[A16][Keyed] Update
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@ -31,11 +31,11 @@
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<StatsReport_CooldownFormat>{0}秒</StatsReport_CooldownFormat>
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<StatsReport_LifeExpectancy>预期寿命</StatsReport_LifeExpectancy>
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<StatsReport_MissingBodyParts>身体部位缺失影响系数</StatsReport_MissingBodyParts>
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<StatsReport_GearAndInventoryMass>Gear and inventory mass</StatsReport_GearAndInventoryMass>
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<StatsReport_WornByCorpse>Multiplier for worn by corpse</StatsReport_WornByCorpse>
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<StatsReport_GearAndInventoryMass>装备和物品负重</StatsReport_GearAndInventoryMass>
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<StatsReport_WornByCorpse>穿着死者衣物影响系数</StatsReport_WornByCorpse>
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<AverageOfAllAttacks>各攻击平均</AverageOfAllAttacks>
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<StatsReport_ScenarioFactor>剧本设置影响系数</StatsReport_ScenarioFactor>
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<!--<StatsReport_UnpoweredWorkTable>无电力供应</StatsReport_UnpoweredWorkTable>-->
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</LanguageData>
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</LanguageData>
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@ -60,8 +60,8 @@
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<Communication>交流</Communication>
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<Affects>影响</Affects>
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<BleedingRate>失血速率</BleedingRate>
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<TimeToDeath>death in {0}</TimeToDeath>
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<WontBleedOutSoon>no immediate danger</WontBleedOutSoon>
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<TimeToDeath>在{0}内死去</TimeToDeath>
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<WontBleedOutSoon>脱离危险</WontBleedOutSoon>
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<HealthOverview>概况</HealthOverview>
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<MedicalOperationsShort>手术({0})</MedicalOperationsShort>
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<MedicalOperationsMechanoidsShort>改造({0})</MedicalOperationsMechanoidsShort>
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@ -117,7 +117,7 @@
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<RansomDemand_Reject>拒绝</RansomDemand_Reject>
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<!-- Journey -->
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<JourneyOffer>A friendly AI from your past named Charlon Whitestone has sent you a message!\n\nHe reveals that he has a starship hidden on this planet, and sends you its world coordinates.\n\nIf you travel to the ship, Charlon will take you off this rim world, to the stars.</JourneyOffer>
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<JourneyOffer>一个曾经被你叫做沙隆·白石的友好AI给你发了一条消息!\n\n他透露说他在这个星球上有一艘太空船,并把坐标发给了你。\n\n如果你前往太空船,沙隆会带你离开边缘世界,飞向星空。</JourneyOffer>
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<!-- Caravan meeting -->
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<CaravanMeeting>Your caravan has met peacefully with a caravan from {0}. The other caravan is composed of:\n\n{1}</CaravanMeeting>
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@ -125,4 +125,4 @@
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<CaravanMeeting_Attack>Attack</CaravanMeeting_Attack>
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<CaravanMeeting_MoveOn>Move on</CaravanMeeting_MoveOn>
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</LanguageData>
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</LanguageData>
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@ -35,7 +35,7 @@
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<!-- Factions tab -->
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<Hostile>敌对</Hostile>
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<DefeatedLower>defeated</DefeatedLower>
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<DefeatedLower>被击败</DefeatedLower>
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<HostileTo>敌对派系:{0}</HostileTo>
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<CurrentGoodwill>此派系当前对你的好感度。</CurrentGoodwill>
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@ -179,11 +179,11 @@
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<MessageTransportersLoadingProcessStarted>你的殖民者现在会把指定的物品装载到运输舱中。</MessageTransportersLoadingProcessStarted>
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<MessageTransportPodsArrived>你的运输舱已经抵达。</MessageTransportPodsArrived>
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<MessageTransportPodsArrivedAndLost>Your transport pods have arrived, but since there were no colonists inside, the contents are lost.</MessageTransportPodsArrivedAndLost>
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<MessageTransportPodsArrived>你的运输舱已经到达。</MessageTransportPodsArrived>
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<MessageTransportPodsArrivedAndLost>你的运输舱已经到达,但由于里面没有殖民者,所有东西全部丢失了。</MessageTransportPodsArrivedAndLost>
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<MessageTransportPodsArrived_BecameHostile>{0}现在与你敌对。</MessageTransportPodsArrived_BecameHostile>
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<MessageFailedToLoadTransportersBecauseColonistLost>The loading process has been canceled because one of the colonists has been lost.</MessageFailedToLoadTransportersBecauseColonistLost>
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<MessageFailedToLoadTransportersBecauseColonistLost>由于其中一个殖民者不在了,装在过程被取消。</MessageFailedToLoadTransportersBecauseColonistLost>
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<MessageFinishedLoadingTransporters>你的殖民者已经完成了装载。</MessageFinishedLoadingTransporters>
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