22 lines
1.1 KiB
XML
22 lines
1.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<LanguageData>
|
|
|
|
<!-- Shooting -->
|
|
|
|
<MeleeDPS.label>近战DPS</MeleeDPS.label>
|
|
<MeleeDPS.description>近战中每秒平均伤害。(未计算目标防御力,比如闪避和护甲。)</MeleeDPS.description>
|
|
|
|
<MeleeHitChance.label>近战命中率</MeleeHitChance.label>
|
|
<MeleeHitChance.description>在近身攻击中命中目标的基本几率。(即使击中,目标仍能闪避。)</MeleeHitChance.description>
|
|
|
|
<MeleeDodgeChance.label>近战闪避几率</MeleeDodgeChance.label>
|
|
<MeleeDodgeChance.description>闪避近身攻击或者其他物理击打的几率。(在瞄准时或使用远程武器开火时,角色无法进行闪避。)</MeleeDodgeChance.description>
|
|
|
|
<ShootingAccuracy.label>射击精确度</ShootingAccuracy.label>
|
|
<ShootingAccuracy.description>射击距离内的命中几率。</ShootingAccuracy.description>
|
|
|
|
<AimingDelayFactor.label>瞄准延时系数</AimingDelayFactor.label>
|
|
<AimingDelayFactor.description>瞄准后开火所花费的时间。</AimingDelayFactor.description>
|
|
|
|
|
|
</LanguageData> |