RimWorld-ChineseSimplified/DefInjected/IncidentDef/Incidents_Map_Threats.xml

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- Big threats -->
<RaidEnemy.label>袭击</RaidEnemy.label>
<Infestation.label>虫害</Infestation.label>
<Infestation.letterText>一个虫巢出现了!\n\n它会慢慢繁殖出巨型昆虫和新巢穴。如果你不想让它遍布整个地区请聚集军队摧毁它。但要小心这些虫子会保护它们的巢穴。</Infestation.letterText>
<Infestation.letterLabel>虫害</Infestation.letterLabel>
<ManhunterPack.label>猎杀人类</ManhunterPack.label>
<PsychicEmanatorShipPartCrash.label>飞船部件坠毁(心灵)</PsychicEmanatorShipPartCrash.label>
<PsychicEmanatorShipPartCrash.letterText>一艘古老的飞船在附近坠毁了。\n\n殖民者感应到一种不可未知的危险。飞船残骸中肯定有个拥有心理投射能力的人工智能。看起来这个人工智能还不太友善。\n\n尽可能快地摧毁它。</PsychicEmanatorShipPartCrash.letterText>
<PsychicEmanatorShipPartCrash.letterLabel>心灵飞船</PsychicEmanatorShipPartCrash.letterLabel>
<PoisonShipPartCrash.label>飞船部件坠毁(毒性)</PoisonShipPartCrash.label>
<PoisonShipPartCrash.letterText>一艘古老的飞船在附近坠毁了。\n\n从残骸中蔓延的毒气会毒死附近的植物。\n\n尽可能快地摧毁它。</PoisonShipPartCrash.letterText>
<PoisonShipPartCrash.letterLabel>有毒飞船</PoisonShipPartCrash.letterLabel>
<AnimalInsanityMass.label>大量动物发狂</AnimalInsanityMass.label>
<!-- Small threats -->
<AnimalInsanitySingle.label>动物发狂</AnimalInsanitySingle.label>
</LanguageData>