Alphabeaver.label>海狸</Alphabeaver.label>
<Alphabeaver.description>一种被基因修改为高效的伐木工具的大型海狸。在缺少特殊饲料的情况下这种生物会进入一种疯狂的状态并吞噬整棵整棵的树木。</Alphabeaver.description>
<Alphabeaver_Leather.label>海狸皮</Alphabeaver_Leather.label>
<Alphabeaver_Meat.label>海狸肉</Alphabeaver_Meat.label>
<Alphabeaver_Corpse.label>海狸尸体</Alphabeaver_Corpse.label>
<Alphabeaver_Corpse.description>一具阿尔法海狸的尸体。</Alphabeaver_Corpse.description>
<Alphabeaver_Corpse.description>一具海狸的尸体。</Alphabeaver_Corpse.description>
<Capybara.label>水豚</Capybara.label>
<Capybara.description>最大的天然啮齿动物,水豚适合在热气腾腾的丛林中生活。</Capybara.description>

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@ -15,11 +15,11 @@
<Monkey_Corpse.label>猴子尸体</Monkey_Corpse.label>
<Monkey_Corpse.description>一只猴子的尸体。</Monkey_Corpse.description>
<Boomalope.label>爆炸艾洛普</Boomalope.label>
<Boomalope.description>专为化工生产的而创造的物种,爆炸艾洛普背上大囊里有大量挥发性的化学物质。囊的大小让它显得很脆弱,其他动物学会了避开它,因为当它死亡时会产生巨大的爆炸。</Boomalope.description>
<Boomalope_Meat.label>爆炸艾洛普</Boomalope_Meat.label>
<Boomalope_Leather.label>爆炸艾洛普</Boomalope_Leather.label>
<Boomalope_Corpse.label>爆炸艾洛普尸体</Boomalope_Corpse.label>
<Boomalope_Corpse.description>一只爆炸艾洛普的尸体。</Boomalope_Corpse.description>
<Boomalope.label>爆炸</Boomalope.label>
<Boomalope.description>专为化工生产的而创造的物种,爆炸兽背上的大囊里有着大量挥发性的化学物质。囊的大小让它显得很脆弱,其他动物学会了避开它,因为当它死亡时会产生巨大的爆炸。</Boomalope.description>
<Boomalope_Meat.label>爆炸</Boomalope_Meat.label>
<Boomalope_Leather.label>爆炸</Boomalope_Leather.label>
<Boomalope_Corpse.label>爆炸尸体</Boomalope_Corpse.label>
<Boomalope_Corpse.description>一只爆炸的尸体。</Boomalope_Corpse.description>
</LanguageData>

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@ -2,7 +2,7 @@
<LanguageData>
<Warg.label>座狼</Warg.label>
<Warg.description>肌肉发达像狼一样的生物。科学家说,座狼是为了抑制人口专门训练的军事武装动物的后代。迷信的人把它视为一件愤怒上帝的工具。</Warg.description>
<Warg.description>肌肉发达像狼一样的生物。科学家说,座狼是为了抑制人口专门训练的军事武装动物的后代。迷信的人把它视为上帝愤怒时创造的一件工具。</Warg.description>
<Warg_Meat.label>座狼肉</Warg_Meat.label>
<Warg_Leather.label>座狼皮</Warg_Leather.label>
<Warg_Corpse.label>座狼尸体</Warg_Corpse.label>
@ -21,12 +21,12 @@
<WolfArctic_Corpse.label>北极狼尸体</WolfArctic_Corpse.label>
<WolfArctic_Corpse.description>一具北极狼的尸体。</WolfArctic_Corpse.description>
<FoxFennec.label>耳廓</FoxFennec.label>
<FoxFennec.label>迷你</FoxFennec.label>
<FoxFennec.description>来自地球非洲大陆北部的小型狐狸,它们以捕猎小型动物为生,且有着非常大的耳朵。</FoxFennec.description>
<FoxFennec_Meat.label>狐狸肉</FoxFennec_Meat.label>
<FoxFennec_Leather.label>耳廓狐皮</FoxFennec_Leather.label>
<FoxFennec_Corpse.label>耳廓狐尸体</FoxFennec_Corpse.label>
<FoxFennec_Corpse.description>一具耳廓狐的尸体。</FoxFennec_Corpse.description>
<FoxFennec_Leather.label>迷你狐皮</FoxFennec_Leather.label>
<FoxFennec_Corpse.label>迷你狐尸体</FoxFennec_Corpse.label>
<FoxFennec_Corpse.description>一具迷你狐的尸体。</FoxFennec_Corpse.description>
<FoxRed.label>赤狐</FoxRed.label>
<FoxRed.description>一种以在温带区域捕食小型动物为生的犬科动物。</FoxRed.description>

