Update to 0.17.1515 rev865 (development build) (completed translation)

This commit is contained in:
duduluu@outlook.com 2017-04-24 14:03:23 +08:00
parent d166200a39
commit 9f22afa395
85 changed files with 590 additions and 639 deletions

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<Ocean.label>海洋</Ocean.label>
<Ocean.description>这里是一片汪洋,鱼儿会很喜欢这里的,你可就不一定了。</Ocean.description>
<Lake.label>lake</Lake.label>
<Lake.description>A large lake. Beautiful to live next to. Not so beautiful to live in.</Lake.description>
<Lake.label>湖泊</Lake.label>
<Lake.description>一个巨大的湖泊。临泽而居,不亦美乎——但住到水里去就不合适了。</Lake.description>
<!-- Buildable biomes -->

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<Hands.label>双手</Hands.label>
<LeftHand.label>左手</LeftHand.label>
<RightHand.label>右手</RightHand.label>
<Waist.label>waist</Waist.label>
<Waist.label>腰部</Waist.label>
<Legs.label>腿部</Legs.label>
<Feet.label>脚部</Feet.label>
<FrontLeftPaw.label>左前掌</FrontLeftPaw.label>

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<!-- Ambrosia addiction -->
<Ambrosia.label>ambrosia</Ambrosia.label>
<Ambrosia.label>仙馐果</Ambrosia.label>
</LanguageData>

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<!-- Luciferium addiction -->
<Luciferium.label>魔鬼素</Luciferium.label>
<Luciferium.label>路西法合剂</Luciferium.label>
</LanguageData>

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<DrugBurning.label>销毁成瘾品</DrugBurning.label>
<DrugBurning.helpText>成瘾品很有用,但也会导致成瘾。\n\n如果你想在殖民地内完全禁用成瘾品你可以选择在篝火处烧毁成瘾品。</DrugBurning.helpText>
<DoorOpenSpeed.label>Door opening speeds</DoorOpenSpeed.label>
<DoorOpenSpeed.helpText>Doors open at different speeds depending on what they're made of.\n\nWarning: Stone doors open very slowly. Anyone passing through will be significantly slowed down.</DoorOpenSpeed.helpText>
<DoorOpenSpeed.label>开门速度</DoorOpenSpeed.label>
<DoorOpenSpeed.helpText>开门速度的不同取决于用什么材料建造。\n\n警告石门开启速度非常慢。任何人通过时都会被大幅度地减速。</DoorOpenSpeed.helpText>
<!--<PersonalShields.label>个人护盾</PersonalShields.label>-->
<!--<PersonalShields.helpText>个人护盾能够阻止远程伤害,但是对近战攻击不起效果。\n\n面对装备有单人护盾的敌人时可以选择用火力压制或是肉搏。</PersonalShields.helpText>-->
</LanguageData>

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<Outlander.label>外来者</Outlander.label>
<Outlander.description>这些人可能已经在这里生活了数十年甚至上百年,之前所掌握的大部分科技成果基本都已经失传了。他们现在通常使用简单的机械工具,并使用高级的火药武器来防御自己。\n\n他们比较关心诸如贸易、信任以及生存等更为实际一些的事情。</Outlander.description>
<Outlander.pawnsPlural>外来者</Outlander.pawnsPlural>
<Outlander.leaderTitle>镇长</Outlander.leaderTitle>
<Outlander.leaderTitle>首席议员</Outlander.leaderTitle>
<Tribe.label>部落</Tribe.label>
<Tribe.description>这些人们在这里已经存在了很长时间了。也许他们的祖先于千年以前在这里坠毁过,也可能是从某场毁灭文明的大灾难中所幸存下来的。不管怎样,这些部落原住民大部分是生活于这里的游牧民族,他们使用着原始的工具和武器。\n\n有些原住民比其他的更具备攻击性而大部分都愿意做贸易往来以及结盟即便是同你这样的陌生人。由于你和他们在社会结构上差别迥异并且语言交流也存在障碍使得密切合作或者招降他们变得极为困难。\n\n尽管他们的科技发展非常弱但原住民依然可能是危险的敌人或者是有价值的盟友因为毕竟他们对低端武器非常熟练人还多而且十分坚强。</Tribe.description>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<SolarFlare.label>solar flare</SolarFlare.label>
<SolarFlare.description>A solar flare is hitting the planet. This creates extreme electrical interference and prevents most electrical devices from working.</SolarFlare.description>
<SolarFlare.endMessage>The solar flare is ending.</SolarFlare.endMessage>
<SolarFlare.label>太阳耀斑</SolarFlare.label>
<SolarFlare.description>一场太阳耀斑正在冲击这个星球,这将产生强大的电磁干扰并让绝大多数电气设备无法运转。</SolarFlare.description>
<SolarFlare.endMessage>太阳耀斑结束了。</SolarFlare.endMessage>
<Eclipse.label>eclipse</Eclipse.label>
<Eclipse.description>An eclipse is shadowing the surface. It will be dark, even during the daytime.</Eclipse.description>
<Eclipse.endMessage>The eclipse is ending.</Eclipse.endMessage>
<Eclipse.label>日蚀</Eclipse.label>
<Eclipse.description>一个天体的影子投在了这个星球上,造成了一场日蚀。日蚀期间即使在白天也会很暗。</Eclipse.description>
<Eclipse.endMessage>日蚀结束了。</Eclipse.endMessage>
<PsychicDrone.label>psychic drone</PsychicDrone.label>
<PsychicDrone.description>A distant, powerful AI is emitting waves of psychic force that are driving people towards insanity.</PsychicDrone.description>
<PsychicDrone.endMessage>The psychic drone is ending.</PsychicDrone.endMessage>
<PsychicDrone.label>心灵低语</PsychicDrone.label>
<PsychicDrone.description>一个在遥远地区的强大AI正在发射能让人发疯的心灵波。</PsychicDrone.description>
<PsychicDrone.endMessage>心灵冲击波结束了。</PsychicDrone.endMessage>
<PsychicSoothe.label>psychic soothe</PsychicSoothe.label>
<PsychicSoothe.description>A distant, powerful AI is emitting waves of psychic force that are calming people and stabilizing their minds.</PsychicSoothe.description>
<PsychicSoothe.endMessage>The psychic soothe is ending.</PsychicSoothe.endMessage>
<PsychicSoothe.label>心灵抚慰波</PsychicSoothe.label>
<PsychicSoothe.description>一个在遥远地区的强大AI正在发射能让人平静和安定的心灵波。</PsychicSoothe.description>
<PsychicSoothe.endMessage>心灵抚慰波结束了。</PsychicSoothe.endMessage>
<ToxicFallout.label>toxic fallout</ToxicFallout.label>
<ToxicFallout.description>A plume of toxic dust from some distant source is slowly settling over this entire region of the planet. Anyone not under a roof will be slowly poisoned.</ToxicFallout.description>
<ToxicFallout.endMessage>The worst of the toxic fallout has settled.</ToxicFallout.endMessage>
<ToxicFallout.label>有毒尘埃</ToxicFallout.label>
<ToxicFallout.description>从遥远地域弥漫过来的毒尘正在星球的整个区域慢慢沉淀。任何不在屋顶下的人类和动物都会慢慢中毒。</ToxicFallout.description>
<ToxicFallout.endMessage>有毒尘埃已基本消散了。</ToxicFallout.endMessage>
<VolcanicWinter.label>volcanic winter</VolcanicWinter.label>
<VolcanicWinter.description>The atmosphere is choked with volcanic particles, significantly reducing the amount of light which reaches the surface. Temperatures will be colder and plants will grow slower.</VolcanicWinter.description>
<VolcanicWinter.endMessage>Most of the volcanic ash has settled.</VolcanicWinter.endMessage>
<VolcanicWinter.label>火山冬天</VolcanicWinter.label>
<VolcanicWinter.description>大气层被火山灰遮蔽,到达地面的阳光减弱。气温下降,植物生长速度减缓。</VolcanicWinter.description>
<VolcanicWinter.endMessage>火山灰已基本消散了。</VolcanicWinter.endMessage>
<HeatWave.label>heat wave</HeatWave.label>
<HeatWave.description>An extreme wave of heat is baking the area.</HeatWave.description>
<HeatWave.endMessage>The heat wave is over.</HeatWave.endMessage>
<HeatWave.label>热浪</HeatWave.label>
<HeatWave.description>一股温度极高的热浪正在烘烤这片区域。</HeatWave.description>
<HeatWave.endMessage>热浪结束了。</HeatWave.endMessage>
<ColdSnap.label>cold snap</ColdSnap.label>
<ColdSnap.description>An unusual cold snap is freezing the region.</ColdSnap.description>
<ColdSnap.endMessage>The cold snap is over.</ColdSnap.endMessage>
<ColdSnap.label>寒流</ColdSnap.label>
<ColdSnap.description>一股罕见的寒流正在冻结这片区域。</ColdSnap.description>
<ColdSnap.endMessage>寒流结束了。</ColdSnap.endMessage>
<Flashstorm.label>flashstorm</Flashstorm.label>
<Flashstorm.description>Extreme amounts of lightning are hitting a small region.</Flashstorm.description>
<Flashstorm.endMessage>The flashstorm is over.</Flashstorm.endMessage>
<Flashstorm.label>闪电风暴</Flashstorm.label>
<Flashstorm.description>极少量的闪电击中一个小区域。</Flashstorm.description>
<Flashstorm.endMessage>闪电风暴结束了。</Flashstorm.endMessage>
<ClimateCycle.label>climate cycle</ClimateCycle.label>
<ClimateCycle.description>A multi-year climate cycle due to an elliptical orbit.</ClimateCycle.description>
<ClimateCycle.label>气候循环</ClimateCycle.label>
<ClimateCycle.description>由于此星球的公转轨道为椭圆形,因此气候循环需要花费数年。</ClimateCycle.description>
<Planetkiller.label>planetkiller</Planetkiller.label>
<Planetkiller.description>An interstellar planetkiller weapon is approaching this planet. When it hits, it will destroy all life.</Planetkiller.description>
<Planetkiller.label>歼星武器</Planetkiller.label>
<Planetkiller.description>一个星际歼星武器正在接近这颗星球。当其命中时,所有生命将会被毁灭。</Planetkiller.description>
</LanguageData>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<AmbrosiaHigh.label>ambrosia warmth</AmbrosiaHigh.label>
<AmbrosiaHigh.label>仙馐果暖身</AmbrosiaHigh.label>
<!-- Ambrosia addiction -->
<AmbrosiaTolerance.label>ambrosia tolerance</AmbrosiaTolerance.label>
<AmbrosiaTolerance.stages.1.label>small</AmbrosiaTolerance.stages.1.label>
<AmbrosiaTolerance.stages.2.label>large</AmbrosiaTolerance.stages.2.label>
<AmbrosiaTolerance.stages.3.label>massive</AmbrosiaTolerance.stages.3.label>
<AmbrosiaTolerance.label>仙馐果耐受</AmbrosiaTolerance.label>
<AmbrosiaTolerance.stages.1.label></AmbrosiaTolerance.stages.1.label>
<AmbrosiaTolerance.stages.2.label></AmbrosiaTolerance.stages.2.label>
<AmbrosiaTolerance.stages.3.label>严重</AmbrosiaTolerance.stages.3.label>
<AmbrosiaAddiction.label>ambrosia addiction</AmbrosiaAddiction.label>
<AmbrosiaAddiction.stages.1.label>withdrawal</AmbrosiaAddiction.stages.1.label>
<AmbrosiaAddiction.label>仙馐果成瘾</AmbrosiaAddiction.label>
<AmbrosiaAddiction.stages.1.label>戒断</AmbrosiaAddiction.stages.1.label>
</LanguageData>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<LuciferiumHigh.label>魔鬼素</LuciferiumHigh.label>
<LuciferiumHigh.label>路西法合剂</LuciferiumHigh.label>
<!-- Luciferium addiction -->
<LuciferiumAddiction.label>魔鬼素成瘾</LuciferiumAddiction.label>
<LuciferiumAddiction.label>路西法合剂</LuciferiumAddiction.label>
<LuciferiumAddiction.stages.1.label>未满足</LuciferiumAddiction.stages.1.label>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!--<Disease_Flu.label>流感</Disease_Flu.label>-->
<!--<Disease_Plague.label>瘟疫</Disease_Plague.label>-->
<!--<Disease_Malaria.label>疟疾</Disease_Malaria.label>-->
<!--<Disease_SleepingSickness.label>嗜睡病</Disease_SleepingSickness.label>-->
<!--<Disease_FibrousMechanites.label>纤维纳米机械感染</Disease_FibrousMechanites.label>-->
<!--<Disease_SensoryMechanites.label>感官纳米机械感染</Disease_SensoryMechanites.label>-->
<!--<Disease_GutWorms.label>肠道蠕虫</Disease_GutWorms.label>-->
<!--<Disease_MuscleParasites.label>肌肉寄生虫</Disease_MuscleParasites.label>-->
</LanguageData>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!--<Eclipse.label>日蚀</Eclipse.label>-->
<!--<Eclipse.letterLabel>日蚀</Eclipse.letterLabel>-->
<!--<Eclipse.letterText>这个星球的月亮挡在了太阳和星球之间。日蚀已经开始。</Eclipse.letterText>-->
<!--<SolarFlare.label>太阳耀斑</SolarFlare.label>-->
<!--<SolarFlare.letterLabel>太阳耀斑</SolarFlare.letterLabel>-->
<!--<SolarFlare.letterText>一场太阳耀斑开始了。\n\n极强的辐射让所有电气设施无法运转。\n\n它应该会在一天内结束。</SolarFlare.letterText>-->
<!--<PsychicDrone.label>心灵低语</PsychicDrone.label>-->
<!--<ToxicFallout.label>有毒尘埃</ToxicFallout.label>-->
<!--<ToxicFallout.letterLabel>有毒尘埃</ToxicFallout.letterLabel>-->
<!--<ToxicFallout.letterText>遥远地方的一起化学品火灾释放的有毒尘埃弥漫了整个地区。\n\n不在屋顶下的人类和动物都会慢慢被有空气中的有毒粉尘致病。\n\n毒雾会持续在几天或超过一个月。</ToxicFallout.letterText>-->
<!--<VolcanicWinter.label>火山冬天</VolcanicWinter.label>-->
<!--<VolcanicWinter.letterLabel>火山冬天</VolcanicWinter.letterLabel>-->
<!--<VolcanicWinter.letterText>一个遥远的超级火山爆发了,喷出的火山灰散布在数百万平方公里的大气中。\n\n火山灰在大气中遮蔽了太阳。气温下降、植物会缺乏阳光而枯萎。火山灰有可能在几周内散去或者持续几个月。</VolcanicWinter.letterText>-->
<!--<HeatWave.label>热浪</HeatWave.label>-->
<!--<HeatWave.letterLabel>热浪</HeatWave.letterLabel>-->
<!--<HeatWave.letterText>一场罕见的热浪开始了。小心中暑。</HeatWave.letterText>-->
<!--<ColdSnap.label>寒流</ColdSnap.label>-->
<!--<ColdSnap.letterLabel>寒流</ColdSnap.letterLabel>-->
<!--<ColdSnap.letterText>一场罕见的寒流开始了。小心体温过低和作物死亡。</ColdSnap.letterText>-->
<!--<Flashstorm.label>闪电风暴</Flashstorm.label>-->
<!--<Flashstorm.letterLabel>闪电风暴</Flashstorm.letterLabel>-->
<!--<Flashstorm.letterText>极少量的闪电击中一个小区域。这会引起巨大的火灾。</Flashstorm.letterText>-->
<!--<ShortCircuit.label>短路</ShortCircuit.label>-->
<!--<CropBlight.label>枯萎病</CropBlight.label>-->
<!--<Alphabeavers.label>阿尔法海狸</Alphabeavers.label>-->
</LanguageData>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!--<RaidEnemy.label>袭击</RaidEnemy.label>-->
<!--<Infestation.label>虫害</Infestation.label>-->
<!--<Infestation.letterLabel>虫害</Infestation.letterLabel>-->
<!--<Infestation.letterText>一个虫巢出现了!\n\n它会慢慢繁殖出巨型昆虫和新巢穴。如果你不想让它遍布整个地区请聚集军队摧毁它。但要小心这些虫子会保护它们的巢穴。</Infestation.letterText>-->
<!--<ManhunterPack.label>猎杀人类</ManhunterPack.label>-->
<!--<PsychicEmanatorShipPartCrash.label>飞船部件坠毁(灵能)</PsychicEmanatorShipPartCrash.label>-->
<!--<PsychicEmanatorShipPartCrash.letterLabel>心灵飞船</PsychicEmanatorShipPartCrash.letterLabel>-->
<!--<PsychicEmanatorShipPartCrash.letterText>一艘古老的飞船在附近坠毁了。\n\n殖民者感应到一种不可未知的危险。飞船残骸中肯定有个拥有心理投射能力的人工智能。看起来这个人工智能还不太友善。\n\n尽可能快地摧毁它。</PsychicEmanatorShipPartCrash.letterText>-->
<!--<PoisonShipPartCrash.label>飞船部件坠毁(毒性)</PoisonShipPartCrash.label>-->
<!--<PoisonShipPartCrash.letterLabel>有毒飞船</PoisonShipPartCrash.letterLabel>-->
<!--<PoisonShipPartCrash.letterText>一艘古老的飞船在附近坠毁了。\n\n从残骸中蔓延的毒气会毒死附近的植物。\n\n尽可能快地摧毁它。</PoisonShipPartCrash.letterText>-->
<!--<AnimalInsanityMass.label>大量动物发狂</AnimalInsanityMass.label>-->
</LanguageData>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!--<AnimalInsanitySingle.label>动物发狂</AnimalInsanitySingle.label>-->
</LanguageData>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- Ambush -->
<!--<Ambush.label>伏击</Ambush.label>-->
<!--<Ambush.letterText>你的远行队被来自{1}的{0}的伏击了!</Ambush.letterText>-->
<!--<Ambush.letterLabel>远行队遭遇伏击</Ambush.letterLabel>-->
<!--<ManhunterAmbush.label>猎杀人类伏击</ManhunterAmbush.label>-->
<!--<ManhunterAmbush.letterText>你的远行队被猎杀人类的{0}伏击了!</ManhunterAmbush.letterText>-->
<!--<ManhunterAmbush.letterLabel>远行队遭遇伏击(猎杀人类)</ManhunterAmbush.letterLabel>-->
<!-- Caravan meeting -->
<!--<CaravanMeeting.label>远行队相遇</CaravanMeeting.label>-->
<!-- Payment demand -->
<!--<CaravanDemand.label>打劫</CaravanDemand.label>-->
<!--<CaravanDemand.letterText>你的远行队被来自{1}的{0}的伏击了!</CaravanDemand.letterText>-->
<!--<CaravanDemand.letterLabel>远行队遭遇伏击</CaravanDemand.letterLabel>-->
</LanguageData>

