commit
bf3d4987a3
@ -83,6 +83,7 @@
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||||
<LeftElytra.label>左翅鞘</LeftElytra.label>
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<RightElytra.label>右翅鞘</RightElytra.label>
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<LeftTusk.label>左獠牙</LeftTusk.label>
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<RightTusk.label>右獠牙</RightTusk.label>
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<Horn.label>角</Horn.label>
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<Hump.label>背部</Hump.label>
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<TurtleShell.label>壳</TurtleShell.label>
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@ -53,6 +53,9 @@
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<Starvation.deathMessage>{0}饿死了。</Starvation.deathMessage>
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<!-- Healing local injury -->
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<HealLocalInjury.label>治疗局部损伤</HealLocalInjury.label>
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<!-- Healing global injury -->
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<HealGlobalInjury.label>治疗所有损伤</HealGlobalInjury.label>
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<!-- Restoring body part -->
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@ -8,6 +8,7 @@
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<Spacer.label>太空人</Spacer.label>
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<Spacer.pawnsPlural>太空人</Spacer.pawnsPlural>
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<Spacer.description>来自宇宙各个角落的人。</Spacer.description>
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<Spacer.fixedName>太空人</Spacer.fixedName>
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<Outlander.label>外乡人</Outlander.label>
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<Outlander.pawnsPlural>外乡人</Outlander.pawnsPlural>
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@ -24,5 +25,6 @@
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<Mechanoid.label>机器人巢</Mechanoid.label>
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<Mechanoid.pawnsPlural>机器人</Mechanoid.pawnsPlural>
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<Mechanoid.description>一巢可以自我复制的远古机器人。</Mechanoid.description>
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<Mechanoid.fixedName>机器人巢</Mechanoid.fixedName>
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</LanguageData>
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@ -4,13 +4,126 @@
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<Euthanasia.label>安乐死</Euthanasia.label>
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<ShutDown.label>关机</ShutDown.label>
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<WoundInfection.label>感染</WoundInfection.label>
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<rep>
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<path>WoundInfection.disease.severityStages[0].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>WoundInfection.disease.severityStages[1].label</path>
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<trans>较重</trans>
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</rep>
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<rep>
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<path>WoundInfection.disease.severityStages[2].label</path>
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<trans>晚期</trans>
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</rep>
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<rep>
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<path>WoundInfection.disease.severityStages[3].label</path>
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<trans>晚期</trans>
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</rep>
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<rep>
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<path>WoundInfection.disease.severityStages[4].label</path>
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<trans>晚期</trans>
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</rep>
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<BadBack.label>背痛</BadBack.label>
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<Cataract.label>白内障</Cataract.label>
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<Anesthetic.label>麻痹</Anesthetic.label>
