commit
c0d905e9ce
@ -2,27 +2,27 @@
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<LanguageData>
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<!-- EN: playing with TargetA. -->
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<BabyPlay.reportString>TODO</BabyPlay.reportString>
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<BabyPlay.reportString>正在与TargetA玩耍。</BabyPlay.reportString>
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<!-- EN: feeding from TargetA. -->
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<BabySuckle.reportString>TODO</BabySuckle.reportString>
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<BabySuckle.reportString>正在被TargetA喂养。</BabySuckle.reportString>
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<!-- EN: feeding TargetB to TargetA. -->
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<BottleFeedBaby.reportString>TODO</BottleFeedBaby.reportString>
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<BottleFeedBaby.reportString>正在用TargetB喂养TargetA。</BottleFeedBaby.reportString>
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<!-- EN: breastfeeding TargetA. -->
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<Breastfeed.reportString>TODO</Breastfeed.reportString>
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<Breastfeed.reportString>正在用母乳喂养TargetA。</Breastfeed.reportString>
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<!-- EN: carrying TargetA to TargetB. -->
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<BreastfeedCarryToMom.reportString>TODO</BreastfeedCarryToMom.reportString>
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<BreastfeedCarryToMom.reportString>正抱着TargetA去TargetB。</BreastfeedCarryToMom.reportString>
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<!-- EN: putting TargetA somewhere safe. -->
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<BringBabyToSafety.reportString>TODO</BringBabyToSafety.reportString>
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<BringBabyToSafety.reportString>正在将TargetA放到安全的地方。</BringBabyToSafety.reportString>
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<!-- EN: carrying TargetA to TargetB. -->
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<CarryToMomAfterBirth.reportString>TODO</CarryToMomAfterBirth.reportString>
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<CarryToMomAfterBirth.reportString>正抱着TargetA去TargetB。</CarryToMomAfterBirth.reportString>
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<!-- EN: fertilizing TargetA. -->
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<FertilizeOvum.reportString>TODO</FertilizeOvum.reportString>
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<FertilizeOvum.reportString>正在使TargetA怀孕。</FertilizeOvum.reportString>
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</LanguageData>
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@ -2,24 +2,24 @@
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<LanguageData>
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<!-- EN: floordrawing. -->
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<Floordrawing.reportString>TODO</Floordrawing.reportString>
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<Floordrawing.reportString>正在地上画画。</Floordrawing.reportString>
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<!-- EN: teaching a lesson. -->
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<Lessongiving.reportString>TODO</Lessongiving.reportString>
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<Lessongiving.reportString>正在讲课。</Lessongiving.reportString>
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<!-- EN: learning a lesson. -->
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<Lessontaking.reportString>TODO</Lessontaking.reportString>
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<Lessontaking.reportString>正在听课。</Lessontaking.reportString>
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<!-- EN: nature running. -->
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<NatureRunning.reportString>TODO</NatureRunning.reportString>
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<NatureRunning.reportString>正在野游。</NatureRunning.reportString>
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<!-- EN: radiotalking. -->
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<Radiotalking.reportString>TODO</Radiotalking.reportString>
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<Radiotalking.reportString>正在用无线电交流。</Radiotalking.reportString>
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<!-- EN: skydreaming. -->
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<Skydreaming.reportString>TODO</Skydreaming.reportString>
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<Skydreaming.reportString>正在做白日梦。</Skydreaming.reportString>