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- ShipChunkDrop -->
<!--<ShipChunkDrop.label>飞船残骸坠落</ShipChunkDrop.label>-->
<!-- OrbitalVisitor -->
<!--<OrbitalTraderArrival.label>轨道贸易商</OrbitalTraderArrival.label>-->
<!-- AllyArrival -->
<!--<TraderCaravanArrival.label>贸易商队</TraderCaravanArrival.label>-->
<!--<VisitorGroup.label>访客</VisitorGroup.label>-->
<!--<TravelerGroup.label>旅行者</TravelerGroup.label>-->
<!-- Population gain -->
<!--<WandererJoin.label>流浪者加入</WandererJoin.label>-->
<!--<RefugeePodCrash.label>逃生舱坠毁</RefugeePodCrash.label>-->
<!-- Misc -->
<!--<ResourcePodCrash.label>资源舱坠毁</ResourcePodCrash.label>-->
<!--<RaidFriendly.label>友军的袭击</RaidFriendly.label>-->
<!--<PsychicSoothe.label>心灵抚慰波</PsychicSoothe.label>-->
<!--<SelfTame.label>野兽自行驯服</SelfTame.label>-->
<!--<FarmAnimalsWanderIn.label>家养动物加入</FarmAnimalsWanderIn.label>-->
</LanguageData>

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<PsychicSoothe.label>心灵抚慰波</PsychicSoothe.label>
<SelfTame.label>野兽自行驯服</SelfTame.label>
<AmbrosiaSprout.label>ambrosia sprout</AmbrosiaSprout.label>
<AmbrosiaSprout.letterText>A grove of the mysterious ambrosia bush has sprouted nearby! If you wait for the plants to grow, you'll be able to harvest the delicious, pleasurable, and slightly addictive fruit.</AmbrosiaSprout.letterText>
<AmbrosiaSprout.letterLabel>Ambrosia sprout</AmbrosiaSprout.letterLabel>
<AmbrosiaSprout.label>仙馐树萌芽</AmbrosiaSprout.label>
<AmbrosiaSprout.letterText>附近有一片神秘的仙馐树发芽了!如果你等这些植物长成,你可以收获美味的、令人愉悦的、成瘾性轻微的果子。</AmbrosiaSprout.letterText>
<AmbrosiaSprout.letterLabel>仙馐树萌芽</AmbrosiaSprout.letterLabel>
<FarmAnimalsWanderIn.label>家养动物加入</FarmAnimalsWanderIn.label>
<WandererJoin.label>流浪者加入</WandererJoin.label>
@ -21,7 +21,7 @@
<RefugeeChased.label>被追捕的逃生者</RefugeeChased.label>
<ThrumboPasses.label>敲击兽经过</ThrumboPasses.label>
<RansomDemand.label>索取赎金</RansomDemand.label>
<CaravanRequest.label>caravan request</CaravanRequest.label>
<CaravanRequest.label>远行队请求</CaravanRequest.label>
<!-- Bad -->

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<ManhunterPack.label>猎杀人类</ManhunterPack.label>
<PsychicEmanatorShipPartCrash.label>飞船部件坠毁(灵</PsychicEmanatorShipPartCrash.label>
<PsychicEmanatorShipPartCrash.label>飞船部件坠毁(灵)</PsychicEmanatorShipPartCrash.label>
<PsychicEmanatorShipPartCrash.letterText>一艘古老的飞船在附近坠毁了。\n\n殖民者感应到一种不可未知的危险。飞船残骸中肯定有个拥有心理投射能力的人工智能。看起来这个人工智能还不太友善。\n\n尽可能快地摧毁它。</PsychicEmanatorShipPartCrash.letterText>
<PsychicEmanatorShipPartCrash.letterLabel>心灵飞船</PsychicEmanatorShipPartCrash.letterLabel>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!--<RefugeeChased.label>被追捕的逃生者</RefugeeChased.label>-->
<!--<ThrumboPasses.label>敲击兽经过</ThrumboPasses.label>-->
<!--<RansomDemand.label>索取赎金</RansomDemand.label>-->
<!--<CaravanRequest.label>caravan request</CaravanRequest.label>-->
</LanguageData>

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@ -1,7 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!--<JourneyOffer.label>旅行邀請</JourneyOffer.label>-->
</LanguageData>

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@ -14,13 +14,13 @@
<!-- Site destination spawners -->
<QuestBanditCamp.label>bandit camp opportunity</QuestBanditCamp.label>
<QuestBanditCamp.letterText>{0}, {1} of {2}, has sent us a message.\n\nApparently bandits based in a nearby camp have been raiding their caravans. They've asked us to destroy it, which means eliminating all enemies and turrets.\n\nIf we succeed, their relations will improve, and they'll send us this reward:\n\n{3}</QuestBanditCamp.letterText>
<QuestBanditCamp.letterLabel>Bandit camp opportunity</QuestBanditCamp.letterLabel>
<QuestBanditCamp.label>匪徒营地机会</QuestBanditCamp.label>
<QuestBanditCamp.letterText>{2}的{1}{0},给我们发送了一条消息。\n\n附近一个营地中的匪徒基地袭击了他们的远行队。他们请求我们将其摧毁这意味着要消灭所有敌人和炮塔。\n\n成功后关系将会得到提升并且他们会发送给我们以下报酬\n\n{3}</QuestBanditCamp.letterText>
<QuestBanditCamp.letterLabel>匪徒营地机会</QuestBanditCamp.letterLabel>
<QuestItemStash.label>item stash opportunity</QuestItemStash.label>
<QuestItemStash.letterText>{0}, {1} of {2}, has sent us a message.\n\nThey've learned that a collection of valuable items have been left for the taking not far from us. The collection consists of:\n\n{3}\n\nUnfortunately, it wont last - others will take the items in {4} days if we don't.\n\nValuables tend to attract danger, so beware.\n\n{5}</QuestItemStash.letterText>
<QuestItemStash.letterLabel>Item stash opportunity</QuestItemStash.letterLabel>
<QuestItemStash.label>物品藏匿点机会</QuestItemStash.label>
<QuestItemStash.letterText>{2}的{1}{0},给我们发送了一条消息。\n\n他们了解到一批贵重物品在离我们不远处被留了下来等待接收。这批物品包含\n\n{3}遗憾的是,时间并不充裕——如果我们不接收这批物品,其他人会在{4}天后来接收。\n\n机会往往伴随着风险务必当心。\n\n{5}</QuestItemStash.letterText>
<QuestItemStash.letterLabel>物品藏匿点机会</QuestItemStash.letterLabel>
</LanguageData>

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@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<RandomGeneralGoods.label>general goods</RandomGeneralGoods.label>
<Apparel.label>apparel</Apparel.label>
<Weapons.label>weapons</Weapons.label>
<Artifacts.label>artifacts</Artifacts.label>
<RawResources.label>raw resources</RawResources.label>
<AIPersonaCores.label>AI persona cores</AIPersonaCores.label>
<Neurotrainers.label>neurotrainers</Neurotrainers.label>
<RandomGeneralGoods.label>普通货物</RandomGeneralGoods.label>
<Apparel.label>衣物</Apparel.label>
<Weapons.label>武器</Weapons.label>
<Artifacts.label>神器</Artifacts.label>
<RawResources.label>原材料</RawResources.label>
<AIPersonaCores.label>AI角色核心</AIPersonaCores.label>
<Neurotrainers.label>神经训练器</Neurotrainers.label>
</LanguageData>

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@ -1,12 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<AncientTempleContents.label>ancient temple contents</AncientTempleContents.label>
<AncientPodContents.label>ancient pod contents</AncientPodContents.label>
<DebugCaravanInventory.label>debug caravan inventory</DebugCaravanInventory.label>
<TraderStock.label>trader stock</TraderStock.label>
<CaravanRequestRewards.label>caravan request rewards</CaravanRequestRewards.label>
<BanditCampQuestRewards.label>bandit camp quest rewards</BanditCampQuestRewards.label>
<AncientTempleContents.label>古代神庙内容物</AncientTempleContents.label>
<AncientPodContents.label>古代舱室内容物</AncientPodContents.label>
<DebugCaravanInventory.label>debug远行队货物</DebugCaravanInventory.label>
<TraderStock.label>商人货物</TraderStock.label>
<CaravanRequestRewards.label>远行队请求报酬</CaravanRequestRewards.label>
<BanditCampQuestRewards.label>匪徒营地请求报酬</BanditCampQuestRewards.label>
</LanguageData>

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@ -3,14 +3,14 @@
<!-- SPECIAL: KeyBinding of MainTab, generated by RimTrans -->
<!--<MainTab_Architect.label>打开「建筑规划」标签</MainTab_Architect.label>-->
<!--<MainTab_Work.label>打开「工作」标签</MainTab_Work.label>-->
<!--<MainTab_Restrict.label>打开「管制」标签</MainTab_Restrict.label>-->
<!--<MainTab_Assign.label>打开「方案」标签</MainTab_Assign.label>-->
<!--<MainTab_Animals.label>打开「动物」标签</MainTab_Animals.label>-->
<!--<MainTab_World.label>打开「世界」标签</MainTab_World.label>-->
<!--<MainTab_History.label>打开「历史」标签</MainTab_History.label>-->
<!--<MainTab_Factions.label>打开「派系」标签</MainTab_Factions.label>-->
<MainTab_Architect.label>打开「建筑规划」标签</MainTab_Architect.label>
<MainTab_Work.label>打开「工作」标签</MainTab_Work.label>
<MainTab_Restrict.label>打开「管制」标签</MainTab_Restrict.label>
<MainTab_Assign.label>打开「方案」标签</MainTab_Assign.label>
<MainTab_Animals.label>打开「动物」标签</MainTab_Animals.label>
<MainTab_World.label>打开「世界」标签</MainTab_World.label>
<MainTab_History.label>打开「历史」标签</MainTab_History.label>
<MainTab_Factions.label>打开「派系」标签</MainTab_Factions.label>
</LanguageData>

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@ -1,47 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!--<SolarFlare.label>太阳耀斑</SolarFlare.label>-->
<!--<SolarFlare.description>一场太阳耀斑正在冲击这个星球,这将产生强大的电磁干扰并让绝大多数电气设备无法运转。</SolarFlare.description>-->
<!--<SolarFlare.endMessage>太阳耀斑结束了。</SolarFlare.endMessage>-->
<!--<Eclipse.label>日蚀</Eclipse.label>-->
<!--<Eclipse.description>一个天体的影子投在了这个星球上,造成了一场日蚀。日蚀期间即使在白天也会很暗。</Eclipse.description>-->
<!--<Eclipse.endMessage>日蚀结束了。</Eclipse.endMessage>-->
<!--<PsychicDrone.label>心灵低语</PsychicDrone.label>-->
<!--<PsychicDrone.description>一个在遥远地区的强大AI正在发射能让人发疯的心灵波。</PsychicDrone.description>-->
<!--<PsychicDrone.endMessage>心灵冲击波结束了。</PsychicDrone.endMessage>-->
<!--<PsychicSoothe.label>心灵抚慰波</PsychicSoothe.label>-->
<!--<PsychicSoothe.description>一个在遥远地区的强大AI正在发射能让人平静和安定的心灵波。</PsychicSoothe.description>-->
<!--<PsychicSoothe.endMessage>心灵抚慰波结束了。</PsychicSoothe.endMessage>-->
<!--<ToxicFallout.label>有毒尘埃</ToxicFallout.label>-->
<!--<ToxicFallout.description>从遥远地域弥漫过来的毒尘正在星球的整个区域慢慢沉淀。任何不在屋顶下的人类和动物都会慢慢中毒。</ToxicFallout.description>-->
<!--<ToxicFallout.endMessage>有毒尘埃已基本消散了。</ToxicFallout.endMessage>-->
<!--<VolcanicWinter.label>火山冬天</VolcanicWinter.label>-->
<!--<VolcanicWinter.description>大气层被火山灰遮蔽,到达地面的阳光减弱。气温下降,植物生长速度减缓。</VolcanicWinter.description>-->
<!--<VolcanicWinter.endMessage>火山灰已基本消散了。</VolcanicWinter.endMessage>-->
<!--<HeatWave.label>热浪</HeatWave.label>-->
<!--<HeatWave.description>一股温度极高的热浪正在烘烤这片区域。</HeatWave.description>-->
<!--<HeatWave.endMessage>热浪结束了。</HeatWave.endMessage>-->
<!--<ColdSnap.label>寒流</ColdSnap.label>-->
<!--<ColdSnap.description>一股罕见的寒流正在冻结这片区域。</ColdSnap.description>-->
<!--<ColdSnap.endMessage>寒流结束了。</ColdSnap.endMessage>-->
<!--<Flashstorm.label>闪电风暴</Flashstorm.label>-->
<!--<Flashstorm.description>极少量的闪电击中一个小区域。</Flashstorm.description>-->
<!--<Flashstorm.endMessage>闪电风暴结束了。</Flashstorm.endMessage>-->
<!--<ClimateCycle.label>气候循环</ClimateCycle.label>-->
<!--<ClimateCycle.description>由于此星球的公转轨道为椭圆形,因此气候循环需要花费数年。</ClimateCycle.description>-->
<!--<Planetkiller.label>行星毁灭</Planetkiller.label>-->
<!--<Planetkiller.description>一个星际歼星武器正在接近这颗星球。当其命中时,所有生命将会被毁灭。</Planetkiller.description>-->
</LanguageData>