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<Concussion.label>脑震荡</Concussion.label>
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<Flu.label>流感</Flu.label>
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<rep>
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<path>Flu.disease.severityStages[0].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Flu.disease.severityStages[1].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Flu.disease.severityStages[2].label</path>
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<trans>较重</trans>
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</rep>
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<rep>
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<path>Flu.disease.severityStages[3].label</path>
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<trans>晚期</trans>
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</rep>
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<rep>
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<path>Flu.disease.severityStages[4].label</path>
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<trans>晚期</trans>
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</rep>
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<Plague.label>瘟疫</Plague.label>
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<rep>
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<path>Plague.disease.severityStages[0].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Plague.disease.severityStages[1].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Plague.disease.severityStages[2].label</path>
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<trans>较重</trans>
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</rep>
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<rep>
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<path>Plague.disease.severityStages[3].label</path>
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<trans>晚期</trans>
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</rep>
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<rep>
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<path>Plague.disease.severityStages[4].label</path>
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<trans>晚期</trans>
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</rep>
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<rep>
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<path>Plague.disease.severityStages[5].label</path>
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<trans>晚期</trans>
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</rep>
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<Malaria.label>疟疾</Malaria.label>
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<rep>
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<path>Malaria.disease.severityStages[0].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Malaria.disease.severityStages[1].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>Malaria.disease.severityStages[2].label</path>
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<trans>较重</trans>
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</rep>
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<rep>
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<path>Malaria.disease.severityStages[3].label</path>
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<trans>晚期</trans>
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</rep>
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<rep>
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<path>Malaria.disease.severityStages[4].label</path>
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<trans>晚期</trans>
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</rep>
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<SleepingSickness.label>昏睡病</SleepingSickness.label>
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<rep>
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<path>SleepingSickness.disease.severityStages[0].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>SleepingSickness.disease.severityStages[1].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>SleepingSickness.disease.severityStages[2].label</path>
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<trans>较轻</trans>
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</rep>
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<rep>
