Merge pull request #12 from kurax/master

Several fixes
This commit is contained in:
Kenneth Li 2016-08-11 17:18:27 +08:00 committed by GitHub
commit 23f4ca87bb
7 changed files with 17 additions and 14 deletions

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@ -38,6 +38,9 @@
<Hyperweave.label>超织物</Hyperweave.label>
<Hyperweave.description>高科技纳米纤维织成的布,有点重,但是几乎不会撕裂,制造工艺只有外星高科技世界才有掌握。</Hyperweave.description>
<MegatheriumWool.label>大地懒毛</MegatheriumWool.label>
<MegatheriumWool.description>虽然有点粗糙,但是大地懒毛的长纤维使得其非常强韧,而且还很暖和。</MegatheriumWool.description>
<MuffaloWool.label>野牦牛毛</MuffaloWool.label>
<MuffaloWool.description>柔软、轻盈,并有很好的隔热性。即使在极端条件下,野牦牛毛衣服也可以保持身体温暖。</MuffaloWool.description>

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@ -45,7 +45,7 @@
<RebuffedMyRomanceAttemptMood.stages.0.label>被{0}拒绝</RebuffedMyRomanceAttemptMood.stages.0.label>
<RebuffedMyRomanceAttemptMood.stages.0.description>我想谈次恋爱,但是却吃了闭门羹,真是让我难过。</RebuffedMyRomanceAttemptMood.stages.0.description>
<FailedRomanceAttemptOnMe.stages.0.label>未对我表达情意</FailedRomanceAttemptOnMe.stages.0.label>
<FailedRomanceAttemptOnMe.stages.0.label>拒绝了其表白</FailedRomanceAttemptOnMe.stages.0.label>
<BrokeUpWithMe.stages.0.label>跟我分手了</BrokeUpWithMe.stages.0.label>

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@ -43,7 +43,7 @@
<KilledMajorColonyEnemy.stages.0.label>杀死过殖民地的大敌</KilledMajorColonyEnemy.stages.0.label>
<OpinionOfMyLover.stages.0.label>对我的{0}{1}的</OpinionOfMyLover.stages.0.label>
<OpinionOfMyLover.stages.0.label>对我的{0}{1}的</OpinionOfMyLover.stages.0.label>
<OpinionOfMyLover.stages.0.description>跟我的恋人在一起让我有这样的想法。</OpinionOfMyLover.stages.0.description>
<BondedAnimalMaster.stages.0.label>{0}的主人</BondedAnimalMaster.stages.0.label>

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@ -1,16 +1,16 @@
<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
<FactionGreetingHostile>{0}的代表愤怒地对着屏幕大骂了几句然后断开了连接。</FactionGreetingHostile>
<FactionGreetingHostile>{0}愤怒地对着屏幕大骂了几句然后断开了连接。</FactionGreetingHostile>
<FactionGreetingWary>{0}的代表谨慎地问候了{1}并询问他的来意。</FactionGreetingWary>
<FactionGreetingWarm>{0}的代表亲切地问候了{1}并询问了殖民地的情况。</FactionGreetingWarm>
<Disconnect>断开连接</Disconnect>
<OfferGift>赠予礼物</OfferGift>
<NeedSilverLaunchable>需要{0}可以发射的银石。</NeedSilverLaunchable>
<NotEnoughSilver>不足。</NotEnoughSilver>
<SilverForGoodwill>每{0}银增加{1}好感值</SilverForGoodwill>
<NeedSilverLaunchable>需要在信标附近有{0}白银</NeedSilverLaunchable>
<NotEnoughSilver>银不足。</NotEnoughSilver>
<SilverForGoodwill>每{0}银增加{1}好感值</SilverForGoodwill>
<SilverGiftSent>{0}的代表对你表示感谢。\n\n(好感值增加{1})。</SilverGiftSent>
@ -19,6 +19,6 @@
<CallConfirm>是,依然呼叫他们。</CallConfirm>
<CallCancel>不,算了。</CallCancel>
<MilitaryAidSent>{0}的代表同意派遣士兵来帮助你。</MilitaryAidSent>
</LanguageData>

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@ -6,7 +6,7 @@
<MessageRaidersBeginningAssault>来自{1}的{0}开始进行袭击。</MessageRaidersBeginningAssault>
<MessageRaidersDetectedEarlyAssault>来自{1}的{0}发现了你并提前开始袭击。</MessageRaidersDetectedEarlyAssault>
<MessageRaidersKidnapping>来自{1}的{0}决定绑架一位居民后离开。</MessageRaidersKidnapping>
<MessageRaidersStealing>来自{1}的{0}决定抢点东西后离开。</MessageRaidersStealing>
<MessageRaidersStealing>来自{1}的{0}决定抢点东西后离开。</MessageRaidersStealing>
<MessageRaidersLeaving>来自{1}的{0}离开了。</MessageRaidersLeaving>
<MessageRaidersGivenUpLeaving>来自{1}的{0}决定放弃并离开。</MessageRaidersGivenUpLeaving>

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@ -314,7 +314,7 @@
<QualityIs>质量:{0}</QualityIs>
<!-- Mood descriptions -->
<Mood_MentalState>精神状态</Mood_MentalState>
<Mood_MentalState>精神崩溃</Mood_MentalState>
<Mood_AboutToBreak>即将崩溃</Mood_AboutToBreak>
<Mood_OnEdge>心情烦躁</Mood_OnEdge>
<Mood_Stressed>心情紧张</Mood_Stressed>

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@ -8,7 +8,7 @@
<PassionNone>没有(学习效率{0})</PassionNone>
<PassionMinor>好奇(学习效率{0})</PassionMinor>
<PassionMajor>浓厚(学习效率{0})</PassionMajor>
<LearnedMaxToday>今日学习已达上限({0}/{1}日后的学习倍率为{2})</LearnedMaxToday>
<LearnedMaxToday>今日学习已达上限({0}/{1}学习效率降为{2})</LearnedMaxToday>
<EffectsAtLevel>在{0}级时的效果</EffectsAtLevel>
<SkillMax>最大</SkillMax>
@ -37,7 +37,7 @@
<Skill20>造物之主</Skill20>
</LanguageData>