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@ -3,8 +3,8 @@
<!-- Ambrosia addiction -->
<Chemical_Ambrosia.label>ambrosia</Chemical_Ambrosia.label>
<Chemical_Ambrosia.description>Because of an ambrosia addiction, this person needs to regularly consume the drug to avoid withdrawal symptoms.</Chemical_Ambrosia.description>
<Chemical_Ambrosia.label>仙馐果</Chemical_Ambrosia.label>
<Chemical_Ambrosia.description>由于仙馐果成瘾,此人需要持续服用成瘾品以避免产生戒断反应。</Chemical_Ambrosia.description>
</LanguageData>

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@ -3,8 +3,8 @@
<!-- Luciferium addiction -->
<Chemical_Luciferium.label>魔鬼素</Chemical_Luciferium.label>
<Chemical_Luciferium.description>由于躯体曾经过魔鬼素纳米机械强化,此人需要持续服用魔鬼素。\n\n如果没有及时服用剂量合适的魔鬼素会导致纳米机械失调之后宿主大脑会不断受损发狂最终死亡。\n\n魔鬼素的成瘾性不会消失。</Chemical_Luciferium.description>
<Chemical_Luciferium.label>路西法合剂</Chemical_Luciferium.label>
<Chemical_Luciferium.description>由于躯体曾经过路西法合剂纳米机械强化,此人需要持续服用路西法合剂。\n\n如果没有及时服用剂量合适的路西法合剂会导致纳米机械失调之后宿主大脑会不断受损发狂最终死亡。\n\n路西法合剂的成瘾性不会消失。</Chemical_Luciferium.description>
</LanguageData>

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@ -6,14 +6,14 @@
<Administer_Beer.label>施用啤酒</Administer_Beer.label>
<Administer_Beer.jobString>正在施用啤酒。</Administer_Beer.jobString>
<Administer_Ambrosia.label>Administer ambrosia</Administer_Ambrosia.label>
<Administer_Ambrosia.jobString>Administering ambrosia.</Administer_Ambrosia.jobString>
<Administer_Ambrosia.label>施用仙馐果</Administer_Ambrosia.label>
<Administer_Ambrosia.jobString>正在施用仙馐果。</Administer_Ambrosia.jobString>
<Administer_GoJuice.label>施用活力水</Administer_GoJuice.label>
<Administer_GoJuice.jobString>正在施用活力水。</Administer_GoJuice.jobString>
<Administer_Luciferium.label>施用魔鬼素</Administer_Luciferium.label>
<Administer_Luciferium.jobString>正在施用魔鬼素</Administer_Luciferium.jobString>
<Administer_Luciferium.label>施用路西法合剂</Administer_Luciferium.label>
<Administer_Luciferium.jobString>正在施用路西法合剂</Administer_Luciferium.jobString>
<Administer_Penoxycyline.label>施用盘诺西林</Administer_Penoxycyline.label>
<Administer_Penoxycyline.jobString>正在施用盘诺西林。</Administer_Penoxycyline.jobString>

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@ -61,9 +61,9 @@
<!-- Recipe Users: TableMachining -->
<Make_Apparel_ShieldBelt.label>Make shield belt</Make_Apparel_ShieldBelt.label>
<Make_Apparel_ShieldBelt.description>Make shield belt.</Make_Apparel_ShieldBelt.description>
<Make_Apparel_ShieldBelt.jobString>Making shield belt.</Make_Apparel_ShieldBelt.jobString>
<Make_Apparel_ShieldBelt.label>制作护盾腰带</Make_Apparel_ShieldBelt.label>
<Make_Apparel_ShieldBelt.description>一个单人用的能量护盾装置。它能阻挡从一定距离外射来的任何高速运动弹头或能量攻击。但对近战攻击或零距离贴近射击无效。同时也会阻碍穿戴者从内往外的射击。</Make_Apparel_ShieldBelt.description>
<Make_Apparel_ShieldBelt.jobString>制作中。</Make_Apparel_ShieldBelt.jobString>
<Make_Apparel_SmokepopBelt.label>制作烟罐腰带</Make_Apparel_SmokepopBelt.label>
<Make_Apparel_SmokepopBelt.description>自动防御烟幕。一旦穿戴者被子弹击中,会释放出厚厚的烟雾云,提供视线遮挡以及防止被炮塔锁定。一次性用品。</Make_Apparel_SmokepopBelt.description>
@ -156,9 +156,9 @@
<Make_Gun_PumpShotgun.description>很古老的设计,杀伤力很强,但是射程很短。</Make_Gun_PumpShotgun.description>
<Make_Gun_PumpShotgun.jobString>制作中。</Make_Gun_PumpShotgun.jobString>
<Make_Gun_ChainShotgun.label>Make chain shotgun</Make_Gun_ChainShotgun.label>
<Make_Gun_ChainShotgun.description>Make chain shotgun.</Make_Gun_ChainShotgun.description>
<Make_Gun_ChainShotgun.jobString>Making chain shotgun.</Make_Gun_ChainShotgun.jobString>
<Make_Gun_ChainShotgun.label>制作链式霰弹枪</Make_Gun_ChainShotgun.label>
<Make_Gun_ChainShotgun.description>弹匣供弹全自动霰弹枪。射程短并且精度非常低,但极具威胁性。</Make_Gun_ChainShotgun.description>
<Make_Gun_ChainShotgun.jobString>制作中。</Make_Gun_ChainShotgun.jobString>
<Make_Gun_SurvivalRifle.label>制作幸存者步枪</Make_Gun_SurvivalRifle.label>
<Make_Gun_SurvivalRifle.description>古老的栓动步枪,估计是从哪里的地下室翻出来的。射程和威力都不错,但是射速很慢。</Make_Gun_SurvivalRifle.description>
@ -211,7 +211,7 @@
<Make_MeleeWeapon_Knife.jobString>制作中。</Make_MeleeWeapon_Knife.jobString>
<Make_MeleeWeapon_Gladius.label>制作短剑</Make_MeleeWeapon_Gladius.label>
<Make_MeleeWeapon_Gladius.description>一种远古设计的短剑。劈砍或戳刺都非常有效。</Make_MeleeWeapon_Gladius.description>
<Make_MeleeWeapon_Gladius.description>一种样式古老的短剑。劈砍或戳刺都非常有效。</Make_MeleeWeapon_Gladius.description>
<Make_MeleeWeapon_Gladius.jobString>制作中。</Make_MeleeWeapon_Gladius.jobString>
<Make_MeleeWeapon_Mace.label>制作钉头锤</Make_MeleeWeapon_Mace.label>
@ -223,7 +223,7 @@
<Make_MeleeWeapon_Spear.jobString>制作中。</Make_MeleeWeapon_Spear.jobString>
<Make_MeleeWeapon_LongSword.label>制作长剑</Make_MeleeWeapon_LongSword.label>
<Make_MeleeWeapon_LongSword.description>一般由国王拥有的古武器,长剑可以用来劈砍或戳刺,在合适的人的手里非常致命。</Make_MeleeWeapon_LongSword.description>
<Make_MeleeWeapon_LongSword.description>一般由国王拥有的古武器,长剑可以用来劈砍或戳刺,在合适的人的手里非常致命。</Make_MeleeWeapon_LongSword.description>
<Make_MeleeWeapon_LongSword.jobString>制作中。</Make_MeleeWeapon_LongSword.jobString>
@ -245,11 +245,4 @@
<Make_Bow_Great.jobString>制作中。</Make_Bow_Great.jobString>
<!--<Make_Apparel_MilitaryHelmet.label>制作军用头盔</Make_Apparel_MilitaryHelmet.label>-->
<!--<Make_Apparel_MilitaryHelmet.description>外观古老而沉重,但很实用。保护头部抵挡低速的子弹、弹片,掉落的碎片,以及刀剑。</Make_Apparel_MilitaryHelmet.description>-->
<!--<Make_Apparel_MilitaryHelmet.jobString>制作中。</Make_Apparel_MilitaryHelmet.jobString>-->
<!--<Make_Apparel_KevlarHelmet.label>制作凯夫拉头盔</Make_Apparel_KevlarHelmet.label>-->
<!--<Make_Apparel_KevlarHelmet.description>一个轻便的作战头盔。</Make_Apparel_KevlarHelmet.description>-->
<!--<Make_Apparel_KevlarHelmet.jobString>制作中。</Make_Apparel_KevlarHelmet.jobString>-->
</LanguageData>

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@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<MakeStoneBlocksAny.label>制作石(任意)</MakeStoneBlocksAny.label>
<MakeStoneBlocksAny.description>将岩石切割成可用的石块。</MakeStoneBlocksAny.description>
<MakeStoneBlocksAny.label>制作石(任意)</MakeStoneBlocksAny.label>
<MakeStoneBlocksAny.description>将岩石切割成可用的石块。</MakeStoneBlocksAny.description>
<MakeStoneBlocksAny.jobString>正在切割石材。</MakeStoneBlocksAny.jobString>
<ExtractMetalFromSlag.label>熔炼钢渣</ExtractMetalFromSlag.label>
<ExtractMetalFromSlag.description>用强热和电磁铁从钢渣中提炼出有用的金属。</ExtractMetalFromSlag.description>
<ExtractMetalFromSlag.jobString>正在熔炼钢渣。</ExtractMetalFromSlag.jobString>
<ExtractMetalFromSlag.label>熔炼钢渣</ExtractMetalFromSlag.label>
<ExtractMetalFromSlag.description>用强热和电磁铁从钢渣中提炼出有用的金属。</ExtractMetalFromSlag.description>
<ExtractMetalFromSlag.jobString>正在熔炼钢渣</ExtractMetalFromSlag.jobString>
<SmeltWeapon.label>熔炼武器</SmeltWeapon.label>
<SmeltWeapon.description>用强热和电磁铁将武器分解成有用的金属。</SmeltWeapon.description>

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@ -3,36 +3,36 @@
<!-- Sandstone -->
<MakeStoneBlocksSandstone.label>制作砂岩</MakeStoneBlocksSandstone.label>
<MakeStoneBlocksSandstone.description>将砂岩堆切割成可用的方块。</MakeStoneBlocksSandstone.description>
<MakeStoneBlocksSandstone.label>制作砂岩</MakeStoneBlocksSandstone.label>
<MakeStoneBlocksSandstone.description>将砂岩块切割成可用的砖块。</MakeStoneBlocksSandstone.description>
<MakeStoneBlocksSandstone.jobString>正在切割石材。</MakeStoneBlocksSandstone.jobString>
<!-- Granite -->
<MakeStoneBlocksGranite.label>制作花岗岩</MakeStoneBlocksGranite.label>
<MakeStoneBlocksGranite.description>将花岗岩堆切割成可用的方块。</MakeStoneBlocksGranite.description>
<MakeStoneBlocksGranite.label>制作花岗岩</MakeStoneBlocksGranite.label>
<MakeStoneBlocksGranite.description>将花岗岩块切割成可用的砖块。</MakeStoneBlocksGranite.description>
<MakeStoneBlocksGranite.jobString>正在切割石材。</MakeStoneBlocksGranite.jobString>
<!-- Limestone -->
<MakeStoneBlocksLimestone.label>制作石灰岩</MakeStoneBlocksLimestone.label>
<MakeStoneBlocksLimestone.description>将石灰岩堆切割成可用的方块。</MakeStoneBlocksLimestone.description>
<MakeStoneBlocksLimestone.label>制作石灰岩</MakeStoneBlocksLimestone.label>
<MakeStoneBlocksLimestone.description>将石灰岩块切割成可用的砖块。</MakeStoneBlocksLimestone.description>
<MakeStoneBlocksLimestone.jobString>正在切割石材。</MakeStoneBlocksLimestone.jobString>
<!-- Slate -->
<MakeStoneBlocksSlate.label>制作板岩</MakeStoneBlocksSlate.label>
<MakeStoneBlocksSlate.description>将板岩堆切割成可用的方块。</MakeStoneBlocksSlate.description>
<MakeStoneBlocksSlate.label>制作板岩</MakeStoneBlocksSlate.label>
<MakeStoneBlocksSlate.description>将板岩块切割成可用的砖块。</MakeStoneBlocksSlate.description>
<MakeStoneBlocksSlate.jobString>正在切割石材。</MakeStoneBlocksSlate.jobString>
<!-- Marble -->
<MakeStoneBlocksMarble.label>制作大理石</MakeStoneBlocksMarble.label>
<MakeStoneBlocksMarble.description>将大理石堆切割成可用的方块。</MakeStoneBlocksMarble.description>
<MakeStoneBlocksMarble.label>制作大理石</MakeStoneBlocksMarble.label>
<MakeStoneBlocksMarble.description>将大理石块切割成可用的砖块。</MakeStoneBlocksMarble.description>
<MakeStoneBlocksMarble.jobString>正在切割石材。</MakeStoneBlocksMarble.jobString>

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@ -24,8 +24,8 @@
<MultiAnalyzer.label>多元分析仪</MultiAnalyzer.label>
<MultiAnalyzer.description>解锁建造多元分析仪,提高研究速度,以及解锁更高级的研究项目,必须建造在高级研究台旁。</MultiAnalyzer.description>
<LongRangeMineralScanner.label>long-range mineral scanner</LongRangeMineralScanner.label>
<LongRangeMineralScanner.description>Allows the construction of long-range mineral scanners which automatically detect precious minerals like gold or jade in the nearby areas (but not in which the scanners were built).\n\nThe lumps are found on average once per 30 days within a radius of 30 tiles.\n\nBuilding more than one scanner in the same or nearby areas has little to no effect.</LongRangeMineralScanner.description>
<LongRangeMineralScanner.label>远距离矿物扫描仪</LongRangeMineralScanner.label>
<LongRangeMineralScanner.description>解锁建造「远距离矿物扫描仪」,可自动探测附近区域(非扫描仪所在区域)的珍惜矿物,比如黄金或翡翠。\n\n半径30格地图内平均每30天发现一处矿物块。\n\n在同一区域内或临近区域建造多于一个扫描仪对效率影响不大。</LongRangeMineralScanner.description>
</LanguageData>

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@ -4,28 +4,28 @@
<!-- Tier 4: Hi-tech research bench with multi-analyzer -->
<GroundPenetratingScanner.label>地质扫描仪</GroundPenetratingScanner.label>
<GroundPenetratingScanner.description>允许你建造地质扫描仪,来勘探可用深钻井开采的地底资源。</GroundPenetratingScanner.description>
<GroundPenetratingScanner.description>允许你建造地质扫描仪,来勘探可用深钻井开采的地底资源。</GroundPenetratingScanner.description>
<DeepDrilling.label>深钻井</DeepDrilling.label>
<DeepDrilling.description>允许你建造深钻井,来开采深埋在地表之下的资源。你必须先用地质扫描仪来进行勘探。</DeepDrilling.description>
<DeepDrilling.description>允许你建造深钻井,来开采深埋在地表之下的资源。你必须先用地质扫描仪来进行勘探。</DeepDrilling.description>
<VitalsMonitor.label>生命体征监测仪</VitalsMonitor.label>
<VitalsMonitor.description>解锁建造生命体征监测仪,将其放在医疗床旁,提高病人的治疗质量。</VitalsMonitor.description>
<VitalsMonitor.description>解锁建造生命体征监测仪,将其放在医疗床旁,提高病人的治疗质量。</VitalsMonitor.description>
<ComponentAssembly.label>零部件装配</ComponentAssembly.label>
<ComponentAssembly.description>解锁建造零部件装配台,用于将简单的材料加工成零部件。</ComponentAssembly.description>
<ComponentAssembly.description>解锁建造零部件装配台,用于将简单的材料加工成零部件。</ComponentAssembly.description>
<MultibarrelWeapons.label>多管武器</MultibarrelWeapons.label>
<MultibarrelWeapons.description>解锁制作速射机枪。</MultibarrelWeapons.description>
<MultibarrelWeapons.description>解锁制作速射机枪</MultibarrelWeapons.description>
<Cryptosleep.label>低温休眠舱</Cryptosleep.label>
<Cryptosleep.description>解锁建造低温休眠舱,可使其内的生命体进入生理上的暂停状态。</Cryptosleep.description>
<Cryptosleep.description>解锁建造低温休眠舱,可使其内的生命体进入生理上的暂停状态。</Cryptosleep.description>
<PoweredArmor.label>动力装甲</PoweredArmor.label>
<PoweredArmor.description>神经元机械和先进的玻璃钢加工技术,解锁制作动力装甲和动力头盔。</PoweredArmor.description>
<PoweredArmor.description>神经元机械和先进的玻璃钢加工技术,解锁制作动力装甲动力头盔</PoweredArmor.description>
<ShieldBelt.label>shield belt</ShieldBelt.label>
<ShieldBelt.description>Momenum-repulsion field technology allows you to build shield belts, which block ranged attacks coming in or going out.</ShieldBelt.description>
<ShieldBelt.label>护盾腰带</ShieldBelt.label>
<ShieldBelt.description>动能排斥立场技术让你能够制作「护盾腰带」,可阻挡远程攻击,包括从外向内和从内向外的。</ShieldBelt.description>
<ChargedShot.label>电荷弹</ChargedShot.label>
<ChargedShot.description>研究采用脉冲充能的高能能量弹药的秘密。解锁制作电荷步枪。</ChargedShot.description>

