RimWorld-ChineseSimplified/Ideology/DefInjected/IdeoPresetCategoryDef/IdeoPresetDefs.xml
2021-08-05 08:10:02 +08:00

39 lines
1.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: classic -->
<Classic.label>经典</Classic.label>
<!-- EN: Your colonists get a belief system like classic RimWorld. Good for your first few games. -->
<Classic.description>你的殖民者会获得一个边缘世界的经典文化体系。适合你最初的几场游戏。</Classic.description>
<!-- EN: Classic -->
<Classic.groupLabel>经典</Classic.groupLabel>
<!-- EN: custom -->
<Custom.label>自定义</Custom.label>
<!-- EN: Customize a new ideoligion and control every detail. This can take a while. -->
<Custom.description>定制一个新的文化形态,并且调整每一项细节。这可能会消耗一些时间。</Custom.description>
<!-- EN: Custom -->
<Custom.groupLabel>自定义</Custom.groupLabel>
<!-- EN: intense -->
<Intense.label>极端</Intense.label>
<!-- EN: Extremely disruptive beliefs which make the game very different from classic RimWorld. These add significant difficulty. -->
<Intense.description>这些文化非常极端,你的游戏将会与传统边缘世界玩法有极大差异。几乎都大大增加了游戏难度。</Intense.description>
<!-- EN: Presets -->
<Intense.groupLabel>极端</Intense.groupLabel>
<!-- EN: mild -->
<Mild.label>温和</Mild.label>
<!-- EN: Classic-like gameplay with small variations. -->
<Mild.description>类似经典模式的文化形态,不过稍稍有些变化。</Mild.description>
<!-- EN: Presets -->
<Mild.groupLabel>温和</Mild.groupLabel>
<!-- EN: strong -->
<Strong.label>激进</Strong.label>
<!-- EN: Strong beliefs which support playstyles significantly different from classic RimWorld. -->
<Strong.description>这些文化稍有些激进,与经典边缘世界明显不同。</Strong.description>
<!-- EN: Presets -->
<Strong.groupLabel>激进</Strong.groupLabel>
</LanguageData>