
修正了一些带有歧义会使玩家产生误解的译名,例如火力锻造台→燃料锻造台。聪明过人→聪明过头(实际上是含有一半贬义) 以及类似的诸多问题。通顺了一些描述性的语句,使之更加便于阅读。 修正了部落人名无法正确生成的bug,并补全了几百条部落namebank和其他的名字库
45 lines
2.6 KiB
XML
45 lines
2.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<MoveSpeed.label>移动速度</MoveSpeed.label>
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<MoveSpeed.description>移动时每秒可经过的地图格子数量。</MoveSpeed.description>
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<MoveSpeed.formatString>{0}格/秒</MoveSpeed.formatString>
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<MentalBreakThreshold.label>崩溃临界值</MentalBreakThreshold.label>
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<MentalBreakThreshold.description>当此人的心情低于这个值时,会有精神崩溃的风险。</MentalBreakThreshold.description>
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<PsychicSensitivity.label>灵能敏感度</PsychicSensitivity.label>
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<PsychicSensitivity.description>此人受灵能影响效果的几率。</PsychicSensitivity.description>
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<ToxicSensitivity.label>毒性敏感度</ToxicSensitivity.label>
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<ToxicSensitivity.description>此人受中毒蔓延效果的几率。</ToxicSensitivity.description>
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<GlobalLearningFactor.label>全局学习能力</GlobalLearningFactor.label>
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<GlobalLearningFactor.description>此人对所有技能的学习效率。</GlobalLearningFactor.description>
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<EatingSpeed.label>进食速度</EatingSpeed.label>
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<EatingSpeed.description>此人吃东西的速率。</EatingSpeed.description>
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<ComfyTemperatureMin.label>最低舒适温度</ComfyTemperatureMin.label>
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<ComfyTemperatureMin.description>低于这个温度,角色会很不开心。大幅低于这个温度时角色可能会产生冻伤或低温症甚至死亡。</ComfyTemperatureMin.description>
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<ComfyTemperatureMax.label>最高舒适温度</ComfyTemperatureMax.label>
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<ComfyTemperatureMax.description>高于这个温度,角色会很不开心。大幅高于这个温度时角色可能会中暑甚至死亡。</ComfyTemperatureMax.description>
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<ImmunityGainSpeed.label>免疫力获得速度</ImmunityGainSpeed.label>
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<ImmunityGainSpeed.description>这个角色获得疾病免疫力的速度。如果值太低,角色可能在产生免疫力之前就死于该疾病。</ImmunityGainSpeed.description>
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<CarryingCapacity.label>携带能力</CarryingCapacity.label>
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<CarryingCapacity.description>这种生物用手、嘴或其他装置所能够携带物品的数量。</CarryingCapacity.description>
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<MeatAmount.label>可获生肉</MeatAmount.label>
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<MeatAmount.description>屠宰这种生物可获得生肉的数量。</MeatAmount.description>
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<LeatherAmount.label>可获皮革</LeatherAmount.label>
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<LeatherAmount.description>屠宰这种生物可获得皮革的数量。</LeatherAmount.description>
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<MinimumHandlingSkill.label>最低驯化技能</MinimumHandlingSkill.label>
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<MinimumHandlingSkill.description>驯化技能小于此数值的居民将无法驯服、训练或者命令该动物。</MinimumHandlingSkill.description>
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</LanguageData>
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