Git init. stash all previous work here.
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10
About/About.xml
Normal file
10
About/About.xml
Normal file
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|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<ModMetaData>
|
||||||
|
<name>[MXJ]Custom Patches</name>
|
||||||
|
<author>MADxingjin</author>
|
||||||
|
<packageId>mxj.local.patches</packageId>
|
||||||
|
<description>补充Patch,见README.MD 和LoadFolders.XML</description>
|
||||||
|
<supportedVersions>
|
||||||
|
<li>1.5</li>
|
||||||
|
</supportedVersions>
|
||||||
|
</ModMetaData>
|
37
ModPatches/CE_Propellant/Defs/CEP_BulkPropellant.xml
Normal file
37
ModPatches/CE_Propellant/Defs/CEP_BulkPropellant.xml
Normal file
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|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Defs>
|
||||||
|
<RecipeDef>
|
||||||
|
<defName>MXJP_CEP_BulkPropellant</defName>
|
||||||
|
<label>Bulk make propellant from cotton</label>
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||||||
|
<description>Make a batch of propellant by chemically treating cellulose in cotton.</description>
|
||||||
|
<jobString>Refining propellant from cotton.</jobString>
|
||||||
|
<effectWorking>Cremate</effectWorking>
|
||||||
|
<soundWorking>Recipe_Cremate</soundWorking>
|
||||||
|
<workAmount>18750</workAmount>
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||||||
|
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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||||||
|
<researchPrerequisite>CE_Gunpowder</researchPrerequisite>
|
||||||
|
<ingredients>
|
||||||
|
<li>
|
||||||
|
<filter>
|
||||||
|
<thingDefs>
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||||||
|
<li>Cloth</li>
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||||||
|
<li MayRequire="dismarzero.VGP.VGPGardenFabrics">RawCotton</li>
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||||||
|
</thingDefs>
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||||||
|
</filter>
|
||||||
|
<count>150</count>
|
||||||
|
</li>
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||||||
|
</ingredients>
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||||||
|
<fixedIngredientFilter>
|
||||||
|
<thingDefs>
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||||||
|
<li>Cloth</li>
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||||||
|
<li MayRequire="dismarzero.VGP.VGPGardenFabrics">RawCotton</li>
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||||||
|
</thingDefs>
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||||||
|
</fixedIngredientFilter>
|
||||||
|
<products>
|
||||||
|
<AIE-Propellant>75</AIE-Propellant>
|
||||||
|
</products>
|
||||||
|
<recipeUsers>
|
||||||
|
<li>BiofuelRefinery</li>
|
||||||
|
</recipeUsers>
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||||||
|
</RecipeDef>
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|
</Defs>
|
98
ModPatches/DMS/Patches/PDMSFactionBaseSellAmmo.xml
Normal file
98
ModPatches/DMS/Patches/PDMSFactionBaseSellAmmo.xml
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
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||||||
|
<Patch>
|
||||||
|
<Operation Class="PatchOperationAdd">
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|
<xpath>Defs/TraderKindDef[defName="DMS_Base_Army_Standard"]/stockGenerators</xpath>
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|
