90 lines
11 KiB
XML
90 lines
11 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<LanguageData>
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<Transition_Include.rulePack.rulesStrings.0>duetoa->由于</Transition_Include.rulePack.rulesStrings.0>
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<Transition_Include.rulePack.rulesStrings.1>duetoa(p=0.5)->是因为</Transition_Include.rulePack.rulesStrings.1>
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<Transition_Include.rulePack.rulesStrings.2>duetoa(p=0.5)->多亏</Transition_Include.rulePack.rulesStrings.2>
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<Transition_Include.rulePack.rulesStrings.3>subject_definite->[subject_labelDefinite]</Transition_Include.rulePack.rulesStrings.3>
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<Transition_Include.rulePack.rulesStrings.4>subject_definite->[subject_nameShortDef]</Transition_Include.rulePack.rulesStrings.4>
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<Transition_Downed.rulePack.rulesStrings.0>logentry->[culpritHediff_labelNoun]导致[subject_definite][collapsemeta]。</Transition_Downed.rulePack.rulesStrings.0>
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<Transition_Downed.rulePack.rulesStrings.1>logentry->位于[culpritHediff_target_label]的[culpritHediff_labelNoun]导致[subject_definite][collapsemeta]。</Transition_Downed.rulePack.rulesStrings.1>
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<Transition_Downed.rulePack.rulesStrings.2>logentry->[duetoa][culpritHediff_labelNoun],[subject_definite][collapsedmeta]。</Transition_Downed.rulePack.rulesStrings.2>
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<Transition_Downed.rulePack.rulesStrings.3>logentry->[duetoa]位于[culpritHediff_target_label]的[culpritHediff_labelNoun][subject_definite][collapsedmeta]。</Transition_Downed.rulePack.rulesStrings.3>
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<Transition_Downed.rulePack.rulesStrings.4>logentry->[duetoa]位于[subject_possessive][culpritHediff_target_label]的[culpritHediff_labelNoun],[subject_definite][collapsedmeta]。</Transition_Downed.rulePack.rulesStrings.4>
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<Transition_Downed.rulePack.rulesStrings.5>logentry(p=0.1)->[subject_definite][collapsedmeta]。</Transition_Downed.rulePack.rulesStrings.5>
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<Transition_Downed.rulePack.rulesStrings.6>collapse->崩溃</Transition_Downed.rulePack.rulesStrings.6>
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<Transition_Downed.rulePack.rulesStrings.7>collapse->崩溃</Transition_Downed.rulePack.rulesStrings.7>
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<Transition_Downed.rulePack.rulesStrings.8>collapse->掉落</Transition_Downed.rulePack.rulesStrings.8>
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<Transition_Downed.rulePack.rulesStrings.9>collapse(subject_flesh!=Mechanoid)->昏厥</Transition_Downed.rulePack.rulesStrings.9>
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<Transition_Downed.rulePack.rulesStrings.10>collapse(subject_flesh==Mechanoid)->崩溃</Transition_Downed.rulePack.rulesStrings.10>
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<Transition_Downed.rulePack.rulesStrings.11>collapse(subject_flesh==Mechanoid)->不断重复</Transition_Downed.rulePack.rulesStrings.11>
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<Transition_Downed.rulePack.rulesStrings.12>collapse(subject_flesh==Mechanoid)->锁定</Transition_Downed.rulePack.rulesStrings.12>
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<Transition_Downed.rulePack.rulesStrings.13>collapsed->已崩溃</Transition_Downed.rulePack.rulesStrings.13>
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<Transition_Downed.rulePack.rulesStrings.14>collapsed->已崩溃</Transition_Downed.rulePack.rulesStrings.14>
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<Transition_Downed.rulePack.rulesStrings.15>collapsed->已掉落</Transition_Downed.rulePack.rulesStrings.15>
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<Transition_Downed.rulePack.rulesStrings.16>collapsed(subject_flesh!=Mechanoid)->已昏厥</Transition_Downed.rulePack.rulesStrings.16>
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<Transition_Downed.rulePack.rulesStrings.17>collapsed(subject_flesh==Mechanoid)->已崩溃</Transition_Downed.rulePack.rulesStrings.17>
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<Transition_Downed.rulePack.rulesStrings.18>collapsed(subject_flesh==Mechanoid)->不断重复</Transition_Downed.rulePack.rulesStrings.18>
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<Transition_Downed.rulePack.rulesStrings.19>collapsed(subject_flesh==Mechanoid)->已锁定</Transition_Downed.rulePack.rulesStrings.19>
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<Transition_Downed.rulePack.rulesStrings.20>helplessly->无助地</Transition_Downed.rulePack.rulesStrings.20>
