Update A10F
Update A10F
This commit is contained in:
parent
dd0fedca01
commit
c967e36d81
@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<LanguageData>
|
||||
|
||||
|
||||
@ -12,10 +12,13 @@
|
||||
<MessageRaidersGivenUpLeaving>来自{1}的{0}放弃并离开了。</MessageRaidersGivenUpLeaving>
|
||||
<MessageRaidersSatisfiedLeaving>来自{1}的{0}对于他们造成的破坏满意了并离开了。</MessageRaidersSatisfiedLeaving>
|
||||
|
||||
|
||||
<MessageFightersFleeing>来自{1}的{0}正在逃跑。</MessageFightersFleeing>
|
||||
<MessageFriendlyFightersLeaving>来自{1}的友好{0}离开了。</MessageFriendlyFightersLeaving>
|
||||
|
||||
|
||||
<MessageVisitorsTakingWounded>来自{1}的{0} 带着一名受伤的访客.</MessageVisitorsTakingWounded>
|
||||
|
||||
<MessageWornApparelDeterioratedAway>{0} 被 {1}穿上, 恶化消失.</MessageWornApparelDeterioratedAway>
|
||||
|
||||
<MessageSeasonBegun>{0}开始了。</MessageSeasonBegun>
|
||||
|
||||
<MessageShipHasLeftCommsRange>{0}离开了通讯范围。</MessageShipHasLeftCommsRange>
|
||||
@ -28,17 +31,26 @@
|
||||
|
||||
<MessagePrisonerIsEscaping>囚犯{0}正在逃跑。</MessagePrisonerIsEscaping>
|
||||
|
||||
<MessageRecruitSuccess>{0}成功招募了{1}(成功率{2})。</MessageRecruitSuccess>
|
||||
<MessageRecruitFail>{0}没能成功招募{1}(成功率{2})。</MessageRecruitFail>
|
||||
<MessageRecruitFailBecauseLoyalty>{0}没能成功招募{1}。(囚犯心情值低于最低要求)</MessageRecruitFailBecauseLoyalty>
|
||||
<MessageOutOfNearbyShellsFor>{0} 附近没有发现给{1}的炮弹.</MessageOutOfNearbyShellsFor>
|
||||
|
||||
<MessageAnimalsGoPsychoHunted>警告: {0}受到伤害时通常会发动攻击.</MessageAnimalsGoPsychoHunted>
|
||||
|
||||
<LetterLabelMessageRecruitSuccess>新的招募</LetterLabelMessageRecruitSuccess>
|
||||
<MessageRecruitSuccess>{0}成功招募了{1}(成功率{2})。</MessageRecruitSuccess>
|
||||
<MessageRecruitFail>{0}没能成功招募{1}(成功率{2})。</MessageRecruitFail>
|
||||
<MessageRecruitFailBecauseMood>{0}没能成功招募{1}。(囚犯心情值低于最低要求)</MessageRecruitFailBecauseMood>
|
||||
|
||||
<MessagePoorlyTreated>{1}治疗了{0}(治疗效果差, 治疗效果好的几率{2})。</MessagePoorlyTreated>
|
||||
<MessageWellTreated>{1}治疗了{0} (治疗效果好, 治疗效果好的几率{2})。</MessageWellTreated>
|
||||
|
||||
|
||||
<!--
|
||||
<MessageTraderCannotAfford>商人无法支付这笔交易。</MessageTraderCannotAfford>
|
||||
-->
|
||||
<MessageColonyCannotAfford>殖民地无法支付这笔交易。</MessageColonyCannotAfford>
|
||||
<MessageColonyNotEnoughSilver>可用于交易的银石不足。</MessageColonyNotEnoughSilver>
|
||||
<!--
|
||||
<MessageTraderNotEnoughSilver>商人没有足够的银石。</MessageTraderNotEnoughSilver>
|
||||
-->
|
||||
|
||||
<MessageCriticalAlert>严重警报: {0}</MessageCriticalAlert>
|
||||
|
||||
@ -51,12 +63,18 @@
|
||||
<MessageMustDesignateClaimable>必须指定被放弃的人工建筑。</MessageMustDesignateClaimable>
|
||||
<MessageMustDesignateSmoothableFloor>必须指定粗糙的石面。</MessageMustDesignateSmoothableFloor>
|
||||
|
||||
|
||||
<MessageRefusedArrest>{0}拒绝被逮捕</MessageRefusedArrest>
|
||||
|
||||
<MessageNoMedicalBeds>没有可用的医疗床。</MessageNoMedicalBeds>
|
||||
|
||||
<PawnDiedBecauseOf>{0}因{1}而死。</PawnDiedBecauseOf>
|
||||
|
||||
<MessageNoLongerDowned>{0}可以再行走了。</MessageNoLongerDowned>
|
||||
|
||||
<MessageInvoluntarySleep>{0}由于极度疲惫而昏倒.</MessageInvoluntarySleep>
|
||||
|
||||
</LanguageData>
|
||||
<MessageMedicalOperationFailureCatastrophic>{0}操作{1}时,发生了灾难性的大错。</MessageMedicalOperationFailureCatastrophic>
|
||||
<MessageMedicalOperationFailureMinor>{0}操作{1}时,发生了小的失误。</MessageMedicalOperationFailureMinor>
|
||||
|
||||
|
||||
</LanguageData>
|
||||
|
Loading…
Reference in New Issue
Block a user