typos fix (2647
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@ -4,7 +4,7 @@
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<!-- UNUSED -->
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<AnimusTreeSpawn.label>仙树</AnimusTreeSpawn.label>
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<AnimusTreeSpawn.letterLabel>仙树</AnimusTreeSpawn.letterLabel>
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<AnimusTreeSpawn.letterText>附近长出了一棵有特殊生命能量的树。\n\n部落居民可以将它作为强有力的冥想焦点,但是只有在附近没有人工建筑的情况下才有效。</AnimusTreeSpawn.letterText>
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<AnimusTreeSpawn.letterText>附近长出了一棵有特殊生命能量的树。\n\n部落居民可以将它作为强有力的冥想媒介,但是只有在附近没有人工建筑的情况下才有效。</AnimusTreeSpawn.letterText>
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<!-- EN: orbital trader arrival -->
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<OrbitalTraderArrival.label>轨道贸易商</OrbitalTraderArrival.label>
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@ -503,17 +503,17 @@
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<!-- EN: Click to view factions. -->
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<ClickToViewFactions>单击以查看派系。</ClickToViewFactions>
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<!-- EN: meditation focus types -->
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<MeditationFocuses>冥想焦点类型</MeditationFocuses>
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<MeditationFocuses>冥想媒介类型</MeditationFocuses>
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<!-- EN: Unlocks meditation focus types -->
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<MeditationFocusesUnlocked>解锁冥想焦点类型</MeditationFocusesUnlocked>
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<MeditationFocusesUnlocked>解锁冥想媒介类型</MeditationFocusesUnlocked>
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<!-- EN: The types of meditation focus this person can use. When meditating, a person can focus on an obejct to boost their psyfocus gain - but only if that object offers a focus type they can use. Each person's meditation types are determined by their background, traits, social position, and so on. -->
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<MeditationFocusesPawnDesc>这个人可以进行的冥想种类。在冥想时,可以通过专注于一个物体来提高精神力增益——前提是这个物体提供了冥想者可以使用的冥想类型。冥想者的冥想类型取决于他们的背景、特征和社会地位等。</MeditationFocusesPawnDesc>
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<!-- EN: The types of meditation focus this object offers. A meditating person can focus on this object to boost their psyfocus gain, but only if they are able to use one of its meditation types. Each person can use different meditation types depending on their background, traits, social position, and so on. -->
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<MeditationFocusesDesc>这个物体提供的冥想类型。一个冥想者可以把注意力集中到这个物体上,从而提高他们的精神力收益,前提是他们能够使用其中一种冥想类型。冥想者的冥想类型取决于他们的背景、特征和社会地位等。</MeditationFocusesDesc>
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<!-- EN: Can use {0} focus type because -->
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<MeditationFocusCanUse>可以使用{0}焦点类型,因为</MeditationFocusCanUse>
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<MeditationFocusCanUse>可以使用{0}媒介类型,因为</MeditationFocusCanUse>
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<!-- EN: {0} focus objects -->
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<MeditationFocusObjects>{0}焦点对象</MeditationFocusObjects>
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<MeditationFocusObjects>{0}媒介</MeditationFocusObjects>
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<!-- EN: holds title: {TITLE} ({FACTION_name}). -->
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<MeditationFocusEnabledByTitle>持有头衔:{TITLE}({FACTION_name})。</MeditationFocusEnabledByTitle>
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<!-- EN: has childhood -->
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@ -525,7 +525,7 @@
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<!-- EN: does not have trait -->
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<MeditationFocusDisabledByTrait>没有特性</MeditationFocusDisabledByTrait>
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<!-- EN: Enables meditation focus types -->
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<EnablesMeditationFocusType>启用冥想焦点类型</EnablesMeditationFocusType>
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<EnablesMeditationFocusType>启用冥想媒介类型</EnablesMeditationFocusType>
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<!-- Trade -->
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<!-- EN: Positive numbers buy.\nNegative numbers sell. -->
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@ -6,7 +6,7 @@
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<!-- EN: Anima tree -->
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<AnimaTreeSpawn.letterLabel>仙树萌发</AnimaTreeSpawn.letterLabel>
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<!-- EN: An anima tree has sprouted nearby.\n\nTribal peoples can use this as a powerful meditation focus, but only if artificial structures are not placed nearby. -->
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<AnimaTreeSpawn.letterText>附近长出了一棵有特殊生命能量的树。\n\n部落居民可以将它作为强有力的冥想焦点,但是只有在附近没有人工建筑的情况下才有效。</AnimaTreeSpawn.letterText>
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<AnimaTreeSpawn.letterText>附近长出了一棵有特殊生命能量的树。\n\n部落居民可以将它作为强有力的冥想媒介,但是只有在附近没有人工建筑的情况下才有效。</AnimaTreeSpawn.letterText>
