commit
03b5520521
@ -79,7 +79,7 @@
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<!-- EN: kind instinct -->
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<KindInstinct.label>善良</KindInstinct.label>
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<!-- EN: Carriers of this gene are high in trait agreeableness and are very conscientious. They rarely insult others or starts fights, and will sometimes offer kind words to brighten the moods of those around them. They also never judge people by their appearance. -->
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<!-- EN: Carriers of this gene are high in trait agreeableness and are very conscientious. They rarely insult others and will sometimes offer kind words to brighten the moods of those around them. They also never judge people by their appearance. -->
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<KindInstinct.description>这种基因的携带者都性格和蔼可亲且非常认真。他们侮辱他人和发起打架的概率更低,且有时会为周围心情低落者沟通以提高情绪。他们也从不以貌取人。</KindInstinct.description>
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<!-- EN: kind -->
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<KindInstinct.labelShortAdj>善良</KindInstinct.labelShortAdj>
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@ -50,8 +50,8 @@
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<!-- EN: deathrest -->
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<Deathrest.label>死眠</Deathrest.label>
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<!-- EN: Carriers of this gene must periodically regenerate themselves in a special coma called deathrest. Deathrest takes days, but can confer substantial bonuses. Deathrest can be accelerated and its effects enhanced by the use of a variety of special buildings and technologies.\n\nThose who put off deathresting will suffer from deathrest exhaustion. -->
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<Deathrest.description>这种基因的携带者会定期陷入名为死眠的昏迷状态,在此期间恢复自身。一次死眠会持续数天之久,但会在之后提供加成。利用各式特殊建筑和科技可以让死眠的过程加快,或是强化效果。\n\n过久不休息会导致死眠衰竭症,这将极大地降低一个人的身体能力。</Deathrest.description>
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<!-- EN: Carriers of this gene must periodically regenerate themselves in a special coma called deathrest. Deathrest takes days, but can confer substantial bonuses. Deathrest can be accelerated and its effects enhanced by the use of a variety of special buildings and technologies. However, the regenerative process can be damaging to the carrier, resulting in a loss of skill.\n\nThose who put off deathresting will suffer from deathrest exhaustion. -->
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<Deathrest.description>这种基因的携带者会定期陷入名为死眠的昏迷状态,在此期间恢复自身。一次死眠会持续数天之久,但会在之后提供加成。利用各式特殊建筑和科技可以让死眠的过程加快,或是强化效果。然而,再生过程会对携带者造成损害,导致技能的丧失。\n\n过久不休息会导致死眠衰竭症,这将极大地降低一个人的身体能力。</Deathrest.description>
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<!-- EN: death -->
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<Deathrest.symbolPack.prefixSymbols.0.symbol>死亡</Deathrest.symbolPack.prefixSymbols.0.symbol>
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<!-- EN: dead -->
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@ -50,8 +50,8 @@
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<!-- EN: fighter -->
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<Aggression_HyperAggressive.symbolPack.suffixSymbols.0.symbol>斗士</Aggression_HyperAggressive.symbolPack.suffixSymbols.0.symbol>
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<!-- EN: beautiful -->
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<Beauty_Beautiful.label>沉鱼落雁</Beauty_Beautiful.label>
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<!-- EN: very attractive -->
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<Beauty_Beautiful.label>魅力非凡</Beauty_Beautiful.label>
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<!-- EN: Carriers of this gene have remarkably precise and symmetrical faces. Their features are distinctive and strong without being exaggerated, and their skin is nearly perfect. They are generally seen as beautiful. -->
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<Beauty_Beautiful.description>这种基因的携带者拥有黄金比例的面容。他们的五官独特醒目不夸张,皮肤接近完美。人见人爱,花见花开。</Beauty_Beautiful.description>
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<!-- EN: charm -->
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@ -69,8 +69,8 @@
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<!-- EN: smooth -->
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<Beauty_Beautiful.symbolPack.prefixSymbols.6.symbol>光滑</Beauty_Beautiful.symbolPack.prefixSymbols.6.symbol>
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<!-- EN: pretty -->
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<Beauty_Pretty.label>俊俏</Beauty_Pretty.label>
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<!-- EN: attractive -->
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<Beauty_Pretty.label>魅力出众</Beauty_Pretty.label>
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<!-- EN: Carriers of this gene have unusually symmetrical, balanced facial features and extra-clear skin which gives them a pleasing appearance. -->
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<Beauty_Pretty.description>这种基因的携带者拥有异常对称的面部五官和非常白皙的皮肤,讨人喜欢。</Beauty_Pretty.description>
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<!-- EN: charm -->
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@ -84,15 +84,15 @@
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<!-- EN: cute -->
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<Beauty_Pretty.symbolPack.prefixSymbols.4.symbol>可爱</Beauty_Pretty.symbolPack.prefixSymbols.4.symbol>
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<!-- EN: ugly -->
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<Beauty_Ugly.label>丑陋</Beauty_Ugly.label>
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<!-- EN: unattractive -->
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<Beauty_Ugly.label>缺乏魅力</Beauty_Ugly.label>
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<!-- EN: Carriers of this gene have exaggerated facial features and poor skin that are generally considered ugly. -->
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<Beauty_Ugly.description>这种基因的携带者拥有夸张的面部五官和糟糕的皮肤,令人厌恶。</Beauty_Ugly.description>
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<!-- EN: ug -->
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<Beauty_Ugly.symbolPack.prefixSymbols.0.symbol>丑陋</Beauty_Ugly.symbolPack.prefixSymbols.0.symbol>
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<!-- EN: staggeringly ugly -->
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<Beauty_VeryUgly.label>丑绝人寰</Beauty_VeryUgly.label>
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<!-- EN: very unattractive -->
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<Beauty_VeryUgly.label>毫无魅力</Beauty_VeryUgly.label>
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<!-- EN: Carriers of this gene have misshapen, asymmetrical facial structures and blotchy skin. They're hard to look at. -->
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<Beauty_VeryUgly.description>这种基因的携带者拥有畸形、不对称的面部五官和充满斑点的皮肤,丑陋至极。</Beauty_VeryUgly.description>
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<!-- EN: hideous -->
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@ -131,12 +131,10 @@
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<!-- EN: fragi -->
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<Delicate.symbolPack.prefixSymbols.6.symbol>孱弱的</Delicate.symbolPack.prefixSymbols.6.symbol>
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<!-- EN: fast learner -->
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<!-- EN: great memory -->
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<Learning_Fast.label>快速学习</Learning_Fast.label>
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<!-- EN: Carriers of this gene have excellent memories and grasp new ideas quickly. They learn faster than others. -->
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<Learning_Fast.description>这种基因的携带者记忆力出色,能够快速掌握新知识。他们的学习速度比他人快。</Learning_Fast.description>
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<!-- EN: fast learning -->
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<Learning_Fast.labelShortAdj>快速学习的</Learning_Fast.labelShortAdj>
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<!-- EN: brain -->
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<Learning_Fast.symbolPack.prefixSymbols.0.symbol>聪明</Learning_Fast.symbolPack.prefixSymbols.0.symbol>
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<!-- EN: nerd -->
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@ -154,12 +152,10 @@
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<!-- EN: brain -->
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<Learning_Fast.symbolPack.suffixSymbols.1.symbol>聪明</Learning_Fast.symbolPack.suffixSymbols.1.symbol>
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<!-- EN: slow learner -->
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<!-- EN: terrible memory -->
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<Learning_Slow.label>缓慢学习</Learning_Slow.label>
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<!-- EN: Carriers of this gene have deficient long-term memories and don't understand new ideas quickly. They are slow at learning new skills and knowledge. -->
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<Learning_Slow.description>这种基因的携带者长期记忆差,无法快速理解新的知识。他们的学习速度比他人慢。</Learning_Slow.description>
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<!-- EN: slow learning -->
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<Learning_Slow.labelShortAdj>缓慢学习的</Learning_Slow.labelShortAdj>
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<!-- EN: thag -->
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<Learning_Slow.symbolPack.prefixSymbols.0.symbol>愚笨</Learning_Slow.symbolPack.prefixSymbols.0.symbol>
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<!-- EN: grunt -->
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@ -300,8 +296,8 @@
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<!-- EN: warm -->
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<MinTemp_SmallIncrease.symbolPack.prefixSymbols.0.symbol>喜暖</MinTemp_SmallIncrease.symbolPack.prefixSymbols.0.symbol>
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<!-- EN: depressive -->
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<Mood_Depressive.label>抑郁症</Mood_Depressive.label>
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<!-- EN: very unhappy -->
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<Mood_Depressive.label>天性抑郁</Mood_Depressive.label>
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<!-- EN: Carriers of this gene are highly predisposed to negative emotion. They'll see the bad in every situation and have a much lower mood than others. -->
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<Mood_Depressive.description>这种基因的携带者容易产生负面情绪,在任何情况下都会先看到事物不好的一面。他们的情绪比他人低很多。</Mood_Depressive.description>
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<!-- EN: sad -->
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@ -313,8 +309,8 @@
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<!-- EN: lachry -->
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<Mood_Depressive.symbolPack.prefixSymbols.3.symbol>流泪</Mood_Depressive.symbolPack.prefixSymbols.3.symbol>
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<!-- EN: optimist -->
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<Mood_Optimist.label>乐观</Mood_Optimist.label>
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<!-- EN: happy -->
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<Mood_Optimist.label>天性乐观</Mood_Optimist.label>
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<!-- EN: Carriers of this gene are predisposed to optimistic feelings. They'll have higher mood than others. -->
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<Mood_Optimist.description>这种基因的携带者容易产生正面情绪,他们的情绪比其他人高。</Mood_Optimist.description>
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<!-- EN: bright -->
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@ -332,8 +328,8 @@
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<!-- EN: bright -->
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<Mood_Optimist.symbolPack.suffixSymbols.0.symbol>充满希望</Mood_Optimist.symbolPack.suffixSymbols.0.symbol>
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<!-- EN: pessimist -->
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<Mood_Pessimist.label>悲观</Mood_Pessimist.label>
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<!-- EN: unhappy -->
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<Mood_Pessimist.label>天性悲观</Mood_Pessimist.label>
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<!-- EN: Carriers of this gene are predisposed to pessimistic perceptions. They'll tend to interpret things negatively and have lower mood than others. -->
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<Mood_Pessimist.description>这种基因的携带者容易产生悲观情绪,倾向于消极思考,他们的情绪比其他人低。</Mood_Pessimist.description>
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<!-- EN: sad -->
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@ -345,8 +341,8 @@
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<!-- EN: lachry -->
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<Mood_Pessimist.symbolPack.prefixSymbols.3.symbol>流泪</Mood_Pessimist.symbolPack.prefixSymbols.3.symbol>
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<!-- EN: sanguine -->
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<Mood_Sanguine.label>乐天派</Mood_Sanguine.label>