<value>
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|
<li Class="StockGenerator_SingleDef">
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|
<thingDef>FSX</thingDef>
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|
<countRange>
|
||||||
|
<min>50</min>
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||||||
|
<max>100</max>
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||||||
|
</countRange>
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||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Prometheum</thingDef>
|
||||||
|
<countRange>
|
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|
<min>50</min>
|
||||||
|
<max>100</max>
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||||||
|
</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_Tag">
|
||||||
|
<tradeTag>CE_Ammo</tradeTag>
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|
<countRange>
|
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|
<min>500</min>
|
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|
<max>2000</max>
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||||||
|
</countRange>
|
||||||
|
<thingDefCountRange>
|
||||||
|
<min>6</min>
|
||||||
|
<max>8</max>
|
||||||
|
</thingDefCountRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_Tag">
|
||||||
|
<tradeTag>CE_MediumAmmo</tradeTag>
|
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|
<countRange>
|
||||||
|
<min>175</min>
|
||||||
|
<max>500</max>
|
||||||
|
</countRange>
|
||||||
|
<price>Cheap</price>
|
||||||
|
<thingDefCountRange>
|
||||||
|
<min>8</min>
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||||||
|
<max>12</max>
|
||||||
|
</thingDefCountRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_Tag">
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||||||
|
<tradeTag>CE_HeavyAmmo</tradeTag>
|
||||||
|
<countRange>
|
||||||
|
<min>100</min>
|
||||||
|
<max>250</max>
|
||||||
|
</countRange>
|
||||||
|
<price>Cheap</price>
|
||||||
|
<thingDefCountRange>
|
||||||
|
<min>6</min>
|
||||||
|
<max>8</max>
|
||||||
|
</thingDefCountRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_Category">
|
||||||
|
<categoryDef>Ammo</categoryDef>
|
||||||
|
<thingDefCountRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>0</max>
|
||||||
|
</thingDefCountRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_Tag">
|
||||||
|
<tradeTag>CE_Turret</tradeTag>
|
||||||
|
<thingDefCountRange>
|
||||||
|
<min>-2</min>
|
||||||
|
<max>4</max>
|
||||||
|
</thingDefCountRange>
|
||||||
|
<countRange>
|
||||||
|
<min>1</min>
|
||||||
|
<max>2</max>
|
||||||
|
</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_Category">
|
||||||
|
<categoryDef>WeaponsTurrets</categoryDef>
|
||||||
|
<thingDefCountRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>0</max>
|
||||||
|
</thingDefCountRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_Animals">
|
||||||
|
<tradeTagsSell>
|
||||||
|
<li>CE_AnimalBoom</li>
|
||||||
|
</tradeTagsSell>
|
||||||
|
<tradeTagsBuy>
|
||||||
|
<li>CE_AnimalBoom</li>
|
||||||
|
</tradeTagsBuy>
|
||||||
|
<kindCountRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>2</max>
|
||||||
|
</kindCountRange>
|
||||||
|
<countRange>
|
||||||
|
<min>-2</min>
|
||||||
|
<max>4</max>
|
||||||
|
</countRange>
|
||||||
|
</li>
|
||||||
|
</value>
|
||||||
|
</Operation>
|
||||||
|
</Patch>
|
@ -0,0 +1,11 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Patch>