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<!-- EN: watching work be performed. -->
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<Workwatching.reportString>TODO</Workwatching.reportString>
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<Workwatching.reportString>正在观察成年人工作。</Workwatching.reportString>
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</LanguageData>
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@ -2,81 +2,81 @@
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<LanguageData>
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<!-- EN: absorbing xenogerm from TargetA. -->
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<AbsorbXenogerm.reportString>TODO</AbsorbXenogerm.reportString>
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<AbsorbXenogerm.reportString>正在从TargetA处吸收异种胚芽。</AbsorbXenogerm.reportString>
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<!-- EN: hauling TargetA to TargetB. -->
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<CarryGenepackToContainer.reportString>TODO</CarryGenepackToContainer.reportString>
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<CarryGenepackToContainer.reportString>正在搬运TargetA到TargetB。</CarryGenepackToContainer.reportString>
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<!-- EN: carrying TargetB to TargetA. -->
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<CarryToBuilding.reportString>TODO</CarryToBuilding.reportString>
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<CarryToBuilding.reportString>正在抱着TargetB到TargetA。</CarryToBuilding.reportString>
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<!-- EN: Doing something. -->
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<CastAbilityGoToThing.reportString>TODO</CastAbilityGoToThing.reportString>
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<CastAbilityGoToThing.reportString>正在做些什么。</CastAbilityGoToThing.reportString>
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<!-- EN: Doing something. -->
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<CastAbilityOnThingWithoutWeapon.reportString>TODO</CastAbilityOnThingWithoutWeapon.reportString>
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<CastAbilityOnThingWithoutWeapon.reportString>正在做些什么。</CastAbilityOnThingWithoutWeapon.reportString>
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<!-- EN: Doing something. -->
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<CastAbilityOnThingWithoutWeaponInterruptible.reportString>TODO</CastAbilityOnThingWithoutWeaponInterruptible.reportString>
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<CastAbilityOnThingWithoutWeaponInterruptible.reportString>正在做些什么。</CastAbilityOnThingWithoutWeaponInterruptible.reportString>
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<!-- EN: cleaning pollution. -->
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<ClearPollution.reportString>TODO</ClearPollution.reportString>
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<ClearPollution.reportString>正在净化污染。</ClearPollution.reportString>
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<!-- EN: taking control of TargetA. -->
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<ControlMech.reportString>TODO</ControlMech.reportString>
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<ControlMech.reportString>正在获取TargetA的控制权。</ControlMech.reportString>
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<!-- EN: creating xenogerm. -->
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<CreateXenogerm.reportString>TODO</CreateXenogerm.reportString>
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<CreateXenogerm.reportString>正在创造异种胚胎。</CreateXenogerm.reportString>
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<!-- EN: deathresting. -->
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<Deathrest.reportString>TODO</Deathrest.reportString>
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<Deathrest.reportString>正在死眠。</Deathrest.reportString>
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<!-- EN: disassembling TargetA. -->
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<DisassembleMech.reportString>TODO</DisassembleMech.reportString>
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<DisassembleMech.reportString>正在拆卸TargetA。</DisassembleMech.reportString>
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<!-- EN: entering TargetA. -->
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<EnterBuilding.reportString>TODO</EnterBuilding.reportString>
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<EnterBuilding.reportString>正在进入TargetA。</EnterBuilding.reportString>
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<!-- EN: absorbing xenogerm from TargetA. -->