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@ -1,10 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<HugeRiver.label>huge river</HugeRiver.label>
<LargeRiver.label>large river</LargeRiver.label>
<River.label>river</River.label>
<Creek.label>creek</Creek.label>
<HugeRiver.label>巨河</HugeRiver.label>
<LargeRiver.label>大河</LargeRiver.label>
<River.label></River.label>
<Creek.label>小河</Creek.label>
</LanguageData>

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@ -1,14 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<DirtPath.label>dirt path</DirtPath.label>
<DirtRoad.label>dirt road</DirtRoad.label>
<StoneRoad.label>stone road</StoneRoad.label>
<AncientAsphaltRoad.label>ancient asphalt road</AncientAsphaltRoad.label>
<AncientAsphaltHighway.label>ancient asphalt highway</AncientAsphaltHighway.label>
<DirtPath.label>泥土小径</DirtPath.label>
<DirtRoad.label>土路</DirtRoad.label>
<StoneRoad.label>石路</StoneRoad.label>
<AncientAsphaltRoad.label>古老的沥青路</AncientAsphaltRoad.label>
<AncientAsphaltHighway.label>古老的沥青高速公路</AncientAsphaltHighway.label>
<!--<BrokenAsphaltRoad.label>broken asphalt road</BrokenAsphaltRoad.label>-->
<!--<BrokenAsphaltHighway.label>broken asphalt highway</BrokenAsphaltHighway.label>-->
</LanguageData>

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@ -14,7 +14,7 @@
<ForcedHediff.label>强制健康状态</ForcedHediff.label>
<SetNeedLevel.label>设置需求等级</SetNeedLevel.label>
<StartingResearch.label>开局科技</StartingResearch.label>
<GameCondition_Planetkiller.label>planetkiller weapon incoming</GameCondition_Planetkiller.label>
<GameCondition_Planetkiller.label>歼星武器正在到达</GameCondition_Planetkiller.label>
<!-- rules changes -->
@ -39,14 +39,11 @@
<DisableIncident.label>禁用事件</DisableIncident.label>
<CreateIncident.label>创建事件</CreateIncident.label>
<Rule_DisallowBuilding.label>禁止建造</Rule_DisallowBuilding.label>
<PermanentGameCondition.label>permanent game condition</PermanentGameCondition.label>
<PermanentGameCondition.label>永久游戏状态</PermanentGameCondition.label>
<StartingAnimal.label>开局动物</StartingAnimal.label>
<StartingThing_Defined.label>开局资源</StartingThing_Defined.label>
<ScatterThingsNearPlayerStart.label>起始点周围资源</ScatterThingsNearPlayerStart.label>
<ScatterThingsAnywhere.label>地图散落资源</ScatterThingsAnywhere.label>
<!--<MapCondition_Planetkiller.label>行星毁灭</MapCondition_Planetkiller.label>-->
<!--<PermanentMapCondition.label>地图永久状态</PermanentMapCondition.label>-->
</LanguageData>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<ItemStash.label>item stash</ItemStash.label>
<ItemStash.label>物品藏匿点</ItemStash.label>
</LanguageData>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Nothing.label>site</Nothing.label>
<Nothing.label>地点</Nothing.label>
</LanguageData>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<PreciousLump.label>lump of precious resources</PreciousLump.label>
<PreciousLump.label>珍惜资源块</PreciousLump.label>
</LanguageData>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Manhunters.label>manhunter pack</Manhunters.label>
<Manhunters.label>猎杀人类</Manhunters.label>
</LanguageData>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Outpost.label>outpost</Outpost.label>
<Outpost.label>哨所</Outpost.label>
</LanguageData>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Turrets.label>turrets</Turrets.label>
<Turrets.label>炮塔</Turrets.label>
</LanguageData>

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@ -19,22 +19,16 @@
<Insulation_Heat.label>隔温 - 炎热</Insulation_Heat.label>
<Insulation_Heat.description>对穿戴者最高舒适温度的修改偏移量。</Insulation_Heat.description>
<EnergyShieldEnergyMax.label>Shield max energy</EnergyShieldEnergyMax.label>
<EnergyShieldEnergyMax.description>The maximum energy a shield belt can have at one time. More energy can absorb more damage.</EnergyShieldEnergyMax.description>
<EnergyShieldEnergyMax.label>护盾能量上限</EnergyShieldEnergyMax.label>
<EnergyShieldEnergyMax.description>护盾腰带所能拥有的能量最大值。更多的能量可以吸收更多的伤害。</EnergyShieldEnergyMax.description>
<EnergyShieldRechargeRate.label>Shield recharge rate</EnergyShieldRechargeRate.label>
<EnergyShieldRechargeRate.description>The rate at which a shield gains energy as long as it is not broken.</EnergyShieldRechargeRate.description>
<EnergyShieldRechargeRate.formatString>{0}/s</EnergyShieldRechargeRate.formatString>
<EnergyShieldRechargeRate.label>护盾充能速度</EnergyShieldRechargeRate.label>
<EnergyShieldRechargeRate.description>只要护盾不破,护盾不断获得能量的速度。</EnergyShieldRechargeRate.description>
<EnergyShieldRechargeRate.formatString>{0} / 秒</EnergyShieldRechargeRate.formatString>
<SmokepopBeltRadius.label>烟罐腰带半径</SmokepopBeltRadius.label>
<SmokepopBeltRadius.description>烟罐腰带触发后的遮蔽区域。</SmokepopBeltRadius.description>
<SmokepopBeltRadius.formatString>{0} 格</SmokepopBeltRadius.formatString>
<!--<PersonalShieldEnergyMax.label>护盾能量上限</PersonalShieldEnergyMax.label>-->
<!--<PersonalShieldEnergyMax.description>个人护盾所能拥有的能量最大值。更多的能量可以吸收更多的伤害。</PersonalShieldEnergyMax.description>-->
<!--<PersonalShieldRechargeRate.label>护盾充能速度</PersonalShieldRechargeRate.label>-->
<!--<PersonalShieldRechargeRate.description>只要护盾不破,护盾不断获得能量的速度。</PersonalShieldRechargeRate.description>-->
<!--<PersonalShieldRechargeRate.formatString>{0} / 秒</PersonalShieldRechargeRate.formatString>-->
</LanguageData>

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@ -2,7 +2,7 @@
<LanguageData>
<MoveSpeed.label>移动速度</MoveSpeed.label>
<MoveSpeed.description>每秒可通过的格数。斜向移动和水平垂直移动用时相同。</MoveSpeed.description>
<MoveSpeed.description>每秒可通过的单元格数。斜向移动和水平垂直移动用时相同。</MoveSpeed.description>
<MoveSpeed.formatString>{0} 格 / 秒</MoveSpeed.formatString>
<MentalBreakThreshold.label>崩溃临界值</MentalBreakThreshold.label>

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@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!--<TileSandstone.label>砂岩地砖</TileSandstone.label>-->
<!--<TileSandstone.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileSandstone.description>-->
<!--<TileGranite.label>花岗岩地砖</TileGranite.label>-->
<!--<TileGranite.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileGranite.description>-->
<!--<TileLimestone.label>石灰岩地砖</TileLimestone.label>-->
<!--<TileLimestone.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileLimestone.description>-->
<!--<TileSlate.label>板岩地砖</TileSlate.label>-->
<!--<TileSlate.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileSlate.description>-->
<!--<TileMarble.label>大理石地砖</TileMarble.label>-->
<!--<TileMarble.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileMarble.description>-->
</LanguageData>

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@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<BurnedWoodPlankFloor.label>burned wood floor</BurnedWoodPlankFloor.label>
<BurnedWoodPlankFloor.description>Burned out wood plank flooring.</BurnedWoodPlankFloor.description>
<BurnedWoodPlankFloor.label>被烧毁的木地板</BurnedWoodPlankFloor.label>
<BurnedWoodPlankFloor.description>被烧毁的木板地面。</BurnedWoodPlankFloor.description>
<BurnedCarpet.label>burned carpet</BurnedCarpet.label>
<BurnedCarpet.description>Burned out carpet.</BurnedCarpet.description>
<BurnedCarpet.label>被烧毁的地毯</BurnedCarpet.label>
<BurnedCarpet.description>被烧毁的地毯。</BurnedCarpet.description>
</LanguageData>

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@ -16,20 +16,20 @@
<TileMarble.label>大理石地砖</TileMarble.label>
<TileMarble.description>坚固的石质地砖给人以城堡一样的感觉。看起来很漂亮,就是铺设速度较慢。</TileMarble.description>
<FlagstoneSandstone.label>sandstone flagstone</FlagstoneSandstone.label>
<FlagstoneSandstone.description>Roughly-cut stone tiles. Not super pretty, but they make good surfaces for roads and outdoor walkways.</FlagstoneSandstone.description>
<FlagstoneSandstone.label>砂岩石板</FlagstoneSandstone.label>
<FlagstoneSandstone.description>粗糙切割的岩石地砖。不太好看,但非常适合铺设道路和室外的走道。</FlagstoneSandstone.description>
<FlagstoneGranite.label>granite flagstone</FlagstoneGranite.label>
<FlagstoneGranite.description>Roughly-cut stone tiles. Not super pretty, but they make good surfaces for roads and outdoor walkways.</FlagstoneGranite.description>
<FlagstoneGranite.label>花岗岩石板</FlagstoneGranite.label>
<FlagstoneGranite.description>粗糙切割的岩石地砖。不太好看,但非常适合铺设道路和室外的走道。</FlagstoneGranite.description>
<FlagstoneLimestone.label>limestone flagstone</FlagstoneLimestone.label>
<FlagstoneLimestone.description>Roughly-cut stone tiles. Not super pretty, but they make good surfaces for roads and outdoor walkways.</FlagstoneLimestone.description>
<FlagstoneLimestone.label>石灰岩石板</FlagstoneLimestone.label>
<FlagstoneLimestone.description>粗糙切割的岩石地砖。不太好看,但非常适合铺设道路和室外的走道。</FlagstoneLimestone.description>
<FlagstoneSlate.label>slate flagstone</FlagstoneSlate.label>
<FlagstoneSlate.description>Roughly-cut stone tiles. Not super pretty, but they make good surfaces for roads and outdoor walkways.</FlagstoneSlate.description>
<FlagstoneSlate.label>板岩石板</FlagstoneSlate.label>
<FlagstoneSlate.description>粗糙切割的岩石地砖。不太好看,但非常适合铺设道路和室外的走道。</FlagstoneSlate.description>
<FlagstoneMarble.label>marble flagstone</FlagstoneMarble.label>
<FlagstoneMarble.description>Roughly-cut stone tiles. Not super pretty, but they make good surfaces for roads and outdoor walkways.</FlagstoneMarble.description>
<FlagstoneMarble.label>>大理石石板<</FlagstoneMarble.label>
<FlagstoneMarble.description>粗糙切割的岩石地砖。不太好看,但非常适合铺设道路和室外的走道。</FlagstoneMarble.description>
</LanguageData>

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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<BrokenAsphalt.label>broken asphalt</BrokenAsphalt.label>
<PackedDirt.label>packed dirt</PackedDirt.label>
<BrokenAsphalt.label>破碎的沥青</BrokenAsphalt.label>
<PackedDirt.label>压紧的泥土</PackedDirt.label>
</LanguageData>

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@ -4,6 +4,4 @@
<Underwall.label>地底</Underwall.label>
<!-- Underwall - always at the bottom -->
</LanguageData>

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@ -2,9 +2,9 @@
<LanguageData>
<WaterDeep.label>深水</WaterDeep.label>
<WaterMovingDeep.label>deep moving water</WaterMovingDeep.label>
<WaterMovingDeep.label>流动的深水</WaterMovingDeep.label>
<WaterShallow.label>浅水</WaterShallow.label>
<WaterMovingShallow.label>shallow moving water</WaterMovingShallow.label>
<WaterMovingShallow.label>流动的浅水</WaterMovingShallow.label>
</LanguageData>

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@ -21,15 +21,15 @@
<Manufactured.label>制成品</Manufactured.label>
<Textiles.label>织物</Textiles.label>
<Leathers.label>皮革</Leathers.label>
<Medicine.label>医药</Medicine.label>
<Drugs.label>成瘾品</Drugs.label>
<Medicine.label></Medicine.label>
<Drugs.label>药物与成瘾品</Drugs.label>
<!-- Raw resources -->
<ResourcesRaw.label>原材料</ResourcesRaw.label>
<PlantMatter.label>植物</PlantMatter.label>
<StoneBlocks.label></StoneBlocks.label>
<StoneBlocks.label></StoneBlocks.label>
<!-- Items -->
@ -61,7 +61,7 @@
<!-- Chunks -->
<Chunks.label>块堆</Chunks.label>
<StoneChunks.label></StoneChunks.label>
<StoneChunks.label></StoneChunks.label>
<!-- Corpses -->
@ -73,6 +73,4 @@
<CorpsesMechanoid.label>机械体尸体</CorpsesMechanoid.label>
<!--<Resources.label>资源</Resources.label>-->
</LanguageData>

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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Ambrosia.label>ambrosia</Ambrosia.label>
<Ambrosia.description>A soft fruit. Ambrosia has a wonderful smell and taste, and produces a soft chemical high, which increases mood. However, it is slightly addictive if eaten too often.</Ambrosia.description>
<Ambrosia.label>仙馐果</Ambrosia.label>
<Ambrosia.description>软软的果子。仙馐果有奇妙的香味的味道,并产生软性化学亢奋,提升心情。当然,如果吃的多了也会导致轻微的成瘾性。</Ambrosia.description>
</LanguageData>

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@ -1,14 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Apparel_ShieldBelt.label>shield belt</Apparel_ShieldBelt.label>
<Apparel_ShieldBelt.description>A single-person energy shield device. It will attempt to stop any rapidly-moving projectile or energy attack that comes from a distance. It does nothing against melee attacks or shots from point-blank range. It also prevents firing past touch range.</Apparel_ShieldBelt.description>
<Apparel_ShieldBelt.label>护盾腰带</Apparel_ShieldBelt.label>
<Apparel_ShieldBelt.description>一个单人用的能量护盾装置。它能阻挡从一定距离外射来的任何高速运动弹头或能量攻击。但对近战攻击或零距离贴近射击无效。同时也会阻碍穿戴者从内往外的射击。</Apparel_ShieldBelt.description>
<Apparel_SmokepopBelt.label>烟罐腰带</Apparel_SmokepopBelt.label>
<Apparel_SmokepopBelt.description>自动防御烟幕。一旦穿戴者被子弹击中,会释放出厚厚的烟雾云,提供视线遮挡以及防止被炮塔锁定。一次性用品。</Apparel_SmokepopBelt.description>
<!--<Apparel_PersonalShield.label>单人护盾</Apparel_PersonalShield.label>-->
<!--<Apparel_PersonalShield.description>一个单人用的能量护盾装置。它能阻挡从一定距离外射来的任何高速运动弹头或能量攻击。但对近战攻击或零距离贴近射击无效。同时也会阻碍穿戴者从内往外的射击。</Apparel_PersonalShield.description>-->
</LanguageData>