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<path>SleepingSickness.disease.severityStages[3].label</path>
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<trans>较重</trans>
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</rep>
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<rep>
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<path>SleepingSickness.disease.severityStages[4].label</path>
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<trans>晚期</trans>
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</rep>
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<rep>
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<path>SleepingSickness.disease.severityStages[5].label</path>
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<trans>晚期</trans>
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</rep>
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<rep>
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<path>SleepingSickness.disease.severityStages[6].label</path>
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<trans>晚期</trans>
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</rep>
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</LanguageData>
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@ -53,6 +53,15 @@
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<Cut.injury.solidTreatedWellLabel>已固定</Cut.injury.solidTreatedWellLabel>
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<Cut.injury.solidTreatedLabel>已简单固定</Cut.injury.solidTreatedLabel>
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<SurgicalCut.label>手术伤</SurgicalCut.label>
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<SurgicalCut.injury.oldLabel>切痕</SurgicalCut.injury.oldLabel>
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<SurgicalCut.injury.treatedWellLabel>已包扎</SurgicalCut.injury.treatedWellLabel>
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<SurgicalCut.injury.treatedLabel>已简单包扎</SurgicalCut.injury.treatedLabel>
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<SurgicalCut.injury.innerTreatedWellLabel>已缝合</SurgicalCut.injury.innerTreatedWellLabel>
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<SurgicalCut.injury.innerTreatedLabel>已简单缝合</SurgicalCut.injury.innerTreatedLabel>
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<SurgicalCut.injury.solidTreatedWellLabel>已固定</SurgicalCut.injury.solidTreatedWellLabel>
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<SurgicalCut.injury.solidTreatedLabel>已简单固定</SurgicalCut.injury.solidTreatedLabel>
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<Scratch.label>抓伤</Scratch.label>
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<Scratch.injury.oldLabel>抓痕</Scratch.injury.oldLabel>
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<Scratch.injury.destroyedLabel>被撕裂</Scratch.injury.destroyedLabel>
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@ -2,10 +2,14 @@
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<LanguageData>
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<Wealth.label>资产</Wealth.label>
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<Population.label>人口</Population.label>
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<Wealth.graphLabelY>价值</Wealth.graphLabelY>
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<Population.label>人口</Population.label>
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<Population.graphLabelY>殖民者</Population.graphLabelY>
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<!-->
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<ColonistMood.label>殖民者心情</ColonistMood.label>
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<ColonistMood.graphLabelY>百分比</ColonistMood.graphLabelY>
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<!-->
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<ColonistFear.label>殖民者恐惧度</ColonistFear.label>
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<-->
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@ -2,5 +2,8 @@
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<LanguageData>
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<!-- Reserved File -->
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<!--
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<AbsentMindedWander_unused.reportString>心不在焉地游荡。</AbsentMindedWander_unused.reportString>
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-->
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</LanguageData>