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<GetReimplanted.reportString>TODO</GetReimplanted.reportString>
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<GetReimplanted.reportString>正在从TargetA处吸收异种胚芽。</GetReimplanted.reportString>
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<!-- EN: hauling TargetA to charger. -->
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<HaulMechToCharger.reportString>TODO</HaulMechToCharger.reportString>
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<HaulMechToCharger.reportString>正在搬运TargetA到充电站。</HaulMechToCharger.reportString>
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<!-- EN: installing TargetA. -->
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<InstallMechlink.reportString>TODO</InstallMechlink.reportString>
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<InstallMechlink.reportString>正在安装TargetA。</InstallMechlink.reportString>
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<!-- EN: charging. -->
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<MechCharge.reportString>TODO</MechCharge.reportString>
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<MechCharge.reportString>正在充电。</MechCharge.reportString>
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<!-- EN: feeding on TargetA. -->
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<PrisonerBloodfeed.reportString>TODO</PrisonerBloodfeed.reportString>
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<PrisonerBloodfeed.reportString>正在喂养TargetA。</PrisonerBloodfeed.reportString>
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<!-- EN: decrypting TargetA. -->
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<ReadDatacore.reportString>TODO</ReadDatacore.reportString>
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<ReadDatacore.reportString>正在破译TargetA。</ReadDatacore.reportString>
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<!-- EN: releasing mechanoids. -->
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<ReleaseMechs.reportString>TODO</ReleaseMechs.reportString>
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<ReleaseMechs.reportString>正在释放机械体。</ReleaseMechs.reportString>
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<!-- EN: Doing something. -->
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<RemoveMechlink.reportString>TODO</RemoveMechlink.reportString>
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<RemoveMechlink.reportString>正在做些什么。</RemoveMechlink.reportString>
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<!-- EN: repairing TargetA. -->
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<RepairMech.reportString>TODO</RepairMech.reportString>
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<RepairMech.reportString>正在修理机械体。</RepairMech.reportString>
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<!-- EN: repairing TargetA. -->
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<RepairMechRemote.reportString>TODO</RepairMechRemote.reportString>
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<RepairMechRemote.reportString>正在修理机械体。</RepairMechRemote.reportString>
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<!-- EN: dormant self-charging. -->
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<SelfShutdown.reportString>TODO</SelfShutdown.reportString>
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<SelfShutdown.reportString>休眠中(自机充电)。</SelfShutdown.reportString>
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<!-- EN: shielding TargetA. -->
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<ShieldMech.reportString>TODO</ShieldMech.reportString>
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<ShieldMech.reportString>正在屏蔽TargetA。</ShieldMech.reportString>
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<!-- EN: romancing TargetA. -->
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<TryRomance.reportString>TODO</TryRomance.reportString>
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<TryRomance.reportString>正在与TargetA浪漫。</TryRomance.reportString>
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<!-- EN: waiting. -->
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<Wait_WithSleeping.reportString>TODO</Wait_WithSleeping.reportString>
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<Wait_WithSleeping.reportString>正在等待。</Wait_WithSleeping.reportString>
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</LanguageData>
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@ -2,12 +2,12 @@
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<LanguageData>
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<!-- EN: playing with TargetA. -->
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<PlayStatic.reportString>TODO</PlayStatic.reportString>
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<PlayStatic.reportString>正在与TargetA玩耍。</PlayStatic.reportString>