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@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<AncientConcreteBarrier.label>ancient concrete barrier</AncientConcreteBarrier.label>
<AncientConcreteBarrier.description>A traffic management solution from long ago.</AncientConcreteBarrier.description>
<AncientConcreteBarrier.label>古老的水泥围栏</AncientConcreteBarrier.label>
<AncientConcreteBarrier.description>非常久远之前的交通管制设施。</AncientConcreteBarrier.description>
<AncientLamppost.label>ancient lamppost</AncientLamppost.label>
<AncientLamppost.description>Road lighting from long ago. No longer functional.</AncientLamppost.description>
<AncientLamppost.label>古老的路灯杆</AncientLamppost.label>
<AncientLamppost.description>非常久远之前的路灯。已经无法工作了。</AncientLamppost.description>
</LanguageData>

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@ -127,7 +127,7 @@
<StandingLamp_Blue_Frame.label>落地灯(蓝)(建造中)</StandingLamp_Blue_Frame.label>
<SunLamp.label>太阳灯</SunLamp.label>
<SunLamp.description>将一片区域照亮到足以种植农作物。适合室内种植,代替太阳提供光源。需要消耗大量电力</SunLamp.description>
<SunLamp.description>将一片区域照亮到足以种植农作物,但需要消耗大量电力。夜晚时会自动关闭</SunLamp.description>
<SunLamp_Blueprint.label>太阳灯(蓝图)</SunLamp_Blueprint.label>
<SunLamp_Blueprint_Install.label>太阳灯(蓝图)</SunLamp_Blueprint_Install.label>
<SunLamp_Frame.label>太阳灯(建造中)</SunLamp_Frame.label>

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@ -89,7 +89,7 @@
<CryptosleepCasket_Blueprint.label>低温休眠舱(蓝图)</CryptosleepCasket_Blueprint.label>
<CryptosleepCasket_Frame.label>低温休眠舱(建造中)</CryptosleepCasket_Frame.label>
<AncientCryptosleepCasket.label>古低温休眠舱</AncientCryptosleepCasket.label>
<AncientCryptosleepCasket.label>老的低温休眠舱</AncientCryptosleepCasket.label>
<AncientCryptosleepCasket.description>这个低温休眠舱看起来已经在这里有很长时间了。谁知道这里边装着什么?</AncientCryptosleepCasket.description>

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@ -17,7 +17,7 @@
<FueledGenerator_Frame.label>火力发电机(建造中)</FueledGenerator_Frame.label>
<Battery.label>蓄电池</Battery.label>
<Battery.description>储存多余的电力并在电力供给不足时释放电力。警告:充满的电池在受热或受潮时容易爆炸。</Battery.description>
<Battery.description>储存多余的电力并在电力供给不足时释放电力。警告:充满的电池在暴露于雨水或火焰中时极易爆炸。</Battery.description>
<Battery_Blueprint.label>蓄电池(蓝图)</Battery_Blueprint.label>
<Battery_Blueprint_Install.label>蓄电池(蓝图)</Battery_Blueprint_Install.label>
<Battery_Frame.label>蓄电池(建造中)</Battery_Frame.label>

View File

@ -23,7 +23,7 @@
<FilthFuel.description>一滩可燃的化学物质。</FilthFuel.description>
<FilthCorpseBile.label>尸液</FilthCorpseBile.label>
<FilthAsh.label>ash</FilthAsh.label>
<FilthAsh.label>灰烬</FilthAsh.label>
</LanguageData>

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@ -53,37 +53,21 @@
<!-- Wool -->
<WoolMegasloth.label>Megasloth wool</WoolMegasloth.label>
<WoolMegasloth.description>While somewhat coarse, megasloth wool's long fibers make it very strong. It is very warm.</WoolMegasloth.description>
<WoolMegasloth.stuffProps.stuffAdjective>Megasloth wool</WoolMegasloth.stuffProps.stuffAdjective>
<WoolMegasloth.label>巨懒毛</WoolMegasloth.label>
<WoolMegasloth.description>虽然有点粗糙,巨型树懒毛的长纤维使其非常坚固,非常保暖。</WoolMegasloth.description>
<WoolMegasloth.stuffProps.stuffAdjective>巨懒毛</WoolMegasloth.stuffProps.stuffAdjective>
<WoolMuffalo.label>muffalo wool</WoolMuffalo.label>
<WoolMuffalo.description>Soft, light and provides very good insulation. Wool clothes can keep the body warm even in extreme conditions.</WoolMuffalo.description>
<WoolMuffalo.stuffProps.stuffAdjective>muffalo wool</WoolMuffalo.stuffProps.stuffAdjective>
<WoolMuffalo.label>牦牛毛</WoolMuffalo.label>
<WoolMuffalo.description>柔软、轻盈,并有很好的隔温性。即使在极端条件下,牦牛毛衣服也可以保持身体温暖。</WoolMuffalo.description>
<WoolMuffalo.stuffProps.stuffAdjective>牦牛毛</WoolMuffalo.stuffProps.stuffAdjective>
<WoolCamel.label>camelhair</WoolCamel.label>
<WoolCamel.description>Camelhair clothing is usually worn by desert travelers to protect them from the heat. It provides excellent insulation due to its thermostatic properties.</WoolCamel.description>
<WoolCamel.stuffProps.stuffAdjective>camelhair</WoolCamel.stuffProps.stuffAdjective>
<WoolCamel.label>骆驼毛</WoolCamel.label>
<WoolCamel.description>骆驼毛服装通常被沙漠旅行者穿戴以抵御炎热。由于它的恒温特性,它提供了良好的隔温性。</WoolCamel.description>
<WoolCamel.stuffProps.stuffAdjective>骆驼毛</WoolCamel.stuffProps.stuffAdjective>
<WoolAlpaca.label>alpaca wool</WoolAlpaca.label>
<WoolAlpaca.description>The remarkably soft wool of an alpaca. It is very warm.</WoolAlpaca.description>
<WoolAlpaca.stuffProps.stuffAdjective>alpaca wool</WoolAlpaca.stuffProps.stuffAdjective>
<WoolAlpaca.label>羊驼毛</WoolAlpaca.label>
<WoolAlpaca.description>非常柔软的羊驼毛。非常保暖。</WoolAlpaca.description>
<WoolAlpaca.stuffProps.stuffAdjective>羊驼毛</WoolAlpaca.stuffProps.stuffAdjective>
<!--<MegaslothWool.label>巨懒毛</MegaslothWool.label>-->
<!--<MegaslothWool.description>虽然有点粗糙,巨型树懒毛的长纤维使其非常坚固,非常保暖。</MegaslothWool.description>-->
<!--<MegaslothWool.stuffProps.stuffAdjective>巨懒毛</MegaslothWool.stuffProps.stuffAdjective>-->
<!--<MuffaloWool.label>牦牛毛</MuffaloWool.label>-->
<!--<MuffaloWool.description>柔软、轻盈,并有很好的隔温性。即使在极端条件下,牦牛毛衣服也可以保持身体温暖。</MuffaloWool.description>-->
<!--<MuffaloWool.stuffProps.stuffAdjective>牦牛毛</MuffaloWool.stuffProps.stuffAdjective>-->
<!--<CamelHair.label>骆驼毛</CamelHair.label>-->
<!--<CamelHair.description>骆驼毛服装通常被沙漠旅行者穿戴以抵御炎热。由于它的恒温特性,它提供了良好的隔温性。</CamelHair.description>-->
<!--<CamelHair.stuffProps.stuffAdjective>骆驼毛</CamelHair.stuffProps.stuffAdjective>-->
<!--<AlpacaWool.label>羊驼毛</AlpacaWool.label>-->
<!--<AlpacaWool.description>非常柔软的羊驼毛。非常保暖。</AlpacaWool.description>-->
<!--<AlpacaWool.stuffProps.stuffAdjective>羊驼毛</AlpacaWool.stuffProps.stuffAdjective>-->
<!--<MegatheriumWool.label>地懒毛</MegatheriumWool.label>-->
<!--<MegatheriumWool.description>虽然有点粗糙,大地懒毛的长纤维使其非常坚固,非常保暖。</MegatheriumWool.description>-->
<!--<MegatheriumWool.stuffProps.stuffAdjective>地懒毛</MegatheriumWool.stuffProps.stuffAdjective>-->
</LanguageData>

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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Luciferium.label>魔鬼素</Luciferium.label>
<Luciferium.description>来自闪耀世界的高级纳米机械的混合物,全方位提升能力,但不幸的是,如果每隔五六天不能重新摄入剂量合适的同类纳米机械,体内的纳米机械将失去协调能力,导致宿主不间断的发狂直至死亡。\n\n在第一次摄入这种纳米机械后没有其他手段能够将其排出体外。\n\n在都市世界里人们称魔鬼素是「与魔鬼的交易」。许多人在无法得到这些诱人的红色药片后被迫亲手杀死自己的朋友。</Luciferium.description>
<Luciferium.label>路西法合剂</Luciferium.label>
<Luciferium.description>来自闪耀世界的高级纳米机械的混合物,全方位提升能力。甚至随着时间推移能够治愈旧伤疤和大脑损伤。但不幸的是,如果每隔五六天不能重新摄入剂量合适的同类纳米机械,体内的纳米机械将失去协调能力,导致宿主不间断的发狂直至死亡。\n\n在第一次摄入这种纳米机械后几乎没有方法能够将其排出体外。\n\n在都市世界里人们称路西法合剂是「与魔鬼的交易」。许多人在无法得到这些诱人的红色药片后被迫亲手杀死自己的朋友。</Luciferium.description>
<Luciferium.ingestible.ingestCommandString>服用{0}</Luciferium.ingestible.ingestCommandString>
<Luciferium.ingestible.ingestReportString>正在服用{0}。</Luciferium.ingestible.ingestReportString>

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@ -27,7 +27,7 @@
<PlantDevilstrand.label>恶魔菇</PlantDevilstrand.label>
<PlantDevilstrand.description>这种经过基因工程改造的脆弱蘑菇能够产出最高级的丝质纤维。据传这种蘑菇拥有非常神秘的特性,它的名称源自它在人群中所激发出的贪欲。</PlantDevilstrand.description>
<PlantHealroot.label></PlantHealroot.label>
<PlantHealroot.label></PlantHealroot.label>
<PlantHealroot.description>一种生长缓慢的植物,可以收获草药。\n\n已经被殖民者们选择育种了几个世纪。因其五大医疗功效被部落人誉为「医者之手」。</PlantHealroot.description>

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@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<BurnedTree.label>burned tree</BurnedTree.label>
<BurnedTree.description>A burned tree. Yields no usable wood.</BurnedTree.description>
<BurnedTree.label>被烧毁的树木</BurnedTree.label>
<BurnedTree.description>一颗被烧毁的树木。无法收获木材。</BurnedTree.description>
<PlantAmbrosia.label>ambrosia bush</PlantAmbrosia.label>
<PlantAmbrosia.description>A rarely-sprouting bush which yields the ambrosia fruit. Ambrosia is pleasurable to eat and produces a slightly addictive chemical warmth effect.</PlantAmbrosia.description>
<PlantAmbrosia.label>仙馐树</PlantAmbrosia.label>
<PlantAmbrosia.description>一种树苗罕见的灌木,可以收获仙馐果。食用仙馐果能使人愉悦并产生成瘾性轻微的化学温暖感效果。</PlantAmbrosia.description>
</LanguageData>

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@ -9,8 +9,8 @@
<PlantBush.label>灌木</PlantBush.label>
<PlantBush.description>低矮的灌木。并不像布什那样爱说话。</PlantBush.description>
<PlantWildHealroot.label>野生</PlantWildHealroot.label>
<PlantWildHealroot.description>一种生长缓慢的植物,可以收获草药。\n\n这种野生品种的草药提升了气候适应性,但很难培育。在更寒冷的地区为部落民族所重视。</PlantWildHealroot.description>
<PlantWildHealroot.label>野生药</PlantWildHealroot.label>
<PlantWildHealroot.description>一种生长缓慢的植物,可以收获草药。\n\n这种野生品种的药草非常难以培育。在更寒冷的地区为部落民族所重视。</PlantWildHealroot.description>
<!-- Wild plants - carpets -->

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@ -3,7 +3,7 @@
<!-- Misc chunks -->
<ChunkSlagSteel.label>钢渣</ChunkSlagSteel.label>
<ChunkSlagSteel.label>钢渣</ChunkSlagSteel.label>
<!-- Sandstone -->
@ -11,10 +11,10 @@
<Sandstone.label>砂岩</Sandstone.label>
<Sandstone.description>一种由砂粒相互挤压胶结所形成的沉积岩。</Sandstone.description>
<ChunkSandstone.label>砂岩</ChunkSandstone.label>
<ChunkSandstone.label>砂岩</ChunkSandstone.label>
<BlocksSandstone.label>砂岩</BlocksSandstone.label>
<BlocksSandstone.description>块状的砂岩。砂岩是一种相对柔软易碎的岩石。</BlocksSandstone.description>
<BlocksSandstone.label>砂岩</BlocksSandstone.label>
<BlocksSandstone.description>坚固的砂岩砖块。砂岩是一种相对柔软易碎的岩石。</BlocksSandstone.description>
<BlocksSandstone.stuffProps.stuffAdjective>砂岩</BlocksSandstone.stuffProps.stuffAdjective>
@ -23,10 +23,10 @@
<Granite.label>花岗岩</Granite.label>
<Granite.description>一种非常硬的火成岩。</Granite.description>
<ChunkGranite.label>花岗岩</ChunkGranite.label>
<ChunkGranite.label>花岗岩</ChunkGranite.label>
<BlocksGranite.label>花岗岩</BlocksGranite.label>
<BlocksGranite.description>块状的花岗岩。花岗岩是一种非常硬的岩石。</BlocksGranite.description>
<BlocksGranite.label>花岗岩</BlocksGranite.label>
<BlocksGranite.description>坚固的花岗岩砖块。花岗岩是一种非常硬的岩石。</BlocksGranite.description>
<BlocksGranite.stuffProps.stuffAdjective>花岗岩</BlocksGranite.stuffProps.stuffAdjective>
@ -35,10 +35,10 @@
<Limestone.label>石灰岩</Limestone.label>
<Limestone.description>一种主要由古代海洋贝类外壳相互挤压胶结所形成的沉积岩。</Limestone.description>
<ChunkLimestone.label>石灰岩</ChunkLimestone.label>
<ChunkLimestone.label>石灰岩</ChunkLimestone.label>
<BlocksLimestone.label>石灰岩</BlocksLimestone.label>
<BlocksLimestone.description>块状的石灰岩</BlocksLimestone.description>
<BlocksLimestone.label>石灰岩</BlocksLimestone.label>
<BlocksLimestone.description>坚固的石灰岩砖块</BlocksLimestone.description>
<BlocksLimestone.stuffProps.stuffAdjective>石灰岩</BlocksLimestone.stuffProps.stuffAdjective>
@ -47,10 +47,10 @@
<Slate.label>板岩</Slate.label>
<Slate.description>一种暗色的变性岩。岩石上的精细分层是板岩劈理的特征。</Slate.description>
<ChunkSlate.label>板岩</ChunkSlate.label>
<ChunkSlate.label>板岩</ChunkSlate.label>
<BlocksSlate.label>板岩</BlocksSlate.label>
<BlocksSlate.description>块状的板岩。板岩是一种外表平淡的易碎岩石。</BlocksSlate.description>
<BlocksSlate.label>板岩</BlocksSlate.label>
<BlocksSlate.description>坚固的板岩砖块。板岩是一种外表平淡的易碎岩石。</BlocksSlate.description>
<BlocksSlate.stuffProps.stuffAdjective>板岩</BlocksSlate.stuffProps.stuffAdjective>
@ -59,10 +59,10 @@
<Marble.label>大理石</Marble.label>
<Marble.description>一种偏软的变性岩。</Marble.description>
<ChunkMarble.label>大理石</ChunkMarble.label>
<ChunkMarble.label>大理石</ChunkMarble.label>
<BlocksMarble.label>大理石</BlocksMarble.label>
<BlocksMarble.description>块状的大理石。大理石是一种较软、美丽的岩石,因易于雕塑而出名。</BlocksMarble.description>
<BlocksMarble.label>大理石</BlocksMarble.label>
<BlocksMarble.description>坚固的大理石砖块。大理石是一种较软、美丽的岩石,因易于雕塑而出名。</BlocksMarble.description>
<BlocksMarble.stuffProps.stuffAdjective>大理石</BlocksMarble.stuffProps.stuffAdjective>