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<!-- EN: very happy -->
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<Mood_Sanguine.label>天性豁达</Mood_Sanguine.label>
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<!-- EN: Carriers of this gene are highly predisposed to optimism and not at all inclined to think negatively. They'll have much higher mood than others. -->
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<Mood_Sanguine.description>这种基因的携带者非常乐观,从不会消极思考。他们的情绪比其他人高很多。</Mood_Sanguine.description>
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<!-- EN: bright -->
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@ -36,8 +36,8 @@
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<!-- EN: lactating -->
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<Lactating.label>哺乳期</Lactating.label>
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<!-- EN: The condition of being able to breastfeed a baby. The breasts are actively producing and storing milk. The lactating state begins when a mother gives birth, and continues indefinitely as long as she breastfeeds a baby at least once every 10 days. -->
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<Lactating.description>能够用母乳哺育婴儿的状态。乳房主动生产和储存母乳。哺乳期从母亲分娩时开始,只要母亲在10天内至少哺育过一次婴儿,哺乳期就会无限期延续下去。</Lactating.description>
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<!-- EN: The condition of being able to breastfeed a baby. The breasts are actively producing and storing milk. The lactating state begins when a mother gives birth, and continues indefinitely as long as she breastfeeds a baby at least once every 10 days.\n\nPeople who are lactating will have a harder time becoming pregnant. -->
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<Lactating.description>能够用母乳哺育婴儿的状态。乳房主动生产和储存母乳。哺乳期从母亲分娩时开始,只要母亲在10天内至少哺育过一次婴儿,哺乳期就会无限期延续下去。\n\n处于哺乳期的人将更难怀孕。</Lactating.description>
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<!-- EN: {0} is no longer lactating due to not breastfeeding for 10 days. -->
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<Lactating.comps.HediffComp_MessageOnRemoval.message>由于{0}已有10天没用母乳哺育过婴儿,哺乳期结束。</Lactating.comps.HediffComp_MessageOnRemoval.message>
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<!-- EN: milk fullness {CHARGEFACTOR_percentage} -->
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@ -43,8 +43,8 @@
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<!-- EN: psychic bond -->
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<PsychicBond.label>心灵纽带</PsychicBond.label>
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<!-- EN: This person has a psychic bond with another person based on the psychic bonding gene. -->
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<PsychicBond.description>此人通过基因与伴侣建立了心灵纽带。</PsychicBond.description>
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<!-- EN: This person has a psychic bond with another person based on the psychic bonding gene. The bond itself grants some limited psychic awareness, allowing it to connect even with the psychically deaf. -->
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<PsychicBond.description>此人通过基因与伴侣建立了心灵纽带。这种纽带本身赋予一些有限的心灵波,甚至允许它与心灵失聪者联系。</PsychicBond.description>
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<!-- EN: This person's bonded individual is nearby. -->
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<PsychicBond.stages.0.extraTooltip>此人的心灵伴侣就在附近。</PsychicBond.stages.0.extraTooltip>
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<!-- EN: psychic bond -->
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@ -13,4 +13,7 @@
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<!-- EN: polluted nearby site -->
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<PollutedNearbySite.label>附近被污染</PollutedNearbySite.label>
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<!-- EN: toxic waste dumping -->
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<ToxicWasteDumping.label>清污中</ToxicWasteDumping.label>
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</LanguageData>
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@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- EN: bloodfeeder died -->
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<BloodfeederDied.label>食血者死亡</BloodfeederDied.label>
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<!-- EN: propagate bloodfeeder gene -->
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<PropagateBloodfeederGene.label>传播汲血基因</PropagateBloodfeederGene.label>
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</LanguageData>
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@ -0,0 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- EN: become a non-preferred xenotype -->
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<BecomeNonPreferredXenotype.label>成为非推崇异种人</BecomeNonPreferredXenotype.label>
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</LanguageData>
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7
Biotech/DefInjected/IssueDef/Precepts_Bloodfeeders.xml
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7
Biotech/DefInjected/IssueDef/Precepts_Bloodfeeders.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- EN: bloodfeeders -->
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<Bloodfeeders.label>食血者</Bloodfeeders.label>
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</LanguageData>
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7
Biotech/DefInjected/IssueDef/Precepts_ChildLabor.xml
Normal file
7
Biotech/DefInjected/IssueDef/Precepts_ChildLabor.xml
Normal file
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- EN: child labor -->
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<ChildLabor.label>儿童劳工</ChildLabor.label>
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</LanguageData>
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7
Biotech/DefInjected/IssueDef/Precepts_GrowthVat.xml
Normal file
7
Biotech/DefInjected/IssueDef/Precepts_GrowthVat.xml
Normal file
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- EN: growth vats -->
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<GrowthVat.label>培育舱</GrowthVat.label>
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</LanguageData>
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7
Biotech/DefInjected/IssueDef/Precepts_Mechanoids.xml
Normal file
7
Biotech/DefInjected/IssueDef/Precepts_Mechanoids.xml
Normal file
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- EN: mechanoid labor -->
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<MechanoidLabor.label>机械劳工</MechanoidLabor.label>
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</LanguageData>
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7
Biotech/DefInjected/IssueDef/Precepts_Xenotype.xml
Normal file
7
Biotech/DefInjected/IssueDef/Precepts_Xenotype.xml
Normal file
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- EN: preferred xenotype -->
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<PreferredXenotypes.label>受推崇异种</PreferredXenotypes.label>
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</LanguageData>
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<!-- EN: putting TargetA somewhere safe. -->
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<BringBabyToSafety.reportString>正在将TargetA放到安全的地方。</BringBabyToSafety.reportString>
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<!-- EN: putting TargetA somewhere safe. -->
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<BringBabyToSafetyUnforced.reportString>正在将TargetA放到安全的地方。</BringBabyToSafetyUnforced.reportString>
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<!-- EN: carrying TargetA to TargetB. -->
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<CarryToMomAfterBirth.reportString>正抱着TargetA去TargetB。</CarryToMomAfterBirth.reportString>
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- EN: drifter -->
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<Drifter_Yttakin.label>流浪者</Drifter_Yttakin.label>
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<!-- EN: elite mercenary -->
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<Mercenary_Elite_Yttakin.label>精英雇佣兵</Mercenary_Elite_Yttakin.label>
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<!-- EN: elite mercenaries -->
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<Mercenary_Elite_Yttakin.labelPlural>精英雇佣兵</Mercenary_Elite_Yttakin.labelPlural>
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<!-- EN: mercenary gunner -->
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<Mercenary_Gunner_Yttakin.label>雇佣枪手</Mercenary_Gunner_Yttakin.label>
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<!-- EN: heavy mercenary -->
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<Mercenary_Heavy_Yttakin.label>重装雇佣兵</Mercenary_Heavy_Yttakin.label>
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<!-- EN: heavy mercenaries -->
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<Mercenary_Heavy_Yttakin.labelPlural>重装雇佣兵</Mercenary_Heavy_Yttakin.labelPlural>
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<!-- EN: mercenary slasher -->
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<Mercenary_Slasher_Yttakin.label>雇佣刀手</Mercenary_Slasher_Yttakin.label>
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<!-- EN: mercenary sniper -->
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<Mercenary_Sniper_Yttakin.label>雇佣刀手</Mercenary_Sniper_Yttakin.label>
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<!-- EN: pirate gunner -->
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<Pirate_Yttakin.label>海盗枪手</Pirate_Yttakin.label>
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<!-- EN: scavenger gunner -->
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<Scavenger_Yttakin.label>拾荒者</Scavenger_Yttakin.label>
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<!-- EN: scavenger thrasher -->
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<Thrasher_Yttakin.label>打手</Thrasher_Yttakin.label>
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</LanguageData>
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30
Biotech/DefInjected/PreceptDef/Precepts_Bloodfeeders.xml
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30
Biotech/DefInjected/PreceptDef/Precepts_Bloodfeeders.xml
Normal file
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- EN: revered -->
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<Bloodfeeders_Revered.label>推崇</Bloodfeeders_Revered.label>
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<!-- EN: Bloodfeeders should be worshipped. -->
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<Bloodfeeders_Revered.description>食血者必须受到崇敬。</Bloodfeeders_Revered.description>
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<!-- EN: Bloodfeeder -->
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<Bloodfeeders_Revered.comps.0.description>食血者</Bloodfeeders_Revered.comps.0.description>
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<!-- EN: Revered bloodfeeder -->
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<Bloodfeeders_Revered.comps.2.description>受尊敬的食血者</Bloodfeeders_Revered.comps.2.description>
|
||||
<!-- EN: Bloodfeeder master -->
|
||||
<Bloodfeeders_Revered.comps.3.thoughtStageDescriptions.0>食血者主人</Bloodfeeders_Revered.comps.3.thoughtStageDescriptions.0>
|
||||
<!-- EN: No bloodfeeder master -->
|
||||
<Bloodfeeders_Revered.comps.3.thoughtStageDescriptions.1>非食血者主人</Bloodfeeders_Revered.comps.3.thoughtStageDescriptions.1>
|
||||
|
||||
<!-- EN: reviled -->
|
||||
<Bloodfeeders_Reviled.label>敌视</Bloodfeeders_Reviled.label>
|
||||
<!-- EN: Anyone who drinks blood to survive is a monster. -->
|
||||
<Bloodfeeders_Reviled.description>食血而生的人皆是怪物。</Bloodfeeders_Reviled.description>
|
||||
<!-- EN: Propagate bloodfeeder gene -->
|
||||
<Bloodfeeders_Reviled.comps.0.description>传播食血者基因</Bloodfeeders_Reviled.comps.0.description>
|
||||
<!-- EN: Bloodfeeder -->
|
||||
<Bloodfeeders_Reviled.comps.1.description>食血者</Bloodfeeders_Reviled.comps.1.description>
|
||||
<!-- EN: Bloodfeeder self hatred -->
|
||||
<Bloodfeeders_Reviled.comps.3.description>食血者自恨</Bloodfeeders_Reviled.comps.3.description>
|
||||
<!-- EN: Bloodfeeder among us -->
|
||||
<Bloodfeeders_Reviled.comps.4.description>我们中有食血者</Bloodfeeders_Reviled.comps.4.description>
|
||||
|
||||
</LanguageData>
|
18
Biotech/DefInjected/PreceptDef/Precepts_ChildLabor.xml
Normal file
18
Biotech/DefInjected/PreceptDef/Precepts_ChildLabor.xml
Normal file
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: disapproved -->
|
||||
<ChildLabor_Disapproved.label>抵制</ChildLabor_Disapproved.label>
|
||||
<!-- EN: Childhood is sacred. We should let kids play like kids. -->
|
||||
<ChildLabor_Disapproved.description>童年是神圣的。我们应该让孩子们像孩子一样玩耍。</ChildLabor_Disapproved.description>
|
||||
<!-- EN: Children assigned work -->
|
||||
<ChildLabor_Disapproved.comps.0.description>孩子被指派工作</ChildLabor_Disapproved.comps.0.description>
|
||||
|
||||
<!-- EN: encouraged -->
|
||||
<ChildLabor_Encouraged.label>推崇</ChildLabor_Encouraged.label>
|
||||
<!-- EN: Children build character through work. It’s important for everyone to contribute. -->
|
||||
<ChildLabor_Encouraged.description>孩子们通过工作培养性格。每个人都要做出贡献,这很重要。</ChildLabor_Encouraged.description>
|
||||
<!-- EN: Children assigned recreation -->
|
||||
<ChildLabor_Encouraged.comps.0.description>孩子被指派玩乐</ChildLabor_Encouraged.comps.0.description>
|
||||
|
||||
</LanguageData>
|
24
Biotech/DefInjected/PreceptDef/Precepts_GrowthVat.xml
Normal file
24
Biotech/DefInjected/PreceptDef/Precepts_GrowthVat.xml
Normal file
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: essential -->
|
||||
<GrowthVat_Essential.label>必要</GrowthVat_Essential.label>
|
||||