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<!-- EN: playing with TargetA. -->
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<PlayToys.reportString>TODO</PlayToys.reportString>
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<PlayToys.reportString>正在与TargetA玩耍。</PlayToys.reportString>
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<!-- EN: playing with TargetA. -->
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<PlayWalking.reportString>TODO</PlayWalking.reportString>
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<PlayWalking.reportString>正在与TargetA玩耍。</PlayWalking.reportString>
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</LanguageData>
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@ -2,12 +2,12 @@
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<LanguageData>
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<!-- EN: extracting TargetB from TargetA. -->
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<EmptyWasteContainer.reportString>TODO</EmptyWasteContainer.reportString>
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<EmptyWasteContainer.reportString>正在从TargetA提取TargetB。</EmptyWasteContainer.reportString>
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<!-- EN: hauling TargetA. -->
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<HaulToAtomizer.reportString>TODO</HaulToAtomizer.reportString>
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<HaulToAtomizer.reportString>正在搬运TargetA。</HaulToAtomizer.reportString>
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<!-- EN: Studying TargetA. -->
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<StudyItem.reportString>TODO</StudyItem.reportString>
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<StudyItem.reportString>正在学习TargetA。</StudyItem.reportString>
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</LanguageData>
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@ -2,33 +2,33 @@
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<LanguageData>
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<!-- EN: floor drawing -->
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<Floordrawing.label>TODO</Floordrawing.label>
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<Floordrawing.label>地面绘画</Floordrawing.label>
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<!-- EN: Draw designs on the ground using chalk. A cleaner will eventually remove the drawings. -->
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<Floordrawing.description>TODO</Floordrawing.description>
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<Floordrawing.description>用粉笔在地上画画。不过清洁工最终会将这些画打扫干净。</Floordrawing.description>
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<!-- EN: lesson taking -->
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<Lessontaking.label>TODO</Lessontaking.label>
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<Lessontaking.label>听课</Lessontaking.label>
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<!-- EN: An adult assigned to childcare will teach about various topics. This gives experience in skills. Requires a school desk. -->
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<Lessontaking.description>TODO</Lessontaking.description>
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<Lessontaking.description>分配到保育儿童工作的成年人会教授不同的课程。这将会提供技能经验。需要一张书桌。</Lessontaking.description>
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<!-- EN: nature running -->
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<NatureRunning.label>TODO</NatureRunning.label>
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<NatureRunning.label>野游</NatureRunning.label>
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<!-- EN: Explore the local outdoors. Requires access to the outdoors. -->
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<NatureRunning.description>TODO</NatureRunning.description>
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<NatureRunning.description>在本地户外进行探索。需要去到室外。</NatureRunning.description>
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<!-- EN: radio talking -->
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<Radiotalking.label>TODO</Radiotalking.label>
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<Radiotalking.label>无线电通讯</Radiotalking.label>
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<!-- EN: Chat with people over the radio. Requires a powered comms console. -->
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<Radiotalking.description>TODO</Radiotalking.description>
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<Radiotalking.description>使用无线电与人们交流。需要一个通讯台。</Radiotalking.description>
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<!-- EN: sky dreaming -->
