134 lines
6.9 KiB
XML
134 lines
6.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- EN: Ideoligion forbids -->
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<IdeoligionForbids>文化形态禁止</IdeoligionForbids>
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<!-- EN: Only {0}s can build -->
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<OnlyMembersCanBuild>只有 {0} 可以构建</OnlyMembersCanBuild>
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<!-- EN: {0} is already in progress. -->
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<CantStartRitualAlreadyInProgress>{0} 已在进行中。</CantStartRitualAlreadyInProgress>
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<!-- EN: {0} is already participating in a ritual. -->
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<CantStartRitualTargetIsAlreadyInRitual>{0} 已经在参加仪式。 </CantStartRitualTargetIsAlreadyInRitual>
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<!-- EN: You must assign the role of {0} in order to start this ritual. -->
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<CantStartRitualRoleNotAssigned>您必须分配 {0} 的身份才能开始此仪式。</CantStartRitualRoleNotAssigned>
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<!-- EN: There is nobody to convert to {0}. You need a colonist, prisoner, or slave of a different ideoligion. -->
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<CantStartRitualNoConvertee>没有人可以转换为 {0}。你需要一个不同文化形态的殖民者、囚犯或奴隶。</CantStartRitualNoConvertee>
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<!-- EN: {PAWN_nameDef} cannot be {ROLE}. -->
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<CantStartRitualSelectedPawnCannotBeRole>{PAWN_nameDef} 不能是 {ROLE}。 </CantStartRitualSelectedPawnCannotBeRole>
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<!-- EN: {PAWN_nameDef} must be a {IDEO_memberName}. -->
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<CantStartRitualSelectedPawnMustBeMember>{PAWN_nameDef} 必须是 {IDEO_memberName}。</CantStartRitualSelectedPawnMustBeMember>
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<!-- EN: {PAWN_nameDef} is psychically deaf. -->
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<CantStartRitualSelectedPawnPsychicallyDeaf>{PAWN_nameDef}心灵失聪。</CantStartRitualSelectedPawnPsychicallyDeaf>
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<!-- EN: Not enough space. There must be a clear circle of radius {MINRADIUS}. -->
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<CantStartNotEnoughSpaceDuel>没有足够的空间。必须有一个半径为{MINRADIUS}方圆空间。</CantStartNotEnoughSpaceDuel>
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<!-- EN: {0_labelShort} is a slave. Slaves don't get funerals. -->
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<CantStartFuneralForSlave>{0_labelShort}是一个奴隶。奴隶没有葬礼。</CantStartFuneralForSlave>
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<!-- EN: Need a slave bed that is reachable, not reserved, and in safe temperature. -->
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<NoSlaveBed>需要一个可到达的,不预留的,温度安全的从属床。</NoSlaveBed>
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<!-- EN: Return to slave bed -->
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<ReturnToSlaveBed>送回奴隶床</ReturnToSlaveBed>
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<!-- EN: not allowed for faction -->
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<NotAllowedForFaction>不允许派系</NotAllowedForFaction>
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<!-- EN: Remove -->
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<Remove>移除</Remove>
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<!-- EN: Remove precept -->
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<RemovePrecept>删除戒律</RemovePrecept>
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<!-- EN: Regenerate -->
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<Regenerate>重新生成</Regenerate>
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<!-- EN: Cannot edit -->
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<CannotEdit>无法编辑</CannotEdit>
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<!-- EN: No choices available -->
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<NoChoicesAvailable>没有选择</NoChoicesAvailable>
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<!-- EN: Required by meme {0} -->
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<RequiredByMeme>模因 {0} 需要</RequiredByMeme>
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<!-- EN: Required -->
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<Required>必需</Required>
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<!-- EN: Style category -->
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<StyleCategory>风格样式</StyleCategory>
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<!-- EN: Add style category -->
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<AddStyleCategory>添加风格样式</AddStyleCategory>
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<!-- EN: Can't add more than {0} rituals. -->
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<MaxRitualCount>不能添加超过 {0} 个仪式。</MaxRitualCount>
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<!-- EN: Can't add more than {0} relics. -->
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<MaxRelicCount>不能添加超过 {0} 个圣物。</MaxRelicCount>
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<!-- EN: can't have more than {0} specialists. -->
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<MaxMultiRolesCount>不能超过{0}个专家。</MaxMultiRolesCount>
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<!-- EN: max {0} -->
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<MaxPreceptCount>最多 {0}</MaxPreceptCount>
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<!-- EN: Set gender -->
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<SetTargetGender>设置性别</SetTargetGender>
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<!-- EN: incompatible -->
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<FactionOrIdeoIncompatible>不相容</FactionOrIdeoIncompatible>
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<!-- EN: cannot be worn with assigned apparel -->