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@ -2,11 +2,13 @@
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<LanguageData>
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<Consciousness.label>意识</Consciousness.label>
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<Consciousness.labelMechanoids>数据处理</Consciousness.labelMechanoids>
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<Sight.label>视觉</Sight.label>
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<Hearing.label>听力</Hearing.label>
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<Moving.label>行动</Moving.label>
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<Manipulation.label>操作</Manipulation.label>
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<Talking.label>交谈</Talking.label>
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<Talking.labelMechanoids>通信</Talking.labelMechanoids>
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<Eating.label>觅食</Eating.label>
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<Breathing.label>呼吸</Breathing.label>
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<BloodFiltration.label>血液过滤</BloodFiltration.label>
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@ -60,6 +60,18 @@
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<InstallScytherKnifeProtrusion.description>安装镰刀机甲凸刃。</InstallScytherKnifeProtrusion.description>
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<InstallScytherKnifeProtrusion.jobString>正在安装镰刀机甲凸刃。</InstallScytherKnifeProtrusion.jobString>
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<!-- removing body parts -->
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<RemoveBodyPart.label>移除身体部件</RemoveBodyPart.label>
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<RemoveBodyPart.description>移除身体部件。</RemoveBodyPart.description>
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<RemoveBodyPart.jobString>正在移除身体部件。</RemoveBodyPart.jobString>
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<RemoveMechanoidBodyPart.label>移除人工身体部件</RemoveMechanoidBodyPart.label>
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<RemoveMechanoidBodyPart.description>移除人工身体部件。</RemoveMechanoidBodyPart.description>
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<RemoveMechanoidBodyPart.jobString>正在移除人工身体部件。</RemoveMechanoidBodyPart.jobString>
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<!-- Euthanization -->
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<Euthanize.label>安乐死</Euthanize.label>
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<Euthanize.description>执行安乐死。</Euthanize.description>
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@ -11,12 +11,12 @@
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<!--
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<MakeWoodPlanks_Hand.label>制作木板</MakeWoodPlanks_Hand.label>
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<MakeWoodPlanks_Hand.description>手工把10跟原木切成25块木板,速度很慢。</MakeWoodPlanks_Hand.description>
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<MakeWoodPlanks_Hand.description>手工把10根原木切成25块木板,速度很慢。</MakeWoodPlanks_Hand.description>
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<MakeWoodPlanks_Hand.jobString>正在制作木板。</MakeWoodPlanks_Hand.jobString>
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<MakeWoodPlanks_Electric.label>制作木板</MakeWoodPlanks_Electric.label>
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<MakeWoodPlanks_Electric.description>把10跟原木切成25块木板。</MakeWoodPlanks_Electric.description>
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<MakeWoodPlanks_Electric.description>把10根原木切成25块木板。</MakeWoodPlanks_Electric.description>
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<MakeWoodPlanks_Electric.jobString>正在制作木板。</MakeWoodPlanks_Electric.jobString>
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-->
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@ -4,44 +4,52 @@
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<!--=============== Currency ====================-->
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<Silver.label>银石</Silver.label>
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<Silver.description>这种金属主要用作通用货币。也可以用来制作引人注目的装饰品。</Silver.description>
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<Silver.stuffProps.nameAsStuff>银</Silver.stuffProps.nameAsStuff>
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<Gold.label>黄金</Gold.label>