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@ -19,10 +19,10 @@
<Gun_PumpShotgun.label>泵动霰弹枪</Gun_PumpShotgun.label>
<Gun_PumpShotgun.description>很古老的设计,杀伤力很强,但是射程很短。</Gun_PumpShotgun.description>
<Bullet_ChainShotgun.label>shotgun blast</Bullet_ChainShotgun.label>
<Bullet_ChainShotgun.label>霰弹簇</Bullet_ChainShotgun.label>
<Gun_ChainShotgun.label>chain shotgun</Gun_ChainShotgun.label>
<Gun_ChainShotgun.description>A magazine-fed fully automatic shotgun. Short range and very low accuracy, but extraordinarily dangerous.</Gun_ChainShotgun.description>
<Gun_ChainShotgun.label>链式霰弹枪</Gun_ChainShotgun.label>
<Gun_ChainShotgun.description>弹匣供弹全自动霰弹枪。射程短并且精度非常低,但极具威胁性。</Gun_ChainShotgun.description>
<Bullet_SurvivalRifle.label>幸存者步枪子弹</Bullet_SurvivalRifle.label>

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@ -20,7 +20,7 @@
<MeleeWeapon_Spear.description>一种长柄武器,一端带有用于近战中戳刺敌人的尖头。</MeleeWeapon_Spear.description>
<MeleeWeapon_LongSword.label>长剑</MeleeWeapon_LongSword.label>
<MeleeWeapon_LongSword.description>一般由国王拥有的古武器,长剑可以用来劈砍或戳刺,在合适的人的手里非常致命。</MeleeWeapon_LongSword.description>
<MeleeWeapon_LongSword.description>一般由国王拥有的古武器,长剑可以用来劈砍或戳刺,在合适的人的手里非常致命。</MeleeWeapon_LongSword.description>
</LanguageData>

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@ -42,8 +42,8 @@
<TileSandstone_Blueprint.label>砂岩地砖(蓝图)</TileSandstone_Blueprint.label>
<TileSandstone_Frame.label>砂岩地砖(建造中)</TileSandstone_Frame.label>
<TileGranite_Blueprint.label>岩地砖(蓝图)</TileGranite_Blueprint.label>
<TileGranite_Frame.label>岩地砖(建造中)</TileGranite_Frame.label>
<TileGranite_Blueprint.label>花岗岩地砖(蓝图)</TileGranite_Blueprint.label>
<TileGranite_Frame.label>花岗岩地砖(建造中)</TileGranite_Frame.label>
<TileLimestone_Blueprint.label>石灰岩地砖(蓝图)</TileLimestone_Blueprint.label>
<TileLimestone_Frame.label>石灰岩地砖(建造中)</TileLimestone_Frame.label>
@ -51,23 +51,23 @@
<TileSlate_Blueprint.label>板岩地砖(蓝图)</TileSlate_Blueprint.label>
<TileSlate_Frame.label>板岩地砖(建造中)</TileSlate_Frame.label>
<TileMarble_Blueprint.label>板岩地砖(蓝图)</TileMarble_Blueprint.label>
<TileMarble_Frame.label>板岩地砖(建造中)</TileMarble_Frame.label>
<TileMarble_Blueprint.label>大理石地砖(蓝图)</TileMarble_Blueprint.label>
<TileMarble_Frame.label>大理石地砖(建造中)</TileMarble_Frame.label>
<FlagstoneSandstone_Blueprint.label>sandstone flagstone (blueprint)</FlagstoneSandstone_Blueprint.label>
<FlagstoneSandstone_Frame.label>sandstone flagstone (building)</FlagstoneSandstone_Frame.label>
<FlagstoneSandstone_Blueprint.label>砂岩石板(蓝图)</FlagstoneSandstone_Blueprint.label>
<FlagstoneSandstone_Frame.label>砂岩石板(建造中)</FlagstoneSandstone_Frame.label>
<FlagstoneGranite_Blueprint.label>granite flagstone (blueprint)</FlagstoneGranite_Blueprint.label>
<FlagstoneGranite_Frame.label>granite flagstone (building)</FlagstoneGranite_Frame.label>
<FlagstoneGranite_Blueprint.label>花岗岩石板(蓝图)</FlagstoneGranite_Blueprint.label>
<FlagstoneGranite_Frame.label>花岗岩石板(建造中)</FlagstoneGranite_Frame.label>
<FlagstoneLimestone_Blueprint.label>limestone flagstone (blueprint)</FlagstoneLimestone_Blueprint.label>
<FlagstoneLimestone_Frame.label>limestone flagstone (building)</FlagstoneLimestone_Frame.label>
<FlagstoneLimestone_Blueprint.label>大理石石板(蓝图)</FlagstoneLimestone_Blueprint.label>
<FlagstoneLimestone_Frame.label>大理石石板(建造中)</FlagstoneLimestone_Frame.label>
<FlagstoneSlate_Blueprint.label>slate flagstone (blueprint)</FlagstoneSlate_Blueprint.label>
<FlagstoneSlate_Frame.label>slate flagstone (building)</FlagstoneSlate_Frame.label>
<FlagstoneSlate_Blueprint.label>板岩石板(蓝图)</FlagstoneSlate_Blueprint.label>
<FlagstoneSlate_Frame.label>板岩石板(建造中)</FlagstoneSlate_Frame.label>
<FlagstoneMarble_Blueprint.label>marble flagstone (blueprint)</FlagstoneMarble_Blueprint.label>
<FlagstoneMarble_Frame.label>marble flagstone (building)</FlagstoneMarble_Frame.label>
<FlagstoneMarble_Blueprint.label>大理石石板(蓝图)</FlagstoneMarble_Blueprint.label>
<FlagstoneMarble_Frame.label>大理石石板(建造中)</FlagstoneMarble_Frame.label>
</LanguageData>

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@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<AmbrosiaHigh.stages.0.label>ambrosia warmth</AmbrosiaHigh.stages.0.label>
<AmbrosiaHigh.stages.0.description>That ambrosia makes me feel a little bit more relaxed, but with more energy too.</AmbrosiaHigh.stages.0.description>
<AmbrosiaHigh.stages.0.label>仙馐果暖身</AmbrosiaHigh.stages.0.label>
<AmbrosiaHigh.stages.0.description>仙馐果让我感到一点点放松,但也更有精力了。</AmbrosiaHigh.stages.0.description>
<!-- Ambrosia addiction -->
<AmbrosiaWithdrawal.stages.1.label>ambrosia withdrawal</AmbrosiaWithdrawal.stages.1.label>
<AmbrosiaWithdrawal.stages.1.description>I just feel heavy and cold all the time. I never thought I'd want a piece of fruit so much.</AmbrosiaWithdrawal.stages.1.description>
<AmbrosiaWithdrawal.stages.1.label>仙馐果戒断</AmbrosiaWithdrawal.stages.1.label>
<AmbrosiaWithdrawal.stages.1.description>我总是感觉沉沉的,还发冷。我从来没像这样想再来一片果子。</AmbrosiaWithdrawal.stages.1.description>
</LanguageData>

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@ -49,10 +49,10 @@
<ForcedMeToTakeDrugsMood.stages.0.label>强迫我服用成瘾品</ForcedMeToTakeDrugsMood.stages.0.label>
<ForcedMeToTakeDrugsMood.stages.0.description>我厌恶成瘾品。我绝对不会出于自己选择地服用成瘾品。但我被强迫了!我觉得我不洁了。</ForcedMeToTakeDrugsMood.stages.0.description>
<ForcedMeToTakeLuciferium.stages.0.label>强迫我服用魔鬼素</ForcedMeToTakeLuciferium.stages.0.label>
<ForcedMeToTakeLuciferium.stages.0.label>强迫我服用路西法合剂</ForcedMeToTakeLuciferium.stages.0.label>
<ForcedMeToTakeLuciferiumMood.stages.0.label>强迫我服用魔鬼素</ForcedMeToTakeLuciferiumMood.stages.0.label>
<ForcedMeToTakeLuciferiumMood.stages.0.description>我恐惧仿生学。我绝对不会出于自己选择地服用魔鬼素。但我被强迫了!我觉得我不洁了。</ForcedMeToTakeLuciferiumMood.stages.0.description>
<ForcedMeToTakeLuciferiumMood.stages.0.label>强迫我服用路西法合剂</ForcedMeToTakeLuciferiumMood.stages.0.label>
<ForcedMeToTakeLuciferiumMood.stages.0.description>我恐惧仿生学。我绝对不会出于自己选择地服用路西法合剂。但我被强迫了!我觉得我不洁了。</ForcedMeToTakeLuciferiumMood.stages.0.description>
<!-- Romance -->

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@ -33,22 +33,22 @@
<DeadMansApparel.stages.3.description>我穿着好几件死人的衣服。这让我毛骨悚然,总觉得有什么脏东西。</DeadMansApparel.stages.3.description>
<HumanLeatherApparelSad.stages.0.label>人皮{0}</HumanLeatherApparelSad.stages.0.label>
<HumanLeatherApparelSad.stages.0.description>text_todo</HumanLeatherApparelSad.stages.0.description>
<HumanLeatherApparelSad.stages.0.description>穿着人皮真是渗人。谁能做到?</HumanLeatherApparelSad.stages.0.description>
<HumanLeatherApparelSad.stages.1.label>人皮{0}2件</HumanLeatherApparelSad.stages.1.label>
<HumanLeatherApparelSad.stages.1.description>text_todo</HumanLeatherApparelSad.stages.1.description>
<HumanLeatherApparelSad.stages.1.description>我穿的像是疯子一样。</HumanLeatherApparelSad.stages.1.description>
<HumanLeatherApparelSad.stages.2.label>人皮{0}3件</HumanLeatherApparelSad.stages.2.label>
<HumanLeatherApparelSad.stages.2.description>text_todo</HumanLeatherApparelSad.stages.2.description>
<HumanLeatherApparelSad.stages.2.description>我想我的衣服上可能有一张脸。哦,不,我的衣服就是一张脸。</HumanLeatherApparelSad.stages.2.description>
<HumanLeatherApparelSad.stages.3.label>人皮{0}(多件)</HumanLeatherApparelSad.stages.3.label>
<HumanLeatherApparelSad.stages.3.description>text_todo</HumanLeatherApparelSad.stages.3.description>
<HumanLeatherApparelSad.stages.3.description>我看起来就像恐怖片里的怪胎,而且我感觉我就在恐怖片里。</HumanLeatherApparelSad.stages.3.description>
<HumanLeatherApparelHappy.stages.0.label>人皮{0}</HumanLeatherApparelHappy.stages.0.label>
<HumanLeatherApparelHappy.stages.0.description>text_todo</HumanLeatherApparelHappy.stages.0.description>
<HumanLeatherApparelHappy.stages.0.description>别人的苦难作为衣服真是享受。</HumanLeatherApparelHappy.stages.0.description>
<HumanLeatherApparelHappy.stages.1.label>人皮{0}2件</HumanLeatherApparelHappy.stages.1.label>
<HumanLeatherApparelHappy.stages.1.description>text_todo</HumanLeatherApparelHappy.stages.1.description>
<HumanLeatherApparelHappy.stages.1.description>这可以吓到他们。所有人都会知道我的厉害。</HumanLeatherApparelHappy.stages.1.description>
<HumanLeatherApparelHappy.stages.2.label>人皮{0}3件</HumanLeatherApparelHappy.stages.2.label>
<HumanLeatherApparelHappy.stages.2.description>text_todo</HumanLeatherApparelHappy.stages.2.description>
<HumanLeatherApparelHappy.stages.2.description>我衣服上的脸并没有在笑,但他们令我愉悦。</HumanLeatherApparelHappy.stages.2.description>
<HumanLeatherApparelHappy.stages.3.label>人皮{0}(多件)</HumanLeatherApparelHappy.stages.3.label>
<HumanLeatherApparelHappy.stages.3.description>text_todo</HumanLeatherApparelHappy.stages.3.description>
<HumanLeatherApparelHappy.stages.3.description>皮肤!肉体!这是我的勋章!</HumanLeatherApparelHappy.stages.3.description>
<Sick.stages.0.label>得病</Sick.stages.0.label>
<Sick.stages.0.description>我生病了,感觉不太舒服。</Sick.stages.0.description>

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@ -67,8 +67,8 @@
<Pyromaniac.degreeDatas.0.label>纵火狂</Pyromaniac.degreeDatas.0.label>
<Pyromaniac.degreeDatas.0.description>NAME迷恋火焰。HECAP偶尔会放火且从不扑灭火焰。</Pyromaniac.degreeDatas.0.description>
<Wimp.degreeDatas.0.label>wimp</Wimp.degreeDatas.0.label>
<Wimp.degreeDatas.0.description>NAME is weak and cowardly. Even a little pain will immobilize HIM.</Wimp.degreeDatas.0.description>
<Wimp.degreeDatas.0.label>懦弱</Wimp.degreeDatas.0.label>
<Wimp.degreeDatas.0.description>NAME软弱且胆小。一点小伤小疼就能让他晕过去。</Wimp.degreeDatas.0.description>
</LanguageData>

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@ -71,7 +71,7 @@
<BrawlerHasRangedWeaponDesc>你的殖民者中的一个拥有格斗者特性但却携带了一把远程武器。这会让他们很不高兴。</BrawlerHasRangedWeaponDesc>
<ShieldUserHasRangedWeapon>护盾穿戴者持有远程武器</ShieldUserHasRangedWeapon>
<ShieldUserHasRangedWeaponDesc>你的殖民者中的有人穿戴着单人护盾并持有远程武器。他们无法透过护盾开火(除非他们已经和目标面对面)。</ShieldUserHasRangedWeaponDesc>
<ShieldUserHasRangedWeaponDesc>你的殖民者中的有人穿戴着护盾并持有远程武器。他们无法透过护盾开火(除非完全贴紧目标)。</ShieldUserHasRangedWeaponDesc>
<NeedResearchProject>缺少研究项目</NeedResearchProject>
<NeedResearchProjectDesc>你有研究设施,但没有选择研究项目。\n\n打开「研究」菜单并选择一个研究项目。</NeedResearchProjectDesc>
@ -99,7 +99,7 @@
<BilliardsNeedsSpaceDesc>台球桌旁边的空间被阻塞,殖民者将无法使用台球桌。\n\n台球桌四周都需要有开阔的空间。</BilliardsNeedsSpaceDesc>
<HunterHasShieldAndRangedWeapon>猎人穿戴护盾并持有远程武器</HunterHasShieldAndRangedWeapon>
<HunterHasShieldAndRangedWeaponDesc>你的猎人穿戴着单人护盾并持有远程武器,护盾会导致无法射击。\n\n他们在脱下护盾之前不会去狩猎。</HunterHasShieldAndRangedWeaponDesc>
<HunterHasShieldAndRangedWeaponDesc>你的猎人穿戴着护盾腰带并持有远程武器,护盾会阻碍射击。\n\n他们在脱下护盾之前不会去狩猎。</HunterHasShieldAndRangedWeaponDesc>
<NeedWarmClothes>缺少御寒衣物</NeedWarmClothes>
<NeedWarmClothesDesc1>你的殖民者中至少{0}人没有能够御寒的衣物。</NeedWarmClothesDesc1>