|
||||||
|
<Operation Class="PatchOperationAddModExtension">
|
||||||
|
<xpath>Defs/ThingDef[defName="WVC_GeneRecharger"]</xpath>
|
||||||
|
<value>
|
||||||
|
<li Class="DS.ModExtension">
|
||||||
|
<disable>true</disable>
|
||||||
|
</li>
|
||||||
|
</value>
|
||||||
|
</Operation>
|
||||||
|
</Patch>
|
14
ModPatches/Ratkin/Patches/PBuyRatkinApparel.xml
Normal file
14
ModPatches/Ratkin/Patches/PBuyRatkinApparel.xml
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Patch>
|
||||||
|
<Operation Class="PatchOperationAdd">
|
||||||
|
<xpath>Defs/TraderKindDef[defName="Base_Outlander_Standard"]/stockGenerators</xpath>
|
||||||
|
<value>
|
||||||
|
<li Class="StockGenerator_BuyTradeTag"><tag>RK_Apparel</tag></li>
|
||||||
|
<li Class="StockGenerator_Tag">
|
||||||
|
<tradeTag>RK_Apparel</tradeTag>
|
||||||
|
<thingDefCountRange>0~6</thingDefCountRange>
|
||||||
|
<countRange>3~6</countRange>
|
||||||
|
</li>
|
||||||
|
</value>
|
||||||
|
</Operation>
|
||||||
|
</Patch>
|
42
ModPatches/Rimlaser.CE/Defs/RimlaserCEProjectile.xml
Normal file
42
ModPatches/Rimlaser.CE/Defs/RimlaserCEProjectile.xml
Normal file
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|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Defs>
|
||||||
|
<ThingDef Class="CombatExtended.Lasers.LaserBeamDefCE" ParentName="LaserBulletRed">
|
||||||
|
<defName>Bullet_Rimlaser_Small</defName>
|
||||||
|
<label>laser beam</label>
|
||||||
|
<projectile Class="CombatExtended.ProjectilePropertiesCE">
|
||||||
|
<damageDef>CE_Laser</damageDef>
|
||||||
|
<damageAmountBase>12</damageAmountBase>
|
||||||
|
<armorPenetrationSharp>8</armorPenetrationSharp>
|
||||||
|
<armorPenetrationBlunt>0.001</armorPenetrationBlunt>
|
||||||
|
</projectile>
|
||||||
|
</ThingDef>
|
||||||
|
<ThingDef Class="CombatExtended.Lasers.LaserBeamDefCE" ParentName="LaserBulletRed">
|
||||||
|
<defName>Bullet_Rimlaser_Medium</defName>
|
||||||
|
<label>laser beam</label>
|
||||||
|
<projectile Class="CombatExtended.ProjectilePropertiesCE">
|
||||||
|
<damageDef>CE_Laser</damageDef>
|
||||||
|
<damageAmountBase>20</damageAmountBase>
|
||||||
|
<armorPenetrationSharp>14</armorPenetrationSharp>
|
||||||
|
<armorPenetrationBlunt>0.001</armorPenetrationBlunt>
|
||||||
|
</projectile>
|
||||||
|
</ThingDef>
|
||||||
|
<ThingDef Class="CombatExtended.Lasers.LaserBeamDefCE" ParentName="LaserBulletRed">
|
||||||
|
<defName>Bullet_Lasgun_Large</defName>
|
||||||
|
<label>laser beam</label>
|
||||||
|
<projectile Class="CombatExtended.ProjectilePropertiesCE">
|
||||||
|
<damageDef>CE_Laser</damageDef>
|
||||||
|
<damageAmountBase>26</damageAmountBase>
|
||||||
|
<armorPenetrationSharp>20</armorPenetrationSharp>
|
||||||
|
<armorPenetrationBlunt>0.001</armorPenetrationBlunt>
|
||||||
|
</projectile>
|
||||||
|
</ThingDef>
|
||||||
|
<ThingDef Class="CombatExtended.Lasers.LaserBeamDefCE" ParentName="LaserBulletRed">
|
||||||
|
<defName>Bullet_Lasgun_Tesla</defName>
|
||||||
|
<label>Tesla Laser</label>
|
||||||
|
<projectile Class="CombatExtended.ProjectilePropertiesCE">
|
||||||
|
<damageDef>EMP</damageDef>
|
||||||
|
<damageAmountBase>8</damageAmountBase>
|
||||||
|
<explosionRadius>1.5</explosionRadius>
|
||||||
|
</projectile>
|
||||||
|
</ThingDef>
|
||||||
|
</Defs>
|
82
ModPatches/Rimlaser.CE/Patches/PMakeRimlaserCE.xml
Normal file
82
ModPatches/Rimlaser.CE/Patches/PMakeRimlaserCE.xml
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Patch>