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<Gold.description>世界上最有诱惑力的金属。无数的人因为对黄金的饥渴命丧黄泉。这种黄色的金属本身用途不大,但非常漂亮并且极度稀少。</Gold.description>
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<Gold.stuffProps.nameAsStuff>金</Gold.stuffProps.nameAsStuff>
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<Metal.label>金属</Metal.label>
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<Metal.description>一种可以用来建造建筑、工具或武器的多用途材料。</Metal.description>
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<!--<Metal.stuffProps.nameAsStuff>金属</Metal.stuffProps.nameAsStuff>-->
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<Plasteel.label>玻璃钢</Plasteel.label>
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<Plasteel.description>先进的太空时代材料,玻璃钢因为它独特的分子结构拥有非常高的强度。</Plasteel.description>
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<!--<Plasteel.stuffProps.nameAsStuff>玻璃钢</Plasteel.stuffProps.nameAsStuff>-->
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<StoneBlocks.label>石块</StoneBlocks.label>
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<StoneBlocks.description>实心的石块,主要用来建造高强度、高持久度的简单建筑。</StoneBlocks.description>
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<StoneBlocks.stuffProps.nameAsStuff>石</StoneBlocks.stuffProps.nameAsStuff>
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<WoodLog.label>木头</WoodLog.label>
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<WoodLog.description>由植物生长而成的木材。可以用来建造建筑、武器甚至简单的假肢。一捆木头也可直接当作武器来使用。</WoodLog.description>
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<!--
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<WoodLog.label>原木</WoodLog.label>
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<WoodLog.description>用来建造建筑,可以切成木板。</WoodLog.description>
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<WoodLog.description>由植物生长而成的木材。可以用来建造建筑、武器甚至简单的假肢。一捆木头也可直接当作武器来使用。</WoodLog.description>
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<WoodLog.stuffProps.nameAsStuff>木</WoodLog.stuffProps.nameAsStuff>
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<!--
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<WoodPlank.label>木板</WoodPlank.label>
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<WoodPlank.description>用来建造建筑。</WoodPlank.description>
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-->
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<Uranium.label>铀</Uranium.label>
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<Uranium.description>给反应堆提供能源。</Uranium.description>
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<!--<Uranium.stuffProps.nameAsStuff>铀</Uranium.stuffProps.nameAsStuff>-->
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|
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<!--=============== Pure stuffs: Fabric, leather, etc ====================-->
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<Cloth.label>布</Cloth.label>
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<Cloth.description>由有机纤维织成的布。</Cloth.description>
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<!--<Cloth.stuffProps.nameAsStuff>布</Cloth.stuffProps.nameAsStuff>-->
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|
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<Synthread.label>合成纤维</Synthread.label>
|
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<Synthread.description>太空科技制成的制造服装用的纤维。柔软,轻,强韧而且拥有很好的绝缘性。</Synthread.description>
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||||
<!--<Synthread.stuffProps.nameAsStuff>合成纤维</Synthread.stuffProps.nameAsStuff>-->
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|
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<DevilstrandCloth.label>魔鬼绳</DevilstrandCloth.label>
|
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<DevilstrandCloth.description>从产丝的魔鬼绳菌直接提取的纤维,强度非常高。</DevilstrandCloth.description>
|
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<!--<DevilstrandCloth.stuffProps.nameAsStuff>魔鬼绳</DevilstrandCloth.stuffProps.nameAsStuff>-->
|
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|
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<Hyperweave.label>超织物</Hyperweave.label>
|
||||
<Hyperweave.description>制成布状的纳米纤维,比较重,但是几乎不可能被撕裂。</Hyperweave.description>
|
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<!--<Hyperweave.stuffProps.nameAsStuff>超织物</Hyperweave.stuffProps.nameAsStuff>-->
|
||||
|
||||