<!-- EN: We have the technology for safer childbirth and faster childhoods. -->
|
||||
<GrowthVat_Essential.description>我们拥有更安全的分娩和更快的成长技术。</GrowthVat_Essential.description>
|
||||
<!-- EN: Natural pregnancy -->
|
||||
<GrowthVat_Essential.comps.0.description>自然怀孕</GrowthVat_Essential.comps.0.description>
|
||||
<!-- EN: Child not in growth vat -->
|
||||
<GrowthVat_Essential.comps.1.description>孩子不在培育舱内</GrowthVat_Essential.comps.1.description>
|
||||
|
||||
<!-- EN: prohibited -->
|
||||
<GrowthVat_Prohibited.label>禁忌</GrowthVat_Prohibited.label>
|
||||
<!-- EN: Growth vats rob children of their childhood. -->
|
||||
<GrowthVat_Prohibited.description>培育舱剥夺了儿童的童年。</GrowthVat_Prohibited.description>
|
||||
<!-- EN: Build growth vat -->
|
||||
<GrowthVat_Prohibited.comps.0.description>建造培育舱</GrowthVat_Prohibited.comps.0.description>
|
||||
<!-- EN: Growth vat in colony -->
|
||||
<GrowthVat_Prohibited.comps.1.description>殖民地有培育舱</GrowthVat_Prohibited.comps.1.description>
|
||||
<!-- EN: My child in a growth vat -->
|
||||
<GrowthVat_Prohibited.comps.2.description>我的孩子在培育舱里</GrowthVat_Prohibited.comps.2.description>
|
||||
|
||||
</LanguageData>
|
9
Biotech/DefInjected/PreceptDef/Precepts_Mechanoids.xml
Normal file
9
Biotech/DefInjected/PreceptDef/Precepts_Mechanoids.xml
Normal file
@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: enhanced -->
|
||||
<MechanoidLabor_Enhanced.label>赋能</MechanoidLabor_Enhanced.label>
|
||||
<!-- EN: Why should we work when we have machines? -->
|
||||
<MechanoidLabor_Enhanced.description>有了机器,我们为什么还要工作?</MechanoidLabor_Enhanced.description>
|
||||
|
||||
</LanguageData>
|
23
Biotech/DefInjected/PreceptDef/Precepts_Xenotype.xml
Normal file
23
Biotech/DefInjected/PreceptDef/Precepts_Xenotype.xml
Normal file
@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: preferred -->
|
||||
<PreferredXenotype.label>推崇</PreferredXenotype.label>
|
||||
<!-- EN: Believers consider this xenotype to hold a higher moral or spiritual status than others. They will be happy if their colony has only preferred xenotypes. However, all other xenotypes are considered disliked and believers will be unhappy living alongside them. -->
|
||||
<PreferredXenotype.description>信徒们认为这种异种人拥有比其他异种人更高的道德或精神地位。如果他们的殖民地只有首选的异种人,他们会很高兴。然而,所有其他的异种人被认为是不受欢迎的,信徒们与他们一起生活会很不愉快。</PreferredXenotype.description>
|
||||
<!-- EN: Become a non-preferred xenotype -->
|
||||
<PreferredXenotype.comps.0.description>成为非推崇异种人</PreferredXenotype.comps.0.description>
|
||||
<!-- EN: Preferred xenotype -->
|
||||
<PreferredXenotype.comps.1.thoughtStageDescriptions.0>推崇的异种</PreferredXenotype.comps.1.thoughtStageDescriptions.0>
|
||||
<!-- EN: Disliked xenotype -->
|
||||
<PreferredXenotype.comps.1.thoughtStageDescriptions.1>反感的异种</PreferredXenotype.comps.1.thoughtStageDescriptions.1>
|
||||
<!-- EN: All preferred xenotypes -->
|
||||
<PreferredXenotype.comps.2.thoughtStageDescriptions.0>所有推崇的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.0>
|
||||
<!-- EN: Few disliked xenotypes -->
|
||||
<PreferredXenotype.comps.2.thoughtStageDescriptions.1>少量反感的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.1>
|
||||
<!-- EN: Some disliked xenotypes -->
|
||||
<PreferredXenotype.comps.2.thoughtStageDescriptions.2>一些反感的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.2>
|
||||
<!-- EN: Many disliked xenotypes -->
|
||||
<PreferredXenotype.comps.2.thoughtStageDescriptions.3>很多反感的异种</PreferredXenotype.comps.2.thoughtStageDescriptions.3>
|
||||
|
||||
</LanguageData>
|
25
Biotech/DefInjected/QuestScriptDef/Script_PollutionRaid.xml
Normal file
25
Biotech/DefInjected/QuestScriptDef/Script_PollutionRaid.xml
Normal file
@ -0,0 +1,25 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN:
|
||||
<li>retaliationLetterLabel->pollution retaliation</li>
|
||||
<li>retaliationLetterText->A group of [enemyFaction_pawnsPlural] from [enemyFaction_name] have arrived nearby.\n\nThey are attacking in retaliation for spreading pollution. They claim your reckless polluting has done harm to their faction.</li>
|
||||
-->
|
||||
<PollutionRaid.questContentRules.rulesStrings>
|
||||
<li>retaliationLetterLabel->污染报复</li>
|
||||
<li>retaliationLetterText->一群来自[enemyFaction_name]的[enemyFaction_pawnsPlural]来到附近。\n\n他们发起攻击以报复传播污染的行为。他们声称你不计后果的污染行为对他们的派系造成了伤害。</li>
|
||||
</PollutionRaid.questContentRules.rulesStrings>
|
||||
<!-- EN:
|
||||
<li>questDescription->pollutionraid</li>
|
||||
-->
|
||||
<PollutionRaid.questDescriptionRules.rulesStrings>
|
||||
<li>questDescription->打击污染</li>
|
||||
</PollutionRaid.questDescriptionRules.rulesStrings>
|
||||
<!-- EN:
|
||||
<li>questDescription->pollutionraid</li>
|
||||
-->
|
||||
<PollutionRaid.questNameRules.rulesStrings>
|
||||
<li>questDescription->打击污染</li>
|
||||
</PollutionRaid.questNameRules.rulesStrings>
|
||||
|
||||
</LanguageData>
|
@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN:
|
||||
<li>retaliationLetterLabel->wastepack retaliation</li>
|
||||
<li>retaliationLetterLabel(senderIsNull==False)->[sender_faction_pawnSingular] wastepack retaliation</li>
|
||||
<li>retaliationLetterLabel(senderIsNull==False,sender_royalInCurrentFaction==False)->[sender_nameDef]'s wastepack retaliation</li>
|
||||
<li>retaliationLetterText(senderIsNull==True)->Your pollution has not gone unnoticed, angered neighbours are bombarding your base with toxic wastepacks.\n\nIf not kept frozen, toxic wastepacks will dissolve over time, polluting nearby terrain.</li>
|
||||
<li>retaliationLetterText(sender_royalInCurrentFaction==True)->[sender_nameFull], a [sender_royalTitleInCurrentFaction] of [sender_faction_name] is bombarding your base with toxic wastepacks. [sender_pronoun] claims that your reckless polluting has done harm to [sender_possessive] faction.\n\nIf not kept frozen, toxic wastepacks will dissolve over time, polluting nearby terrain.</li>
|
||||
<li>retaliationLetterText(sender_factionLeader==True)->[sender_faction_leaderTitle] [sender_nameFull] of [sender_faction_name] is bombarding your base with toxic wastepacks. [sender_pronoun] claims that your reckless polluting has done harm to [sender_possessive] faction.\n\nIf not kept frozen, toxic wastepacks will dissolve over time, polluting nearby terrain.</li>
|
||||
-->
|
||||
<PollutionRetaliation.questContentRules.rulesStrings>
|
||||
<li>retaliationLetterLabel->有毒垃圾报复</li>
|
||||
<li>retaliationLetterLabel(senderIsNull==False)->[sender_faction_pawnSingular] 有毒垃圾报复</li>
|
||||
<li>retaliationLetterLabel(senderIsNull==False,sender_royalInCurrentFaction==False)->[sender_nameDef]的有毒垃圾报复</li>
|
||||
<li>retaliationLetterText(senderIsNull==True)->你的污染并没有被忽视,愤怒的邻居们正用有毒垃圾轰炸你的基地。\n\n如果不保持冻结,有毒垃圾会随着时间的推移而溶解,污染附近的地形。</li>
|
||||
<li>retaliationLetterText(sender_royalInCurrentFaction==True)->[sender_faction_name]的一名[sender_royalTitleInCurrentFaction], [sender_nameFull] 正用有毒垃圾轰炸你的基地。 [sender_pronoun]声称你们不计后果的污染行为已经伤害了[sender_possessive]的派系。\n\n如果不保持冻结,有毒垃圾会随着时间的推移而溶解,污染附近的地形。</li>
|
||||
<li>retaliationLetterText(sender_factionLeader==True)->[sender_faction_name]的[sender_faction_leaderTitle], [sender_nameFull] 正用有毒垃圾轰炸你的基地。 [sender_pronoun]声称你们不计后果的污染行为已经伤害了[sender_possessive]派系。\n\n如果不保持冻结,有毒垃圾会随着时间的推移而溶解,污染附近的地形。</li>
|
||||
</PollutionRetaliation.questContentRules.rulesStrings>
|
||||
<!-- EN:
|
||||
<li>questDescription->pollutionretaliation</li>
|
||||
-->
|
||||
<PollutionRetaliation.questDescriptionRules.rulesStrings>
|
||||
<li>questDescription->垃圾报复</li>
|
||||
</PollutionRetaliation.questDescriptionRules.rulesStrings>
|
||||
<!-- EN:
|
||||
<li>questDescription->pollutionretaliation</li>
|
||||
-->
|
||||
<PollutionRetaliation.questNameRules.rulesStrings>
|
||||
<li>questDescription->垃圾报复</li>
|
||||
</PollutionRetaliation.questNameRules.rulesStrings>
|
||||
|
||||
</LanguageData>
|
@ -28,11 +28,21 @@
|
||||
<!-- EN: Fertility affects the chance of a pregnancy occurring. Pregnancy chance is dependent on the fertility of both partners. This also affects the chance of successfully implanting an embryo in a surrogate. -->
|
||||
<Fertility.description>生育能力影响怀孕的几率。怀孕几率取决于伴侣双方的生育能力。生育能力还会影响成功将胚胎植入代孕者体内的几率。</Fertility.description>
|
||||
|
||||
<!-- EN: growth vat occupant speed -->
|
||||
<GrowthVatOccupantSpeed.label>培育速度</GrowthVatOccupantSpeed.label>
|
||||
<!-- EN: A multiplier on how quickly this person will grow when in a growth vat. -->
|
||||
<GrowthVatOccupantSpeed.description>此生物在培育舱内成长的速度系数。</GrowthVatOccupantSpeed.description>
|
||||
|
||||
<!-- EN: hemogen gain multiplier -->
|
||||
<HemogenGainFactor.label>血原质增加系数</HemogenGainFactor.label>
|
||||
<!-- EN: A multiplier on the amount of hemogen gained. -->
|
||||
<HemogenGainFactor.description>获得血原质的乘数。</HemogenGainFactor.description>
|
||||
|
||||
<!-- EN: learning rate factor -->
|
||||
<LearningRateFactor.label>学习效率</LearningRateFactor.label>
|
||||
<!-- EN: A multiplier on how quickly a child's learning need rises from learning activities. -->
|
||||
<LearningRateFactor.description>一个关于儿童学习需求从学习活动中迅速上升的乘数。</LearningRateFactor.description>
|
||||
|
||||
<!-- EN: mech bandwidth -->
|
||||
<MechBandwidth.label>机械带宽</MechBandwidth.label>
|
||||
<!-- EN: How much bandwidth a mechanitor has. More bandwidth allows a mechanitor to produce and control more mechs at the same time.\n\nLosing bandwidth means losing control of mechs, leaving them without an overseer. Such mechs can eventually become feral if not re-dominated. -->
|
||||
|
@ -26,4 +26,9 @@
|
||||
<!-- EN: A small, simple t-shirt sized to fit children. -->
|
||||
<Apparel_KidShirt.description>为儿童设计的小尺寸衬衫。</Apparel_KidShirt.description>
|
||||
|
||||
<!-- EN: kid tribalwear -->
|
||||
<Apparel_KidTribal.label>儿童部落装</Apparel_KidTribal.label>
|
||||
<!-- EN: A one-piece garment sized for kids, crafted using neolithic tools. It provides effective insulation against the elements. -->
|
||||
<Apparel_KidTribal.description>一件适合儿童穿的衣服,使用新石器时代的工具制作。它提供了有效的隔热性能,以抵御外界的影响。</Apparel_KidTribal.description>
|
||||
|
||||
</LanguageData>
|
@ -11,6 +11,11 @@
|
||||
<!-- EN: After generations of exposure, these trees have evolved to metabolize pollutants. By drawing pollutants from the ground through wide root networks, they slowly clean polluted terrain in their vicinity. However, they cannot do this if buildings are constructed over their roots.\n\nUnlike most methods of cleaning polluted terrain, polux trees do not create toxic wastepacks. -->
|
||||
<Plant_TreePolux.description>历经数代的适应与进化,这种树拥有了将污染物化作养分的能力,它可以凭借发达的根系网络来缓慢净化周围受污染的地形。不过,若根系网络上方存在人造的建筑结构,这种能力将无法发挥效果。\n\n粹树净化受污染的地形时不会产生有毒垃圾。</Plant_TreePolux.description>
|
||||
|
||||
<!-- EN: Polux seed -->
|
||||
<PoluxSeed.label>粹树种子</PoluxSeed.label>
|
||||
<!-- EN: The seed of a polux tree. It can be planted to create a new polux tree. -->
|
||||
<PoluxSeed.description>粹树的一枚种子,它能够栽培以栽植一棵新的粹树。</PoluxSeed.description>
|
||||
|
||||
<!-- EN: smashed polux stump -->
|
||||
<SmashedStump_Polux.label>粉碎的粹树桩</SmashedStump_Polux.label>
|
||||
<!-- EN: The remnants of a polux tree destroyed by damage. It's ugly. The stump can be extracted but yields very little usable wood. Left outdoors, the stump will deteriorate in time. -->
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
<!-- EN: apocriton -->
|
||||
<Mech_Apocriton.label>憎恶毒蜂</Mech_Apocriton.label>
|
||||
<!-- EN: A mechanoid commander designed to coordinate and motivate other mechs during long extermination campaigns. Its most obvious power is its ability to resurrect recently-killed mechs by supercharging their self-repair processes. Less obviously, it is intelligent and psychically present, radiating hatred into the minds of anyone in a wide radius.\n\nWhile all mechanoids have a dim psychically-present intelligence, only the apocriton and a few others truly feel hatred for their victims and understand the suffering they inflict. -->
|
||||
<Mech_Apocriton.description>机械族指挥官,被设计在持久战中协调和刺激其它机械体。它最独特的能力就是通过过载死亡机械体的自我修复系统来复活那些不久前才被击毙的机械体。同时它还有着难以注意到的另一个能力,那就是它拥有智能和情感,并能将恨意投射到一定范围内的所有目标脑内。\n\n尽管所有机械体都有着朦胧的自我意识,但憎恶毒蜂是少有能真正对敌人感受到恨意,并享受杀戮的机械体。</Mech_Apocriton.description>
|
||||
<!-- EN: A mechanoid commander designed to coordinate and motivate other mechs during long extermination campaigns. Its most obvious power is its ability to resurrect recently-killed mechs by supercharging their self-repair processes. Less obviously, it is intelligent and psychically present, radiating hatred into the minds of anyone in a wide radius. It can also move quickly with its built-in jump launcher.\n\nWhile all mechanoids have a dim psychically-present intelligence, only the apocriton and a few others truly feel hatred for their victims and understand the suffering they inflict. -->
|
||||
<Mech_Apocriton.description>机械族指挥官,被设计在持久战中协调和刺激其它机械体。它最独特的能力就是通过过载死亡机械体的自我修复系统来复活那些不久前才被击毙的机械体。同时它还有着难以注意到的另一个能力,那就是它拥有智能和情感,并能将恨意投射到一定范围内的所有目标脑内。它还可以利用其内置的跳跃发射器快速移动。\n\n尽管所有机械体都有着朦胧的自我意识,但憎恶毒蜂是少有能真正对敌人感受到恨意,并享受杀戮的机械体。</Mech_Apocriton.description>
|
||||
<!-- EN: head -->
|
||||
<Mech_Apocriton.tools.head.label>头</Mech_Apocriton.tools.head.label>
|
||||
|
||||
|
44
Biotech/DefInjected/ThoughtDef/Precepts_Bloodfeeders.xml
Normal file
44
Biotech/DefInjected/ThoughtDef/Precepts_Bloodfeeders.xml
Normal file
@ -0,0 +1,44 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: revered bloodfeeder -->
|
||||
<Bloodfeeder_ReveredBloodfeeder.stages.revered_bloodfeeder.label>推崇食血者</Bloodfeeder_ReveredBloodfeeder.stages.revered_bloodfeeder.label>
|
||||
<!-- EN: I am revered. -->
|
||||
<Bloodfeeder_ReveredBloodfeeder.stages.revered_bloodfeeder.description>我是受推崇的。</Bloodfeeder_ReveredBloodfeeder.stages.revered_bloodfeeder.description>
|
||||
|
||||
<!-- EN: bloodfeeder self hatred -->
|
||||
<Bloodfeeder_ReviledBloodfeeder.stages.bloodfeeder_self_hatred.label>食血者自恨</Bloodfeeder_ReviledBloodfeeder.stages.bloodfeeder_self_hatred.label>
|
||||
<!-- EN: I am what I hate. I must rid myself of this curse. -->