|
||||||
|
<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
|
||||||
|
<defName>Rimlaser_LaserRifle</defName>
|
||||||
|
<statBases>
|
||||||
|
<Mass>5.5</Mass>
|
||||||
|
<Bulk>5</Bulk>
|
||||||
|
<ShotSpread>0.01</ShotSpread>
|
||||||
|
<SwayFactor>1.6</SwayFactor>
|
||||||
|
</statBases>
|
||||||
|
<Properties>
|
||||||
|
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
|
||||||
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
|
<defaultProjectile>Bullet_Rimlaser_Medium</defaultProjectile>
|
||||||
|
<warmupTime>1.0</warmupTime>
|
||||||
|
<range>39</range>
|
||||||
|
<burstShotCount>6</burstShotCount>
|
||||||
|
<soundCast>LaserRifle_Fire</soundCast>
|
||||||
|
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||||
|
<muzzleFlashScale>9</muzzleFlashScale>
|
||||||
|
<recoilAmount>0.5</recoilAmount>
|
||||||
|
<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
|
||||||
|
</Properties>
|
||||||
|
<FireModes>
|
||||||
|
<aimedBurstShotCount>6</aimedBurstShotCount>
|
||||||
|
<aiAimMode>AimedShot</aiAimMode>
|
||||||
|
</FireModes>
|
||||||
|
<weaponTags>
|
||||||
|
<li>AdvancedGun</li>
|
||||||
|
<li>CE_AI_SR</li>
|
||||||
|
</weaponTags>
|
||||||
|
</Operation>
|
||||||
|
<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
|
||||||
|
<defName>Rimlaser_TeslaGun</defName>
|
||||||
|
<statBases>
|
||||||
|
<Mass>20</Mass>
|
||||||
|
<Bulk>17</Bulk>
|
||||||
|
<ShotSpread>0.01</ShotSpread>
|
||||||
|
<SwayFactor>1.6</SwayFactor>
|
||||||
|
</statBases>
|
||||||
|
<Properties>
|
||||||
|
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
|
||||||
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
|
<defaultProjectile>Bullet_Lasgun_Tesla</defaultProjectile>
|
||||||
|
<warmupTime>2.0</warmupTime>
|
||||||
|
<range>19</range>
|
||||||
|
<burstShotCount>1</burstShotCount>
|
||||||
|
<soundCast>LaserRifle_Fire</soundCast>
|
||||||
|
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||||
|
<muzzleFlashScale>9</muzzleFlashScale>
|
||||||
|
<recoilAmount>0.5</recoilAmount>
|
||||||
|
<ticksBetweenBurstShots>8</ticksBetweenBurstShots>
|
||||||
|
</Properties>
|
||||||
|
<FireModes>
|
||||||
|
<aimedBurstShotCount>1</aimedBurstShotCount>
|
||||||
|
<aiAimMode>AimedShot</aiAimMode>
|
||||||
|
</FireModes>
|
||||||
|
<weaponTags>
|
||||||
|
<li>AdvancedGun</li>
|
||||||
|
<li>CE_AI_SR</li>
|
||||||
|
</weaponTags>
|
||||||
|
</Operation>
|
||||||
|
<Operation Class="PatchOperationReplace">
|
||||||
|
<xpath>
|
||||||
|
Defs/ThingDef[defName="Rimlaser_TeslaGun"]/tools
|
||||||
|
</xpath>
|
||||||
|
<value>
|
||||||
|
<tools>
|
||||||
|
<li Class="CombatExtended.ToolCE">
|
||||||
|
<label>barrel</label>
|
||||||
|
<capacities>
|
||||||
|
<li>Blunt</li>
|
||||||
|
</capacities>
|
||||||
|
<power>16</power>
|
||||||
|
<cooldownTime>2.02</cooldownTime>
|
||||||
|
<armorPenetrationBlunt>1.63</armorPenetrationBlunt>
|
||||||
|
<linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup>
|
||||||
|
</li>
|
||||||
|
</tools>
|
||||||
|
</value>
|
||||||
|
</Operation>
|
||||||
|
</Patch>
|
15
ModPatches/VRE.phytokin/Patches/PNoRenderVREBarkSkin.xml
Normal file
15
ModPatches/VRE.phytokin/Patches/PNoRenderVREBarkSkin.xml
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Patch>
|
||||||
|
<Operation Class="PatchOperationRemove">
|
||||||
|
<xpath>Defs/GeneDef[defName="VRE_BarkSkin"]/renderNodeProperties</xpath>
|
||||||
|
</Operation>
|
||||||
|
