RimWorld-ChineseSimplified/DefInjected/ScenPartDefs/ScenParts_Various.xml
SerGawen cc01c8506c A15 translation
增加了A15的内容
修改了控制台debug的一些错误
2016-08-20 15:04:47 +08:00

38 lines
2.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!--================= player pawn filters =================-->
<GameStartDialog.label>游戏起始对话框内容</GameStartDialog.label>
<!--================= player pawn filters =================-->
<PawnFilter_Age.label>允许的年龄范围</PawnFilter_Age.label>
<!--================== player pawn modifier ================-->
<OnPawnDeathExplode.label>角色死后爆炸</OnPawnDeathExplode.label>
<ForcedTrait.label>强制人物特点</ForcedTrait.label>
<ForcedHediff.label>强制健康状态</ForcedHediff.label>
<SetNeedLevel.label>起始需求等级</SetNeedLevel.label>
<StartingResearch.label>起始附带科技</StartingResearch.label>
<MapCondition_Planetkiller.label>行星毁灭武器袭来</MapCondition_Planetkiller.label>
<!--=================== rules changes =================-->
<Rule_DisallowDesignator_ZoneAdd_Growing.label>无法播种</Rule_DisallowDesignator_ZoneAdd_Growing.label>
<Rule_DisallowDesignator_ZoneAdd_Growing.description>不能在地面上播种。</Rule_DisallowDesignator_ZoneAdd_Growing.description>
<Rule_DisallowDesignator_Mine.label>无法开采</Rule_DisallowDesignator_Mine.label>
<Rule_DisallowDesignator_Mine.description>不能开采资源。</Rule_DisallowDesignator_Mine.description>
<Rule_DisallowDesignator_Hunt.label>无法狩猎</Rule_DisallowDesignator_Hunt.label>
<Rule_DisallowDesignator_Hunt.description>不能猎杀动物。</Rule_DisallowDesignator_Hunt.description>
<Rule_DisallowDesignator_Tame.label>无法驯化</Rule_DisallowDesignator_Tame.label>
<Rule_DisallowDesignator_Tame.description>不能驯服动物。</Rule_DisallowDesignator_Tame.description>
<StatFactor.label>属性倍率</StatFactor.label>
<!--===============================================-->
<!--==================== grouped ==================-->
<!--===============================================-->
<DisableIncident.label>禁止随机事件</DisableIncident.label>
<CreateIncident.label>创建随机事件</CreateIncident.label>
<Rule_DisallowBuilding.label>禁止建造</Rule_DisallowBuilding.label>
<PermanentMapCondition.label>永久世界事件</PermanentMapCondition.label>
<StartingAnimal.label>起始附带宠物</StartingAnimal.label>
<StartingThing_Defined.label>起始附带物品</StartingThing_Defined.label>
<ScatterThingsNearPlayerStart.label>起始点附近散落物品</ScatterThingsNearPlayerStart.label>
<ScatterThingsAnywhere.label>全地图随机散落物品</ScatterThingsAnywhere.label>
</LanguageData>