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@ -4,7 +4,7 @@
<ClockTime>时间</ClockTime>
<ClockDate>日期</ClockDate>
<ClockYear></ClockYear>
<DateReadoutTip>自到达以来过去的天数:{0}\n\n1年分成4quadrum每个quadrum有{3}天。\n当前quadrum{4}\n\n每个季节有{1}天。\n当前季节{2}</DateReadoutTip>
<DateReadoutTip>自到达以来过去的天数:{0}\n\n1年分成4个「象」,每个象有{3}天。\n当前象{4}\n\n每个季节有{1}天。\n当前季节{2}</DateReadoutTip>
<FullDate>{2}年{1}第{0}天</FullDate>
<DateReadout>{2}年 {1} 第{0}天</DateReadout>

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@ -6,7 +6,7 @@
<OK>确定</OK>
<!-- Game updated to new version -->
<GameUpdatedToNewVersionInitial>Rimworld已从{0}版本升级至{1}版本。</GameUpdatedToNewVersionInitial>
<GameUpdatedToNewVersionInitial>Rimworld 已从{0}版本升级至{1}版本。</GameUpdatedToNewVersionInitial>
<GameUpdatedToNewVersionSavesIncompatible>升级可能会导致旧版存档及 Mod 无法读取及使用。</GameUpdatedToNewVersionSavesIncompatible>
<GameUpdatedToNewVersionSavesCompatible>旧版存档应该是兼容的,不过一些 Mod 可能无法使用。</GameUpdatedToNewVersionSavesCompatible>
<GameUpdatedToNewVersionNonSteam>因为你的游戏为免 DRM 版,你可以选择在不同的文件夹下安装新版本,因此可以同时玩旧版和新版。</GameUpdatedToNewVersionNonSteam>
@ -26,9 +26,9 @@
<ErrorWhileLoadingMap>载入地图时出现错误。查看错误日志以了解更多信息。</ErrorWhileLoadingMap>
<!-- Unloaded mod with an assembly -->
<ModsChanged>The mod list has changed. The game will now restart automatically.</ModsChanged>
<FailedToRestart>Something went wrong while restarting the game. The game can't fully unload modified code from deactivated mods, so code from deactivated mods may still be active.\n\nIt's recommended that you quit and restart the game now to load all mods cleanly.</FailedToRestart>
<Restarting>Restarting</Restarting>
<ModsChanged>Mod 列表已修改。游戏将会立刻自动重启。</ModsChanged>
<FailedToRestart>重启游戏时发生了错误。游戏无法完全卸载已停用 Mod 的修改代码,所以来自已停用 Mod 的代码仍然会生效。\n\n建议你现在退出并重启游戏以清洁地载入所有 Mod。</FailedToRestart>
<Restarting>正在重启</Restarting>
<!-- Missing Steam -->
<SteamClientMissing>无法初始化 Steam API。可能原因\n\n- Steam 未运行。\n- 在 Steam 之外启动,且无法载入 steam_appid.txt 。\n- 通过和 Steam 客户端不同的权限启动(比如「管理员身份」)。\n\n在大部分时候重启你的电脑即可解决这个问题。\n\n你可以继续游戏但 Steam 统计信息将不会被记录,且 Steam 功能将不会生效。</SteamClientMissing>
@ -382,7 +382,5 @@
<!-- Send transport pods which are not completely loaded -->
<ConfirmSendNotCompletelyLoadedPods>发射组并没有完成装载进程。 {0} 还未进入运输舱。确定要发射吗?</ConfirmSendNotCompletelyLoadedPods>
<!--<ModWithAssemblyWasUnloaded>游戏无法从已关闭的 Mod 中完全卸载被修改的代码,因此被关闭的 Mod 可能依然会生效。\n\n我们推荐你退出并重启游戏以正确的载入 Mod。</ModWithAssemblyWasUnloaded>-->
<!--<BodyPartEfficiency>身体部件效率</BodyPartEfficiency>-->
</LanguageData>

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@ -121,8 +121,8 @@
<EnterMap>进入{0}</EnterMap>
<VisitSettlement>访问{0}</VisitSettlement>
<VisitSite>Visit</VisitSite>
<AttackSite>Attack {0}</AttackSite>
<VisitSite>访问{0}</VisitSite>
<AttackSite>进攻{0}</AttackSite>
<AttackSettlement>进攻{0}</AttackSettlement>
<!-- Specific thing interactions -->

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@ -172,8 +172,8 @@
<CommandSettleFailReachedMaximumNumberOfBases>殖民地数量已达上限。</CommandSettleFailReachedMaximumNumberOfBases>
<CommandSettleFailBiomeNotImplemented>生态系统未实现。</CommandSettleFailBiomeNotImplemented>
<CommandSettleFailFactionBaseAdjacent>定居点互相之间不能直接相邻。</CommandSettleFailFactionBaseAdjacent>
<CommandSettleFailNoColonists>There isn't anybody there to claim the area.</CommandSettleFailNoColonists>
<CommandSettleFailEnemies>There are enemies in this area.</CommandSettleFailEnemies>
<CommandSettleFailNoColonists>需要有人在那里才能占领区域。</CommandSettleFailNoColonists>
<CommandSettleFailEnemies>此区域内有敌人。</CommandSettleFailEnemies>
<!-- Abandon home -->
<CommandAbandonHome>遗弃</CommandAbandonHome>
@ -194,10 +194,10 @@
<CommandTradeFailNoNegotiator>缺少意识清醒、精神正常的谈判代表。</CommandTradeFailNoNegotiator>
<!-- Fulfill request -->
<CommandFulfillTradeOffer>Fulfill trade offer</CommandFulfillTradeOffer>
<CommandFulfillTradeOfferDesc>Fulfill the settlement's request for goods and claim your reward.</CommandFulfillTradeOfferDesc>
<CommandFulfillTradeOfferFailInsufficient>Your caravan must have {0} to fulfill this trade offer.</CommandFulfillTradeOfferFailInsufficient>
<CommandFulfillTradeOfferConfirm>Offer {0} for {1}?</CommandFulfillTradeOfferConfirm>
<CommandFulfillTradeOffer>完成交易邀请</CommandFulfillTradeOffer>
<CommandFulfillTradeOfferDesc>完成定居点的货物需求并获得报酬。</CommandFulfillTradeOfferDesc>
<CommandFulfillTradeOfferFailInsufficient>你的远行队必须拥有 {0} 才能完成交易邀请。</CommandFulfillTradeOfferFailInsufficient>
<CommandFulfillTradeOfferConfirm>交付 {0} 以获取 {1} </CommandFulfillTradeOfferConfirm>
<!-- Take off -->
<CommandTakeOff>发射飞船</CommandTakeOff>

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@ -108,7 +108,7 @@
<!-- Social tab -->
<NoRelationships>(无关系)</NoRelationships>
<Kidnapped>被绑架</Kidnapped>
<Missing>Missing</Missing>
<Missing>失踪</Missing>
<Slave>奴隶</Slave>
<FactionLeader>派系首领</FactionLeader>
<OpinionOf>对{0}的印象</OpinionOf>

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@ -119,7 +119,7 @@
<RansomDemand_Reject>拒绝</RansomDemand_Reject>
<!-- Journey -->
<JourneyOffer>一个曾经被你起名沙隆·白石的友好AI给你发了一条消息\n\n他透露说他在这个星球上有一艘太空船并把坐标发给了你。\n\n如果你前往太空船沙隆会带你离开这个边缘世界飞向星空。</JourneyOffer>
<JourneyOffer>一个曾经被你起名沙隆·白石 的友好AI给你发了一条消息\n\n他透露说他在这个星球上有一艘太空船并把坐标发给了你。\n\n如果你前往太空船沙隆会带你离开这个边缘世界飞向星空。</JourneyOffer>
<!-- Caravan meeting -->
<CaravanMeetingTitle>远行队相遇({0}</CaravanMeetingTitle>
@ -129,25 +129,25 @@
<CaravanMeeting_MoveOn>继续前进</CaravanMeeting_MoveOn>
<!-- Caravan request -->
<LetterLabelCaravanRequest>Caravan request</LetterLabelCaravanRequest>
<LetterCaravanRequest>A nearby settlement, {0}, contacts you with a special trade request. They would like to purchase:\n\n {1}\n\nIn return, they offer:\n\n {2}\n\nThis request expires after: {3}\n\nIf you want to make the trade, send a caravan with the requested supplies. You can review this offer by selecting {0} on the world map.</LetterCaravanRequest>
<CaravanRequestInfo>Requesting: {0}, Reward: {1} ({2} left)</CaravanRequestInfo>
<LetterLabelCaravanRequest>远行队请求</LetterLabelCaravanRequest>
<LetterCaravanRequest>附近的一个定居点,{0},联系上你并提出一个特殊的交易需求。他们想要采购:\n\n {1}\n\n作为回报他们会提供\n\n {2}\n\n需求期限{3}\n\n如果你想完成这项交易派遣携带这些物资的远行队。你可以在世界地图中选择{0}查看此邀请。</LetterCaravanRequest>
<CaravanRequestInfo>需求:{0},回报:{1}(剩余 {2}</CaravanRequestInfo>
<!-- Caravan demand -->
<CaravanDemandTitle>Caravan demand by {0}</CaravanDemandTitle>
<CaravanDemand>Your caravan has been ambushed by a group of {1} {3} from {0}. They will attack unless you give them:\n\n{2}</CaravanDemand>
<CaravanDemand_Give>Give and pass</CaravanDemand_Give>
<CaravanDemand_Fight>Refuse and fight</CaravanDemand_Fight>
<CaravanDemandTitle>远行队被{0}打劫</CaravanDemandTitle>
<CaravanDemand>你的远行队被来自{0}的{1}个{3}打劫了。他们会攻击你,除非你给他们:\n\n{2}</CaravanDemand>
<CaravanDemand_Give>交出并通行</CaravanDemand_Give>
<CaravanDemand_Fight>拒绝并战斗</CaravanDemand_Fight>
<!-- Temporary item stash -->
<ItemStashQuestTitle>Item stash opportunity</ItemStashQuestTitle>
<ItemStashQuest_Accept>Accept</ItemStashQuest_Accept>
<ItemStashQuest_Reject>Reject</ItemStashQuest_Reject>
<ItemStashQuestFeeDemand>{0} is willing to tell us the location of the stash in exchange for {1} silver.</ItemStashQuestFeeDemand>
<ItemStashSitePart_Unknown>Unfortunately, {0} has no idea who or what - if anything - might be guarding the stash.</ItemStashSitePart_Unknown>
<ItemStashSitePart_Nothing>{0} says that the stash is unguarded.</ItemStashSitePart_Nothing>
<ItemStashSitePart_Outpost>{0} says that there is an enemy outpost nearby.</ItemStashSitePart_Outpost>
<ItemStashSitePart_Turrets>{0} says that the stash is surrounded by enemy turrets.</ItemStashSitePart_Turrets>
<ItemStashSitePart_Manhunters>{0} says that there is a group of manhunting animals wandering nearby.</ItemStashSitePart_Manhunters>
<ItemStashQuestTitle>物品藏匿点机会</ItemStashQuestTitle>
<ItemStashQuest_Accept>同意</ItemStashQuest_Accept>
<ItemStashQuest_Reject>拒绝</ItemStashQuest_Reject>
<ItemStashQuestFeeDemand>{0}愿意告诉我们藏匿点的位置来换取{1}白银。</ItemStashQuestFeeDemand>
<ItemStashSitePart_Unknown>遗憾的是,{0}不清楚是否可能有人——或者其他的什么东西看守着藏匿点。</ItemStashSitePart_Unknown>
<ItemStashSitePart_Nothing>{0}说藏匿点没有人看守。</ItemStashSitePart_Nothing>
<ItemStashSitePart_Outpost>{0}说附近有一个敌人的哨所。</ItemStashSitePart_Outpost>
<ItemStashSitePart_Turrets>{0}说周围有敌人的炮塔。</ItemStashSitePart_Turrets>
<ItemStashSitePart_Manhunters>{0}说附近游荡着一群猎杀人类的动物。</ItemStashSitePart_Manhunters>
</LanguageData>

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@ -137,7 +137,7 @@
<!-- Faction base defeated -->
<LetterLabelFactionBaseDefeated>基地已摧毁</LetterLabelFactionBaseDefeated>
<LetterFactionBaseDefeated>敌人的基地{0}已经被摧毁。\n\n殖民者重组远行队之前你有{1}小时来收集物品。</LetterFactionBaseDefeated>
<LetterFactionBaseDefeated>敌人的基地{0}已经被摧毁。\n\n殖民者重组远行队之前你有{1}来收集物品。</LetterFactionBaseDefeated>
<LetterFactionBaseDefeated_FactionDestroyed>这是{0}的最后一个基地,这意味着这个派系已不复存在。</LetterFactionBaseDefeated_FactionDestroyed>
<!-- Pawns lost due to map countdown -->
@ -145,7 +145,7 @@
<LetterPawnsLostDueToMapCountdown>一些动物和囚犯被抛弃于荒野中:\n\n{0}</LetterPawnsLostDueToMapCountdown>
<!-- Quest completed -->
<LetterLabelDefeatAllEnemiesQuestCompleted>Quest completed</LetterLabelDefeatAllEnemiesQuestCompleted>
<LetterDefeatAllEnemiesQuestCompleted>You have defeated the enemy outpost!\n\nThe payment from {0} has arrived, and faction relations have improved by {1}.</LetterDefeatAllEnemiesQuestCompleted>
<LetterLabelDefeatAllEnemiesQuestCompleted>完成请求</LetterLabelDefeatAllEnemiesQuestCompleted>
<LetterDefeatAllEnemiesQuestCompleted>你摧毁了敌人的哨所!\n\n来自{0}的付款已经到达,并且派系关系提升了{1}。</LetterDefeatAllEnemiesQuestCompleted>
</LanguageData>

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@ -34,7 +34,7 @@
<MaxNumberOfPlayerHomes>最大殖民地数量: {0}</MaxNumberOfPlayerHomes>
<PlantWindSway>植物随风飘动</PlantWindSway>
<MaxPermadeathAutosaveIntervalInfo>永久死亡模式下自动存档的最大间隔为{0}天。</MaxPermadeathAutosaveIntervalInfo>
<ModSettings>Mod Settings</ModSettings>
<ModSettings>Mod 设置</ModSettings>
<!-- Resolution -->
<Resolution>分辨率</Resolution>

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@ -115,12 +115,12 @@
<BiomeNotImplemented>该生态系统在游戏中尚未实现。</BiomeNotImplemented>
<CannotLandImpassableMountains>你不能在无法逾越的山脉上着陆。</CannotLandImpassableMountains>
<BaseAlreadyThere>该位置已被{0}的基地所占用。</BaseAlreadyThere>
<TileOccupied>This tile is occupied.</TileOccupied>
<TileOccupied>这个地图格已经被占领了。</TileOccupied>
<FactionBaseAdjacent>定居点互相之间不能直接相邻。</FactionBaseAdjacent>
<Biome>生态系统</Biome>
<Terrain>地形</Terrain>
<Road>Road</Road>
<River>River</River>
<Road>道路</Road>
<River>河流</River>
<Elevation>海拔</Elevation>
<Fertility>肥沃度</Fertility>
<AvgTemp>平均温度</AvgTemp>

