RimWorld-ChineseSimplified/Keyed/FloatMenu.xml
2014-06-08 13:25:24 +08:00

68 lines
2.4 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
<CallOnRadio>呼叫{0}</CallOnRadio>
<CannotUseSolarFlare>无法使用(太阳耀斑)</CannotUseSolarFlare>
<CannotUseNoPower>无法使用(没有电力)</CannotUseNoPower>
<CannotUseNoPath>无法使用(没有路径)</CannotUseNoPath>
<FireAt>对{0}开火</FireAt>
<OutOfRange>超出射程</OutOfRange>
<CannotHitTarget>无法击中目标</CannotHitTarget>
<CannotFight>{0}无法战斗</CannotFight>
<MeleeAttack>近身攻击{0}</MeleeAttack>
<MeleeAttackToDeath>近身攻击{0}直到杀死</MeleeAttackToDeath>
<NoPath>没有路径</NoPath>
<ForbiddenLower>禁止的</ForbiddenLower>
<SociallyImproperLower>社交不当</SociallyImproperLower>
<BurningLower>燃烧中</BurningLower>
<NoEmptyPlaceLower>没有可用的空地来放置它</NoEmptyPlaceLower>
<AlreadyFilledLower>已经装了满了</AlreadyFilledLower>
<CannotGoNoPath>无法走到目标(没有路径)</CannotGoNoPath>
<GoHere>走到这里</GoHere>
<Arrest>拘捕{0}</Arrest>
<CannotArrest>无法拘捕</CannotArrest>
<Capture>俘虏{0}</Capture>
<CannotCapture>无法俘虏</CannotCapture>
<Rescue>救援{0}</Rescue>
<CannotRescue>无法救援</CannotRescue>
<NoPrisonerBed>没有在封闭房间中的囚犯床。</NoPrisonerBed>
<NoNonPrisonerBed>没有可用的非囚犯床。</NoNonPrisonerBed>
<Reserved>已经为别人预留出。</Reserved>
<ReservedBy>预留给了{0}。</ReservedBy>
<IsReservedBy>{0}被预留给了{1}。</IsReservedBy>
<Equip>装备{0}</Equip>
<CannotEquip>无法装备{0}</CannotEquip>
<Deposit>将{1}放置到{0}</Deposit>
<CannotDeposit>无法将{1}放置到{0}</CannotDeposit>
<Drop>丢下{0}</Drop>
<!-- e.g. Cannot VERB OBJECT, Cannot repair wall, Cannot haul metal, etc.-->
<CannotGenericWork>无法{0}{1}</CannotGenericWork>
<!-- e.g. Already GERUND OBJECt, Already repairing wall, already hauling metal, etc-->
<CannotGenericAlreadyAm>已经在{0}{1}中</CannotGenericAlreadyAm>
<CannotPrioritizeIsNotA>无法优先当前任务({0}不是{1})</CannotPrioritizeIsNotA>
<CannotPrioritizeResearch>无法优先当前任务(研究是一项长期的工作)</CannotPrioritizeResearch>
<CannotPrioritizeForbidden>无法优先当前任务({0}是禁止的)</CannotPrioritizeForbidden>
<!-- e.g. Prioritize GERUND OBJECT, Prioritize repairing wall, prioritize hauling metal, etc-->
<PrioritizeGeneric>优先{0}{1}</PrioritizeGeneric>
</LanguageData>