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<Skydreaming.label>TODO</Skydreaming.label>
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<Skydreaming.label>白日梦</Skydreaming.label>
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<!-- EN: Find a spot outside and watch the sky. Requires access to the outdoors. -->
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<Skydreaming.description>TODO</Skydreaming.description>
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<Skydreaming.description>在外面找个地方望着天空。需要去到室外。</Skydreaming.description>
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<!-- EN: work watching -->
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<Workwatching.label>TODO</Workwatching.label>
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<Workwatching.label>工作观察</Workwatching.label>
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<!-- EN: Follow an adult and watch them as they work. This gives experience in skills. -->
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<Workwatching.description>TODO</Workwatching.description>
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<Workwatching.description>跟随一个成年人,观察他们的工作过程。这将会提供技能经验。</Workwatching.description>
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</LanguageData>
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@ -2,21 +2,21 @@
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<LanguageData>
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<!-- EN: make baby food -->
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<Make_BabyFood.label>TODO</Make_BabyFood.label>
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<Make_BabyFood.label>制作婴儿食物</Make_BabyFood.label>
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<!-- EN: Make baby food, a nutritionally balanced vegetarian mash for babies. While easy to make in large quantities, only babies appreciate its bland taste and mushy texture. -->
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<Make_BabyFood.description>TODO</Make_BabyFood.description>
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<Make_BabyFood.description>为婴儿制作营养均衡的素食粥。虽然大量制作很容易,但只有婴儿才喜欢它清淡的风味和糊状的口感。</Make_BabyFood.description>
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<!-- EN: vegetarian ingredients -->
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<Make_BabyFood.ingredients.0.filter.customSummary>TODO</Make_BabyFood.ingredients.0.filter.customSummary>
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<Make_BabyFood.ingredients.0.filter.customSummary>素食成分</Make_BabyFood.ingredients.0.filter.customSummary>
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<!-- EN: Making baby food. -->
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<Make_BabyFood.jobString>TODO</Make_BabyFood.jobString>
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<Make_BabyFood.jobString>正在制作婴儿食物。</Make_BabyFood.jobString>
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<!-- EN: make baby food x4 -->
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<Make_BabyFoodBulk.label>TODO</Make_BabyFoodBulk.label>
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<Make_BabyFoodBulk.label>制作婴儿食物x4</Make_BabyFoodBulk.label>
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<!-- EN: Make bulk baby food, a nutritionally balanced vegetarian mash for babies. While easy to make in large quantities, only babies appreciate its bland taste and mushy texture. -->
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<Make_BabyFoodBulk.description>TODO</Make_BabyFoodBulk.description>
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<Make_BabyFoodBulk.description>为婴儿制作营养均衡的素食粥。虽然大量制作很容易,但只有婴儿才喜欢它清淡的风味和糊状的口感。</Make_BabyFoodBulk.description>
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<!-- EN: vegetarian ingredients -->
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<Make_BabyFoodBulk.ingredients.0.filter.customSummary>TODO</Make_BabyFoodBulk.ingredients.0.filter.customSummary>
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<Make_BabyFoodBulk.ingredients.0.filter.customSummary>素食成分</Make_BabyFoodBulk.ingredients.0.filter.customSummary>
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<!-- EN: Making bulk baby food. -->
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<Make_BabyFoodBulk.jobString>TODO</Make_BabyFoodBulk.jobString>
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<Make_BabyFoodBulk.jobString>正在制作婴儿食物。</Make_BabyFoodBulk.jobString>
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</LanguageData>
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@ -2,43 +2,43 @@
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<LanguageData>
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<!-- EN: baby decoration -->
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<BabyDecoration.label>TODO</BabyDecoration.label>