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@ -2,7 +2,7 @@
<LanguageData>
<Human.label>人类</Human.label>
<Human.description>普通的人类,绝大多数都没有被基因修改或因环境变化而进化。</Human.description>
<Human.description>普通的人类,绝大多数都没有被基因修改或因环境而进化。</Human.description>
<Human_Leather.label>人皮</Human_Leather.label>
<Human_Meat.label>人肉</Human_Meat.label>

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@ -5,6 +5,6 @@
<DropPod.label>空投舱</DropPod.label>
<Fire.label>火焰</Fire.label>
<Spark.label>火花</Spark.label>
<TemporaryRegionBarrier.label>临时区域障碍</TemporaryRegionBarrier.label>
<TemporaryRegionBarrier.label>临时障碍</TemporaryRegionBarrier.label>
</LanguageData>

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@ -36,7 +36,7 @@
<ChunkSlate.label>大块板岩</ChunkSlate.label>
<BlocksSlate.label>板岩砖块</BlocksSlate.label>
<BlocksSlate.description>一块板岩砖块,板岩是一种难看易碎的岩石。</BlocksSlate.description>
<BlocksSlate.description>一块板岩砖块,板岩是一种难看易碎的岩石。</BlocksSlate.description>
<BlocksSlate.stuffProps.stuffAdjective>板岩</BlocksSlate.stuffProps.stuffAdjective>
<Marble.label>大理石</Marble.label>

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@ -31,10 +31,10 @@
<Gun_PDW.label>微型冲锋枪</Gun_PDW.label>
<Gun_PDW.description>作为个人防卫武器的微型冲锋枪,射程短,威力差,但是瞄准速度与射速都很快。</Gun_PDW.description>
<Bullet_HeavySMG.label>枪子弹</Bullet_HeavySMG.label>
<Bullet_HeavySMG.label>型冲锋枪子弹</Bullet_HeavySMG.label>
<Gun_HeavySMG.label></Gun_HeavySMG.label>
<Gun_HeavySMG.description>一个紧凑的大口径弹壳播撒者,射程短,但是火力猛,操控性好。</Gun_HeavySMG.description>
<Gun_HeavySMG.label>型冲锋</Gun_HeavySMG.label>
<Gun_HeavySMG.description>一个紧凑的大口径武器,射程短,但是火力猛,操控性好。</Gun_HeavySMG.description>
<Bullet_IncendiaryLauncher.label>燃烧弹</Bullet_IncendiaryLauncher.label>
@ -49,16 +49,16 @@
<Bullet_ChargeRifle.label>电荷弹</Bullet_ChargeRifle.label>
<Gun_ChargeRifle.label>电荷步枪</Gun_ChargeRifle.label>
<Gun_ChargeRifle.description>用电弹的能量/弹头步枪。</Gun_ChargeRifle.description>
<Gun_ChargeRifle.description>用电能发射子弹的步枪。</Gun_ChargeRifle.description>
<Bullet_TurretImprovised.label>组装炮台弹药</Bullet_TurretImprovised.label>
<Gun_TurretImprovised.label>组装炮台枪</Gun_TurretImprovised.label>
<Gun_TurretImprovised.description>强行绑在炮台上的枪支。</Gun_TurretImprovised.description>
<Bullet_Minigun.label>转轮机枪弹</Bullet_Minigun.label>
<Bullet_Minigun.label>急射机枪弹</Bullet_Minigun.label>
<Gun_Minigun.label>转轮机枪</Gun_Minigun.label>
<Gun_Minigun.label>急射机枪</Gun_Minigun.label>
<Gun_Minigun.description>机械人造的多管机枪,具有极高的射速。</Gun_Minigun.description>
<Bullet_DoomsdayRocket.label>末日火箭弹</Bullet_DoomsdayRocket.label>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
<MeleeWeapon_Gladius.label></MeleeWeapon_Gladius.label>
<MeleeWeapon_Gladius.label>格斗剑</MeleeWeapon_Gladius.label>
<MeleeWeapon_Gladius.description>一种远古设计的短剑,劈砍或戳刺都非常有效。</MeleeWeapon_Gladius.description>
<MeleeWeapon_LongSword.label>长剑</MeleeWeapon_LongSword.label>

