82 lines
2.4 KiB
XML
82 lines
2.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Patch>
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<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
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<defName>Rimlaser_LaserRifle</defName>
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<statBases>
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<Mass>5.5</Mass>
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<Bulk>5</Bulk>
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<ShotSpread>0.01</ShotSpread>
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<SwayFactor>1.6</SwayFactor>
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</statBases>
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<Properties>
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<verbClass>CombatExtended.Verb_ShootCE</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_Rimlaser_Medium</defaultProjectile>
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<warmupTime>1.0</warmupTime>
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<range>39</range>
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<burstShotCount>6</burstShotCount>
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<soundCast>LaserRifle_Fire</soundCast>
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<soundCastTail>GunTail_Heavy</soundCastTail>
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<muzzleFlashScale>9</muzzleFlashScale>
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<recoilAmount>0.5</recoilAmount>
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<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
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</Properties>
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<FireModes>
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<aimedBurstShotCount>6</aimedBurstShotCount>
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<aiAimMode>AimedShot</aiAimMode>
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</FireModes>
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<weaponTags>
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<li>AdvancedGun</li>
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<li>CE_AI_SR</li>
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</weaponTags>
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</Operation>
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<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
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<defName>Rimlaser_TeslaGun</defName>
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<statBases>
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<Mass>20</Mass>
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<Bulk>17</Bulk>
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<ShotSpread>0.01</ShotSpread>
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<SwayFactor>1.6</SwayFactor>
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</statBases>
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<Properties>
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<verbClass>CombatExtended.Verb_ShootCE</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_Lasgun_Tesla</defaultProjectile>
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<warmupTime>2.0</warmupTime>
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<range>19</range>
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<burstShotCount>1</burstShotCount>
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<soundCast>LaserRifle_Fire</soundCast>
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<soundCastTail>GunTail_Heavy</soundCastTail>
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<muzzleFlashScale>9</muzzleFlashScale>
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<recoilAmount>0.5</recoilAmount>
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<ticksBetweenBurstShots>8</ticksBetweenBurstShots>
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</Properties>
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<FireModes>
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<aimedBurstShotCount>1</aimedBurstShotCount>
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<aiAimMode>AimedShot</aiAimMode>
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</FireModes>
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<weaponTags>
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<li>AdvancedGun</li>
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<li>CE_AI_SR</li>
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</weaponTags>
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</Operation>
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<Operation Class="PatchOperationReplace">
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<xpath>
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Defs/ThingDef[defName="Rimlaser_TeslaGun"]/tools
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</xpath>
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<value>
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<tools>
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<li Class="CombatExtended.ToolCE">
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<label>barrel</label>
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<capacities>
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<li>Blunt</li>
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</capacities>
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<power>16</power>
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<cooldownTime>2.02</cooldownTime>
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<armorPenetrationBlunt>1.63</armorPenetrationBlunt>
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<linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup>
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</li>
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</tools>
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</value>
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</Operation>
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</Patch> |