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<BabyDecoration.label>婴儿装饰品</BabyDecoration.label>
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<!-- EN: A decoration for babies. Baby decorations increase the rate at which babies fill their play need when an adult plays with them. Place these around your child play areas. -->
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<BabyDecoration.description>TODO</BabyDecoration.description>
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<BabyDecoration.description>婴儿的装饰品。当大人和婴儿一起玩耍时,婴儿装饰品会增加他们满足玩耍需求的速度。要把这些放在孩子玩耍的地方。</BabyDecoration.description>
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<!-- EN: baby sleeping spot -->
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<BabySleepingSpot.label>TODO</BabySleepingSpot.label>
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<BabySleepingSpot.label>婴儿睡眠点</BabySleepingSpot.label>
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<!-- EN: Designates a spot on the ground where people should leave a baby. Not comfortable. -->
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<BabySleepingSpot.description>TODO</BabySleepingSpot.description>
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<BabySleepingSpot.description>指定了一个可以把婴儿放置的休息点。并不舒服。</BabySleepingSpot.description>
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<!-- EN: blackboard -->
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<Blackboard.label>TODO</Blackboard.label>
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<Blackboard.label>黑板</Blackboard.label>
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<!-- EN: A flat stone-like surface for writing on with chalk. Placed near a lesson desk, blackboards increase childrens' learning rate during lessons. Up to three blackboards can be used at a time. -->
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<Blackboard.description>TODO</Blackboard.description>
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<Blackboard.description>一个平坦的石板可于用粉笔书写。黑板放置在课桌附近,可提高儿童在上课期间的学习速度。一次最多可以使用三块黑板。</Blackboard.description>
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<!-- EN: When near a desk where a lesson is taking place, this building increases the student's learning rate. This effect can stack up to three times. -->
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<Blackboard.comps.CompStatEntry.reportText>TODO</Blackboard.comps.CompStatEntry.reportText>
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<Blackboard.comps.CompStatEntry.reportText>当靠近正在学习用的课桌时,该建筑可以提高学生的学习速度。这种效果最多可以叠加三次。</Blackboard.comps.CompStatEntry.reportText>
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<!-- EN: Learning rate bonus -->
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<Blackboard.comps.CompStatEntry.statLabel>TODO</Blackboard.comps.CompStatEntry.statLabel>
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<Blackboard.comps.CompStatEntry.statLabel>学习效率奖励</Blackboard.comps.CompStatEntry.statLabel>
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<!-- EN: crib -->
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<Crib.label>TODO</Crib.label>
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<Crib.label>婴儿床</Crib.label>
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<!-- EN: A cozy bed with safe latticed sides, perfect for a sleepy baby. A high quality crib will make a baby happy. Multiple cribs can be placed in a bedroom without turning it into a barracks. -->
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<Crib.description>TODO</Crib.description>
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<Crib.description>一张舒适的床,有安全的护栏,非常适合困倦的宝宝睡觉。高质量的婴儿床会使婴儿快乐。卧室里可以放置多个婴儿床,而不会把房间变成营房。</Crib.description>
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<!-- EN: school desk -->
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<SchoolDesk.label>TODO</SchoolDesk.label>
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<SchoolDesk.label>课桌</SchoolDesk.label>
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<!-- EN: A desk where adults can teach lessons to children. -->
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<SchoolDesk.description>TODO</SchoolDesk.description>
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<SchoolDesk.description>一张桌子,大人可以在这里教孩子学习。</SchoolDesk.description>
|
||||
<!-- EN: A multiplier on how quickly children learn during lessons which are assisted by this. -->
|
||||
<SchoolDesk.comps.CompStatEntrySchoolDesk.reportText>TODO</SchoolDesk.comps.CompStatEntrySchoolDesk.reportText>
|
||||
<SchoolDesk.comps.CompStatEntrySchoolDesk.reportText>儿童在教学期间学习速度的乘数,这得益于此。</SchoolDesk.comps.CompStatEntrySchoolDesk.reportText>
|
||||
<!-- EN: Learning rate bonus -->
|
||||
