typos fix
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@ -4,7 +4,7 @@
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<!-- EN: bloodfeed -->
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<Bloodfeed.label>汲血</Bloodfeed.label>
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<!-- EN: Wardens will ignore this prisoner. When a bloodfeeder's hemogen levels are low, they may feed on this prisoner. Other prisoners who are bloodfeeders can also feed on this prisoner, if they are in the same cell. -->
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<Bloodfeed.description>狱卒会忽略这个囚犯。当血族的血原质水平很低时,他们可能会以这个囚犯为食。如果他们在同一个牢房里,其他血族也可以以这个囚犯为食。</Bloodfeed.description>
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<Bloodfeed.description>狱卒会忽略这个囚犯。当血族的血原质水平很低时,他们可能会以这个囚犯为食。如果他们在同一个牢房里,其他食血者也可以以这个囚犯为食。</Bloodfeed.description>
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<!-- EN: hemogen farm -->
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<HemogenFarm.label>收取血原质</HemogenFarm.label>
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@ -20,7 +20,7 @@
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<!-- EN: Without a bloodfeeder master, our colony feels incomplete and pointless. We should make a bloodfeeder our leader. -->
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<BloodfeederColonist_Revered.stages.no_bloodfeeder_master.description>没有食血者做主,我们的殖民地只是一个虚假的泡影。</BloodfeederColonist_Revered.stages.no_bloodfeeder_master.description>
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<!-- EN: bloodfeeder master -->
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<BloodfeederColonist_Revered.stages.bloodfeeder_master.label>食血者主人</BloodfeederColonist_Revered.stages.bloodfeeder_master.label>
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<BloodfeederColonist_Revered.stages.bloodfeeder_master.label>食血者领主</BloodfeederColonist_Revered.stages.bloodfeeder_master.label>
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<!-- EN: The bloodfeeder's presence is a great honor. May they live forever. -->
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<BloodfeederColonist_Revered.stages.bloodfeeder_master.description>食血者的存在是一种巨大的荣誉。愿他们永远活着。</BloodfeederColonist_Revered.stages.bloodfeeder_master.description>
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@ -37,7 +37,7 @@
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<!-- EN: bloodfeeder died -->
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<BloodfeederDied_Reviled.stages.bloodfeeder_died.label>食血者死亡</BloodfeederDied_Reviled.stages.bloodfeeder_died.label>
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<!-- EN: The only good bloodfeeder is a dead one. -->
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<BloodfeederDied_Reviled.stages.bloodfeeder_died.description>好的食血者是死了的食血者。</BloodfeederDied_Reviled.stages.bloodfeeder_died.description>
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<BloodfeederDied_Reviled.stages.bloodfeeder_died.description>死掉的食血者才是好食血者。</BloodfeederDied_Reviled.stages.bloodfeeder_died.description>
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<!-- EN: bloodfeeder -->
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<Bloodfeeders_Revered_Opinion_Bloodfeeder.stages.bloodfeeder.label>食血者</Bloodfeeders_Revered_Opinion_Bloodfeeder.stages.bloodfeeder.label>
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@ -86,31 +86,31 @@
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<!-- EN: zero chance -->
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<CantRomanceTargetZeroChance>零机会</CantRomanceTargetZeroChance>
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<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is a prisoner. -->
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<CantRomanceInitiateMessagePrisoner>{0_labelShort}不能尝试恋爱,因为{0_pronoun}是一个囚犯。</CantRomanceInitiateMessagePrisoner>
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<CantRomanceInitiateMessagePrisoner>{0_labelShort}不能尝试追求,因为{0_pronoun}是一个囚犯。</CantRomanceInitiateMessagePrisoner>
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<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is a slave. -->
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<CantRomanceInitiateMessageSlave>{0_labelShort}不能尝试恋爱,因为{0_pronoun}是一个奴隶。</CantRomanceInitiateMessageSlave>
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<CantRomanceInitiateMessageSlave>{0_labelShort}不能尝试追求,因为{0_pronoun}是一个奴隶。</CantRomanceInitiateMessageSlave>