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@ -3,24 +3,24 @@
<!--=================== executions and prisoner deaths ===================-->
<KnowGuestExecuted.stages.0.label>有人被安乐死</KnowGuestExecuted.stages.0.label>
<KnowGuestExecuted.stages.0.description>某个囚犯是访客被安乐死了,虽然还算人性,但是还是很伤心。</KnowGuestExecuted.stages.0.description>
<KnowGuestExecuted.stages.0.description>某个囚犯是访客被安乐死了,虽然还算人性,但是还是很伤心。</KnowGuestExecuted.stages.0.description>
<KnowGuestExecuted.stages.1.label>有人被处决</KnowGuestExecuted.stages.1.label>
<KnowGuestExecuted.stages.1.description>某个囚犯是访客被冷血地处决了,有一点无情。</KnowGuestExecuted.stages.1.description>
<KnowGuestExecuted.stages.1.description>某个囚犯是访客被冷血地处决了,有一点无情。</KnowGuestExecuted.stages.1.description>
<KnowGuestExecuted.stages.2.label>有人因器官摘取而死</KnowGuestExecuted.stages.2.label>
<KnowGuestExecuted.stages.2.description>某个囚犯还是访客因为这地方将其某器官取走而死,这太可怕了。</KnowGuestExecuted.stages.2.description>
<KnowGuestExecuted.stages.2.description>某个囚犯或是访客在这里被摘取了器官然后死去,这太可怕了。</KnowGuestExecuted.stages.2.description>
<KnowColonistExecuted.stages.0.label>居民被安乐死</KnowColonistExecuted.stages.0.label>
<KnowColonistExecuted.stages.0.description>某位居民被安乐死了,虽然还算人性,但是还是很伤心。</KnowColonistExecuted.stages.0.description>
<KnowColonistExecuted.stages.1.label>居民被处决</KnowColonistExecuted.stages.1.label>
<KnowColonistExecuted.stages.1.description>某位居民被冷血地处决了,有一点无情。</KnowColonistExecuted.stages.1.description>
<KnowColonistExecuted.stages.2.label>居民因器官摘取而死</KnowColonistExecuted.stages.2.label>
<KnowColonistExecuted.stages.2.description>某位居民因为这地方将其某器官取走而死,这太可怕了。</KnowColonistExecuted.stages.2.description>
<KnowColonistExecuted.stages.2.description>某位居民因为被摘取了器官然后死去,这太可怕了。</KnowColonistExecuted.stages.2.description>
<KnowPrisonerDiedInnocent.stages.0.label>囚犯无辜死亡</KnowPrisonerDiedInnocent.stages.0.label>
<KnowPrisonerDiedInnocent.stages.0.description>尽管我们这位囚犯没有恶意,但是还是死掉了。我们本应照料我们的囚犯的,就算我们要他们死,也至少应该起草一份处决决议而不是让其死在这种暴力之下。</KnowPrisonerDiedInnocent.stages.0.description>
<KnowPrisonerDiedInnocent.stages.0.description>尽管这位囚犯没有恶意还是死掉了。我们本应照料囚犯的,就算我们要他们死,也至少应该起草一份处决决议而不是让其死在这种暴力之下。</KnowPrisonerDiedInnocent.stages.0.description>
<KnowColonistDied.stages.0.label>居民去世</KnowColonistDied.stages.0.label>
<KnowColonistDied.stages.0.description>我们有人去世了,我们本应好好照料自己人</KnowColonistDied.stages.0.description>
<KnowColonistDied.stages.0.description>我们有人去世了,我们本应照料自己人。</KnowColonistDied.stages.0.description>
<!--===================== bonded animal died =====================-->
<BondedAnimalDied.stages.0.label>宠物{0}去世了</BondedAnimalDied.stages.0.label>