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@ -162,7 +162,7 @@
<MessageSettledInExistingMap>你已成功在新区域建立殖民地。</MessageSettledInExistingMap>
<MessageAmbushVictory>胜利!远行队将在{0}小时后自动重组。你现在可在「世界」画面中重组远行队。</MessageAmbushVictory>
<MessageAmbushVictory>胜利!远行队将在{0}后自动重组。你现在可在「世界」画面中重组远行队。</MessageAmbushVictory>
<MessageAutomaticallyReformedCaravan>你的殖民者已重组远行队。</MessageAutomaticallyReformedCaravan>
@ -209,12 +209,12 @@
<MessageScreenResTooSmallForUIScale>在当前的分辨率和界面缩放比例下,游戏界面将不能正常在屏幕上显示。请减小界面缩放比例或者增大分辨率。</MessageScreenResTooSmallForUIScale>
<MessageYouHaveToReformCaravanNow>你现在必须重组远行队。留下的所有人将会变成无法访问状态</MessageYouHaveToReformCaravanNow>
<MessageYouHaveToReformCaravanNow>你现在必须重组远行队。留下的所有人将会被遗弃</MessageYouHaveToReformCaravanNow>
<MessageDefendersAttacking>来自{1}的{0}正在攻击你的{2}。</MessageDefendersAttacking>
<MessageSelfTendUnsatisfied>{0}已启用自我治疗,但未指派「医生」工作</MessageSelfTendUnsatisfied>
<MessageCannotSelfTendEver>{0} is incapable of doing Doctor work, and so cannot ever self-tend.</MessageCannotSelfTendEver>
<MessageSelfTendUnsatisfied>{0}还必须被指派「医生」工作才能自我治疗</MessageSelfTendUnsatisfied>
<MessageCannotSelfTendEver>{0}无法从事「医生」工作,所以永远无法自我治疗。</MessageCannotSelfTendEver>
<MessageCantAddWaypointBecauseImpassable>此格子无法通行。</MessageCantAddWaypointBecauseImpassable>
<MessageCantAddWaypointBecauseUnreachable>无法从最后一个路径点到达此格子。</MessageCantAddWaypointBecauseUnreachable>

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@ -58,7 +58,7 @@
<Fuel>燃料</Fuel>
<FuelLevelGizmoLabel>燃料</FuelLevelGizmoLabel>
<SetTargetFuelLevel>设定目标燃料量至{0}</SetTargetFuelLevel>
<SetPodLauncherTargetFuelLevel>设定目标燃料量至{0}\n最大射程{1}格</SetPodLauncherTargetFuelLevel>
<SetPodLauncherTargetFuelLevel>设定目标燃料量至{0}\n最大射程{1} 地图</SetPodLauncherTargetFuelLevel>
<ConfiguredTargetFuelLevel>目标燃料量:{0}</ConfiguredTargetFuelLevel>
<Enemies>敌人</Enemies>
<TimePassed>用时</TimePassed>
@ -75,9 +75,9 @@
<AllCaravanMembersDowned>停止原因:全员无行动能力。</AllCaravanMembersDowned>
<CaravanTraveling>行进中。</CaravanTraveling>
<CaravanWaiting>等待中。</CaravanWaiting>
<CaravanHoursPerTile>小时/格</CaravanHoursPerTile>
<CaravanHoursPerTile>小时 / 地图</CaravanHoursPerTile>
<CaravanBaseMovementTime>基础移动耗时</CaravanBaseMovementTime>
<CurrentTileMovementTime>当前单元格移动耗时</CurrentTileMovementTime>
<CurrentTileMovementTime>当前地图格移动耗时</CurrentTileMovementTime>
<Temperature>温度</Temperature>
<BadTemperature>温度不适宜</BadTemperature>
<IdealFermentingTemperature>理想发酵温度</IdealFermentingTemperature>
@ -89,8 +89,8 @@
<WornByCorpseChar></WornByCorpseChar>
<DeterioratingDueToBeingUnroofed>老化中(露天)</DeterioratingDueToBeingUnroofed>
<Map>地图</Map>
<ForceExitAndRemoveMapCountdown>{0}小时后离开区域</ForceExitAndRemoveMapCountdown>
<ForceExitAndRemoveMapCountdownTip>你的殖民者将会在{0}小时后自动重组远行队并离开该区域。</ForceExitAndRemoveMapCountdownTip>
<ForceExitAndRemoveMapCountdown>{0}后离开</ForceExitAndRemoveMapCountdown>
<ForceExitAndRemoveMapCountdownTip>你的殖民者将会在{0}后自动重组远行队并离开此区域。</ForceExitAndRemoveMapCountdownTip>
<Room>房间</Room>
<BeautyHere>此处美观度</BeautyHere>
<NoPower>未通电</NoPower>
@ -107,11 +107,11 @@
<RoomSurgerySuccessChanceFactor>房间手术成功率系数</RoomSurgerySuccessChanceFactor>
<RoomInfectionChanceFactor>房间治疗感染率系数</RoomInfectionChanceFactor>
<VentClosed>已关闭</VentClosed>
<WornBy>worn by {0}</WornBy>
<EquippedBy>equipped by {0}</EquippedBy>
<QuestTargetDestroyInspectString>{0} wants this destroyed.\n Reward: {1}.</QuestTargetDestroyInspectString>
<WorldObjectTimeout>Time left: {0}</WorldObjectTimeout>
<LongRangeMineralScannerEfficiency>Efficiency: {0}</LongRangeMineralScannerEfficiency>
<WornBy>由{0}穿戴</WornBy>
<EquippedBy>由{0}装备</EquippedBy>
<QuestTargetDestroyInspectString>{0}想要摧毁此处。\n 报酬:{1}。</QuestTargetDestroyInspectString>
<WorldObjectTimeout>剩余时间:{0}</WorldObjectTimeout>
<LongRangeMineralScannerEfficiency>效率:{0}</LongRangeMineralScannerEfficiency>
<!-- Fermentation barrel -->
<ContainsWort>装有麦芽汁:{0} / {1}</ContainsWort>
@ -236,7 +236,7 @@
<AffectedBy>受到以下影响:</AffectedBy>
<!-- Inspector general stuff -->
<SelectNextInSquareTip>选择当前方格内的下一件东西。\n\n快捷键{0}\n\n你也可用鼠标左键慢速重复点击同个方格来选择下一件物品。</SelectNextInSquareTip>
<SelectNextInSquareTip>选择当前单元格内的下一件东西。\n\n快捷键{0}\n\n你也可用鼠标左键慢速重复点击同个单元格来选择下一件物品。</SelectNextInSquareTip>
<DefInfoTip>查看关于这个物品的信息。</DefInfoTip>
<!-- Hostility response -->
@ -401,7 +401,7 @@
<!-- Game over -->
<GameOverEveryoneDead>所有殖民者不是死亡就是离开了。这个故事结束了。\n\n这片遗迹也许在某天会帮上其他人的忙。</GameOverEveryoneDead>
<GameOverShipLaunched>你发射了逃生船!以下殖民者离开了:\n\n{0}\n以下殖民者被留下了\n\n{1}\n现在飞船AI会自动引导飞船至安全目的地。也许它会带你到本星系内的一颗繁盛星球上。或许它会花费数世纪航行至另一星系。甚至它选择在一颗小行星的冰层下沉睡几千年等待其他人在此建设一个闪耀世界。\n\n一切只有在你醒来后才能知道。</GameOverShipLaunched>
<GameOverPlanetkillerImpact>行星杀手武器以接近光速的速度猛烈地击中了大地,威力相当于一万亿颗氢弹同时引爆。就像一颗被步枪命中的装满水的气球,整颗行星在强劲冲击下液化并将大量自身融化的内核抛入太空。\n\n{0}的一部分变成了一条小行星带。剩余部分则是一片融化的布满辐射的地狱景象,数公里高的行星震波在表面来回荡漾。\n\n你没能活下来。</GameOverPlanetkillerImpact>
<GameOverPlanetkillerImpact>歼星武器以接近光速的速度猛烈地击中了大地,威力相当于一万亿颗氢弹同时引爆。整颗行星就像一颗被步枪命中的装满水的气球,在强劲冲击下液化并将大量自身融化的内核抛入太空。\n\n{0}的一部分变成了一条小行星带。剩余部分则是一片融化的布满辐射的地狱景象,数公里高的行星震波在表面来回荡漾。\n\n你没能活下来。</GameOverPlanetkillerImpact>
<GameOverArrivedAtJourneyDestination>当你踏上太空船的时候,船员们热烈的欢迎了你。他们看起来非常高兴,又多了至少一名新同伴。\n\n以下殖民者离开了\n\n{0}\n以下殖民者被留下了\n\n{1}\n现在飞船AI会自动引导飞船至安全目的地。也许它会带你到本星系内的一颗繁盛星球上。或许它会花费数世纪航行至另一星系。甚至它选择在一颗小行星的冰层下沉睡几千年等待其他人在此建设一个闪耀世界。\n\n正当你准备进入低温休眠舱的时候你犹豫了一下多少有点担忧是不是真的能相信这些人。\n\n这一切只有在你醒来后才能知道。</GameOverArrivedAtJourneyDestination>
<GameOverKeepPlaying>继续游戏</GameOverKeepPlaying>
<GameOverMainMenu>返回主菜单</GameOverMainMenu>

View File

@ -35,11 +35,9 @@
<ScenPart_StartWith>开局资源</ScenPart_StartWith>
<ScenPart_MapScatteredWith>地图散落资源</ScenPart_MapScatteredWith>
<ScenPart_PermaGameCondition>Permanent game condition(s)</ScenPart_PermaGameCondition>
<ScenPart_PermaGameCondition>永久游戏状态</ScenPart_PermaGameCondition>
<ScenPart_DisableIncident>已禁用以下随机事件</ScenPart_DisableIncident>
<ScenPart_CreateIncident>已创建以下随机事件</ScenPart_CreateIncident>
<ScenPart_DisallowBuilding>禁止建造建筑</ScenPart_DisallowBuilding>
<!--<ScenPart_PermaMapCondition>地图永久状态</ScenPart_PermaMapCondition>-->
</LanguageData>

View File

@ -14,14 +14,14 @@
<SeasonFall>秋季</SeasonFall>
<SeasonWinter>冬季</SeasonWinter>
<QuadrumAprimay>Aprimay</QuadrumAprimay>
<QuadrumJugust>Jugust</QuadrumJugust>
<QuadrumSeptober>Septober</QuadrumSeptober>
<QuadrumDecembary>Decembary</QuadrumDecembary>
<QuadrumAprimay>翠象</QuadrumAprimay>
<QuadrumJugust>赫象</QuadrumJugust>
<QuadrumSeptober>荼象</QuadrumSeptober>
<QuadrumDecembary>素象</QuadrumDecembary>
<Born>出生:{0}</Born>
<AgeChronological>历法年龄:{0} 年,{1} {2} 日</AgeChronological>
<AgeBiological>生物年龄:{0} 年,{1} {2} 日</AgeBiological>
<AgeChronological>历法年龄:{0} 年,{1} {2} 日</AgeChronological>
<AgeBiological>生物年龄:{0} 年,{1} {2} 日</AgeBiological>
<!-- Date periods -->
<Period1Year>1 年</Period1Year>
@ -38,7 +38,4 @@
<Lasted>已持续</Lasted>
<OccurredTimeAgo>发生于{0}前</OccurredTimeAgo>
<!--<Period1Season>1 季度</Period1Season>-->
<!--<PeriodSeasons>{0} 季度</PeriodSeasons>-->
</LanguageData>

View File

@ -42,7 +42,6 @@ Ludeon
玉兰
付伽池
林记
一号店
卡路与
鱼儿腾
朵儿丝
@ -98,34 +97,6 @@ Ludeon
仿皮
道记
老猪
美宜佳
沃尔玛
天猫
京东
淘宝
凡客诚品
阿里巴巴
美团
聚划算
闲鱼
优衣库
易迅
小米
苹果
当当
亚马逊
新蛋
唯品会
暖岛
蘑菇街
顺丰
申通
大众点评
饿了么
百度糯米
赶集网
58同城
易贝
泽菲尔
苏莱特
苏拉纳
@ -148,8 +119,6 @@ Ludeon
伯克斯顿
林氏
葛氏
本田
丰田
三洋
汉密尔顿
弥敦
@ -221,26 +190,188 @@ Ludeon
大洋洲
幽暗密林
瑞文戴尔
埃雅尼尔
昆雅
黑蛮地
阿督耐克
库兹都
精灵
辛达
伊甸
德鲁伊甸
火须
宽梁
长须
爱努
矮人
小矮人
恩特
树须
树叶王
树皮王
急楸
榉骨
嫩枝娘
维拉
迈雅
霍比特
奥克
安格班奥克
北方奥克
艾森加德奥克
魔多奥克
食人妖
恶龙
半精灵
东夷
阿拉贡
阿拉松
伊熙尔杜
埃兰迪尔
阿尔诺
刚铎
洛汗
夏尔
布里
魔多
黑森林
刚多林
洛丝罗瑞恩
褐地
青城
维拉
维林诺
阿拉曼
阿瓦沙
艾尔达玛
托尔埃瑞西亚
佩罗瑞
提力安
维利玛
努门
诺尔
努门诺尔
杜内丹
弗洛
安督
哈尔努
哈尔洛
欧尔洛
米塔
尔玛
米塔尔玛
弗洛斯塔
安督斯塔
哈尔努斯塔
哈尔洛斯塔
欧尔洛斯塔
贝烈
瑞安德
贝烈瑞安德
埃利
埃奈德
罗瓦
尼安
鲁恩
哈拉德
可汗德
阿尔达
瑟罗尔
刚多林
纳国
斯隆德
纳国斯隆德
大荒野
明霓国斯
能希斯艾尔湖
洛丝蓝
安法乌格砾斯
希斯路姆
多尔罗明
奈芙拉斯特
法拉斯
阿维尼恩
贝烈盖尔
巴拉尔
陶尔
伊姆
都因纳斯
欧西瑞安德
沙盖理安
希姆拉德
幽谷
迈兹洛斯
艾林微奥
安德拉姆
伊安特伊
多松尼安
米斯林
布理
米斯林
威斯林
艾塞尔西瑞安
色瑞赫
瑞微尔
多尔迪能
尼尔多瑞斯
埃斯加尔
布瑞希尔
瑞吉安
阿洛斯
尼芙
秃山
泰格林
柳树谷
凯隆
阿格隆
盖理安
阿斯卡河
沙洛斯河
莱戈林河
布璃尔梭尔河
都伊尔温河
阿都蓝特河
盖理安河
托儿嘉兰
赫列沃恩湖
瑞利尔
铁丘陵
伊奥希奥德
河谷邦
鲁道尔
贝烈戈斯特
贡达巴德山
孤山
灰色山脉
晶辉洞
墨瑞亚
诺格罗德
奇立斯梭隆那斯
卡拉兹拉斯
戴尔
联想
惠普
华硕
外星人
微软
小红伞
诺顿
金山
三星
华为
腾讯
新浪
网易
英伟达
AMD
英特尔
奔腾
凌动
赛扬
海斯维尔
酷睿
志强
高通
锐龙
骁龙
麒麟
微星
技嘉
华擎
@ -249,10 +380,9 @@ AMD
西数
希捷
东芝
日立
索尼
浦科特
闪迪
芝奇
英睿达
威刚
金泰克
@ -262,7 +392,6 @@ AMD
飞利浦
宏碁
先锋
七彩虹
影驰
惠科
明基
@ -279,14 +408,118 @@ EVGA
三木
柯达
佳能
bilibili
BiliBili
Acfun
niconico
NicoNico
西山居
腾讯
网易
知乎
迅雷
谷歌
必应
暴雪
微博
知乎
推特
脸书
油管
美宜佳
大润发
天猫
京东
淘宝
阿里巴巴
优衣库
小米
当当
新蛋
顺丰
申通
饿了么
沃尔玛
壳牌
埃克森美孚
大众
丰田
苹果
伯克希尔哈撒
麦克森
三星
嘉能可
戴姆勒
联合健康
CVS健康
EXOR
通用汽车
福特
道达尔
鸿海精密
通用电气
美源伯根
威瑞森
雪佛龙
意昂
安盛
安联
本田
好市多
房利美
平安
克罗格
兴业
亚马逊
移动
上海汽车
沃博联
惠普
忠利
康德乐
宝马
快捷
尼桑
人寿
摩根大通
铁路
托克
电报电话
波音
铁道
微软
埃尼
雀巢
汇丰
家得宝
花旗
西门子
乐购
家乐福
卢克
日立
东风
瓦莱罗
现代
宝洁
博世
巴斯夫
电信
华润
软银
南方电网
塔吉特
太平洋
空中客车
麦德龙
南方工业
强生
慕尼黑
永旺
索尼
来宝
马拉松
中粮
安赛乐米塔尔
百事
松下
华为
沃达丰
欧尚
联合利华
劳氏
UPS