RimWorld-ChineseSimplified/Biotech/DefInjected/StatDef/Stats_Pawns_Combat.xml
2022-11-18 15:27:31 +08:00

27 lines
1.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: melee damage factor -->
<MeleeDamageFactor.label>近战伤害系数</MeleeDamageFactor.label>
<!-- EN: A multiplier on the amount of melee damage inflicted by this person. -->
<MeleeDamageFactor.description>造成的近战伤害的乘数。</MeleeDamageFactor.description>
<!-- EN: melee door damage factor -->
<MeleeDoorDamageFactor.label>近战破门系数</MeleeDoorDamageFactor.label>
<!-- EN: A special multiplier on the amount of melee damage inflicted on doors. -->
<MeleeDoorDamageFactor.description>对门造成近战伤害的乘数。</MeleeDoorDamageFactor.description>
<!-- EN: ranged cooldown multiplier -->
<RangedCooldownFactor.label>远程冷却系数</RangedCooldownFactor.label>
<!-- EN: A multiplier on the cooldown between bursts when using a ranged weapon. -->
<RangedCooldownFactor.description>使用远程武器时,每次射击之后需要恢复时间的乘数。</RangedCooldownFactor.description>
<!-- EN: shooting accuracy multiplier -->
<ShootingAccuracyChildFactor.label>射击精度系数</ShootingAccuracyChildFactor.label>
<!-- EN: stagger time multiplier -->
<StaggerDurationFactor.label>抑止时间系数</StaggerDurationFactor.label>
<!-- EN: A multiplier on the duration of the stagger-slowdown that occurs when damage is taken. -->
<StaggerDurationFactor.description>从被攻击而速度减慢的抑止状态下恢复的时间乘数。</StaggerDurationFactor.description>
</LanguageData>