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@ -65,7 +65,7 @@
<RejectedMyProposal.stages.0.label>拒绝我的求婚</RejectedMyProposal.stages.0.label>
<RejectedMyProposalMood.stages.0.label>我的求婚被{0}拒了</RejectedMyProposalMood.stages.0.label>
<RejectedMyProposalMood.stages.0.description>我觉得我们到了可以结婚的地步了,然后我就被毙了</RejectedMyProposalMood.stages.0.description>
<RejectedMyProposalMood.stages.0.description>我觉得我们已经到了可以结婚的地步了,然而只是我一厢情愿</RejectedMyProposalMood.stages.0.description>
<IRejectedTheirProposal.stages.0.label>拒绝了其求婚</IRejectedTheirProposal.stages.0.label>

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@ -19,7 +19,7 @@
<Bedroom.stages.9.description>我的卧室真是难以置信,没有地方比这里更好了!</Bedroom.stages.9.description>
<Bedroom.stages.10.label>伟大至极的卧室</Bedroom.stages.10.label>
<Bedroom.stages.10.description>我的卧室是一个人能想象出来的最好的地方,太厉害了!</Bedroom.stages.10.description>
<Bedroom.stages.11.label>世界奇迹的卧室</Bedroom.stages.11.label>
<Bedroom.stages.11.label>堪称奇迹的卧室</Bedroom.stages.11.label>
<Bedroom.stages.11.description>这是梦吗?我不敢相信我能生活在这种地方里。</Bedroom.stages.11.description>
<PrisonCell.stages.0.label>糟糕的牢房</PrisonCell.stages.0.label>
@ -40,7 +40,7 @@
<PrisonCell.stages.9.description>我的牢房真是难以置信,没有地方比这里更好了!</PrisonCell.stages.9.description>
<PrisonCell.stages.10.label>伟大至极的牢房</PrisonCell.stages.10.label>
<PrisonCell.stages.10.description>我的牢房是一个人能想象出来的最好的地方,我不想出去了!</PrisonCell.stages.10.description>
<PrisonCell.stages.11.label>世界奇迹的牢房</PrisonCell.stages.11.label>
<PrisonCell.stages.11.label>堪称奇迹的牢房</PrisonCell.stages.11.label>
<PrisonCell.stages.11.description>这是梦吗?我不敢相信他们把我关在这种地方,我不想出去了!</PrisonCell.stages.11.description>
<Barracks.stages.0.label>糟糕的营房</Barracks.stages.0.label>
@ -59,7 +59,7 @@
<Barracks.stages.9.description>我的营房真是难以置信,没有地方比这里更好了!</Barracks.stages.9.description>
<Barracks.stages.10.label>伟大至极的营房</Barracks.stages.10.label>
<Barracks.stages.10.description>我的营房是一个人能想象出来的最好的地方,太厉害了!</Barracks.stages.10.description>
<Barracks.stages.11.label>世界奇迹的营房</Barracks.stages.11.label>
<Barracks.stages.11.label>堪称奇迹的营房</Barracks.stages.11.label>
<Barracks.stages.11.description>这是梦吗?我不敢相信我能生活在这种地方里。</Barracks.stages.11.description>
<PrisonBarracks.stages.0.label>糟糕的监狱营房</PrisonBarracks.stages.0.label>
@ -78,7 +78,7 @@