|
||||
<Bloodfeeder_ReviledBloodfeeder.stages.bloodfeeder_self_hatred.description>我就是我所憎恨的一员。我必须摆脱这个诅咒。</Bloodfeeder_ReviledBloodfeeder.stages.bloodfeeder_self_hatred.description>
|
||||
|
||||
<!-- EN: bloodfeeder master -->
|
||||
<BloodfeederColonist_Revered.stages.bloodfeeder_master.label>食血者主人</BloodfeederColonist_Revered.stages.bloodfeeder_master.label>
|
||||
<!-- EN: The bloodfeeder’s presence is a great honor. -->
|
||||
<BloodfeederColonist_Revered.stages.bloodfeeder_master.description>食血者的存在是一种巨大的荣誉。</BloodfeederColonist_Revered.stages.bloodfeeder_master.description>
|
||||
<!-- EN: no bloodfeeder master -->
|
||||
<BloodfeederColonist_Revered.stages.no_bloodfeeder_master.label>没有食血者主人</BloodfeederColonist_Revered.stages.no_bloodfeeder_master.label>
|
||||
<!-- EN: Without a bloodfeeder master, our colony is but a shadow of what it could be. -->
|
||||
<BloodfeederColonist_Revered.stages.no_bloodfeeder_master.description>没有食血者做主,我们的殖民地只是一个虚假的泡影。</BloodfeederColonist_Revered.stages.no_bloodfeeder_master.description>
|
||||
|
||||
<!-- EN: bloodfeeder among us -->
|
||||
<BloodfeederColonist_Reviled.stages.bloodfeeder_among_us.label>我们中有食血者</BloodfeederColonist_Reviled.stages.bloodfeeder_among_us.label>
|
||||
<!-- EN: One of them walks among us. We should expel the bloodfeeder from our home. -->
|
||||
<BloodfeederColonist_Reviled.stages.bloodfeeder_among_us.description>他们中的一个在我们中间。我们应该把食血者赶出家园。</BloodfeederColonist_Reviled.stages.bloodfeeder_among_us.description>
|
||||
|
||||
<!-- EN: bloodfeeder died -->
|
||||
<BloodfeederDied_Revered.stages.bloodfeeder_died.label>食血者死亡</BloodfeederDied_Revered.stages.bloodfeeder_died.label>
|
||||
<!-- EN: It is a cursed thing to kill a bloodfeeder. We will surely be punished for this. -->
|
||||
<BloodfeederDied_Revered.stages.bloodfeeder_died.description>杀害食血者是一件受诅咒的事。我们一定会因此受到惩罚。</BloodfeederDied_Revered.stages.bloodfeeder_died.description>
|
||||
|
||||
<!-- EN: bloodfeeder died -->
|
||||
<BloodfeederDied_Reviled.stages.bloodfeeder_died.label>食血者死亡</BloodfeederDied_Reviled.stages.bloodfeeder_died.label>
|
||||
<!-- EN: A good bloodfeeder is a dead one. -->
|
||||
<BloodfeederDied_Reviled.stages.bloodfeeder_died.description>好的食血者是死了的食血者。</BloodfeederDied_Reviled.stages.bloodfeeder_died.description>
|
||||
|
||||
<!-- EN: bloodfeeder -->
|
||||
<Bloodfeeders_Revered_Opinion_Bloodfeeder.stages.bloodfeeder.label>食血者</Bloodfeeders_Revered_Opinion_Bloodfeeder.stages.bloodfeeder.label>
|
||||
|
||||
<!-- EN: bloodfeeder -->
|
||||
<Bloodfeeders_Reviled_Opinion_Bloodfeeder.stages.bloodfeeder.label>食血者</Bloodfeeders_Reviled_Opinion_Bloodfeeder.stages.bloodfeeder.label>
|
||||
|
||||
</LanguageData>
|
14
Biotech/DefInjected/ThoughtDef/Precepts_ChildLabor.xml
Normal file
14
Biotech/DefInjected/ThoughtDef/Precepts_ChildLabor.xml
Normal file
@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: children assigned recreation -->
|
||||
<ChildLabor_Encouraged_ChildAssignedRecreation.stages.children_assigned_recreation.label>孩子被指派玩乐</ChildLabor_Encouraged_ChildAssignedRecreation.stages.children_assigned_recreation.label>
|
||||
<!-- EN: Why are we letting children waste their youth on games? -->
|
||||
<ChildLabor_Encouraged_ChildAssignedRecreation.stages.children_assigned_recreation.description>为什么我们要让孩子们在游戏中浪费他们的青春?</ChildLabor_Encouraged_ChildAssignedRecreation.stages.children_assigned_recreation.description>
|
||||
|
||||
<!-- EN: children assigned work -->
|
||||
<ChildLabor_Encouraged_ChildAssignedWork.stages.children_assigned_work.label>孩子被指派工作</ChildLabor_Encouraged_ChildAssignedWork.stages.children_assigned_work.label>
|
||||
<!-- EN: It’s upsetting to see children forced to work. They only get one childhood. -->
|
||||
<ChildLabor_Encouraged_ChildAssignedWork.stages.children_assigned_work.description>看到孩子们被迫工作让人很难过,童年只有一次。</ChildLabor_Encouraged_ChildAssignedWork.stages.children_assigned_work.description>
|
||||
|
||||
</LanguageData>
|
24
Biotech/DefInjected/ThoughtDef/Precepts_GrowthVat.xml
Normal file
24
Biotech/DefInjected/ThoughtDef/Precepts_GrowthVat.xml
Normal file
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: child not in growth vat -->
|
||||
<GrowthVat_Essential_ChildNotInGrowthVat.stages.child_not_in_growth_vat.label>孩子不在培育舱内</GrowthVat_Essential_ChildNotInGrowthVat.stages.child_not_in_growth_vat.label>
|
||||
<!-- EN: I don’t feel safe with my child running around. They should be growing safely in a vat. -->
|
||||
<GrowthVat_Essential_ChildNotInGrowthVat.stages.child_not_in_growth_vat.description>我的孩子到处乱跑,我觉得不安全。他们应该在培育舱里安全地成长。</GrowthVat_Essential_ChildNotInGrowthVat.stages.child_not_in_growth_vat.description>
|
||||
|
||||
<!-- EN: natural pregnancy -->
|
||||
<GrowthVat_Essential_Pregnant.stages.natural_pregnancy.label>自然怀孕</GrowthVat_Essential_Pregnant.stages.natural_pregnancy.label>
|
||||
<!-- EN: Childbirth is a terrifying thought. We should have vats to safely grow our children. -->
|
||||
<GrowthVat_Essential_Pregnant.stages.natural_pregnancy.description>分娩是一个可怕的想法。我们应该有培育舱来安全地培养我们的孩子。</GrowthVat_Essential_Pregnant.stages.natural_pregnancy.description>
|
||||
|
||||
<!-- EN: my child is in a growth vat -->
|
||||
<GrowthVat_Prohibited_ChildInGrowthVat.stages.my_child_is_in_a_growth_vat.label>我的孩子在培育舱里</GrowthVat_Prohibited_ChildInGrowthVat.stages.my_child_is_in_a_growth_vat.label>
|
||||
<!-- EN: I can’t stand the thought of my child floating in that awful machine. -->
|
||||
<GrowthVat_Prohibited_ChildInGrowthVat.stages.my_child_is_in_a_growth_vat.description> 我无法忍受我的孩子在那台可怕的机器中漂浮的想法。</GrowthVat_Prohibited_ChildInGrowthVat.stages.my_child_is_in_a_growth_vat.description>
|
||||
|
||||
<!-- EN: growth vat -->
|
||||
<GrowthVat_Prohibited_GrowthVatInColony.stages.growth_vat.label>培育舱</GrowthVat_Prohibited_GrowthVatInColony.stages.growth_vat.label>
|
||||
<!-- EN: I hate the thought of that awful growth vat being in our colony. -->
|
||||
<GrowthVat_Prohibited_GrowthVatInColony.stages.growth_vat.description>我一想到那个培育舱在我们的殖民地里就感到十分可怕。</GrowthVat_Prohibited_GrowthVatInColony.stages.growth_vat.description>
|
||||
|
||||
</LanguageData>
|
31
Biotech/DefInjected/ThoughtDef/Precepts_Xenotype.xml
Normal file
31
Biotech/DefInjected/ThoughtDef/Precepts_Xenotype.xml
Normal file
@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: preferred xenotype -->
|
||||
<PreferredXenotype.stages.preferred_xenotype.label>推崇的异种</PreferredXenotype.stages.preferred_xenotype.label>
|
||||
<!-- EN: disliked xenotype -->
|
||||
<PreferredXenotype.stages.disliked_xenotype.label>反感的异种</PreferredXenotype.stages.disliked_xenotype.label>
|
||||
|
||||
<!-- EN: all preferred xenotypes -->
|
||||
<PreferredXenotypeMakeup.stages.all_preferred_xenotypes.label>所有推崇的异种</PreferredXenotypeMakeup.stages.all_preferred_xenotypes.label>
|
||||
<!-- EN: We’ve built a community of the good and strong xenotypes only. -->
|
||||
<PreferredXenotypeMakeup.stages.all_preferred_xenotypes.description>我们已经建立了一个只由优秀和强大的异种人组成的社区。</PreferredXenotypeMakeup.stages.all_preferred_xenotypes.description>
|
||||
<!-- EN: few disliked xenotypes -->
|
||||
<PreferredXenotypeMakeup.stages.few_disliked_xenotypes.label>少量反感的异种</PreferredXenotypeMakeup.stages.few_disliked_xenotypes.label>
|
||||
<!-- EN: Those xenotypes are in our community. I don’t want them here. -->
|
||||
<PreferredXenotypeMakeup.stages.few_disliked_xenotypes.description>那些异种人在我们的社区里。我不希望他们在这里。</PreferredXenotypeMakeup.stages.few_disliked_xenotypes.description>
|
||||
<!-- EN: some disliked xenotypes -->
|
||||
<PreferredXenotypeMakeup.stages.some_disliked_xenotypes.label>一些反感的异种</PreferredXenotypeMakeup.stages.some_disliked_xenotypes.label>
|
||||
<!-- EN: So many of those xenotypes are in our community. They shouldn’t be here. -->
|
||||
<PreferredXenotypeMakeup.stages.some_disliked_xenotypes.description>在我们的社区里有这么多这样的异类。他们不应该在这里。</PreferredXenotypeMakeup.stages.some_disliked_xenotypes.description>
|
||||
<!-- EN: many disliked xenotypes -->
|
||||
<PreferredXenotypeMakeup.stages.many_disliked_xenotypes.label>很多反感的异种</PreferredXenotypeMakeup.stages.many_disliked_xenotypes.label>
|
||||
<!-- EN: I’m surrounded by those xenotypes. They don’t belong here. -->
|
||||
<PreferredXenotypeMakeup.stages.many_disliked_xenotypes.description>我被那些异类包围了。他们不属于这里。</PreferredXenotypeMakeup.stages.many_disliked_xenotypes.description>
|
||||
|
||||
<!-- EN: I am disliked xenotype -->
|
||||
<SelfDislikedXenotype.stages.I_am_disliked_xenotype.label>我是被反感的异种人</SelfDislikedXenotype.stages.I_am_disliked_xenotype.label>
|
||||
<!-- EN: I’m a {XENOTYPENAME}. I’m not one of the good types. -->
|
||||
<SelfDislikedXenotype.stages.I_am_disliked_xenotype.description>我是{XENOTYPENAME},这不是个好事情。</SelfDislikedXenotype.stages.I_am_disliked_xenotype.description>
|
||||
|
||||
</LanguageData>
|
@ -4,4 +4,10 @@
|
||||
<!-- EN: fed on -->
|
||||
<FedOn_Social.stages.fed_on.label>喂食</FedOn_Social.stages.fed_on.label>
|
||||
|
||||
<!-- EN: listened to my lesson -->
|
||||
<GaveLesson.stages.listened_to_my_lesson.label>听过我的课</GaveLesson.stages.listened_to_my_lesson.label>
|
||||
|
||||
<!-- EN: taught me a skill -->
|
||||
<WasTaught.stages.taught_me_a_skill.label>传授我技能</WasTaught.stages.taught_me_a_skill.label>
|
||||
|
||||
</LanguageData>
|
@ -21,6 +21,11 @@
|
||||
<!-- EN: I lost my child. -->
|
||||
<Miscarried.stages.miscarried.description>我失去了我的孩子。</Miscarried.stages.miscarried.description>
|
||||
|
||||
<!-- EN: {0} miscarried -->
|
||||
<PartnerMiscarried.stages.miscarried.label>{0}流产</PartnerMiscarried.stages.miscarried.label>
|
||||
<!-- EN: My child’s story ended before it started. -->
|
||||
<PartnerMiscarried.stages.miscarried.description>我孩子的故事在开始前就结束了。</PartnerMiscarried.stages.miscarried.description>
|
||||
|
||||
<!-- EN: pregnancy ended -->
|
||||
<PregnancyEnded.stages.pregnancy_ended.label>妊娠结束</PregnancyEnded.stages.pregnancy_ended.label>
|
||||
<!-- EN: I'm relieved I'm not pregnant any more. -->
|
||||
|
24
Biotech/DefInjected/ThoughtDef/Thoughts_Situation_Genes.xml
Normal file
24
Biotech/DefInjected/ThoughtDef/Thoughts_Situation_Genes.xml
Normal file
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: happy -->
|
||||
<MoodOffsetHappy.stages.happy.label>天性乐观</MoodOffsetHappy.stages.happy.label>
|
||||
<!-- EN: Natural bonus from 'happy' gene. -->
|
||||
<MoodOffsetHappy.stages.happy.description>天性乐观基因的自然奖励。</MoodOffsetHappy.stages.happy.description>
|
||||
|
||||
<!-- EN: unhappy -->
|
||||
<MoodOffsetUnhappy.stages.unhappy.label>天性悲观</MoodOffsetUnhappy.stages.unhappy.label>
|
||||
<!-- EN: Natural penalty from 'unhappy' gene. -->
|
||||
<MoodOffsetUnhappy.stages.unhappy.description>天性悲观基因的自然惩罚。</MoodOffsetUnhappy.stages.unhappy.description>
|
||||
|
||||
<!-- EN: very happy -->
|
||||
<MoodOffsetVeryHappy.stages.very_happy.label>天性豁达</MoodOffsetVeryHappy.stages.very_happy.label>
|
||||
<!-- EN: Natural bonus from 'very happy' gene. -->
|
||||
<MoodOffsetVeryHappy.stages.very_happy.description>天性豁达基因的自然奖励。</MoodOffsetVeryHappy.stages.very_happy.description>
|
||||
|
||||
<!-- EN: very unhappy -->
|
||||
<MoodOffsetVeryUnhappy.stages.very_unhappy.label>天性抑郁</MoodOffsetVeryUnhappy.stages.very_unhappy.label>
|
||||
<!-- EN: Natural penalty from 'very unhappy' gene. -->
|
||||
<MoodOffsetVeryUnhappy.stages.very_unhappy.description>天性抑郁基因的自然惩罚。</MoodOffsetVeryUnhappy.stages.very_unhappy.description>
|
||||
|
||||
</LanguageData>
|
@ -107,8 +107,8 @@
|
||||
<AlertGenebankUnpoweredDesc>一个基因库断电了,位于其内的基因组正在缓慢劣化。恢复基因库的供电以防止基因组劣化。\n\n一旦基因库通电,它就能缓慢修复基因组的劣化。</AlertGenebankUnpoweredDesc>
|
||||
|
||||
<!-- EN: {0} incoming -->
|
||||
<AlertBossgroupIncoming>{0}正在接近</AlertBossgroupIncoming><!-- text_todo -->
|
||||
<AlertBossgroupIncoming>{0}正在接近</AlertBossgroupIncoming>
|
||||
<!-- EN: Signaled by your mechanitor, a hostile {0} is approaching with its combat escort. Be prepared, this won't be an easy fight. The hostile mechanoids will arrive in a few hours or days. -->
|
||||
<AlertBossgroupIncomingDesc>由于你机械师发出的信号,一个敌对的{0}正带着它的战斗护卫队接近。做好准备,这不会是一场轻松的战斗。敌对的机械体将在几小时或几天后到达。</AlertBossgroupIncomingDesc><!-- text_todo -->
|
||||
<AlertBossgroupIncomingDesc>由于你机械师发出的信号,一个敌对的{0}正带着它的战斗护卫队接近。做好准备,这不会是一场轻松的战斗。敌对的机械体将在几小时或几天后到达。</AlertBossgroupIncomingDesc>
|
||||
|
||||
</LanguageData>
|
@ -119,4 +119,7 @@
|
||||
<!-- EN: Adult -->
|
||||
<DevelopmentStage_Adult>成人</DevelopmentStage_Adult>
|
||||
|
||||
<!-- EN: Growth vat speed -->
|
||||
<StatsReport_GrowthVatSpeedFactor>培育速度</StatsReport_GrowthVatSpeedFactor><!-- text_todo -->
|
||||
|
||||
</LanguageData>
|
@ -22,12 +22,14 @@
|
||||
<ConfirmInstallMechlink>机械师必须具备锻造能力才能制造机械体\n\n你确定要继续吗?</ConfirmInstallMechlink>
|
||||
<!-- EN: insufficient bandwidth -->
|
||||
<InsufficientBandwidth>带宽不足</InsufficientBandwidth>
|
||||
<!-- EN: The following mechs have been left behind by {PAWN_labelShort}:\n\n{MECHS}\n\nThe mechs will stay here until they are picked up.\n\nWould you like to set their work mode to escort so they follow {PAWN_labelShort} off the map? -->
|
||||
<MechanitorLeftMapWithoutMechs>以下机械体被{PAWN_labelShort}留下:\n\n{MECHS}\n\n这些机械人将留在这里,直到他们被接管。\n\n您是否愿意将他们的工作模式设置为护送,以便他们跟随{PAWN_labelShort}离开地图?</MechanitorLeftMapWithoutMechs><!-- text_todo -->
|
||||
|
||||
<!-- Apparel -->
|
||||
<!-- EN: Any mechlord apparel -->
|
||||
<ApparelRequirementAnyMechlordApparel>任意机械领主服装</ApparelRequirementAnyMechlordApparel> <!-- text_todo -->
|
||||
<ApparelRequirementAnyMechlordApparel>任意机械领主服装</ApparelRequirementAnyMechlordApparel>
|
||||
<!-- EN: or any psycaster, prestige, or mechlord apparel -->
|
||||
<ApparelRequirementOrAnyPsycasterOrPrestigeApparelOrMechlord>或者任意灵质、贵族、机械领主服装</ApparelRequirementOrAnyPsycasterOrPrestigeApparelOrMechlord> <!-- text_todo -->
|
||||
<ApparelRequirementOrAnyPsycasterOrPrestigeApparelOrMechlord>或者任意灵质、贵族、机械领主服装</ApparelRequirementOrAnyPsycasterOrPrestigeApparelOrMechlord>