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<!-- EN: tribute collector caravan arrival -->
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<CaravanArrivalTributeCollector.label>征募远行队抵达</CaravanArrivalTributeCollector.label>
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@ -4,7 +4,7 @@
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<!-- EN: meditation focus gain -->
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<MeditationFocusGain.label>冥想增益</MeditationFocusGain.label>
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<!-- EN: The psyfocus amount this person gains per day of meditation, ignoring bonuses from focus objects. -->
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<MeditationFocusGain.description>此人冥想一天能够获取的精神力,忽略从焦点对象获得的增益。</MeditationFocusGain.description>
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<MeditationFocusGain.description>此人冥想一天能够获取的精神力,忽略从冥想媒介获得的增益。</MeditationFocusGain.description>
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<!-- EN: {0}/d -->
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<MeditationFocusGain.formatString>{0}/天</MeditationFocusGain.formatString>
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@ -53,7 +53,7 @@
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<!-- EN: Unusable meditation focus -->
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<UnusableMeditationFocusAlert>无法使用的冥想类型</UnusableMeditationFocusAlert>
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<!-- EN: These colonists are meditating near a focus object they can't use.\n\n{0}\n\nEach person can meditate to different objects, depending on their meditation focus types. A person's focus types depend on their backstories, traits, and titles. To see a person's meditation focus types, look at their details window by selecting them and clicking the 'i' button. -->
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<UnusableMeditationFocusAlertDesc>这些殖民者正在他们不能使用的冥想焦点物体附近冥想。\n\n{0}\n\n每个人都能在不同的物体附近冥想,这取决于它们的冥想焦点类型。冥想者的冥想类型取决于他们的背景、特征和社会地位等。要查看一个人的冥想焦点类型,可以通过选择他们并单击「i」按钮来打开他们的详细信息窗口。</UnusableMeditationFocusAlertDesc>
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<UnusableMeditationFocusAlertDesc>这些殖民者正在他们不能使用的冥想媒介物体附近冥想。\n\n{0}\n\n每个人都能在不同的物体附近冥想,这取决于它们的冥想媒介类型。冥想者的冥想类型取决于他们的背景、特征和社会地位等。要查看一个人的冥想媒介类型,可以通过选择他们并单击「i」按钮来打开他们的详细信息窗口。</UnusableMeditationFocusAlertDesc>
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<!-- UNUSED -->
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<LowPsyfocusAlert>低精神力</LowPsyfocusAlert>
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<LowPsyfocusAlertDesc>这些殖民者的精神力过低,限制了他们使用心灵能力。为了获得精神力,他们需要进行冥想。\n\n{0}\n\n请放置一个「冥想点」并确保它可用。可以通过「管制」选项卡来为冥想指定一个特定的时间。</LowPsyfocusAlertDesc>
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@ -138,7 +138,7 @@
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<!-- EN: Psylink gained -->
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<LetterLabelPsylinkLevelGained>获取启灵</LetterLabelPsylinkLevelGained>
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<!-- EN: {USER_labelShort} has gained {USER_possessive} first level of psylink! {USER_pronoun} is now a psycaster.\n\nTo use psycasts, {USER_labelShort} must build up psyfocus through meditation. The effectiveness of this meditation is increased if the person can focus on a specific object while meditating.\n\nDifferent people are able to focus on different objects. This depend on the person's backstories, traits, and titles. For example:\n\n- Psycasters with royal titles meditate on their thrones.\n- Psycasters with tribal childhoods meditate to anima trees and nature shrines.\n- Ascetic psycasters meditate to blank walls.\n- Psychopathic psycasters meditate to graves, ideally with a loved one inside.\n\nYou can see someone's meditation focus types by looking at their info card with the 'i' button. -->
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<LetterPsylinkLevelGained_First>{USER_labelShort}获得了第一个启灵等级!{USER_pronoun}现在是一名心灵能力者了。\n\n要使用心灵能力,{USER_labelShort}必须通过冥想提升精神力。如果能够在冥想时专注于特定的对象,那么冥想的效果会得到提升。\n\n每个人都能在不同的物体附近冥想,这取决于它们的冥想焦点类型。冥想者的冥想类型取决于他们的背景、特征和社会地位等。例如:\n\n- 持有荣誉头衔的心灵能力者在他们的宝座冥想。\n- 部落长大的心灵能力者在仙树或自然圣地冥想。\n- 苦行者在一无所有的墙壁前冥想。\n- 病态的心灵能力者会在坟墓冥想,埋葬着爱人会更理想。\n\n要查看一个人的冥想焦点类型,可以通过选择他们并单击「i」按钮来打开他们的详细信息窗口。</LetterPsylinkLevelGained_First>
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<LetterPsylinkLevelGained_First>{USER_labelShort}获得了第一个启灵等级!{USER_pronoun}现在是一名心灵能力者了。\n\n要使用心灵能力,{USER_labelShort}必须通过冥想提升精神力。如果能够在冥想时专注于特定的对象,那么冥想的效果会得到提升。\n\n每个人都能在不同的物体附近冥想,这取决于它们的冥想媒介类型。冥想者的冥想类型取决于他们的背景、特征和社会地位等。例如:\n\n- 持有荣誉头衔的心灵能力者在他们的宝座冥想。\n- 部落长大的心灵能力者在仙树或自然圣地冥想。\n- 苦行者在一无所有的墙壁前冥想。\n- 病态的心灵能力者会在坟墓冥想,埋葬着爱人会更理想。\n\n要查看一个人的冥想媒介类型,可以通过选择他们并单击「i」按钮来打开他们的详细信息窗口。</LetterPsylinkLevelGained_First>
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<!-- EN: {USER_labelShort} has gained a new level of psylink! {USER_pronoun} can now use psycasts of that higher level, but {USER_pronoun} needs to learn them first. -->
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<LetterPsylinkLevelGained_NotFirst>{USER_labelShort}获得了更高的启灵等级!{USER_pronoun}现在能够使用更高等级的心灵能力,但{USER_pronoun}需要先学会如何使用。</LetterPsylinkLevelGained_NotFirst>
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<!-- EN: Upon gaining the new psylink level, {USER_labelShort} automatically learned this psycast: {2}. -->
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