<PrisonBarracks.stages.9.description>我的监狱营房真是难以置信,我不敢相信他们把我关在这种地方!</PrisonBarracks.stages.9.description>
<PrisonBarracks.stages.10.label>伟大至极的监狱营房</PrisonBarracks.stages.10.label>
<PrisonBarracks.stages.10.description>我的监狱营房是一个人能想象出来的最好的地方,我不敢相信他们把我关在这种地方!</PrisonBarracks.stages.10.description>
<PrisonBarracks.stages.11.label>世界奇迹的监狱营房</PrisonBarracks.stages.11.label>
<PrisonBarracks.stages.11.label>堪称奇迹的监狱营房</PrisonBarracks.stages.11.label>
<PrisonBarracks.stages.11.description>这是梦吗?我不敢相信我能生活在这种地方里。</PrisonBarracks.stages.11.description>
<AteInImpressiveDiningRoom.stages.5.label>有点意思的饭厅</AteInImpressiveDiningRoom.stages.5.label>
@ -93,7 +93,7 @@
<AteInImpressiveDiningRoom.stages.9.description>我在一间难以置信的房间吃的饭,我都不想回来了。</AteInImpressiveDiningRoom.stages.9.description>
<AteInImpressiveDiningRoom.stages.10.label>伟大至极的饭厅</AteInImpressiveDiningRoom.stages.10.label>
<AteInImpressiveDiningRoom.stages.10.description>我在一间伟大至极的房间吃的饭,我都不想回来了。</AteInImpressiveDiningRoom.stages.10.description>
<AteInImpressiveDiningRoom.stages.11.label>世界奇迹的饭厅</AteInImpressiveDiningRoom.stages.11.label>
<AteInImpressiveDiningRoom.stages.11.label>堪称奇迹的饭厅</AteInImpressiveDiningRoom.stages.11.label>
<AteInImpressiveDiningRoom.stages.11.description>我在一个人能想象出来的最好的地方吃了顿饭,我都不想回来了。</AteInImpressiveDiningRoom.stages.11.description>
<JoyActivityInImpressiveRecRoom.stages.5.label>有点意思的娱乐室</JoyActivityInImpressiveRecRoom.stages.5.label>
@ -108,7 +108,7 @@
<JoyActivityInImpressiveRecRoom.stages.9.description>我在一间难以置信的娱乐室玩得很开心,我都不想回来了。</JoyActivityInImpressiveRecRoom.stages.9.description>
<JoyActivityInImpressiveRecRoom.stages.10.label>伟大至极的娱乐室</JoyActivityInImpressiveRecRoom.stages.10.label>
<JoyActivityInImpressiveRecRoom.stages.10.description>我在一间伟大至极的娱乐室玩得很开心,我都不想回来了。</JoyActivityInImpressiveRecRoom.stages.10.description>
<JoyActivityInImpressiveRecRoom.stages.11.label>世界奇迹的娱乐室</JoyActivityInImpressiveRecRoom.stages.11.label>
<JoyActivityInImpressiveRecRoom.stages.11.label>堪称奇迹的娱乐室</JoyActivityInImpressiveRecRoom.stages.11.label>
<JoyActivityInImpressiveRecRoom.stages.11.description>我在一个人能想象出来的最好的娱乐室玩得很开心,我都不想回来了。</JoyActivityInImpressiveRecRoom.stages.11.description>
<HospitalPatientRoomStats.stages.4.label>美丽的医务室</HospitalPatientRoomStats.stages.4.label>