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<Transition_Downed.rulePack.rulesStrings.21>helplessly(subject_flesh!=Mechanoid)->不醒人事的</Transition_Downed.rulePack.rulesStrings.21>
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<Transition_Downed.rulePack.rulesStrings.22>helplessly(subject_flesh!=Mechanoid)->筋疲力尽</Transition_Downed.rulePack.rulesStrings.22>
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<Transition_Downed.rulePack.rulesStrings.23>helplessly(subject_flesh!=Mechanoid)->软弱无力地</Transition_Downed.rulePack.rulesStrings.23>
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<Transition_Downed.rulePack.rulesStrings.24>helplessly(subject_flesh!=Mechanoid)->无力地</Transition_Downed.rulePack.rulesStrings.24>
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<Transition_Downed.rulePack.rulesStrings.25>helplessly(subject_flesh==Mechanoid)->失控地</Transition_Downed.rulePack.rulesStrings.25>
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<Transition_Downed.rulePack.rulesStrings.26>collapsemeta->[collapse]</Transition_Downed.rulePack.rulesStrings.26>
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<Transition_Downed.rulePack.rulesStrings.27>collapsemeta(p=0.5)->[collapse][helplessly]</Transition_Downed.rulePack.rulesStrings.27>
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<Transition_Downed.rulePack.rulesStrings.28>collapsedmeta->[collapsed]</Transition_Downed.rulePack.rulesStrings.28>
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<Transition_Downed.rulePack.rulesStrings.29>collapsedmeta(p=0.5)->[collapsed][helplessly]</Transition_Downed.rulePack.rulesStrings.29>
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<Transition_DiedInclude.rulePack.rulesStrings.0>logentry(p=1.5)->[culpritHediff_labelNoun]导致[subject_definite][die]。</Transition_DiedInclude.rulePack.rulesStrings.0>
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<Transition_DiedInclude.rulePack.rulesStrings.1>logentry(p=1.5)->[culpritHediff_labelNoun]在[culpritHediff_target_label]导致[subject_definite][die]。</Transition_DiedInclude.rulePack.rulesStrings.1>
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<Transition_DiedInclude.rulePack.rulesStrings.2>logentry->[subject_definite][died][duetoa][culpritHediff_labelNoun][flavorsuffix]。</Transition_DiedInclude.rulePack.rulesStrings.2>
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<Transition_DiedInclude.rulePack.rulesStrings.3>logentry->[subject_definite][died][duetoa][culpritHediff_labelNoun]在[culpritHediff_target_label][flavorsuffix]。</Transition_DiedInclude.rulePack.rulesStrings.3>
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<Transition_DiedInclude.rulePack.rulesStrings.4>logentry->[subject_definite][died][duetoa][culpritHediff_labelNoun]在[subject_possessive][culpritHediff_target_label][flavorsuffix]。</Transition_DiedInclude.rulePack.rulesStrings.4>
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<Transition_DiedInclude.rulePack.rulesStrings.5>logentry->[subject_definite][died]。</Transition_DiedInclude.rulePack.rulesStrings.5>
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<Transition_DiedInclude.rulePack.rulesStrings.6>logentry->[subject_definite][died][flavorsuffix]。</Transition_DiedInclude.rulePack.rulesStrings.6>
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<Transition_Died.rulePack.rulesStrings.0>die(p=2)->死亡</Transition_Died.rulePack.rulesStrings.0>
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<Transition_Died.rulePack.rulesStrings.1>die->猝死</Transition_Died.rulePack.rulesStrings.1>
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<Transition_Died.rulePack.rulesStrings.2>die->断气</Transition_Died.rulePack.rulesStrings.2>
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<Transition_Died.rulePack.rulesStrings.3>die(subject_flesh!=Mechanoid,p=0.5)->接受[subject_possessive]损失</Transition_Died.rulePack.rulesStrings.3>
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<Transition_Died.rulePack.rulesStrings.4>die(subject_flesh==Mechanoid,p=0.5)->关停</Transition_Died.rulePack.rulesStrings.4>
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<Transition_Died.rulePack.rulesStrings.5>die(subject_flesh==Mechanoid,p=0.5)->停止运转</Transition_Died.rulePack.rulesStrings.5>
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<Transition_Died.rulePack.rulesStrings.6>died(p=2)->已死亡</Transition_Died.rulePack.rulesStrings.6>
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<Transition_Died.rulePack.rulesStrings.7>died->已猝死</Transition_Died.rulePack.rulesStrings.7>
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<Transition_Died.rulePack.rulesStrings.8>died(subject_flesh!=Mechanoid)->已断气</Transition_Died.rulePack.rulesStrings.8>
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<Transition_Died.rulePack.rulesStrings.9>died(subject_flesh==Mechanoid)->已关停</Transition_Died.rulePack.rulesStrings.9>
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<Transition_Died.rulePack.rulesStrings.10>died(subject_flesh==Mechanoid)->已停止运转</Transition_Died.rulePack.rulesStrings.10>