|
||||
|
||||
<!-- Mech gestator -->
|
||||
<!-- EN: Gestation cycles completed -->
|
||||
@ -38,6 +40,8 @@
|
||||
<!-- Subcore scanner -->
|
||||
<!-- EN: Ripscanning {PAWN_nameDef} will kill {PAWN_objective}. Are you sure you want to continue? -->
|
||||
<ConfirmRipscanPawn>裂解扫描{PAWN_nameDef}将会杀死{PAWN_objective}。你确定想要继续吗?</ConfirmRipscanPawn>
|
||||
<!-- EN: Cancelling a ripscan will still kill {PAWN_nameDef}. Are you sure you want to continue? -->
|
||||
<ConfirmCancelRipscan>取消裂解扫描仍然会杀死{PAWN_nameDef}。你确定想要继续吗?</ConfirmCancelRipscan><!-- text_todo -->
|
||||
|
||||
<!-- Xenogerm -->
|
||||
<!-- EN: Assemble genes -->
|
||||
@ -241,7 +245,7 @@
|
||||
<!-- EN: Any mech -->
|
||||
<AnyMech>任意机械体</AnyMech>
|
||||
<!-- EN: Any human -->
|
||||
<AnyNonMech>任意人类</AnyNonMech> <!-- text_todo -->
|
||||
<AnyNonMech>任意人类</AnyNonMech>
|
||||
<!-- EN: Your caravan contains a mechanoid but not their overseer. You will have limited control over the mechanoid when you reach your destination. -->
|
||||
<CaravanLacksMechMechanitorWarning>你的商队中有机械体,但没有他们的监管者。当你到达目的地时,你对机械体的控制将是有限的。</CaravanLacksMechMechanitorWarning>
|
||||
<!-- EN: Mechanoids -->
|
||||
@ -353,7 +357,7 @@
|
||||
<AbilityMustHaveTendableWound>{0_labelShort}必须有可被包扎的伤口。</AbilityMustHaveTendableWound>
|
||||
|
||||
<!-- Abandon home (including mechs) -->
|
||||
<!-- EN: Some of your colonists, animals or mechs are in this area. Are you sure you want to abandon it?\n\nThe following people, animals and mechs will be left behind:\n\n{0} -->
|
||||
<ConfirmAbandonHomeWithColonyPawnsIncMechs>你的一些殖民者、动物或机械体都在这个区域。你确定你要放弃它吗?\n\n以下人员、动物和机械体将被遗弃\n\n{0}</ConfirmAbandonHomeWithColonyPawnsIncMechs><!-- text_todo -->
|
||||
<!-- EN: Some of your colonists, animals or mechanoids are in this area. Are you sure you want to abandon it?\n\nThe following people, animals and mechs will be left behind:\n\n{0} -->
|
||||
<ConfirmAbandonHomeWithColonyPawnsIncMechs>你的一些殖民者、动物或机械体都在这个区域。你确定你要放弃它吗?\n\n以下人员、动物和机械体将被遗弃\n\n{0}</ConfirmAbandonHomeWithColonyPawnsIncMechs>
|
||||
|
||||
</LanguageData>
|
@ -50,4 +50,13 @@
|
||||
<!-- EN: Toggle turret being able to fire at will.\n\nWhen disabled, the turret will not automatically fire. This is useful while sneaking up on enemies. -->
|
||||
<CommandToggleTurretDesc>开关炮塔自动开火模式。\n\n禁用时,炮塔不会自动开火。这在需要隐秘行动的时候非常有用。</CommandToggleTurretDesc>
|
||||
|
||||
<!-- EN: Cancel scan -->
|
||||
<CommandCancelSubcoreScan>取消扫描</CommandCancelSubcoreScan><!-- text_todo -->
|
||||
<!-- EN: Cancel the scan process. The contained person will be ejected. -->
|
||||
<CommandCancelSubcoreScanDesc>取消扫描进程,装载的人员将会被弹出。</CommandCancelSubcoreScanDesc><!-- text_todo -->
|
||||
|
||||
<!-- EN: Force xenogerm implantation -->
|
||||
<ForceXenogermImplantation>强制植入异种胚芽</ForceXenogermImplantation><!-- text_todo -->
|
||||
<!-- EN: Force this person to implant their xenogenes into another individual using a special injector organ. If this person's genes are currently regrowing, they will die in the process.\n\nWhen implanted, a xenogerm will overwrite the target’s xenogenes. Germline genes will be unaffected. -->
|
||||
<ForceXenogermImplantationDesc>迫使这个人使用一个特殊的注射器器官将他们的异种基因植入另一个人体内。如果这个人的基因目前正在重构,将在这个过程中死亡。\n\n植入后,异种基因将覆盖目标的异种基因。系谱基因将不受影响。</ForceXenogermImplantationDesc><!-- text_todo -->
|
||||
</LanguageData>
|
@ -44,10 +44,10 @@
|
||||
<LetterMechanitorCasketFound>你发现了一个机械师的低温休眠舱!\n\n打开它。</LetterMechanitorCasketFound>
|
||||
|
||||
<!-- Pawns lost because map closed (including mechs) -->
|
||||
<!-- EN: Your caravan has been lost. The following people, animals and mechs have been lost with it -->
|
||||
<LetterPawnsLostIncMechsBecauseMapClosed_Caravan>你的远行队已经失踪。下列人员、动物和机械人已随同失踪 </LetterPawnsLostIncMechsBecauseMapClosed_Caravan><!-- text_todo -->
|
||||
<!-- EN: The following people, animals and mechs have been abandoned -->
|
||||
<LetterPawnsLostIncMechsBecauseMapClosed_Home>以下人员、动物和机械体已被抛弃</LetterPawnsLostIncMechsBecauseMapClosed_Home><!-- text_todo -->
|
||||
<!-- EN: Your caravan has been lost. The following people, animals and mechanoids have been lost with it -->
|
||||
<LetterPawnsLostIncMechsBecauseMapClosed_Caravan>你的远行队已经失踪。下列人员、动物和机械人已随同失踪 </LetterPawnsLostIncMechsBecauseMapClosed_Caravan>
|
||||
<!-- EN: The following people, animals and mechanoids have been abandoned -->
|
||||
<LetterPawnsLostIncMechsBecauseMapClosed_Home>以下人员、动物和机械体已被抛弃</LetterPawnsLostIncMechsBecauseMapClosed_Home>
|
||||
|
||||
|
||||
<!-- Children -->
|
||||
@ -114,15 +114,19 @@
|
||||
<Immediately>立即</Immediately>
|
||||
<!-- EN: within -->
|
||||
<Within>以内</Within>
|
||||
<!-- EN: The baby has been given the temporary name {0_nameFull}. You can change it until {1} after birth. -->
|
||||
<LetterPartNameBaby>婴儿被赋予了临时的名字{0_nameFull}。出生后可以更改为{1}。</LetterPartNameBaby>
|
||||
<!-- EN: The baby has been given the temporary name {0_nameFull}. -->
|
||||
<LetterPartTempBabyName>婴儿被赋予了临时名字{0_nameFull}。</LetterPartTempBabyName>
|
||||
<!-- EN: You can change it until {0} after birth. -->
|
||||
<LetterPartLiveBirthNameDeadline>你可以在{0}岁前更改它。</LetterPartLiveBirthNameDeadline>
|
||||
<!-- EN: Would you like to give the baby another name? -->
|
||||
<LetterPartStillbirthNameDeadline>你想要给婴儿另起一个名字吗?</LetterPartStillbirthNameDeadline>
|
||||
<!-- EN: The baby was given the temporary name {0_nameFull}. You can change it as long as the baby is less than {1} old. -->
|
||||
<LetterPartNameBabyAdopt>婴儿被赋予了临时名字为{0_nameFull}。只要孩子在{1}岁前,你都可以更改。</LetterPartNameBabyAdopt>
|
||||
<LetterPartNameBabyAdopt>婴儿被赋予了临时名字{0_nameFull}。只要孩子在{1}岁前,你都可以更改。</LetterPartNameBabyAdopt>
|
||||
|
||||
<!-- EN: Growth moment for {PAWNNAME} -->
|
||||
<BirthdayGrowthMoment>{PAWNNAME}的成长阶段</BirthdayGrowthMoment>
|
||||
<!-- EN: {0_nameFull} has reached the biological age of {1} and has experienced a growth moment! -->
|
||||
<BirthdayBiologicalGrowthMoment>{0_nameFull}已达到{1}的生物年龄,经历了一个成长阶段!</BirthdayBiologicalGrowthMoment>
|
||||
<BirthdayBiologicalGrowthMoment>{0_nameFull}的生物年龄已有{1},到了新的成长阶段!</BirthdayBiologicalGrowthMoment>
|
||||
<!-- EN: {0_nameDef} is now old enough to do the following work -->
|
||||
<BirthdayBiologicalAgeWorkTypes>{0_nameDef}现在年纪已经足够大,可以执行以下工作了</BirthdayBiologicalAgeWorkTypes>
|
||||
<!-- EN: Choose 1 skill for {0_nameDef} to increase {0_possessive} passion for -->
|
||||
@ -140,7 +144,11 @@
|
||||
<BirthdayPassionArchive>对{0}的兴趣增加了。</BirthdayPassionArchive>
|
||||
<!-- EN: The trait {0} was gained. -->
|
||||
<BirthdayTraitArchive>获得了{0}特性。</BirthdayTraitArchive>
|
||||
|
||||
<!-- EN: No trait -->
|
||||
<BirthdayNoTraitChoice>无特性</BirthdayNoTraitChoice> <!-- text_todo -->
|
||||
<!-- EN: {0} does not gain a trait. -->
|
||||
<BirthdayNoTraitChoiceTooltip>{0}不获得特性。</BirthdayNoTraitChoiceTooltip> <!-- text_todo -->
|
||||
|
||||
<!-- EN: Make choices to close -->
|
||||
<BirthdayMakeChoices>选择关闭</BirthdayMakeChoices>
|
||||
<!-- EN: {0} has gained the nickname {1}. -->
|
||||
@ -170,8 +178,16 @@
|
||||
<XenogermOrderedImplantedMedicineNeeded>\n\n你没有足够的药物来植入异种胚芽。在你得到{MEDICINENEEDED}之前,不能开始植入。</XenogermOrderedImplantedMedicineNeeded>
|
||||
<!-- EN: Involuntary deathrest -->
|
||||
<LetterLabelInvoluntaryDeathrest>非自愿的死眠</LetterLabelInvoluntaryDeathrest>
|
||||
<!-- EN: {PAWN_nameDef} has fallen into deathrest. -->
|
||||
<LetterTextInvoluntaryDeathrest>{PAWN_nameDef}陷入死眠</LetterTextInvoluntaryDeathrest>
|
||||
<!-- EN: Regeneration coma -->
|
||||
<LetterLabelRegenerationComa>再生昏迷</LetterLabelRegenerationComa><!-- text_todo -->
|
||||
<!-- EN: {PAWN_nameDef}'s deathless gene has prevented {PAWN_objective} from dying. {HEDIFFINFO} -->
|
||||
<LetterTextInvoluntaryDeathrestOrComa>{PAWN_nameDef}的不死基因阻止了{PAWN_objective}的死亡。{HEDIFFINFO}</LetterTextInvoluntaryDeathrestOrComa><!-- text_todo -->
|
||||
<!-- EN: Instead, {PAWN_pronoun} has fallen into a deathrest. -->
|
||||
<LetterTextDeathrest>{PAWN_pronoun}陷入了死眠。</LetterTextDeathrest>
|
||||
<!-- EN: Instead, {PAWN_pronoun} has fallen into a regeneration coma. -->
|
||||
<LetterTextRegenerationComa>{PAWN_pronoun}陷入了再生昏迷</LetterTextRegenerationComa>
|
||||
<!-- EN: As a result of the traumatic process, {PAWN_nameDef} has lost {XPLOSS} XP in {PAWN_possessive} {SKILL} skill. -->
|
||||
<DeathrestLostSkill>作为规避创伤的代价,{PAWN_nameDef}的{SKILL}技能失去了{XPLOSS}经验值。</DeathrestLostSkill><!-- text_todo -->
|
||||
<!-- EN: Lethal damage taken. -->
|
||||
<DeathrestLethalDamage>受到致命伤害。</DeathrestLethalDamage>
|
||||
|
||||
@ -193,4 +209,9 @@
|
||||
<!-- EN: Instinctively seeking a mate, {BONDPAWN_nameDef} has formed a psychically-bonded romantic relationship with {OTHERPAWN_nameDef}. {OTHERPAWN_nameDef} will benefit psychologically from the connection to {BONDPAWN_nameDef}, but if they are separated onto different world tiles, both will suffer from psychic stress. If one dies, the other will be driven to madness. -->
|
||||
<LetterPsychicBondCreated>出于寻求伴侣的本能,{BONDPAWN_nameDef}已经与{OTHERPAWN_nameDef}形成了一种精神上的结合的浪漫关系。{OTHERPAWN_nameDef}将从与{BONDPAWN_nameDef}的联系中获得心理上的好处,但如果他们被分离到不同的区域,两人都将遭受心理上的压力。如果一个人死了,另一个人就会被逼得发狂。</LetterPsychicBondCreated>
|
||||
|
||||
<!-- EN: Psychic bond -->
|
||||
<LetterPsychicBondCreatedLovinLabel>心灵纽带</LetterPsychicBondCreatedLovinLabel><!-- text_todo -->
|
||||
<!-- EN: {BONDPAWN_nameDef} has formed a psychically-bonded romantic relationship with {OTHERPAWN_nameDef}. {OTHERPAWN_nameDef} will benefit psychologically from the connection to {BONDPAWN_nameDef}, but if they are separated onto different world tiles, both will suffer from psychic stress. If one dies, the other will be driven to madness. -->
|
||||
<LetterPsychicBondCreatedLovinText>{BONDPAWN_nameDef}已经与{OTHERPAWN_nameDef}形成了一种精神上的结合的浪漫关系。{OTHERPAWN_nameDef}将从与{BONDPAWN_nameDef}的联系中获得心理上的好处,但如果他们被分离到不同的区域,两人都将遭受心理上的压力。如果一个人死了,另一个人就会被逼得发狂。</LetterPsychicBondCreatedLovinText><!-- text_todo -->
|
||||
|
||||
</LanguageData>
|
@ -8,6 +8,8 @@
|
||||
<NotStudied>{0}未调查</NotStudied>
|
||||
<!-- EN: Requires study of -->
|
||||
<StudyRequirements>需要调查</StudyRequirements>
|
||||
<!-- EN: Preferred xenotypes -->
|
||||
<PreferredXenotypes>推崇的异种</PreferredXenotypes><!-- text_todo -->
|
||||
|
||||
<!-- Work tab -->
|
||||
<!-- EN: {0_nameDef} is only {1} years old. {2} work can only be done from age {3} -->
|
||||
|
@ -11,8 +11,8 @@
|
||||
<Difficulty_NoBabiesOrChildren_Info>人类不会怀孕。人类婴儿和儿童永远不会出现,除非你选择他们作为初始殖民者。</Difficulty_NoBabiesOrChildren_Info>
|
||||
<!-- EN: Child aging rate -->
|
||||
<Difficulty_ChildAgingRate_Label>儿童成长速率</Difficulty_ChildAgingRate_Label>
|
||||
<!-- EN: Adjust the rate at which babies and children will age. -->
|
||||
<Difficulty_ChildAgingRate_Info>调节婴儿和儿童的成长速度。</Difficulty_ChildAgingRate_Info>
|
||||
<!-- EN: Adjust the rate at which babies and children will age. Starting at 11 years old, the child's age rate will smoothly change to the adult age rate at 20 years old. -->
|
||||
<Difficulty_ChildAgingRate_Info>调节婴儿和儿童的成长速度。从11岁开始,儿童成长速率将平稳地转变为20岁时的成人年龄比率。</Difficulty_ChildAgingRate_Info><!-- text_todo -->
|
||||
<!-- EN: Adult aging rate -->
|
||||
<Difficulty_AdultAgingRate_Label>成人衰老速率</Difficulty_AdultAgingRate_Label>
|
||||
<!-- EN: Adjust the rate at which adults will age. -->
|
||||
@ -21,7 +21,7 @@
|
||||
<Difficulty_WastepackInfestationChanceFactor_Label>垃圾虫茧侵袭</Difficulty_WastepackInfestationChanceFactor_Label>
|
||||
<!-- EN: Adjust the chance that a dissolved wastepack will trigger the arrival of insect cocoons. -->
|
||||
<Difficulty_WastepackInfestationChanceFactor_Info>调节一个溶解的有毒垃圾将触发虫茧生成的概率。</Difficulty_WastepackInfestationChanceFactor_Info>
|
||||
<!-- EN: Child raiders -->
|
||||
<!-- EN: Child enemies -->
|
||||
<Difficulty_ChildRaidersAllowed_Label>儿童袭击者</Difficulty_ChildRaidersAllowed_Label>
|
||||
<!-- EN: Hostile raids will sometimes include children. -->
|
||||
<Difficulty_ChildRaidersAllowed_Info>敌袭的队伍里有时会包含儿童。</Difficulty_ChildRaidersAllowed_Info>
|
||||
|
@ -27,6 +27,8 @@
|
||||
<MessageAbsorbingXenogermWillAngerFaction>吸收{PAWN_nameDef}的异种胚芽将激怒{0}。</MessageAbsorbingXenogermWillAngerFaction>
|
||||
<!-- EN: {ABILITY_label} can only be used on colonists, prisoners, and slaves. -->
|
||||
<MessageCannotUseOnOtherFactions>{ABILITY_label}只能用于殖民者、囚犯和奴隶。</MessageCannotUseOnOtherFactions>
|
||||
<!-- EN: {0_labelShort} will not become a non-preferred xenotype. -->
|
||||
<MessageCannotBecomeNonPreferredXenotype>{0_labelShort}不会成为非推崇的异种人。</MessageCannotBecomeNonPreferredXenotype><!-- text_todo -->
|
||||
|
||||
<!-- EN: Auto-adding {MECH_nameDef} to the caravan, since it is escorting {OVERSEER_nameDef} -->
|
||||
<MessageCaravanAddingEscortingMech>自动向远行队添加{MECH_nameDef},因为它正在护卫{OVERSEER_nameDef}</MessageCaravanAddingEscortingMech>
|
||||
@ -43,6 +45,8 @@
|
||||
<MessagePregnancyTerminated>{PAWN_nameDef}的妊娠圆满结束。</MessagePregnancyTerminated>
|
||||
|
||||
<!-- Pollution -->
|
||||
<!-- EN: {0} has been angered ({1}) -->
|
||||
<MessageAngeredPollutedCell>{0}已被激怒({1})</MessageAngeredPollutedCell> <!-- text_todo -->
|
||||
<!-- EN: Need unpolluted terrain. -->
|
||||
<MessageWarningPollutedCell>需要未被污染的地面。</MessageWarningPollutedCell>
|
||||
<!-- EN: Need polluted terrain. -->
|
||||
@ -103,11 +107,14 @@
|
||||
<!-- EN: The {BED_labelShort} {PAWN_nameDef} is assigned to use for deathrest has been exposed to sunlight. {PAWN_nameDef} cannot deathrest there. -->
|
||||
<MessageBedExposedToSunlight>{BED_labelShort}{PAWN_nameDef}被分配用于死眠的地点已经暴露在阳光下。{PAWN_nameDef}不能在那里死眠。</MessageBedExposedToSunlight>
|
||||
|
||||
<!-- EN: {PAWN_labelShort} was ejected from a gene extractor due to lack of power. -->
|
||||
<GeneExtractorNoPowerEjectedMessage>{PAWN_labelShort}因基因提取器断电被弹出。</GeneExtractorNoPowerEjectedMessage><!-- text_todo -->
|
||||
|
||||
<!-- Mechanitor -->
|
||||
<!-- EN: {PAWN_nameDef}'s brain has been destroyed by the subcore ripscanner. -->
|
||||
<MessagePawnKilledRipscanner>{PAWN_nameDef}的大脑已被裂解扫描仪破坏。</MessagePawnKilledRipscanner>
|
||||