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<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} has the asexual trait. -->
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<CantRomanceInitiateMessageAsexual>{0_labelShort}不能尝试恋爱,因为{0_pronoun}具有无性恋的特性。</CantRomanceInitiateMessageAsexual>
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<CantRomanceInitiateMessageAsexual>{0_labelShort}不能尝试追求,因为{0_pronoun}具有无性恋的特性。</CantRomanceInitiateMessageAsexual>
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<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is incapacitated. -->
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<CantRomanceInitiateMessageDowned>{0_labelShort}不能尝试恋爱,因为{0_pronoun}无法行动。</CantRomanceInitiateMessageDowned>
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<CantRomanceInitiateMessageDowned>{0_labelShort}不能尝试追求,因为{0_pronoun}无法行动。</CantRomanceInitiateMessageDowned>
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<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is drafted. -->
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<CantRomanceInitiateMessageDrafted>{0_labelShort}不能尝试恋爱,因为{0_pronoun}正在被征召。</CantRomanceInitiateMessageDrafted>
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<CantRomanceInitiateMessageDrafted>{0_labelShort}不能尝试追求,因为{0_pronoun}正在被征召。</CantRomanceInitiateMessageDrafted>
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<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is in an unfit mental state. -->
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<CantRomanceInitiateMessageMentalState>{0_labelShort}不能尝试恋爱,因为{0_pronoun}处于精神不稳定状态。</CantRomanceInitiateMessageMentalState>
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<CantRomanceInitiateMessageMentalState>{0_labelShort}不能尝试追求,因为{0_pronoun}处于精神不稳定状态。</CantRomanceInitiateMessageMentalState>
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<!-- EN: {0_labelShort} cannot try to romance because {0_pronoun} is unable to speak. -->
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<CantRomanceInitiateMessageTalk>{0_labelShort}不能尝试恋爱,因为{0_pronoun}不会说话。</CantRomanceInitiateMessageTalk>
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<CantRomanceInitiateMessageTalk>{0_labelShort}不能尝试追求,因为{0_pronoun}不会说话。</CantRomanceInitiateMessageTalk>
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<!-- EN: {0_labelShort} tried romancing recently and must wait {1} until trying again. -->
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<CantRomanceInitiateMessageCooldown>{0_labelShort}最近尝试过恋爱,必须等到{1}再试一次。</CantRomanceInitiateMessageCooldown>
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<CantRomanceInitiateMessageCooldown>{0_labelShort}最近尝试过追求,必须等到{1}再试一次。</CantRomanceInitiateMessageCooldown>
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<!-- EN: {0_labelShort}'s attempt to romance {1_labelShort} was unsuccessful. -->
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<TryRomanceFailedMessage>{0_labelShort}尝试过恋爱{1_labelShort}失败了。</TryRomanceFailedMessage>
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<TryRomanceFailedMessage>{0_labelShort}尝试过追求{1_labelShort}但失败了。</TryRomanceFailedMessage>
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<!-- EN: Having {INITIATOR_nameDef} romance {TARGET_nameDef} could sow resentment among existing partners, lead to breakups, and cause altercations. -->
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<RomanceExistingRelationshipWarning>拥有{INITIATOR_nameDef}恋爱{TARGET_nameDef}可能在现有的伴侣之间散播怨恨,导致分手,并引起争执。</RomanceExistingRelationshipWarning>
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<RomanceExistingRelationshipWarning>拥有{INITIATOR_nameDef}同时追求{TARGET_nameDef}可能在现有的伴侣之间散播怨恨,导致分手,并引起争执。</RomanceExistingRelationshipWarning>
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<!-- EN: Romance chance -->
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<RomanceChance>恋爱机会</RomanceChance>
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<RomanceChance>追求几率</RomanceChance>
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<!-- EN: already {PAWN_nameDef}'s {RELATION} -->
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<RomanceChanceExistingRelation>已经{PAWN_nameDef}的{RELATION}</RomanceChanceExistingRelation>
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<RomanceChanceExistingRelation>已经是{PAWN_nameDef}的{RELATION}</RomanceChanceExistingRelation>
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<!-- EN: Cannot romance -->