<SchoolDesk.comps.CompStatEntrySchoolDesk.statLabel>TODO</SchoolDesk.comps.CompStatEntrySchoolDesk.statLabel>
|
||||
<SchoolDesk.comps.CompStatEntrySchoolDesk.statLabel>学习效率奖励</SchoolDesk.comps.CompStatEntrySchoolDesk.statLabel>
|
||||
<!-- EN: Learning rate bonus -->
|
||||
<SchoolDesk.comps.CompInspectStringSchooldesk.inspectString>TODO</SchoolDesk.comps.CompInspectStringSchooldesk.inspectString>
|
||||
<SchoolDesk.comps.CompInspectStringSchooldesk.inspectString>学习效率奖励</SchoolDesk.comps.CompInspectStringSchooldesk.inspectString>
|
||||
|
||||
<!-- EN: toy box -->
|
||||
<ToyBox.label>TODO</ToyBox.label>
|
||||
<ToyBox.label>玩具盒</ToyBox.label>
|
||||
<!-- EN: A toy box containing many small toys. Toy boxes can be used to play with babies, satisfying their need for play. -->
|
||||
<ToyBox.description>TODO</ToyBox.description>
|
||||
<ToyBox.description>包含许多小玩具的玩具盒。玩具盒可以用来给婴儿玩乐,满足他们的娱乐需求。</ToyBox.description>
|
||||
|
||||
</LanguageData>
|
@ -2,13 +2,13 @@
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: baby food -->
|
||||
<BabyFood.label>TODO</BabyFood.label>
|
||||
<BabyFood.label>婴儿食物</BabyFood.label>
|
||||
<!-- EN: A bland vegetarian mash. Babies love it, but children and adults will be upset if they're forced to eat it. -->
|
||||
<BabyFood.description>TODO</BabyFood.description>
|
||||
<BabyFood.description>清淡的素食粥。婴儿喜欢它,但如果强迫儿童和成人吃它,他们会感到不开心。</BabyFood.description>
|
||||
|
||||
<!-- EN: hemogen pack -->
|
||||
<HemogenPack.label>TODO</HemogenPack.label>
|
||||
<HemogenPack.label>血源包</HemogenPack.label>
|
||||
<!-- EN: A package of refined hemogen in a specialized container that prevents spoilage. Hemogenic humans can consume it to restore their internal hemogen stores. It can be administered via an operation to reverse blood loss. -->
|
||||
<HemogenPack.description>TODO</HemogenPack.description>
|
||||
<HemogenPack.description>一袋精制的血源质,封装在一个专门的容器中,防止变质。有渴血症的人可以食用它来恢复体内的血源质。也可以通过手术来扭转失血状态。</HemogenPack.description>
|
||||
|
||||
</LanguageData>
|
@ -2,14 +2,14 @@
|
||||
<LanguageData>
|
||||
|
||||
<!-- EN: Care for a baby or child of the colony. -->
|
||||
<Childcare.description>TODO</Childcare.description>
|
||||
<Childcare.description>照顾殖民地的婴儿或儿童。</Childcare.description>
|
||||
<!-- EN: caring -->
|
||||
<Childcare.gerundLabel>TODO</Childcare.gerundLabel>
|
||||
<Childcare.gerundLabel>正在照顾</Childcare.gerundLabel>
|
||||
<!-- EN: childcare -->
|
||||
<Childcare.labelShort>TODO</Childcare.labelShort>
|
||||
<Childcare.labelShort>保育</Childcare.labelShort>
|
||||
<!-- EN: Childcarer -->
|
||||
<Childcare.pawnLabel>TODO</Childcare.pawnLabel>
|
||||
<Childcare.pawnLabel>保育员</Childcare.pawnLabel>
|
||||
<!-- EN: Care -->
|
||||
<Childcare.verb>TODO</Childcare.verb>
|
||||
<Childcare.verb>照顾</Childcare.verb>
|
||||
|
||||
</LanguageData>
|
@ -31,7 +31,7 @@
|
||||
|
||||
<!-- Subcore scanner -->
|
||||
<!-- EN: Ripscanning {PAWN_nameDef} will kill {PAWN_objective}. Are you sure you want to continue? -->
|
||||
<ConfirmRipscanPawn>裂隙扫描{PAWN_nameDef}将会杀死{PAWN_objective}。你确定想要继续吗?</ConfirmRipscanPawn>
|
||||
<ConfirmRipscanPawn>裂解扫描{PAWN_nameDef}将会杀死{PAWN_objective}。你确定想要继续吗?</ConfirmRipscanPawn>
|
||||
|
||||
<!-- Xenogerm -->
|
||||
<!-- EN: Assemble genes -->
|
||||
|
@ -31,7 +31,7 @@
|
||||
<HumanlikeBaby.customMoodTipString>情绪代表一个人的快乐或压力有多大。情绪低落的婴儿更有可能哭,而情绪高涨的婴儿更有可能咯咯笑。</HumanlikeBaby.customMoodTipString>
|
||||
|
||||
<!-- EN: child -->
|
||||
<HumanlikeChild.label>孩童</HumanlikeChild.label>
|
||||
<HumanlikeChild.label>儿童</HumanlikeChild.label>
|
||||
|
||||
<!-- EN: teenager -->
|
||||
<HumanlikeTeenager.label>少年</HumanlikeTeenager.label>
|
||||
|
@ -28,9 +28,9 @@
|
||||
<!-- EN: A colonist died because someone took body parts from them. It's horrible. -->
|
||||
<KnowColonistExecuted.stages.colonist_organharvested.description>殖民者因为被摘取器官而死去,这太可怕了。</KnowColonistExecuted.stages.colonist_organharvested.description>
|
||||
<!-- EN: colonist ripscanned -->
|
||||
<KnowColonistExecuted.stages.colonist_ripscanned.label>殖民者因裂隙扫描而死</KnowColonistExecuted.stages.colonist_ripscanned.label>
|
||||
<KnowColonistExecuted.stages.colonist_ripscanned.label>殖民者因裂解扫描而死</KnowColonistExecuted.stages.colonist_ripscanned.label>
|
||||
<!-- EN: A colonist died in our ripscanner. Their brain was burned up to feed the machine. It's horrible. -->
|
||||
<KnowColonistExecuted.stages.colonist_ripscanned.description>一名殖民者死于我们的裂隙扫描仪。他们的大脑被烧掉了,用来喂养机器。这是很可怕的。</KnowColonistExecuted.stages.colonist_ripscanned.description>
|
||||
<KnowColonistExecuted.stages.colonist_ripscanned.description>一名殖民者死于我们的裂解扫描仪。他们的大脑被烧掉,用来喂养机器。这是很可怕的。</KnowColonistExecuted.stages.colonist_ripscanned.description>
|
||||
|
||||
<!-- EN: justified execution -->
|
||||
<KnowGuestExecuted.stages.justified_execution.label>合理的死刑</KnowGuestExecuted.stages.justified_execution.label>
|
||||
@ -49,9 +49,9 @@
|
||||
