RimWorld-ChineseSimplified/DefInjected/IncidentDef/Incidents_World_Misc.xml

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- World conditions -->
<Eclipse.label>日蚀</Eclipse.label>
<Eclipse.letterText>这个星球的月亮挡在了太阳和星球之间。日蚀已经开始。</Eclipse.letterText>
<Eclipse.letterLabel>日蚀</Eclipse.letterLabel>
<SolarFlare.label>太阳耀斑</SolarFlare.label>
<SolarFlare.letterText>一场太阳耀斑开始了。\n\n极强的辐射让所有电气设施无法运转。\n\n它应该会在一天内结束。</SolarFlare.letterText>
<SolarFlare.letterLabel>太阳耀斑</SolarFlare.letterLabel>
<!-- Site destination spawners -->
<QuestBanditCamp.label>匪徒营地机会</QuestBanditCamp.label>
<QuestBanditCamp.letterText>{2}的{1}{0},给我们发送了一条消息。\n\n附近一个营地中的匪徒基地袭击了他们的远行队。他们请求我们将其摧毁这意味着要消灭所有敌人和炮塔。\n\n成功后关系将会得到提升并且他们会发送给我们以下报酬\n\n{3}</QuestBanditCamp.letterText>
<QuestBanditCamp.letterLabel>匪徒营地机会</QuestBanditCamp.letterLabel>
<QuestItemStash.label>物品藏匿点机会</QuestItemStash.label>
<QuestItemStash.letterText>{2}的{1}{0},给我们发送了一条消息。\n\n他们了解到一批贵重物品在离我们不远处被留了下来等待接收。这批物品包含\n\n{3}遗憾的是,时间并不充裕——如果我们不接收这批物品,其他人会在{4}天后来接收。\n\n机会往往伴随着风险务必当心。\n\n{5}</QuestItemStash.letterText>
<QuestItemStash.letterLabel>物品藏匿点机会</QuestItemStash.letterLabel>
</LanguageData>