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<Transition_DiedExplosive.rulePack.rulesStrings.0>die(p=3)->爆发[flavor]</Transition_DiedExplosive.rulePack.rulesStrings.0>
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<Transition_DiedExplosive.rulePack.rulesStrings.1>die(p=3)->爆发[flavorsuffix]</Transition_DiedExplosive.rulePack.rulesStrings.1>
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<Transition_DiedExplosive.rulePack.rulesStrings.2>die->引爆[flavor]</Transition_DiedExplosive.rulePack.rulesStrings.2>
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<Transition_DiedExplosive.rulePack.rulesStrings.3>die->引爆[flavorsuffix]</Transition_DiedExplosive.rulePack.rulesStrings.3>
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<Transition_DiedExplosive.rulePack.rulesStrings.4>die->爆裂[flavor]</Transition_DiedExplosive.rulePack.rulesStrings.4>
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<Transition_DiedExplosive.rulePack.rulesStrings.5>die->爆裂[flavorsuffix]</Transition_DiedExplosive.rulePack.rulesStrings.5>
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<Transition_DiedExplosive.rulePack.rulesStrings.6>died(p=3)->已爆发[flavor]</Transition_DiedExplosive.rulePack.rulesStrings.6>
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<Transition_DiedExplosive.rulePack.rulesStrings.7>died->已引爆[flavor]</Transition_DiedExplosive.rulePack.rulesStrings.7>
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<Transition_DiedExplosive.rulePack.rulesStrings.8>died->已爆裂[flavor]</Transition_DiedExplosive.rulePack.rulesStrings.8>
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<Transition_DiedExplosive.rulePack.rulesStrings.9>flavor(p=0.2)->在一个化合燃料[fireball]</Transition_DiedExplosive.rulePack.rulesStrings.9>
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<Transition_DiedExplosive.rulePack.rulesStrings.10>flavor->在一个[color][fireball]</Transition_DiedExplosive.rulePack.rulesStrings.10>
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<Transition_DiedExplosive.rulePack.rulesStrings.11>flavor->在一个[large][fireball]</Transition_DiedExplosive.rulePack.rulesStrings.11>
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<Transition_DiedExplosive.rulePack.rulesStrings.12>flavor(p=4)->在一个[fireball]</Transition_DiedExplosive.rulePack.rulesStrings.12>
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<Transition_DiedExplosive.rulePack.rulesStrings.13>flavor(p=4)-></Transition_DiedExplosive.rulePack.rulesStrings.13>
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<Transition_DiedExplosive.rulePack.rulesStrings.14>flavorsuffix->,散射[pieces][everywhere]</Transition_DiedExplosive.rulePack.rulesStrings.14>
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<Transition_DiedExplosive.rulePack.rulesStrings.15>flavorsuffix(subject_flesh!=Mechanoid,p=2)->,散射[gore][everywhere]</Transition_DiedExplosive.rulePack.rulesStrings.15>
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<Transition_DiedExplosive.rulePack.rulesStrings.16>flavorsuffix(subject_flesh!=Mechanoid)->,留下一小堆[gore]</Transition_DiedExplosive.rulePack.rulesStrings.16>
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<Transition_DiedExplosive.rulePack.rulesStrings.17>flavorsuffix->留下一个小弹坑</Transition_DiedExplosive.rulePack.rulesStrings.17>
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<Transition_DiedExplosive.rulePack.rulesStrings.18>flavorsuffix(p=4)-></Transition_DiedExplosive.rulePack.rulesStrings.18>
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<Transition_DiedExplosive.rulePack.rulesStrings.19>fireball(p=3)->火球</Transition_DiedExplosive.rulePack.rulesStrings.19>
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<Transition_DiedExplosive.rulePack.rulesStrings.20>fireball->火焰球</Transition_DiedExplosive.rulePack.rulesStrings.20>
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<Transition_DiedExplosive.rulePack.rulesStrings.21>fireball->冲击波</Transition_DiedExplosive.rulePack.rulesStrings.21>
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<Transition_DiedExplosive.rulePack.rulesStrings.22>fireball->燃爆</Transition_DiedExplosive.rulePack.rulesStrings.22>
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<Transition_DiedExplosive.rulePack.rulesStrings.23>pieces->碎片</Transition_DiedExplosive.rulePack.rulesStrings.23>
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<Transition_DiedExplosive.rulePack.rulesStrings.24>pieces->弹片</Transition_DiedExplosive.rulePack.rulesStrings.24>
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<Transition_DiedExplosive.rulePack.rulesStrings.25>everywhere->到处</Transition_DiedExplosive.rulePack.rulesStrings.25>
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<Transition_DiedExplosive.rulePack.rulesStrings.26>everywhere->到处</Transition_DiedExplosive.rulePack.rulesStrings.26>
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</LanguageData> |