<!-- EN: Subcore softscanner completed for {PAWN_nameDef}. -->
|
||||
<MessageSubcoreSoftscannerCompleted>{PAWN_nameDef}的差分扫描已经完成。</MessageSubcoreSoftscannerCompleted><!-- text_todo -->
|
||||
<MessageSubcoreSoftscannerCompleted>{PAWN_nameDef}的差分扫描已经完成。</MessageSubcoreSoftscannerCompleted>
|
||||
|
||||
<!-- EN: Cannot resurrect dessicated corpses. -->
|
||||
<MessageCannotResurrectDessicatedCorpse>不能复活风干的尸体。</MessageCannotResurrectDessicatedCorpse>
|
||||
@ -143,6 +150,13 @@
|
||||
<!-- EN: Warning: {0_labelShort} is carrying a baby while drafted. -->
|
||||
<MessageDraftedPawnCarryingBaby>警告:{0_labelShort}在被征召时携带了一个婴儿。</MessageDraftedPawnCarryingBaby>
|
||||
<!-- EN: {ADULT_nameDef} is moving {BABY_nameDef} somewhere with a safer temperature. -->
|
||||
<MessageTakingBabyToSafeTemperature>{ADULT_nameDef}正将{BABY_nameDef}带到温度更安全的环境。</MessageTakingBabyToSafeTemperature><!-- text_todo -->
|
||||
<MessageTakingBabyToSafeTemperature>{ADULT_nameDef}正将{BABY_nameDef}带到温度更安全的环境。</MessageTakingBabyToSafeTemperature>
|
||||
|
||||
<!-- EN: Pregnancy failed between {MOTHER_nameDef} and {FATHER_nameDef} -->
|
||||
<MessagePregnancyFailed>{MOTHER_nameDef}和{FATHER_nameDef}的妊娠失败了。</MessagePregnancyFailed><!-- text_todo -->
|
||||
<!-- EN: {PAWN_nameDef} failed to fertilize ovum -->
|
||||
<MessageFerilizeFailed>{PAWN_nameDef}对卵细胞授精失败。</MessageFerilizeFailed><!-- text_todo -->
|
||||
<!-- EN: Combined genes exceeded metabolism limits. -->
|
||||
<CombinedGenesExceedMetabolismLimits>合并的基因超过了代谢极限。</CombinedGenesExceedMetabolismLimits><!-- text_todo -->
|
||||
|
||||
</LanguageData>
|
@ -26,7 +26,7 @@
|
||||
<!-- EN: {0} mechs -->
|
||||
<CaravanMechsCount>{0}x机械体</CaravanMechsCount>
|
||||
<!-- EN: {BOSS} with {APPAREL} -->
|
||||
<BossWithApparel>装配有{APPAREL}的{BOSS}</BossWithApparel><!-- text_todo -->
|
||||
<BossWithApparel>装配有{APPAREL}的{BOSS}</BossWithApparel>
|
||||
|
||||
<!-- Job reports -->
|
||||
<!-- EN: removing {0}. -->
|
||||
@ -115,6 +115,8 @@
|
||||
<WaitingFor>等待</WaitingFor>
|
||||
<!-- EN: Uncontrolled -->
|
||||
<Uncontrolled>未受控</Uncontrolled>
|
||||
<!-- EN: incoming {0} -->
|
||||
<BossgroupIncoming>{0}到来</BossgroupIncoming><!-- text_todo -->
|
||||
|
||||
<!-- Sanguophage -->
|
||||
<!-- EN: hemogen -->
|
||||
@ -168,7 +170,7 @@
|
||||
<!-- EN: {PAWN_nameDef} should deathrest soon to avoid exhaustion. -->
|
||||
<PawnShouldDeathrestNow>为了避免疲惫,{PAWN_nameDef}需要尽快死眠。</PawnShouldDeathrestNow>
|
||||
<!-- EN: This determines whether {PAWN_nameDef} will automatically ingest hemogen packs when {PAWN_possessive} hemogen is below {MIN}.\n\nAutomatic ingestion is currently {ONOFF}. -->
|
||||
<AutoTakeHemogenDesc>这决定了当{PAWN_nameDef}的血原质低于{MIN}时是否会自动摄入血原包。\n\n自动摄入目前{ONOFF}。</AutoTakeHemogenDesc><!-- text_todo -->
|
||||
<AutoTakeHemogenDesc>这决定了当{PAWN_nameDef}的血原质低于{MIN}时是否会自动摄入血原包。\n\n自动摄入目前{ONOFF}。</AutoTakeHemogenDesc>
|
||||
<!-- EN: Consume hemogen below -->
|
||||
<ConsumeHemogenBelow>消耗血原质</ConsumeHemogenBelow>
|
||||
<!-- EN: Never consume hemogen. -->
|
||||
@ -275,6 +277,10 @@
|
||||
<EjectAllDesc>将所有保存的基因组弹出到地上。</EjectAllDesc>
|
||||
<!-- EN: Genepacks stored -->
|
||||
<GenepacksStored>已保存基因组</GenepacksStored>
|
||||
<!-- EN: Auto-load -->
|
||||
<GenepackAutoLoad>自动装载</GenepackAutoLoad><!-- text_todo -->
|
||||
<!-- EN: If active, haulers will automatically store this genepack in a gene bank. -->
|
||||
<GenepackAutoLoadDesc>如果激活,搬运工将自动把这个基因组储存在基因库中。</GenepackAutoLoadDesc><!-- text_todo -->
|
||||
<!-- EN: Forced traits -->
|
||||
<ForcedTraits>强制特性</ForcedTraits>
|
||||
<!-- EN: Suppressed traits -->
|
||||
@ -393,8 +399,8 @@
|
||||
<WaitingForPawn>等待{PAWN_nameDef}。</WaitingForPawn>
|
||||
<!-- EN: Extracting genes from {PAWN_nameDef}. -->
|
||||
<ExtractingXenogermFrom>从{PAWN_nameDef}提取基因。</ExtractingXenogermFrom>
|
||||
<!-- EN: Extraction paused: No power -->
|
||||
<ExtractionPausedNoPower>提取暂停:未通电</ExtractionPausedNoPower>
|
||||
<!-- EN: Extraction paused: No power (interrupt in {TIME}) -->
|
||||
<ExtractionPausedNoPower>提取暂停:未通电(中断{TIME})</ExtractionPausedNoPower><!-- text_todo -->
|
||||
<!-- EN: Last ingested {CHEMICAL_label} {DURATION} ago. -->
|
||||
<LastIngestedDurationAgo>最近一次摄入{CHEMICAL_label}在{DURATION}之前。</LastIngestedDurationAgo>
|
||||
<!-- EN: {NAME} xenogerm -->
|
||||
@ -604,7 +610,7 @@
|
||||
<!-- EN: Waiting for ingredients -->
|
||||
<SubcoreScannerWaitingForIngredients>等待装填</SubcoreScannerWaitingForIngredients>
|
||||
<!-- EN: The following ingredients must be loaded first -->
|
||||
<SubcoreScannerWaitingForIngredientsDesc>以下物资必须优先被装载</SubcoreScannerWaitingForIngredientsDesc> <!-- text_todo -->
|
||||
<SubcoreScannerWaitingForIngredientsDesc>以下物资必须优先被装载</SubcoreScannerWaitingForIngredientsDesc>
|
||||
<!-- EN: Has {0} -->
|
||||
<SubcoreScannerPawnHasSickness>有{0}</SubcoreScannerPawnHasSickness>
|
||||
<!-- EN: Babies are not allowed -->
|
||||
@ -700,7 +706,7 @@
|
||||
<!-- EN: Fertilize -->
|
||||
<Fertilize>授精</Fertilize>
|
||||
<!-- EN: Fertilize {0_label} -->
|
||||
<FertilizeThing>授精{0_label}</FertilizeThing><!-- text_todo -->
|
||||
<FertilizeThing>授精{0_label}</FertilizeThing>
|
||||
<!-- EN: Cannot fertilize -->
|
||||
<FertilizeCannotFloatOption>无法受精</FertilizeCannotFloatOption>
|
||||
<!-- EN: Choose a man to fertilize this ovum to create an embryo. The embryo can then be implanted in a mother to start a pregnancy, or in a growth vat. The biological parents of the resulting child will be the woman who provided the ovum and man who fertilized it. -->
|
||||
|
@ -1,25 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: [PAWN_nameDef] always had an appetite for risk. Military life satisfied that need for a while, but eventually it wasn't enough.\n\nSeeking greater gambles, [PAWN_nameDef] took an offer from a mysterious machine persona and traveled to an unknown rimworld with a mysterious implant in [PAWN_possessive] head. -->
|
||||
<ExMilitary9.baseDesc>[PAWN_nameDef]总是期待着危险到来。从军生涯满足了其这一嗜好一段时间,但很明显还不够。\n\n寻求着更宏大的冒险,[PAWN_nameDef]接受了一个来自不明人格核心的委托并带着[PAWN_possessive]脑袋里神秘的植入物前往了委托目的地:一个边缘世界。</ExMilitary9.baseDesc>
|
||||
<!-- EN: ex-military -->
|
||||
<ExMilitary9.title>退役军人</ExMilitary9.title>
|
||||
<!-- EN: ex-military -->
|
||||
<ExMilitary9.titleShort>前军人</ExMilitary9.titleShort>
|
||||
|
||||
<!-- EN: A life of insurance dealing consumed [PAWN_nameDef]'s hopes and dreams. When a mysterious machine persona offered the gambler implant, it seemed like a way to add color to a gray existence.\n\n[PAWN_nameDef] did not, however, plan on being captured by pirates and sent across the galaxy to a distant rimworld. -->
|
||||
<InsuranceBroker9.baseDesc>一生的保险经营经历耗尽了[PAWN_nameDef]全部的梦想和希冀,当一个不明人格核心意图送出它的赌博植入物时,这似乎是一种为灰暗的生活重新上色的好方法。\n\n然而[PAWN_nameDef]并未接受,反而制定了被海盗抓住并跨越河系送往遥远的边缘世界的计划。</InsuranceBroker9.baseDesc>
|
||||
<!-- EN: insurance broker -->
|
||||
<InsuranceBroker9.title>保险经纪人</InsuranceBroker9.title>
|
||||
<!-- EN: broker -->
|
||||
<InsuranceBroker9.titleShort>经纪人</InsuranceBroker9.titleShort>
|
||||
|
||||
<!-- EN: When [PAWN_nameDef] was offered [PAWN_possessive] yearly salary in order to test a new implant, [PAWN_pronoun] jumped at the chance. Ever since then, [PAWN_nameDef] has been looking for a way to get it removed. -->
|
||||
<LazyWorker78.baseDesc>当[PAWN_nameDef]被给予以[PAWN_possessive]数年的薪水为回报参与新植入物测试的机会时,[PAWN_pronoun]没有迟疑的选择了加入。从那时起,[PAWN_nameDef]就在寻找移除这个植入物的方法。</LazyWorker78.baseDesc>
|
||||
<!-- EN: lazy worker -->
|
||||
<LazyWorker78.title>懒惰的工人</LazyWorker78.title>
|
||||
<!-- EN: lazy worker -->
|
||||
<LazyWorker78.titleShort>懒惰的工人</LazyWorker78.titleShort>
|
||||
|
||||
</LanguageData>
|
@ -1,18 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: In the urbworld underlevels, the strong kids learn to fight, the smart kids learn to cheat, and the other kids die. [PAWN_nameDef] was one of the smart kids. -->
|
||||
<CardCounter25.baseDesc>在都市世界的下层社会中,强大的孩子学会战斗,聪慧的孩子学会作弊,其余的都死掉了。[PAWN_nameDef]就是一个聪慧的孩子。</CardCounter25.baseDesc>
|
||||
<!-- EN: card counter -->
|
||||
<CardCounter25.title>聪慧的赌徒</CardCounter25.title>
|
||||
<!-- EN: card counter -->
|
||||
<CardCounter25.titleShort>赌徒</CardCounter25.titleShort>
|
||||
|
||||
<!-- EN: [PAWN_nameDef] was raised by two drug-addicted gamblers who didn't provide a decent standard of living. [PAWN_nameDef] learned to survive by pursuing dangerous and often poorly-planned schemes and swindles that sometimes resulted in food. -->
|
||||
<StreetUrchin22.baseDesc>离家出走之后,[PAWN_nameDef]不得不在街上流浪。[PAWN_pronoun]成长迅速,很早就明白[PAWN_pronoun]必须想办法欺骗并使人们与[PAWN_objective]保持联系。</StreetUrchin22.baseDesc>
|
||||
<!-- EN: street urchin -->
|
||||
<StreetUrchin22.title>流浪儿童</StreetUrchin22.title>
|
||||
<!-- EN: urchin -->
|
||||
<StreetUrchin22.titleShort>小骗子</StreetUrchin22.titleShort>
|
||||
|
||||
</LanguageData>
|
@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: They say that the Caesics soldiers are recruited from the dead. Rising through such ranks, most return whence they came. [PAWN_nameDef] dominated because of [PAWN_possessive] strategic genius, machine-like focus, and tolerance for suffering - both [PAWN_objective] own and that of others. -->
|
||||
<CaesicMarshal72.baseDesc>有人说不死军的士兵是从死者中征召而来的,在这一环境中晋升的大多数都回到了生命的起点。[PAWN_nameDef]因[PAWN_possessive]天才战术头脑,机械一般的沉着冷静,和对苦难的究极承受能力--不仅是[PAWN_objective]自己的,还包括其他人的-- 成为了元帅。</CaesicMarshal72.baseDesc>
|
||||
<!-- EN: Caesic marshal -->
|
||||
<CaesicMarshal72.title>不死军元帅</CaesicMarshal72.title>
|
||||
<!-- EN: marshal -->
|
||||
<CaesicMarshal72.titleShort>元帅</CaesicMarshal72.titleShort>
|
||||
|
||||
</LanguageData>
|
@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: [PAWN_nameDef] was vatgrown in a hyper-expensive clinic to serve the tastes of a specific client.\n\nEngineered, raised and trained as a perfect pleasure-giving mate, [PAWN_pronoun] learned skills that would baffle even the most seductive baseline human lovers. -->
|
||||
<GrownMate56.baseDesc>[PAWN_nameDef]是在一个超级昂贵的诊所中被制作用于满足某个特殊客户需求的人造人。 \n\n基因工程,人工培育,合并训练让其成为了究极的性伴侣,[PAWN_pronoun]学会了足以让最苛刻的人都为其出身感到困惑的技巧。</GrownMate56.baseDesc>
|
||||
<!-- EN: grown mate -->
|
||||
<GrownMate56.title>人造伴侣</GrownMate56.title>
|
||||
<!-- EN: mate -->
|
||||
<GrownMate56.titleShort>伴侣</GrownMate56.titleShort>
|
||||
|
||||
</LanguageData>
|
@ -1,18 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: Unquenchable ambition propelled [PAWN_nameDef] to the highest levels of military command.\n\n[PAWN_pronoun] satisfied [PAWN_objective]self with the power to order death and pain upon [PAWN_possessive] enemies - and upon [PAWN_possessive] own soldiers. -->
|
||||
<ArmyCommander14.baseDesc>无与伦比的野心将[PAWN_nameDef]带到了军队最高指挥官的位置上。.\n\n[PAWN_pronoun]通过操纵能够为[PAWN_possessive]敌人--也包括[PAWN_possessive]自己的士兵--带来死亡和痛苦的权力来满足自己。</ArmyCommander14.baseDesc>
|
||||
<!-- EN: Army commander -->
|
||||
<ArmyCommander14.title>军队指挥官</ArmyCommander14.title>
|
||||
<!-- EN: Commander -->
|
||||
<ArmyCommander14.titleShort>指挥官</ArmyCommander14.titleShort>
|
||||
|
||||
<!-- EN: Seeking to satiate an unconscious thirst for power, [PAWN_nameDef] entered government. [PAWN_pronoun] rose through the ranks by ruining the careers of those around [PAWN_objective].\n\nOnce established, [PAWN_possessive] bureaucratic fief allowed [PAWN_objective] to get away with severe moral transgressions. -->
|
||||
<DepartmentHead61.baseDesc>为满足其潜意识当中对权力的渴望,[PAWN_nameDef]开启了从政生涯。[PAWN_pronoun]以毁灭其身边人的前途为[PAWN_objective]的快速晋升注入燃料。\n\n, [PAWN_possessive]的领地一经建立便会允许[PAWN_pronoun]实行其多种违法的行为并安然无恙的脱身。</DepartmentHead61.baseDesc>
|
||||
<!-- EN: Department head -->
|
||||
<DepartmentHead61.title>分部主管</DepartmentHead61.title>
|
||||
<!-- EN: Boss -->
|
||||
<DepartmentHead61.titleShort>主管</DepartmentHead61.titleShort>
|
||||
|
||||
</LanguageData>
|
@ -1,25 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: [PAWN_nameDef] was fortunate enough to attend one of the best private schools on [PAWN_possessive] homeworld.\n\n[PAWN_nameDef] was also unfortuante enough to see [PAWN_possessive] parents separate at a young age. -->
|
||||
<DivorceKid95.baseDesc>[PAWN_nameDef]很幸运,能够去上在[PAWN_possessive]的家园最好的私立学校。\n[PAWN_nameDef]也很不幸,[PAWN_possessive]家人在[PAWN_pronoun]很小的时候就离婚了。</DivorceKid95.baseDesc>
|
||||
<!-- EN: divorce kid -->
|
||||
<DivorceKid95.title>离婚家庭的孩子</DivorceKid95.title>
|
||||
<!-- EN: divorce -->
|
||||
<DivorceKid95.titleShort>不幸孩子divorce</DivorceKid95.titleShort>
|
||||
|
||||
<!-- EN: [PAWN_nameDef]'s affluent family helped conceal [PAWN_possessive] habit of torturing animals.\n\nDespite years of therapy, [PAWN_pronoun] could never bring [PAWN_objective]self to interact with the little beasts in any normal way. [PAWN_pronoun] did learn a few things about how bodies live and die. -->
|
||||
<PetTorturer60.baseDesc>[PAWN_nameDef]富裕的家庭帮助了掩盖[PAWN_possessive]喜欢折磨宠物的爱好。\n\n多年的治疗并未能让[PAWN_pronoun]在和这些小动物交互上正常哪怕一点,[PAWN_pronoun]却从疗程中学到了与生物的生死相关的知识。</PetTorturer60.baseDesc>
|
||||
<!-- EN: pet torturer -->
|
||||
<PetTorturer60.title>折磨宠物者</PetTorturer60.title>
|
||||
<!-- EN: pet torturer -->
|
||||
<PetTorturer60.titleShort>折磨宠物者</PetTorturer60.titleShort>
|
||||
|
||||
<!-- EN: [PAWN_nameDef] was a smart kid, so everyone encouraged [PAWN_possessive] ambition to become a politician.\n\n[PAWN_pronoun] would use any tactic to win, including direct psychological attacks.\n\nDuring one school election, the other candidate hung himself. [PAWN_nameDef] won by default. -->
|
||||
<PoliticalClimber28.baseDesc>[PAWN_nameDef]是个聪明的孩子,身边的每个人都鼓励并放大[PAWN_pronoun]参与政坛成为政治家的野心。\n\n[PAWN_pronoun]会使用任何能让其获胜的战术,包括心灵攻击。\n\n在一次校内选举中,其他的候选人把自己吊死了,理所应当的[PAWN_nameDef]成为了胜利者。</PoliticalClimber28.baseDesc>
|
||||
<!-- EN: political climber -->
|
||||
<PoliticalClimber28.title>政坛爬升者</PoliticalClimber28.title>
|
||||
<!-- EN: political climber -->
|
||||
<PoliticalClimber28.titleShort>政坛爬升者</PoliticalClimber28.titleShort>
|
||||
|
||||
</LanguageData>
|
@ -13,6 +13,9 @@