<!-- EN: A prisoner or guest died because the colony took body parts from them. It's horrible. -->
|
||||
<KnowGuestExecuted.stages.someone_was_organmurdered.description>某个囚犯或是访客在这里被摘取器官而死去,这太可怕了。</KnowGuestExecuted.stages.someone_was_organmurdered.description>
|
||||
<!-- EN: someone was ripscanned -->
|
||||
<KnowGuestExecuted.stages.someone_was_ripscanned.label>有人因裂隙扫描而死</KnowGuestExecuted.stages.someone_was_ripscanned.label>
|
||||
<KnowGuestExecuted.stages.someone_was_ripscanned.label>有人因裂解扫描而死</KnowGuestExecuted.stages.someone_was_ripscanned.label>
|
||||
<!-- EN: A prisoner died in our ripscanner. Their brain was burned up to feed the machine. It's horrible. -->
|
||||
<KnowGuestExecuted.stages.someone_was_ripscanned.description>一名囚犯死在了我们的裂隙扫描仪里。他们的大脑被烧掉了,用来喂养机器。这是很可怕的。</KnowGuestExecuted.stages.someone_was_ripscanned.description>
|
||||
<KnowGuestExecuted.stages.someone_was_ripscanned.description>一名囚犯死在了我们的裂解扫描仪里。他们的大脑被烧掉,用来喂养机器。这是很可怕的。</KnowGuestExecuted.stages.someone_was_ripscanned.description>
|
||||
|
||||
<!-- EN: innocent prisoner died -->
|
||||
<KnowPrisonerDiedInnocent.stages.innocent_prisoner_died.label>囚犯无辜死亡</KnowPrisonerDiedInnocent.stages.innocent_prisoner_died.label>
|
||||
|
@ -18,9 +18,9 @@
|
||||
<!-- EN: A colonist died because someone took body parts from them. It's horrible. -->
|
||||
<ExecutedColonist_Know_Abhorrent_Mood.stages.colonist_organharvested.description>某位殖民者因为被摘取器官而死去,这太可怕了。</ExecutedColonist_Know_Abhorrent_Mood.stages.colonist_organharvested.description>
|
||||
<!-- EN: colonist ripscanned -->
|
||||
<ExecutedColonist_Know_Abhorrent_Mood.stages.colonist_ripscanned.label>殖民者因裂隙扫描而死</ExecutedColonist_Know_Abhorrent_Mood.stages.colonist_ripscanned.label>
|
||||
<ExecutedColonist_Know_Abhorrent_Mood.stages.colonist_ripscanned.label>殖民者因裂解扫描而死</ExecutedColonist_Know_Abhorrent_Mood.stages.colonist_ripscanned.label>
|
||||
<!-- EN: A colonist died in our ripscanner, their brain burned to ask to feed the machine. It's horrifying. -->
|
||||
<ExecutedColonist_Know_Abhorrent_Mood.stages.colonist_ripscanned.description>一名殖民者死于我们的裂隙扫描仪。他们的大脑被烧掉了,用来喂养机器。这是很可怕的。</ExecutedColonist_Know_Abhorrent_Mood.stages.colonist_ripscanned.description>
|
||||
<ExecutedColonist_Know_Abhorrent_Mood.stages.colonist_ripscanned.description>一名殖民者死于我们的裂解扫描仪。他们的大脑被烧掉,用来喂养机器。这是很可怕的。</ExecutedColonist_Know_Abhorrent_Mood.stages.colonist_ripscanned.description>
|
||||
|
||||
<!-- EN: justified execution -->
|
||||
<ExecutedGuest_Know_Abhorrent_Mood.stages.justified_execution.label>合理的死刑</ExecutedGuest_Know_Abhorrent_Mood.stages.justified_execution.label>
|
||||
@ -39,9 +39,9 @@
|
||||
<!-- EN: A prisoner or guest died because the colony took body parts from them. It's horrible. -->
|
||||
<ExecutedGuest_Know_Abhorrent_Mood.stages.someone_was_organmurdered.description>某个囚犯或是访客在这里被摘取器官而死去,这太可怕了。</ExecutedGuest_Know_Abhorrent_Mood.stages.someone_was_organmurdered.description>
|
||||
<!-- EN: someone was ripscanned -->
|
||||
<ExecutedGuest_Know_Abhorrent_Mood.stages.someone_was_ripscanned.label>有人因裂隙扫描而死</ExecutedGuest_Know_Abhorrent_Mood.stages.someone_was_ripscanned.label>
|
||||
<ExecutedGuest_Know_Abhorrent_Mood.stages.someone_was_ripscanned.label>有人因裂解扫描而死</ExecutedGuest_Know_Abhorrent_Mood.stages.someone_was_ripscanned.label>
|
||||
<!-- EN: A prisoner died in our ripscanner, their brain burned to ash to feed the machine. It's horrifying. -->
|
||||
<ExecutedGuest_Know_Abhorrent_Mood.stages.someone_was_ripscanned.description>一名囚犯死在了我们的裂隙扫描仪里。他们的大脑被烧掉了,用来喂养机器。这是很可怕的。</ExecutedGuest_Know_Abhorrent_Mood.stages.someone_was_ripscanned.description>
|
||||
<ExecutedGuest_Know_Abhorrent_Mood.stages.someone_was_ripscanned.description>一名囚犯死在了我们的裂解扫描仪里。他们的大脑被烧掉,用来喂养机器。这是很可怕的。</ExecutedGuest_Know_Abhorrent_Mood.stages.someone_was_ripscanned.description>
|
||||
|
||||
<!-- EN: executed prisoner -->
|
||||
<ExecutedPrisoner_Horrible.stages.executed_prisoner.label>处决囚犯</ExecutedPrisoner_Horrible.stages.executed_prisoner.label>
|
||||
|
@ -63,7 +63,7 @@
|
||||
<!-- EN: No role assigned -->
|
||||
<NoRoleAssigned>未分配职位</NoRoleAssigned>
|
||||
<!-- EN: Children cannot take on roles -->
|
||||
<ChildNoRoleAssigned>孩童无法分配职位</ChildNoRoleAssigned>
|
||||
<ChildNoRoleAssigned>儿童无法分配职位</ChildNoRoleAssigned>
|
||||
<!-- EN: Remove {0} role -->
|
||||
<RemoveRole>移除{0}职位</RemoveRole>
|
||||
<!-- EN: You're about to assign the role of {ROLE_labelDef} to {PAWN_labelShort}. -->
|
||||
|
@ -326,7 +326,7 @@
|
||||
<!-- EN: Must be {0} -->
|
||||
<RoleRequirementLabelSupremeGender>必须是{0}</RoleRequirementLabelSupremeGender>
|
||||
<!-- EN: Cannot be child -->
|
||||
<RoleRequirementCannotBe>不能是孩童。</RoleRequirementCannotBe>
|
||||
<RoleRequirementCannotBe>不能是儿童。</RoleRequirementCannotBe>
|
||||
|
||||
<!-- EN: Abilities -->
|
||||
<RoleGrantedAbilitiesLabel>能力</RoleGrantedAbilitiesLabel>
|
||||
|
Loading…
Reference in New Issue
Block a user