Fix some mismatched keys
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@ -25,7 +25,7 @@
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<!-- Zone naming -->
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<ZoneGainsName>这个区域的名称被改为{0}。</ZoneGainsName>
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<ZoneNameIsInvalid>请输入一个有效的区域名称。</ZoneNameIsInvalid>
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<ZoneNameInvalid>请输入一个有效的区域名称。</ZoneNameInvalid>
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<!-- Pawn naming -->
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<PawnGainsName>这个殖民者的昵称被改为{0}。</PawnGainsName>
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@ -73,6 +73,7 @@
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<!-- Pawn info readout -->
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<Health>生命</Health>
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<TipHealth>生命值</TipHealth>
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<PawnMainDescWithFactionGendered>来自{2}的{0}{1}</PawnMainDescWithFactionGendered>
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<PawnMainDescGendered>{0}{1}</PawnMainDescGendered>
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<PawnMainDescWithFactionGenderless>来自{1}的{0}</PawnMainDescWithFactionGenderless>
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@ -67,7 +67,7 @@
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<CommandSetForceAttackTargetDesc>设定这个炮塔必须不停试图攻击的目标。</CommandSetForceAttackTargetDesc>
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<CommandStopForceAttack>停止强制攻击</CommandStopForceAttack>
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<CommandStopForceAttackDesc>停止强制攻击目标并允许炮塔自由开火。</CommandStopForceAttackDesc>
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<CommandStopAttackFailNotForceAttacking>不在强制攻击目标。</CommandStopAttackFailNotForceAttacking>
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<CommandStopAttackFailNotForceAttacking>不再强制攻击目标。</CommandStopAttackFailNotForceAttacking>
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<MessageTargetBeyondMaximumRange>目标超出最大射程。</MessageTargetBeyondMaximumRange>
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<MessageTargetBelowMinimumRange>目标低于最小射程。</MessageTargetBelowMinimumRange>
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@ -39,7 +39,7 @@
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<MessageCriticalAlert>严重警报: {0}</MessageCriticalAlert>
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<MessageMustDesignateHarvestableFood>必须指定长有作物并长成的植物。</MessageMustDesignateHarvestableFood>
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<MessageMustDesignateHarvestable>必须指定长有作物并长成的植物。</MessageMustDesignateHarvestable>
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<MessageMustDesignateHarvestableWood>必须指定可收获木头并长成的树木。</MessageMustDesignateHarvestableWood>
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<MessageMustDesignatePlants>必须指定植物。</MessageMustDesignatePlants>
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<MessageMustDesignateHaulable>必须指定可以搬运的物品。</MessageMustDesignateHaulable>
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