|
||||
<!-- EN: ate human meat -->
|
||||
<AteHumanMeat.label>吃人肉</AteHumanMeat.label>
|
||||
|
||||
<!-- EN: build building -->
|
||||
<BuildSpecificDef.label>建造建筑</BuildSpecificDef.label>
|
||||
|
||||
<!-- EN: joiner refused -->
|
||||
<CharityRefused_ThreatReward_Joiner.label>拒绝了加入请求</CharityRefused_ThreatReward_Joiner.label>
|
||||
|
||||
|
@ -201,7 +201,6 @@
|
||||
<HypothermiaRevealed.label>患低温症</HypothermiaRevealed.label>
|
||||
<!-- EN:
|
||||
<li>tale_noun->[PAWN_nameDef] getting hypothermia</li>
|
||||
<li>tale_noun->[PAWN_nameDef] freezing to death</li>
|
||||
<li>image->[PAWN_nameFull] trudging through snow [circumstance_group]</li>
|
||||
<li>image->[PAWN_nameFull] huddled beside a [TerrainFeature] [circumstance_group]</li>
|
||||
<li>image->[PAWN_nameFull] searching for a warm [Apparel] [circumstance_group]</li>
|
||||
@ -221,7 +220,6 @@
|
||||
-->
|
||||
<HypothermiaRevealed.rulePack.rulesStrings>
|
||||
<li>tale_noun->[PAWN_nameDef]患上低温症</li>
|
||||
<li>tale_noun->[PAWN_nameDef]快被冻死</li>
|
||||
<li>image->[PAWN_nameFull]艰难地穿越雪地,[circumstance_group]</li>
|
||||
<li>image->[PAWN_nameFull]挤在[TerrainFeature]旁躲避严寒,[circumstance_group]</li>
|
||||
<li>image->[PAWN_nameFull]正在寻找能够御寒的[Apparel],[circumstance_group]</li>
|
||||
|
@ -37,6 +37,9 @@
|
||||
<!-- EN: bionic -->
|
||||
<BodyPartsBionic.label>仿生体</BodyPartsBionic.label>
|
||||
|
||||
<!-- EN: mechtech -->
|
||||
<BodyPartsMechtech.label>机械技术</BodyPartsMechtech.label>
|
||||
|
||||
<!-- EN: natural -->
|
||||
<BodyPartsNatural.label>自然</BodyPartsNatural.label>
|
||||
|
||||
|
@ -11,6 +11,8 @@
|
||||
<Apparel_PsychicInsanityLance.comps.CompReloadable.cooldownGerund>冷却中</Apparel_PsychicInsanityLance.comps.CompReloadable.cooldownGerund>
|
||||
<!-- EN: psychic insanity lance -->
|
||||
<Apparel_PsychicInsanityLance.verbs.psychic_insanity_lance.label>心灵错乱枪</Apparel_PsychicInsanityLance.verbs.psychic_insanity_lance.label>
|
||||
<!-- EN: psychic insane immune -->
|
||||
<Apparel_PsychicInsanityLance.verbs.psychic_insanity_lance.invalidTargetPawn>心灵错乱免疫</Apparel_PsychicInsanityLance.verbs.psychic_insanity_lance.invalidTargetPawn>
|
||||
|
||||
<!-- EN: psychic shock lance -->
|
||||
<Apparel_PsychicShockLance.label>心灵冲击枪</Apparel_PsychicShockLance.label>
|
||||
@ -22,5 +24,7 @@
|
||||
<Apparel_PsychicShockLance.comps.CompReloadable.cooldownGerund>冷却中</Apparel_PsychicShockLance.comps.CompReloadable.cooldownGerund>
|
||||
<!-- EN: psychic shock lance -->
|
||||
<Apparel_PsychicShockLance.verbs.psychic_shock_lance.label>心灵冲击枪</Apparel_PsychicShockLance.verbs.psychic_shock_lance.label>
|
||||
<!-- EN: psychic shock immune -->
|
||||
<Apparel_PsychicShockLance.verbs.psychic_shock_lance.invalidTargetPawn>心灵冲击免疫</Apparel_PsychicShockLance.verbs.psychic_shock_lance.invalidTargetPawn>
|
||||
|
||||
</LanguageData>
|
@ -112,23 +112,23 @@
|
||||
|
||||
<!-- EN: body modder pleased -->
|
||||
<ProsthophileHappy.stages.body_modder_pleased.label>超人主义</ProsthophileHappy.stages.body_modder_pleased.label>
|
||||
<!-- EN: This artificial part is cool. I want more. -->
|
||||
<!-- EN: This artificial enhancement is cool. I want more. -->
|
||||
<ProsthophileHappy.stages.body_modder_pleased.description>这个人造部件很酷,我想要更多。</ProsthophileHappy.stages.body_modder_pleased.description>
|
||||
<!-- EN: body modder quite pleased -->
|
||||
<ProsthophileHappy.stages.body_modder_quite_pleased.label>超人主义(x2)</ProsthophileHappy.stages.body_modder_quite_pleased.label>
|
||||
<!-- EN: Two artificial parts are better than one. I wish I had more. -->
|
||||
<!-- EN: Two artificial enhancements are better than one. I wish I had more. -->
|
||||
<ProsthophileHappy.stages.body_modder_quite_pleased.description>两个人造部件比一个好,我希望有更多。</ProsthophileHappy.stages.body_modder_quite_pleased.description>
|
||||
<!-- EN: body modder delighted -->
|
||||
<ProsthophileHappy.stages.body_modder_delighted.label>超人主义(x3)</ProsthophileHappy.stages.body_modder_delighted.label>
|
||||
<!-- EN: Three artificial parts, and my weak human flesh is receding. But I still want more machine power. -->
|
||||
<!-- EN: Three artificial enhancements, and my weak human flesh is receding. But I still want more machine power. -->
|
||||
<ProsthophileHappy.stages.body_modder_delighted.description>三个人造部件,它们正在取代脆弱的人类肉体。但我仍然渴望更多机械的力量。</ProsthophileHappy.stages.body_modder_delighted.description>
|
||||
<!-- EN: body modder enchanted -->
|
||||
<ProsthophileHappy.stages.body_modder_enchanted.label>超人主义(x4)</ProsthophileHappy.stages.body_modder_enchanted.label>
|
||||
<!-- EN: Four artificial body parts and I am becoming more than human. But there's still some flesh that needs replacing. -->
|
||||
<!-- EN: Four artificial enhancements and I am becoming more than human. But there's still some flesh that needs replacing. -->
|
||||
<ProsthophileHappy.stages.body_modder_enchanted.description>四个人造部件,这让我超越人类。但仍有一些肉体需要更换。</ProsthophileHappy.stages.body_modder_enchanted.description>
|
||||
<!-- EN: body modder overjoyed -->
|
||||
<ProsthophileHappy.stages.body_modder_overjoyed.label>超人主义(x5)</ProsthophileHappy.stages.body_modder_overjoyed.label>
|
||||
<!-- EN: Five artificial body parts! How could an enhanced being like me ever feel sad? -->
|
||||
<!-- EN: Five artificial enhancements! How could an enhanced being like me ever feel sad? -->
|
||||
<ProsthophileHappy.stages.body_modder_overjoyed.description>五个人造部件!像我这样的超人类怎么会难过?</ProsthophileHappy.stages.body_modder_overjoyed.description>
|
||||
<!-- EN: machine body is complete -->
|
||||
<ProsthophileHappy.stages.machine_body_is_complete.label>超人主义(max)</ProsthophileHappy.stages.machine_body_is_complete.label>
|
||||
@ -146,19 +146,19 @@
|
||||
<ProsthophobeUnhappy.stages.body_purist_squeamish.description>我讨厌身上有这种不自然的,肮脏的东西!</ProsthophobeUnhappy.stages.body_purist_squeamish.description>
|
||||
<!-- EN: body purist disgusted -->
|
||||
<ProsthophobeUnhappy.stages.body_purist_disgusted.label>纯粹主义拥有假体(2个)</ProsthophobeUnhappy.stages.body_purist_disgusted.label>
|
||||
<!-- EN: Two artificial parts are sullying my natural, pure body. It makes me sick to think of it. -->
|
||||
<!-- EN: Two artificial enhancements are sullying my natural, pure body. It makes me sick to think of it. -->
|
||||
<ProsthophobeUnhappy.stages.body_purist_disgusted.description>两个人造部件正在玷污纯净的身体,这让我觉得不舒服。</ProsthophobeUnhappy.stages.body_purist_disgusted.description>
|
||||
<!-- EN: body purist violated -->
|
||||
<ProsthophobeUnhappy.stages.body_purist_violated.label>纯粹主义拥有假体(3个)</ProsthophobeUnhappy.stages.body_purist_violated.label>
|
||||
<!-- EN: Three artificial parts violate my body's pure flesh. I shudder when I think of it... and these objects shudder with me. -->
|
||||
<!-- EN: Three artificial enhancements violate my body's pure flesh. I shudder when I think of it... and these objects shudder with me. -->
|
||||
<ProsthophobeUnhappy.stages.body_purist_violated.description>三个人造部件侵犯着我的肉体。想起这些,我就会不寒而栗……而这些东西也和我一起颤抖,天啊!</ProsthophobeUnhappy.stages.body_purist_violated.description>
|
||||
<!-- EN: body purist horrified -->
|
||||
<ProsthophobeUnhappy.stages.body_purist_horrified.label>纯粹主义拥有假体(4个)</ProsthophobeUnhappy.stages.body_purist_horrified.label>
|
||||
<!-- EN: I have four artificial body parts; it's like I'm becoming a robot. What a horrifying sensation. -->
|
||||
<!-- EN: I have four artificial enhancements; it's like I'm becoming a robot. What a horrifying sensation. -->
|
||||
<ProsthophobeUnhappy.stages.body_purist_horrified.description>拥有四个人造部件的我仿佛正在成为一个机器人。太可怕了!</ProsthophobeUnhappy.stages.body_purist_horrified.description>
|
||||
<!-- EN: body purist nightmare -->
|
||||
<ProsthophobeUnhappy.stages.body_purist_nightmare.label>纯粹主义拥有假体(5个)</ProsthophobeUnhappy.stages.body_purist_nightmare.label>
|
||||
<!-- EN: Five artificial body parts... Is there anything left of me? Or am I just a robot that thinks it's human? -->
|
||||
<!-- EN: Five artificial enhancements... Is there anything left of me? Or am I just a robot that thinks it's human? -->
|
||||
<ProsthophobeUnhappy.stages.body_purist_nightmare.description>五个人造部件……我还剩下什么?或者我只是个贴着人类标签的机器人?</ProsthophobeUnhappy.stages.body_purist_nightmare.description>
|
||||
<!-- EN: I have become what I hate -->
|
||||
<ProsthophobeUnhappy.stages.I_have_become_what_I_hate.label>纯粹主义拥有假体(多个)</ProsthophobeUnhappy.stages.I_have_become_what_I_hate.label>
|
||||
|
@ -171,7 +171,7 @@
|
||||
<!-- EN: max level -->
|
||||
<InstallImplantAlreadyMaxLevel>最大等级</InstallImplantAlreadyMaxLevel>
|
||||
<!-- EN: requires min level {0} -->
|
||||
<InstallImplantMinLevel>需要等级{0}</InstallImplantMinLevel><!-- text_todo -->
|
||||
<InstallImplantMinLevel>需要等级{0}</InstallImplantMinLevel>
|
||||
<!-- EN: psychically deaf -->
|
||||
<InstallImplantPsychicallyDeaf>心灵失聪</InstallImplantPsychicallyDeaf>
|
||||
<!-- EN: Upgrade {0} to level {1} -->
|
||||
@ -375,7 +375,7 @@
|
||||
<!-- EN: not injured -->
|
||||
<NotInjured>没有受伤</NotInjured>
|
||||
<!-- EN: no doctor -->
|
||||
<NoDoctor>没有医生</NoDoctor><!-- text_todo -->
|
||||
<NoDoctor>没有医生</NoDoctor>
|
||||
<!-- EN: occupied by {0} -->
|
||||
<SomeoneElseSleeping>已被{0}占用</SomeoneElseSleeping>
|
||||
|
||||
@ -558,4 +558,8 @@
|
||||
<!-- EN: Romance {0} -->
|
||||
<CanRomance>约会{0}</CanRomance>
|
||||
|
||||
<!-- Feeding -->
|
||||
<!-- EN: disliked food -->
|
||||
<WarningFoodDisliked>厌恶的食物</WarningFoodDisliked> <!-- text_todo -->
|
||||
|
||||
</LanguageData>
|
@ -478,9 +478,9 @@
|
||||
<!-- EN: Dormant insect hives may spawn in natural caves.\n\nThis setting only applies to map generation and does not affect active insects that may tunnel in during play. -->
|
||||
<Difficulty_AllowCaveHives_Info>自然洞穴中可能会生成休眠的虫巢。\n\n此选项只会影响地图生成,而不会影响到游戏中挖掘隧道的活跃虫群。</Difficulty_AllowCaveHives_Info>
|
||||
<!-- EN: Add unwavering prisoners -->
|
||||
<Difficulty_UnwaveringPrisoners_Label>添加死忠囚犯</Difficulty_UnwaveringPrisoners_Label>
|
||||
<Difficulty_UnwaveringPrisoners_Label>死忠囚犯</Difficulty_UnwaveringPrisoners_Label>
|
||||
<!-- EN: This option adds additional capturable prisoners to the game who cannot be recruited due to unwavering loyalty.\n\nUnwavering prisoners are added on top of normal prisoners, so turning this off won't give more recruitable prisoners - it simply removes the unwavering ones.\n\nUnwavering prisoners can still be released for diplomatic gains, sold, enslaved, harvested for organs, or otherwise made use of. In general, they offer more options and resources, and make the game a bit richer and easier. -->
|
||||
<Difficulty_UnwaveringPrisoners_Info>这个选项在游戏中增加了额外的可俘虏的囚犯类型,他们由于忠诚度不坚定而无法被招募。\n\n死忠囚犯是在普通囚犯的基础上增加的一个变种,所以关闭这个选项并不会带来更多可招募的囚犯——它只是删除了死忠囚犯类型。\n\n死忠囚犯仍然可以为了外交利益而被释放,被出售,被奴役,被摘取器官,或以其他方式被利用。总的来说,他们提供了更多的选择和资源,并使游戏变得更加丰富和容易。</Difficulty_UnwaveringPrisoners_Info>
|
||||
<Difficulty_UnwaveringPrisoners_Info>这个选项在游戏中增加了额外的可俘虏的囚犯类型,他们由于坚定不移的忠诚而无法被招募。\n\n死忠囚犯是在普通囚犯的基础上增加的一个变种,所以关闭这个选项并不会带来更多可招募的囚犯——它只是删除了死忠囚犯类型。\n\n死忠囚犯仍然可以为了外交利益而被释放,被出售,被奴役,被摘取器官,或以其他方式被利用。总的来说,他们提供了更多的选择和资源,并使游戏变得更加丰富和容易。</Difficulty_UnwaveringPrisoners_Info>
|
||||
|
||||
<!-- EN: Player tools -->
|
||||
<DifficultyPlayerToolsSection>玩家控制</DifficultyPlayerToolsSection>
|
||||
|
@ -985,7 +985,7 @@
|
||||
<!-- EN: Power output -->
|
||||
<PowerOutput>电力输出</PowerOutput>
|
||||
<!-- EN: {0} W when active -->
|
||||
<PowerActiveNeeded>{0} W -激活</PowerActiveNeeded> <!-- text_todo -->
|
||||
<PowerActiveNeeded>{0} W -激活</PowerActiveNeeded>
|
||||
<!-- EN: Stored -->
|
||||
<PowerBatteryStored>蓄电</PowerBatteryStored>
|
||||
<!-- EN: Efficiency -->
|
||||
|
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: built automated turret -->
|
||||
<BuiltAutomatedTurret.label>建造了自动炮塔</BuiltAutomatedTurret.label>
|
||||
<!-- EN: built automated weapon -->
|
||||
<BuiltAutomatedTurret.label>建造了自动武器</BuiltAutomatedTurret.label>
|
||||
|
||||
</LanguageData>
|
@ -5,23 +5,23 @@
|
||||
<AutonomousWeapons_Disapproved.label>反感</AutonomousWeapons_Disapproved.label>
|
||||
<!-- EN: Allowing a machine to decide to kill is an ugly thing. -->
|
||||
<AutonomousWeapons_Disapproved.description>允许机器杀人是件令人不适的事。</AutonomousWeapons_Disapproved.description>
|
||||
<!-- EN: Automated turret in colony -->
|
||||
<AutonomousWeapons_Disapproved.comps.0.description>殖民地有自动炮塔</AutonomousWeapons_Disapproved.comps.0.description>
|
||||
<!-- EN: Automated weapon in colony -->
|
||||
<AutonomousWeapons_Disapproved.comps.0.description>殖民地有自动武器</AutonomousWeapons_Disapproved.comps.0.description>
|
||||
|
||||
<!-- EN: horrible -->
|
||||
<AutonomousWeapons_Horrible.label>畏惧</AutonomousWeapons_Horrible.label>
|
||||
<!-- EN: Allowing a machine to decide to kill is a terrible thing. -->
|
||||
<AutonomousWeapons_Horrible.description>允许机器杀人是件十分可怕的事。</AutonomousWeapons_Horrible.description>
|
||||
<!-- EN: Automated turret in colony -->
|
||||
<AutonomousWeapons_Horrible.comps.0.description>殖民地有自动炮塔</AutonomousWeapons_Horrible.comps.0.description>
|
||||
<!-- EN: Automated weapon in colony -->
|
||||
<AutonomousWeapons_Horrible.comps.0.description>殖民地有自动武器</AutonomousWeapons_Horrible.comps.0.description>
|
||||
|
||||
<!-- EN: prohibited -->
|
||||
<AutonomousWeapons_Prohibited.label>禁忌</AutonomousWeapons_Prohibited.label>
|
||||
<!-- EN: Allowing a machine to decide to kill is an absolutely inhuman thing to do. -->
|
||||
<AutonomousWeapons_Prohibited.description>允许机器自主决定杀人是一件绝对不人道的事情。</AutonomousWeapons_Prohibited.description>
|
||||
<!-- EN: Automated turret in colony -->
|
||||
<AutonomousWeapons_Prohibited.comps.0.description>殖民地有自动炮塔</AutonomousWeapons_Prohibited.comps.0.description>
|
||||
<!-- EN: Automated weapon in colony -->
|
||||
<AutonomousWeapons_Prohibited.comps.0.description>殖民地有自动武器</AutonomousWeapons_Prohibited.comps.0.description>
|
||||
<!-- EN: Build automated turret -->
|
||||
<AutonomousWeapons_Prohibited.comps.1.description>构建自动炮塔</AutonomousWeapons_Prohibited.comps.1.description>