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@ -7,9 +7,9 @@
<Disfigured.stages.0.label>毁容</Disfigured.stages.0.label>
<HardWorkerVsLazy.stages.0.label>勤劳与懒惰</HardWorkerVsLazy.stages.0.label>
<HardWorkerVsLazy.stages.0.label>勤劳与懒惰</HardWorkerVsLazy.stages.0.label>
<TeetotalerVsChemicalInterest.stages.0.label>酒者与瘾君子</TeetotalerVsChemicalInterest.stages.0.label>
<TeetotalerVsChemicalInterest.stages.0.label>酒者与瘾君子</TeetotalerVsChemicalInterest.stages.0.label>
<ChemicalInterestVsTeetotaler.stages.0.label>瘾君子与戒酒者</ChemicalInterestVsTeetotaler.stages.0.label>
@ -41,7 +41,7 @@
<KilledColonyAnimal.stages.0.label>杀害过圈养动物</KilledColonyAnimal.stages.0.label>
<KilledMajorColonyEnemy.stages.0.label>杀死过主要敌人</KilledMajorColonyEnemy.stages.0.label>
<KilledMajorColonyEnemy.stages.0.label>杀死过殖民地的大敌</KilledMajorColonyEnemy.stages.0.label>
<OpinionOfMyLover.stages.0.label>对我的{0}{1}的看法</OpinionOfMyLover.stages.0.label>
<OpinionOfMyLover.stages.0.description>跟我的恋人在一起让我有这样的想法。</OpinionOfMyLover.stages.0.description>

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@ -35,15 +35,15 @@
<NightOwlDuringTheNight.stages.0.description>夜晚我感觉好多了。</NightOwlDuringTheNight.stages.0.description>
<Greedy.stages.0.label>没有好看的卧室</Greedy.stages.0.label>
<Greedy.stages.0.description>我很贪,我要一间好看的卧室。</Greedy.stages.0.description>
<Greedy.stages.0.description>我很贪婪的想要一间好看的卧室。</Greedy.stages.0.description>
<Greedy.stages.1.label>没有好看的卧室</Greedy.stages.1.label>
<Greedy.stages.1.description>我很贪,我的卧室就是个悲剧,我要一间好看的卧室。</Greedy.stages.1.description>
<Greedy.stages.1.description>我很贪,我的卧室就是个悲剧,我要一间好看的卧室。</Greedy.stages.1.description>
<Greedy.stages.2.label>没有好看的卧室</Greedy.stages.2.label>
<Greedy.stages.2.description>我很贪,我的卧室离好还差很远,我要一间好看的卧室。</Greedy.stages.2.description>
<Greedy.stages.2.description>我很贪,我的卧室离好还差很远,我要一间好看的卧室。</Greedy.stages.2.description>
<Greedy.stages.3.label>没有好看的卧室</Greedy.stages.3.label>
<Greedy.stages.3.description>我很贪,我的卧室还不够好,我要一间好看的卧室。</Greedy.stages.3.description>
<Greedy.stages.3.description>我很贪,我的卧室还不够好,我要一间好看的卧室。</Greedy.stages.3.description>
<Greedy.stages.4.label>没有好看的卧室</Greedy.stages.4.label>
<Greedy.stages.4.description>我很贪,我的卧室还不能满足我,我要一间好看的卧室。</Greedy.stages.4.description>
<Greedy.stages.4.description>我很贪,我的卧室还不能满足我,我要一间好看的卧室。</Greedy.stages.4.description>
<Jealous.stages.0.label>嫉妒</Jealous.stages.0.label>
<Jealous.stages.0.description>有人的卧室比我的好看!</Jealous.stages.0.description>

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