<Operation Class="PatchOperationRemove">
|
||||||
|
<xpath>Defs/GeneDef[defName="VRE_BarkSkin"]/fur</xpath>
|
||||||
|
</Operation>
|
||||||
|
<Operation Class="PatchOperationRemove">
|
||||||
|
<xpath>Defs/GeneDef[defName="VRE_BarkSkin"]/forcedHeadTypes</xpath>
|
||||||
|
</Operation>
|
||||||
|
<Operation Class="PatchOperationRemove">
|
||||||
|
<xpath>Defs/GeneDef[defName="VRE_BarkSkin"]/modExtensions/li[@Class="VanillaGenesExpanded.GeneExtension"]</xpath>
|
||||||
|
</Operation>
|
||||||
|
</Patch>
|
@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Patch>
|
||||||
|
|
||||||
|
<Operation Class="PatchOperationRemove">
|
||||||
|
<xpath>Defs/ThingDef[defName="Apparel_CompositeBodysuit"]/costList/Synthread</xpath>
|
||||||
|
</Operation>
|
||||||
|
<Operation Class="PatchOperationAdd">
|
||||||
|
<xpath>Defs/ThingDef[defName="Apparel_CompositeBodysuit"]</xpath>
|
||||||
|
<value>
|
||||||
|
<costStuffCount>75</costStuffCount>
|
||||||
|
<stuffCategories>
|
||||||
|
<li>Fabric</li>
|
||||||
|
</stuffCategories>
|
||||||
|
</value>
|
||||||
|
</Operation>
|
||||||
|
<Operation Class="PatchOperationAdd">
|
||||||
|
<xpath>Defs/ThingDef[defName="Apparel_CompositeBodysuit"]/statBases</xpath>
|
||||||
|
<value>
|
||||||
|
<StuffEffectMultiplierArmor>2.5</StuffEffectMultiplierArmor>
|
||||||
|
</value>
|
||||||
|
</Operation>
|
||||||
|
</Patch>
|
27
ModPatches/yy.capesandarmor/Patches/PCapeCE.xml
Normal file
27
ModPatches/yy.capesandarmor/Patches/PCapeCE.xml
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Patch>
|
||||||
|
<Operation Class="PatchOperationReplace">
|
||||||
|
<xpath>Defs/ThingDef[defName="Apparel_LargeCape"]/statBases/StuffEffectMultiplierArmor</xpath>
|
||||||
|
<value>
|
||||||
|
<Bulk>5</Bulk>
|
||||||
|
<WornBulk>1.5</WornBulk>
|
||||||
|
<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
|
||||||
|
</value>
|
||||||
|
</Operation>
|
||||||
|
<Operation Class="PatchOperationReplace">
|
||||||
|
<xpath>Defs/ThingDef[defName="Apparel_LargePrestigeCape"]/statBases/StuffEffectMultiplierArmor</xpath>
|
||||||
|
<value>
|
||||||
|
<Bulk>5</Bulk>
|
||||||
|
<WornBulk>1.5</WornBulk>
|
||||||
|
<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
|
||||||
|
</value>
|
||||||
|
</Operation>
|
||||||
|
<Operation Class="PatchOperationReplace">
|
||||||
|
<xpath>Defs/ThingDef[defName="Apparel_LocustCape"]/statBases/StuffEffectMultiplierArmor</xpath>
|
||||||
|
<value>
|
||||||
|
<Bulk>5</Bulk>
|
||||||
|
<WornBulk>1.5</WornBulk>
|
||||||
|
<StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor>
|
||||||
|
</value>
|
||||||
|
</Operation>
|
||||||
|
</Patch>
|
33
ModPatches/yy.capesandarmor/Patches/PMakeFlakDressCompat.xml
Normal file
33
ModPatches/yy.capesandarmor/Patches/PMakeFlakDressCompat.xml
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Patch>
|
||||||
|
<Operation Class="PatchOperationFindMod">
|
||||||
|
<mods>
|
||||||
|
<li>FlakDress</li>
|
||||||
|
</mods>
|
||||||
|
<match Class="PatchOperationSequence">
|
||||||
|
<operations>
|
||||||
|
<li Class="PatchOperationReplace">
|
||||||
|
<xpath>Defs/ThingDef[defName="TW_FlakDress"]/apparel/layers</xpath>
|
||||||
|
<value>
|
||||||
|
<layers>
|
||||||
|
<li>Shell</li>
|
||||||
|
<li>Cape</li>
|
||||||
|
</layers>
|
||||||
|
</value>
|
||||||
|
</li>
|
||||||
|
<li Class="PatchOperationAdd">
|
||||||
|
<xpath>Defs/ThingDef[defName="FD_HeavyFD" or defName="FD_CompFD" or defName="FD_MechDress"]/apparel/layers</xpath>