|
||||
<AutonomousWeapons_Prohibited.comps.1.description>构建自动武器</AutonomousWeapons_Prohibited.comps.1.description>
|
||||
|
||||
</LanguageData>
|
@ -1,19 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: automated turrets -->
|
||||
<HasAutomatedTurrets_Disapproved.stages.automated_turrets.label>使用自动炮塔</HasAutomatedTurrets_Disapproved.stages.automated_turrets.label>
|
||||
<!-- EN: We use automated turrets. It's really ugly to give life-and-death decision to a machine. -->
|
||||
<HasAutomatedTurrets_Disapproved.stages.automated_turrets.description>我们在使用自动炮塔,用机器来决定人的生死显得非常丑恶。</HasAutomatedTurrets_Disapproved.stages.automated_turrets.description>
|
||||
<!-- EN: automated weapons -->
|
||||
<HasAutomatedTurrets_Disapproved.stages.automated_weapons.label>使用自动武器</HasAutomatedTurrets_Disapproved.stages.automated_weapons.label>
|
||||
<!-- EN: We use automated weapons. It's really ugly to give life-and-death decision to a machine. -->
|
||||
<HasAutomatedTurrets_Disapproved.stages.automated_weapons.description>我们在使用自动武器,用机器来决定人的生死显得非常丑恶。</HasAutomatedTurrets_Disapproved.stages.automated_weapons.description>
|
||||
|
||||
<!-- EN: automated turrets -->
|
||||
<HasAutomatedTurrets_Horrible.stages.automated_turrets.label>使用自动炮塔</HasAutomatedTurrets_Horrible.stages.automated_turrets.label>
|
||||
<!-- EN: We use automated turrets. It's horrible to give life-and-death decisions to a machine. -->
|
||||
<HasAutomatedTurrets_Horrible.stages.automated_turrets.description>我们在使用自动炮塔,用机器来决定人生死的这种行为真是太可怕了。</HasAutomatedTurrets_Horrible.stages.automated_turrets.description>
|
||||
<!-- EN: automated weapons -->
|
||||
<HasAutomatedTurrets_Horrible.stages.automated_weapons.label>使用自动武器</HasAutomatedTurrets_Horrible.stages.automated_weapons.label>
|
||||
<!-- EN: We use automated weapons. It's horrible to give life-and-death decisions to a machine. -->
|
||||
<HasAutomatedTurrets_Horrible.stages.automated_weapons.description>我们在使用自动武器,用机器来决定人生死的这种行为真是太可怕了。</HasAutomatedTurrets_Horrible.stages.automated_weapons.description>
|
||||
|
||||
<!-- EN: automated turrets -->
|
||||
<HasAutomatedTurrets_Prohibited.stages.automated_turrets.label>使用自动炮塔</HasAutomatedTurrets_Prohibited.stages.automated_turrets.label>
|
||||
<!-- EN: We use automated turrets. It's absolutely abhorrent to give life-and-death decisions to a machine. -->
|
||||
<HasAutomatedTurrets_Prohibited.stages.automated_turrets.description>我们在使用自动炮塔,这种用机器来决定人们生死的行为是极端令人憎恶的。</HasAutomatedTurrets_Prohibited.stages.automated_turrets.description>
|
||||
<!-- EN: automated weapons -->
|
||||
<HasAutomatedTurrets_Prohibited.stages.automated_weapons.label>使用自动武器</HasAutomatedTurrets_Prohibited.stages.automated_weapons.label>
|
||||
<!-- EN: We use automated weapons. It's absolutely abhorrent to give life-and-death decisions to a machine. -->
|
||||
<HasAutomatedTurrets_Prohibited.stages.automated_weapons.description>我们在使用自动武器,这种用机器来决定人们生死的行为是极端令人憎恶的。</HasAutomatedTurrets_Prohibited.stages.automated_weapons.description>
|
||||
|
||||
</LanguageData>
|
@ -1,69 +1,69 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: no artificial part -->
|
||||
<HasNoProsthetic_Disapproved.stages.no_artificial_part.label>没有人造部件</HasNoProsthetic_Disapproved.stages.no_artificial_part.label>
|
||||
<!-- EN: I don't have any artificial body parts. It's against my beliefs to be so unenhanced. -->
|
||||
<HasNoProsthetic_Disapproved.stages.no_artificial_part.description>我没有任何的人造身体部件,如此平庸违背我的信仰。</HasNoProsthetic_Disapproved.stages.no_artificial_part.description>
|
||||
<!-- EN: no artificial enhancement -->
|
||||
<HasNoProsthetic_Disapproved.stages.no_artificial_enhancement.label>没有人造部件</HasNoProsthetic_Disapproved.stages.no_artificial_enhancement.label>
|
||||
<!-- EN: I don't have any artificial enhancements. It's against my beliefs to be so unenhanced. -->
|
||||
<HasNoProsthetic_Disapproved.stages.no_artificial_enhancement.description>我没有任何的人造身体部件,如此平庸违背我的信仰。</HasNoProsthetic_Disapproved.stages.no_artificial_enhancement.description>
|
||||
|
||||
<!-- EN: no artificial part -->
|
||||
<HasNoProsthetic_Disapproved_Social.stages.no_artificial_part.label>没有人造部件</HasNoProsthetic_Disapproved_Social.stages.no_artificial_part.label>
|
||||
<!-- EN: no artificial enhancement -->
|
||||
<HasNoProsthetic_Disapproved_Social.stages.no_artificial_enhancement.label>没有人造部件</HasNoProsthetic_Disapproved_Social.stages.no_artificial_enhancement.label>
|
||||
|
||||
<!-- EN: artificial part -->
|
||||
<HasProsthetic_Abhorrent.stages.artificial_part.label>拥有人造部件</HasProsthetic_Abhorrent.stages.artificial_part.label>
|
||||
<!-- EN: I have an artificial body part in me. It's an abhorrent offense against everything I believe! -->
|
||||
<HasProsthetic_Abhorrent.stages.artificial_part.description>我身上有人造的身体部件,这是对我信仰的冒犯!</HasProsthetic_Abhorrent.stages.artificial_part.description>
|
||||
<!-- EN: artificial enhancement -->
|
||||
<HasProsthetic_Abhorrent.stages.artificial_enhancement.label>拥有人造部件</HasProsthetic_Abhorrent.stages.artificial_enhancement.label>
|
||||
<!-- EN: I have an artificial enhancement in me. It's an abhorrent offense against everything I believe! -->
|
||||
<HasProsthetic_Abhorrent.stages.artificial_enhancement.description>我身上有人造的身体部件,这是对我信仰的冒犯!</HasProsthetic_Abhorrent.stages.artificial_enhancement.description>
|
||||
|
||||
<!-- EN: artificial part -->
|
||||
<HasProsthetic_Abhorrent_Social.stages.artificial_part.label>拥有人造部件</HasProsthetic_Abhorrent_Social.stages.artificial_part.label>
|
||||
<!-- EN: artificial enhancement -->
|
||||
<HasProsthetic_Abhorrent_Social.stages.artificial_enhancement.label>拥有人造部件</HasProsthetic_Abhorrent_Social.stages.artificial_enhancement.label>
|
||||
|
||||
<!-- EN: transhumanist modded -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_modded.label>技术融合改造</HasProsthetic_Approved.stages.transhumanist_modded.label>
|
||||
<!-- EN: This artificial body part matches my belief. -->
|
||||
<!-- EN: This artificial enhancement matches my belief. -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_modded.description>这个人造身体部件符合我的信仰。</HasProsthetic_Approved.stages.transhumanist_modded.description>
|
||||
<!-- EN: transhumanist connected -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_connected.label>技术融合连接</HasProsthetic_Approved.stages.transhumanist_connected.label>
|
||||
<!-- EN: The more artificial body parts I get, the stronger my expression of my beliefs. -->
|
||||
<!-- EN: The more artificial enhancements I get, the stronger my expression of my beliefs. -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_connected.description>我得到的人造身体部件越多,我的信仰就变得越强烈。</HasProsthetic_Approved.stages.transhumanist_connected.description>
|
||||
<!-- EN: transhumanist enhanced -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_enhanced.label>技术融合增强</HasProsthetic_Approved.stages.transhumanist_enhanced.label>
|
||||
<!-- EN: My connection to my belief is enhanced by my third artificial body part. But I could use more. -->
|
||||
<!-- EN: My connection to my belief is increased by my third artificial enhancement. But I could use more. -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_enhanced.description>我的第三个人造身体部件增强了我和信仰的联系,但我也许可以拥有更多。</HasProsthetic_Approved.stages.transhumanist_enhanced.description>
|
||||
<!-- EN: transhumanist synchronized -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_synchronized.label>技术融合同步</HasProsthetic_Approved.stages.transhumanist_synchronized.label>
|
||||
<!-- EN: Only two more artificial body parts are required to fully synchronize with my beliefs. -->
|
||||
<!-- EN: Only two more artificial enhancements are required to fully synchronize with my beliefs. -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_synchronized.description>只需要再有两个人造身体部件,就能达到我的理想形态。</HasProsthetic_Approved.stages.transhumanist_synchronized.description>
|
||||
<!-- EN: transhumanist integrated -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_integrated.label>技术融合完整</HasProsthetic_Approved.stages.transhumanist_integrated.label>
|
||||
<!-- EN: Five artificial body parts! I'm beginning to feel perfect integration with my beliefs. -->
|
||||
<!-- EN: Five artificial enhancements! I'm beginning to feel perfect integration with my beliefs. -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_integrated.description>五个人造的身体部件!这是我理想中的完美形态。</HasProsthetic_Approved.stages.transhumanist_integrated.description>
|
||||
<!-- EN: transhumanist transformed -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_transformed.label>技术融合飞升</HasProsthetic_Approved.stages.transhumanist_transformed.label>
|
||||
<!-- EN: It's as though I've left the weak flesh behind. -->
|
||||
<HasProsthetic_Approved.stages.transhumanist_transformed.description>我仿佛已经将脆弱的肉体抛于身后。</HasProsthetic_Approved.stages.transhumanist_transformed.description>
|
||||
|
||||
<!-- EN: artificial part -->
|
||||
<HasProsthetic_Disapproved.stages.artificial_part.label>拥有人造部件</HasProsthetic_Disapproved.stages.artificial_part.label>
|
||||
<!-- EN: I have an artificial body part in me. I don't believe such things are acceptable. -->
|
||||
<HasProsthetic_Disapproved.stages.artificial_part.description>我身上有人造的身体部件,我不相信这种事情是能被接受的!</HasProsthetic_Disapproved.stages.artificial_part.description>
|
||||
<!-- EN: artificial enhancement -->
|
||||
<HasProsthetic_Disapproved.stages.artificial_enhancement.label>拥有人造部件</HasProsthetic_Disapproved.stages.artificial_enhancement.label>
|
||||
<!-- EN: I have an artificial enhancement in me. I don't believe such things are acceptable. -->
|
||||
<HasProsthetic_Disapproved.stages.artificial_enhancement.description>我身上有人造的身体部件,我不相信这种事情是能被接受的!</HasProsthetic_Disapproved.stages.artificial_enhancement.description>
|
||||
|
||||
<!-- EN: artificial part -->
|
||||
<HasProsthetic_Disapproved_Social.stages.artificial_part.label>拥有人造部件</HasProsthetic_Disapproved_Social.stages.artificial_part.label>
|
||||
<!-- EN: artificial enhancement -->
|
||||
<HasProsthetic_Disapproved_Social.stages.artificial_enhancement.label>拥有人造部件</HasProsthetic_Disapproved_Social.stages.artificial_enhancement.label>
|
||||
|
||||
<!-- EN: installed prosthetic -->
|
||||
<InstalledProsthetic_Abhorrent.stages.installed_prosthetic.label>安装了假肢</InstalledProsthetic_Abhorrent.stages.installed_prosthetic.label>
|
||||
<!-- EN: I had to install a prosthetic. This was deeply offensive to my beliefs. -->
|
||||
<InstalledProsthetic_Abhorrent.stages.installed_prosthetic.description>我不得不安装假肢。这深深地冒犯了我的信仰。</InstalledProsthetic_Abhorrent.stages.installed_prosthetic.description>
|
||||
<!-- EN: installed enhancement -->
|
||||
<InstalledProsthetic_Abhorrent.stages.installed_enhancement.label>安装了假肢</InstalledProsthetic_Abhorrent.stages.installed_enhancement.label>
|
||||
<!-- EN: I had to install an enhancement. This was deeply offensive to my beliefs. -->
|
||||
<InstalledProsthetic_Abhorrent.stages.installed_enhancement.description>我不得不安装假肢。这深深地冒犯了我的信仰。</InstalledProsthetic_Abhorrent.stages.installed_enhancement.description>
|
||||
|
||||
<!-- EN: installed prosthetic -->
|
||||
<InstalledProsthetic_Disapproved.stages.installed_prosthetic.label>安装了假肢</InstalledProsthetic_Disapproved.stages.installed_prosthetic.label>
|
||||
<!-- EN: I had to install a prosthetic. This was clearly against my beliefs. -->
|
||||
<InstalledProsthetic_Disapproved.stages.installed_prosthetic.description>我不得不安装假肢。很显然这冒犯了我的信仰。</InstalledProsthetic_Disapproved.stages.installed_prosthetic.description>
|
||||
<!-- EN: installed enhancement -->
|
||||
<InstalledProsthetic_Disapproved.stages.installed_enhancement.label>安装了假肢</InstalledProsthetic_Disapproved.stages.installed_enhancement.label>
|
||||
<!-- EN: I had to install an enhancement. This was clearly against my beliefs. -->
|
||||
<InstalledProsthetic_Disapproved.stages.installed_enhancement.description>我不得不安装假肢。很显然这冒犯了我的信仰。</InstalledProsthetic_Disapproved.stages.installed_enhancement.description>
|
||||
|
||||
<!-- EN: installed prosthetic -->
|
||||
<InstalledProsthetic_Know_Abhorrent.stages.installed_prosthetic.label>安装了假肢</InstalledProsthetic_Know_Abhorrent.stages.installed_prosthetic.label>
|
||||
<!-- EN: installed enhancement -->
|
||||
<InstalledProsthetic_Know_Abhorrent.stages.installed_enhancement.label>安装了假肢</InstalledProsthetic_Know_Abhorrent.stages.installed_enhancement.label>
|
||||
|
||||
<!-- EN: installed prosthetic -->
|
||||
<InstalledProsthetic_Know_Disapproved.stages.installed_prosthetic.label>安装了假肢</InstalledProsthetic_Know_Disapproved.stages.installed_prosthetic.label>
|
||||
<!-- EN: installed enhancement -->
|
||||
<InstalledProsthetic_Know_Disapproved.stages.installed_enhancement.label>安装了假肢</InstalledProsthetic_Know_Disapproved.stages.installed_enhancement.label>
|
||||
|
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</LanguageData>
|
@ -48,7 +48,7 @@
|
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<!-- EN: Need meditation spot -->
|
||||
<NeedMeditationSpotAlert>需要冥想点</NeedMeditationSpotAlert>
|
||||
<!-- EN: These colonists have a psyfocus need or are sceheduled to meditate, but don't have any meditation spots available for them.\n\n{0}\n\nPlace a meditation spot and ensure it is reachable and usable. Colonists will prefer the meditation spot near the best focus object they can use. -->
|
||||
<NeedMeditationSpotAlertDesc>这些殖民者有精神力需求或被安排有冥想任务,但是没有任何他们可用的冥想点。\n\n{0}\n\n请放置一个「冥想点」并确保它可用。殖民者更喜欢附近有他们能使用的最佳聚焦物的冥想点。</NeedMeditationSpotAlertDesc><!-- text_todo -->
|
||||
<NeedMeditationSpotAlertDesc>这些殖民者有精神力需求或被安排有冥想任务,但是没有任何他们可用的冥想点。\n\n{0}\n\n请放置一个「冥想点」并确保它可用。殖民者更喜欢附近有他们能使用的最佳聚焦物的冥想点。</NeedMeditationSpotAlertDesc>
|
||||
|
||||
<!-- EN: Unusable meditation focus -->
|
||||
<UnusableMeditationFocusAlert>无法使用的灵媒类型</UnusableMeditationFocusAlert>
|
||||
|
Loading…
Reference in New Issue
Block a user