<!--=============== Raw foods ====================-->
|
||||
<RawPotatoes.label>土豆</RawPotatoes.label>
|
||||
|
@ -4,50 +4,89 @@
|
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<!-- ============================ Animals ========================== -->
|
||||
<Muffalo.label>野牦牛</Muffalo.label>
|
||||
<Muffalo.description>一种大型的素食动物,由野牛在特殊环境中演变而来。在不被打扰的情况下是一种和平的动物。</Muffalo.description>
|
||||
|
||||
<Muffalo_Leather.label>野牦牛皮</Muffalo_Leather.label>
|
||||
<Muffalo_Meat.label>野牦牛肉</Muffalo_Meat.label>
|
||||
<Muffalo_Leather.description>由野牦牛的皮肤制成的皮革。</Muffalo_Leather.description>
|
||||
<Muffalo_Meat.description>野牦牛的生肉。</Muffalo_Meat.description>
|
||||
|
||||
<Deer.label>鹿</Deer.label>
|
||||
<Deer.race.leatherLabel>鹿皮</Deer.race.leatherLabel>
|
||||
<Deer.race.meatLabel>鹿肉</Deer.race.meatLabel>
|
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<Deer.description>一种中型的素食动物。一般在不被打扰的情况下是一种和平的动物。</Deer.description>
|
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<Deer_Leather.label>鹿皮</Deer_Leather.label>
|
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<Deer_Meat.label>鹿肉</Deer_Meat.label>
|
||||
<Deer_Leather.description>由鹿的皮肤制成的皮革。</Deer_Leather.description>
|
||||
<Deer_Meat.description>鹿的生肉。</Deer_Meat.description>
|
||||
|
||||
<Squirrel.label>松鼠</Squirrel.label>
|
||||
<Squirrel.race.leatherLabel>松鼠皮</Squirrel.race.leatherLabel>
|
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<Squirrel.description>许多人由人类带到宇宙各种地方的鼠类动物之一。</Squirrel.description>
|
||||
<Squirrel_Leather.label>松鼠皮</Squirrel_Leather.label>
|
||||
<Squirrel_Meat.label>松鼠肉</Squirrel_Meat.label>
|
||||
<Squirrel_Leather.description>由松鼠的皮肤制成的皮革。</Squirrel_Leather.description>
|
||||
<Squirrel_Meat.description>松鼠的生肉。</Squirrel_Meat.description>
|
||||
|
||||
<WildBoar.label>野猪</WildBoar.label>
|
||||
<WildBoar.race.leatherLabel>野猪皮</WildBoar.race.leatherLabel>
|
||||
<WildBoar.race.meatLabel>野猪肉</WildBoar.race.meatLabel>
|
||||
<WildBoar.description>尽管在某些文化里这是不洁的动物,这种长毛的家猪祖先因为它们鲜美的肉而闻名。</WildBoar.description>
|
||||
<WildBoar_Leather.label>野猪皮</WildBoar_Leather.label>
|
||||
<WildBoar_Meat.label>野猪肉</WildBoar_Meat.label>
|
||||
<WildBoar_Leather.description>由野猪的皮肤制成的皮革。</WildBoar_Leather.description>
|
||||
<WildBoar_Meat.description>野猪的生肉。</WildBoar_Meat.description>
|
||||
|
||||
<Rhinoceros.label>犀牛</Rhinoceros.label>
|
||||
<Rhinoceros.race.leatherLabel>犀牛皮</Rhinoceros.race.leatherLabel>
|
||||
<Rhinoceros.description>这种动物在绝大多数时候是和平的,但当有过路者经过时它们会毫不犹豫地用头上的角攻击猎物。</Rhinoceros.description>
|
||||
<Rhinoceros.description>这种动物在绝大多数时候是和平的,但当有过路者经过时它们会毫不犹豫地用头的角攻击猎物。</Rhinoceros.description>
|
||||
<Rhinoceros_Leather.label>犀牛皮</Rhinoceros_Leather.label>
|
||||
<Rhinoceros_Meat.label>犀牛肉</Rhinoceros_Meat.label>
|
||||
<Rhinoceros_Leather.description>由犀牛的皮肤制成的皮革。</Rhinoceros_Leather.description>
|
||||
<Rhinoceros_Meat.description>犀牛的生肉。</Rhinoceros_Meat.description>
|
||||
|
||||
<Dromedary.label>单峰骆驼</Dromedary.label>
|
||||
<Dromedary.description>适应了干旱环境的动物,这种马的远亲可以连续不喝水行走一星期。</Dromedary.description>
|
||||
<Dromedary_Leather.label>单峰骆驼皮</Dromedary_Leather.label>
|
||||
<Dromedary_Meat.label>单峰骆驼肉</Dromedary_Meat.label>
|
||||
<Dromedary_Leather.description>由单峰骆驼的皮肤制成的皮革。</Dromedary_Leather.description>
|
||||
<Dromedary_Meat.description>单峰骆驼的生肉。</Dromedary_Meat.description>
|
||||
|
||||
<Boomrat.label>爆炸鼠</Boomrat.label>
|
||||
<Boomrat.description>不管是由蓄意的武器化基因修改还是罕见的自卫机制。这种老鼠一样的生物在死亡时会产生一场威力巨大的爆炸。</Boomrat.description>
|
||||
<Boomrat_Leather.label>爆炸鼠皮</Boomrat_Leather.label>
|
||||
<Boomrat_Meat.label>爆炸鼠肉</Boomrat_Meat.label>
|
||||
<Boomrat_Leather.description>由爆炸鼠的皮肤制成的皮革。</Boomrat_Leather.description>
|
||||
<Boomrat_Meat.description>爆炸鼠的生肉。</Boomrat_Meat.description>
|
||||
|
||||
<Iguana.label>鬣蜥</Iguana.label>
|
||||
<Iguana.race.leatherLabel>鬣蜥皮</Iguana.race.leatherLabel>
|
||||
<Iguana.description>这种大蜥蜴一般以植物为食。在愤怒时它们的尖牙利爪会让他们成为一种危险的动物。</Iguana.description>
|
||||
<Iguana_Leather.label>鬣蜥皮</Iguana_Leather.label>
|
||||
<Iguana_Meat.label>鬣蜥肉</Iguana_Meat.label>
|
||||
<Iguana_Leather.description>由鬣蜥的皮肤制成的皮革。</Iguana_Leather.description>
|
||||
<Iguana_Meat.description>鬣蜥的生肉。</Iguana_Meat.description>
|
||||
|
||||
<Megascarab.label>巨型金龟子</Megascarab.label>
|
||||
<Megascarab.race.meatLabel>金龟子肉</Megascarab.race.meatLabel>
|
||||
<Megascarab.description>一种基因修改过的金龟子,原本被用来抵御在机器人进攻时,一般单独行动。它的尺寸和硬壳让它们成为一种非常危险的动物。</Megascarab.description>
|
||||
<!--
|
||||
<Megascarab_Leather.label>金龟子皮</Megascarab_Leather.label>