|
||||||
|
<value>
|
||||||
|
<li>Cape</li>
|
||||||
|
</value>
|
||||||
|
</li>
|
||||||
|
<li Class="PatchOperationAdd">
|
||||||
|
<xpath>Defs/ThingDef[defName="TW_OnionArmor_Surcoat"]/apparel/layers</xpath>
|
||||||
|
<value>
|
||||||
|
<li>Cape</li>
|
||||||
|
</value>
|
||||||
|
</li>
|
||||||
|
</operations>
|
||||||
|
</match>
|
||||||
|
</Operation>
|
||||||
|
</Patch>
|
25
ModPatches/yy.capesandarmor/Patches/PSOS2EVA.xml
Normal file
25
ModPatches/yy.capesandarmor/Patches/PSOS2EVA.xml
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Patch>
|
||||||
|
<Operation Class="PatchOperationFindMod">
|
||||||
|
<mods>
|
||||||
|
<li>Save Our Ship 2</li>
|
||||||
|
</mods>
|
||||||
|
<match Class="PatchOperationSequence">
|
||||||
|
<li Class="PatchOperationReplace">
|
||||||
|
<xpath>Defs/ThingDef[defName="Apparel_SpaceSuitBody"]/apparel/layers</xpath>
|
||||||
|
<value>
|
||||||
|
<layers>
|
||||||
|
<li>Shell</li>
|
||||||
|
<li>Cape</li>
|
||||||
|
</layers>
|
||||||
|
</value>
|
||||||
|
</li>
|
||||||
|
<li Class="PatchOperationAdd">
|
||||||
|
<xpath>Defs/ThingDef[defName="Apparel_SpaceSuitBodyHeavy"]/apparel/layers</xpath>
|
||||||
|
<value>
|
||||||
|
<li>Cape</li>
|
||||||
|
</value>
|
||||||
|
</li>
|
||||||
|
</match>
|
||||||
|
</Operation>
|
||||||
|
</Patch>
|
30
README.MD
Normal file
30
README.MD
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
# MADxingjin `s Custom Patches for Rimworld
|
||||||
|
各种 小Patch 来联动不同mod 并去重,修补BUG
|
||||||
|
以及符合个人口味的CE兼容(魔改)
|
||||||
|
|
||||||
|
## 泰南(原版游戏)
|
||||||
|
TODO:使得原版游戏的防弹衣,防弹裤,动力装甲和海军装甲Stuffable。
|
||||||
|
|
||||||
|
## CE_Propellant
|
||||||
|
添加了菜园子生棉的直接Recipe,添加了批量Recipe
|
||||||
|
|
||||||
|
## Deadman`s switch
|
||||||
|
添加了DMS 基地对CE的弹药买卖兼容性
|
||||||
|
|
||||||
|
## 鼠鼠(NewRatkinPlus)
|
||||||
|
为外来者派系(鼠鼠默认基地TraderKind)添加了购买鼠鼠服装
|
||||||
|
TODO:为鼠鼠基地写一个新的TraderKind 并对多个鼠鼠拓展针对性Patch。
|
||||||
|
|
||||||
|
## 原版拓展-异种-树人种
|
||||||
|
移除了树皮基因的贴图显示(仅Patch移除节点,应当完全兼容)
|
||||||
|
|
||||||
|
## [OBSLETE] RimLaser
|
||||||
|
``已弃用``
|
||||||
|
尝试性的添加了RimLaser对CE的兼容
|
||||||
|
|
||||||
|
## Capes & Cloaks
|
||||||
|
|
||||||
|
| Mod Name | Date | Content |
|
||||||
|
|-----------------|----------|-----------|
|
||||||
|
| Flak Dress | | layer mod |
|
||||||
|
| Save our ship 2 | 20250114 | layer mod |
|
8
ZCUSTOM_P_Patches.code-workspace
Normal file
8
ZCUSTOM_P_Patches.code-workspace
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
{
|
||||||
|
"folders": [
|
||||||
|
{
|
||||||
|
"path": "."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"settings": {}
|
||||||
|
}
|
13
loadFolders.xml
Normal file
13
loadFolders.xml
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<loadFolders>
|
||||||
|
<v1.5>
|
||||||
|
<li>/</li>
|
||||||
|
<li IfModActive="solaris.ratkinracemod">ModPatches/Ratkin</li>
|
||||||
|
<li IfModActive="aoba.deadmanswitch.core">ModPatches/DMS</li>
|
||||||
|
<li IfModActive="yy.capesandarmor">ModPatches/yy.capesandarmor</li>
|
||||||
|
<li IfModActive="vanillaracesexpanded.phytokin">ModPatches/VRE.phytokin</li>
|
||||||
|
<li IfModActive="automatic.rimlaser">ModPatches/Rimlaser.CE</li>
|
||||||
|
<li IfModActive="azuraal.ammoisexpensive">ModPatches/CE_Propellant</li>
|
||||||
|
<li IfModActive="lanyv.bunnyarmourfromhoomancute">ModPatches/lanyv.bunnyarmourfromhoomancute</li>
|
||||||
|
</v1.5>
|
||||||
|
</loadFolders>
|
Loading…
Reference in New Issue
Block a user