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<RomanceChanceCant>不能恋爱</RomanceChanceCant>
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<RomanceChanceCant>不能追求</RomanceChanceCant>
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<!-- EN: Relative age -->
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<RomanceChanceAgeFactor>相对年龄</RomanceChanceAgeFactor>
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<!-- EN: Beauty -->
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@ -120,7 +120,7 @@
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<!-- EN: Opinion of partner -->
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<RomanceChancePartnerFactor>伴侣的看法</RomanceChancePartnerFactor>
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<!-- EN: {0_labelShort} was unable to romance {1_labelShort} -->
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<RomanceFailedUnexpected>{0_labelShort} 无法恋爱 {1_labelShort}</RomanceFailedUnexpected>
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<RomanceFailedUnexpected>{0_labelShort}无法追求{1_labelShort}</RomanceFailedUnexpected>
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<!-- EN: {0_nameDef} is already in a relationship. -->
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<RomanceWarningMonogamous>{0_nameDef}已处于关系中。</RomanceWarningMonogamous>
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<!-- EN: {0_nameDef} already has {1} partners. -->
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@ -126,7 +126,7 @@
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<!-- EN: Growth moment for {PAWNNAME} -->
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<BirthdayGrowthMoment>{PAWNNAME}的成长阶段</BirthdayGrowthMoment>
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<!-- EN: {0_nameFull} has reached the biological age of {1} and has experienced a growth moment! -->
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<BirthdayBiologicalGrowthMoment>{0_nameFull}的生物年龄已有{1},到了新的成长阶段!</BirthdayBiologicalGrowthMoment>
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<BirthdayBiologicalGrowthMoment>{0_nameFull}的生物年龄已有{1}岁,到了新的成长阶段!</BirthdayBiologicalGrowthMoment>
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<!-- EN: {0_nameDef} is now old enough to do the following work -->
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<BirthdayBiologicalAgeWorkTypes>{0_nameDef}现在年纪已经足够大,可以执行以下工作了</BirthdayBiologicalAgeWorkTypes>
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<!-- EN: Choose 1 skill for {0_nameDef} to increase {0_possessive} passion for -->
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@ -39,7 +39,7 @@
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<MessageMechanitorCasketOpened>{0}是一个机械师。你可以提取{0_possessive}{1_label}并将其用于殖民者。</MessageMechanitorCasketOpened>
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<!-- EN: Some prisoners' interaction mode required a bloodfeeder. Since the last bloodfeeder is gone, their interaction modes have reset to "No interaction". -->
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<MessageNoBloodfeedersPrisonerInteractionReset>有些囚犯的互动模式需要汲血。由于最后一个渴血者消失了,他们的交互模式重置为“无交互”。</MessageNoBloodfeedersPrisonerInteractionReset>
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<MessageNoBloodfeedersPrisonerInteractionReset>有些囚犯的互动模式需要汲血。由于最后一个食血者消失了,他们的交互模式重置为“无交互”。</MessageNoBloodfeedersPrisonerInteractionReset>
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<!-- EN: {PAWN_nameDef}'s pregnancy was successfully terminated. -->
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<MessagePregnancyTerminated>{PAWN_nameDef}的妊娠圆满结束。</MessagePregnancyTerminated>
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@ -48,7 +48,7 @@
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<Steel.label>钢铁</Steel.label>
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<!-- EN: An iron-carbon metal alloy used for building a huge variety of structures, weapons, and machines. -->
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<Steel.description>一种多用途铁碳合金,可以用来建造建筑、制作工具或武器。</Steel.description>
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<Steel.stuffProps.stuffAdjective>铁</Steel.stuffProps.stuffAdjective>
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<Steel.stuffProps.stuffAdjective>钢</Steel.stuffProps.stuffAdjective>
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<!-- EN: synthread -->
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<Synthread.label>合成纤维</Synthread.label>
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