|
||||
<Megascarab_Leather.description>由巨型金龟子的皮肤制成的皮革。</Megascarab_Leather.description>
|
||||
-->
|
||||
<Megascarab_Meat.label>金龟子肉</Megascarab_Meat.label>
|
||||
<Megascarab_Meat.description>巨型金龟子的生肉。</Megascarab_Meat.description>
|
||||
|
||||
<Tortoise.label>乌龟</Tortoise.label>
|
||||
<Tortoise.description>这种身披重甲的陆行爬行动物因他们缓慢的速度和致命的咬击而闻名。</Tortoise.description>
|
||||
<Tortoise_Leather.label>乌龟皮</Tortoise_Leather.label>
|
||||
<Tortoise_Meat.label>乌龟肉</Tortoise_Meat.label>
|
||||
<Tortoise_Leather.description>由乌龟的皮肤制成的皮革。</Tortoise_Leather.description>
|
||||
<Tortoise_Meat.description>乌龟的生肉。</Tortoise_Meat.description>
|
||||
|
||||
<Cobra.label>眼镜蛇</Cobra.label>
|
||||
<Cobra.race.leatherLabel>眼镜蛇皮</Cobra.race.leatherLabel>
|
||||
<Cobra.race.meatLabel>眼镜蛇肉</Cobra.race.meatLabel>
|
||||
<Cobra.description>一种大型的蛇类。一但被打扰就会变得非常激进。对付这种动物还是尽量离远点好。</Cobra.description>
|
||||
<Cobra_Leather.label>眼镜蛇皮</Cobra_Leather.label>
|
||||
<Cobra_Meat.label>眼镜蛇肉</Cobra_Meat.label>
|
||||
<Cobra_Leather.description>由眼镜蛇的皮肤制成的皮革。</Cobra_Leather.description>
|
||||
<Cobra_Meat.description>眼镜蛇的生肉。</Cobra_Meat.description>
|
||||
|
||||
<Monkey.label>猴子</Monkey.label>
|
||||
<Monkey.race.leatherLabel>猴皮</Monkey.race.leatherLabel>
|
||||
<Monkey.description>这种猴子可以用弯曲的尾巴来抓住树枝以空出它们的手来做别的事情。</Monkey.description>
|
||||
<Monkey_Leather.label>猴皮</Monkey_Leather.label>
|
||||
<Monkey_Meat.label>猴肉</Monkey_Meat.label>
|
||||
<Monkey_Leather.description>由猴子的皮肤制成的皮革。</Monkey_Leather.description>
|
||||
<Monkey_Meat.description>猴子的生肉。</Monkey_Meat.description>
|
||||
|
||||
|
||||
</LanguageData>
|
@ -3,5 +3,9 @@
|
||||
|
||||
<Human.label>人类</Human.label>
|
||||
<Human.description>普通的人类,绝大多数都没有被基因修改或因环境变化而进化。</Human.description>
|
||||
|
||||
<!--Humanoid????-->
|
||||
<Human_Leather.label>"某种未知生物"??的皮</Human_Leather.label>
|
||||
<Human_Meat.label>"某种未知生物"??的肉</Human_Meat.label>
|
||||
<Human_Leather.description>由"某种未知生物"??的皮肤制成的皮革。</Human_Leather.description>
|
||||
<Human_Meat.description>"某种未知生物"??的生肉。</Human_Meat.description>
|
||||
</LanguageData>
|
@ -1,6 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<LanguageData>
|
||||
|
||||
<Bullet_Pistol.label>手枪子弹</Bullet_Pistol.label>
|
||||
<Gun_Pistol.label>手枪</Gun_Pistol.label>
|
||||
<Gun_Pistol.description>古老的自动手枪。火力和射程很弱但是速度很快。</Gun_Pistol.description>
|
||||
|
||||
|
@ -8,5 +8,7 @@
|
||||
<CombatSupplier.label>战斗补给商</CombatSupplier.label>
|
||||
|
||||
<SlaveTrader.label>奴隶贩子</SlaveTrader.label>
|
||||
|
||||
<ExoticTrader.label>异星贸易商</ExoticTrader.label>
|
||||
|
||||
</LanguageData>
|
@ -25,7 +25,7 @@
|
||||
|
||||
<!-- Zone naming -->
|
||||
<ZoneGainsName>这个区域的名称被改为{0}。</ZoneGainsName>
|
||||
<ZoneNameIsInvalid>请输入一个有效的区域名称。</ZoneNameIsInvalid>
|
||||
<ZoneNameInvalid>请输入一个有效的区域名称。</ZoneNameInvalid>
|
||||
|
||||
<!-- Pawn naming -->
|
||||
<PawnGainsName>这个殖民者的昵称被改为{0}。</PawnGainsName>
|
||||
|
@ -73,6 +73,7 @@
|
||||
|
||||
<!-- Pawn info readout -->
|
||||
<Health>生命</Health>
|
||||
<TipHealth>生命值</TipHealth>
|
||||
<PawnMainDescWithFactionGendered>来自{2}的{0}{1}</PawnMainDescWithFactionGendered>
|
||||
<PawnMainDescGendered>{0}{1}</PawnMainDescGendered>
|
||||
<PawnMainDescWithFactionGenderless>来自{1}的{0}</PawnMainDescWithFactionGenderless>
|
||||
|
@ -67,7 +67,7 @@
|
||||
<CommandSetForceAttackTargetDesc>设定这个炮塔必须不停试图攻击的目标。</CommandSetForceAttackTargetDesc>
|
||||
<CommandStopForceAttack>停止强制攻击</CommandStopForceAttack>
|
||||
<CommandStopForceAttackDesc>停止强制攻击目标并允许炮塔自由开火。</CommandStopForceAttackDesc>
|
||||
<CommandStopAttackFailNotForceAttacking>不在强制攻击目标。</CommandStopAttackFailNotForceAttacking>
|
||||
<CommandStopAttackFailNotForceAttacking>不再强制攻击目标。</CommandStopAttackFailNotForceAttacking>
|
||||
<MessageTargetBeyondMaximumRange>目标超出最大射程。</MessageTargetBeyondMaximumRange>
|
||||
<MessageTargetBelowMinimumRange>目标低于最小射程。</MessageTargetBelowMinimumRange>
|
||||
|
||||
|
@ -39,7 +39,7 @@
|
||||
|
||||
<MessageCriticalAlert>严重警报: {0}</MessageCriticalAlert>
|
||||
|
||||
<MessageMustDesignateHarvestableFood>必须指定长有作物并长成的植物。</MessageMustDesignateHarvestableFood>
|
||||
<MessageMustDesignateHarvestable>必须指定长有作物并长成的植物。</MessageMustDesignateHarvestable>
|
||||
<MessageMustDesignateHarvestableWood>必须指定可收获木头并长成的树木。</MessageMustDesignateHarvestableWood>
|
||||
<MessageMustDesignatePlants>必须指定植物。</MessageMustDesignatePlants>
|
||||
<MessageMustDesignateHaulable>必须指定可以搬运的物品。</MessageMustDesignateHaulable>
|
||||
|
Loading…
Reference in New Issue
Block a user