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<BodyPartAlreadyCovered>不能与指定的服装搭配</BodyPartAlreadyCovered>
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<!-- EN: People are pleased when their apparel requirements are fulfilled, and unhappy when they are violated. -->
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<NoteRoleApparelRequirementEffects>当他们的衣着要求得到满足时,便会感到高兴;若他们的衣着要求遭到拒绝时,则会感到不悦。</NoteRoleApparelRequirementEffects>
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<!-- EN: supercharge not ready -->
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<NeuralSuperchargeNotReady>超频没有准备好</NeuralSuperchargeNotReady>
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<!-- EN: already getting -->
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<NeuralSuperchargeAlreadyGetting>已经得到</NeuralSuperchargeAlreadyGetting>
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<!-- EN: Set type -->
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<SetApparelType>设置类型</SetApparelType>
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<!-- EN: change style -->
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<ChangeStyle>改变风格</ChangeStyle>
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<!-- EN: {0} {DEITYNOUN} required -->
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<DeitiesRequired>{0} {DEITYNOUN} 需要</DeitiesRequired>
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<!-- EN: deity -->
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<Deity>神明</Deity>
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<!-- EN: requires meme -->
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<RequiresMeme>需要模因</RequiresMeme>
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<!-- EN: requires one of -->
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<RequiresOneOfMemes>需要其中之一</RequiresOneOfMemes>
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<!-- EN: conflicts with meme -->
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<ConflictsWithMeme>冲突的模因</ConflictsWithMeme>
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<!-- EN: conflicts with memes -->
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<ConflictsWithMemes>冲突的模因</ConflictsWithMemes>
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<!-- EN: can only have one altar/ideogram -->
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<IdeoAlreadyHasAltar>只能有一个祭坛/文化符号</IdeoAlreadyHasAltar>
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<!-- EN: recolor apparel -->
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<RecolorApparel>服装重新着色</RecolorApparel>
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<!-- EN: Hack {0} -->
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<Hack>破解{0}</Hack>
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<!-- EN: Cannot hack {0} -->
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<CannotHack>无法破解{0}</CannotHack>
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<!-- EN: Already hacked -->
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<AlreadyHacked>破解完成</AlreadyHacked>
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<!-- EN: Incapable of hacking -->
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<IncapableOfHacking>无法破解</IncapableOfHacking>
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<!-- EN: to drop supplies -->
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<ToDropSupplies>放弃物资</ToDropSupplies>
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<!-- EN: Install {0} -->
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<InstallRelic>安装{0}</InstallRelic>
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<!-- EN: Extract {0} -->
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<ExtractRelic>提取{0}</ExtractRelic>
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<!-- EN: Extract {0} to inventory ({1}) -->
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<ExtractRelicToInventory>将{0}提取到库存({1})</ExtractRelicToInventory>
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<!-- EN: No relic to install -->
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<NoRelicToInstall>无圣物可安装</NoRelicToInstall>
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<!-- EN: Install in reliquary -->
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<InstallInReliquary>安装在圣物展台</InstallInReliquary>
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<!-- EN: no empty accessible reliquary -->
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<NoEmptyReliquary>没有空的可接近的圣物展台</NoEmptyReliquary>
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<!-- EN: No {MEMBERNAME} warden -->
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<NoWardenOfIdeo>没有{MEMBERNAME}狱卒</NoWardenOfIdeo>
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<!-- EN: Remove current role -->
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<RemoveCurrentRole>移除当前身份</RemoveCurrentRole>
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<!-- EN: Enter biosculpter pod -->
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<EnterBiosculpterPod>进入塑形舱</EnterBiosculpterPod>
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<!-- EN: Biotuned to someone else. -->
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<BiosculpterBiotunedToAnother>进行生体塑形</BiosculpterBiotunedToAnother>
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<!-- EN: Carry {PAWN_label} to biosculpter pod ({CYCLE}) -->
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<CarryToBiosculpterPod>携带{PAWN_label}放进塑形舱({CYCLE})</CarryToBiosculpterPod>
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<!-- EN: Cannot carry to biosculpter pod -->
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<CannotCarryToBiosculpterPod>无法携带进塑形舱</CannotCarryToBiosculpterPod>
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<!-- EN: No available biosculpter pod. -->
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<NoBiosculpterPod>没有可用的塑形舱。</NoBiosculpterPod>
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</LanguageData> |