Fixed missing translationg

This commit is contained in:
duduluu@outlook.com 2017-04-25 14:41:11 +08:00
parent 568cf12053
commit 6b261cbc3c
9 changed files with 20 additions and 46 deletions

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@ -3,14 +3,14 @@
<!-- SPECIAL: KeyBinding of MainTab, generated by RimTrans -->
<MainTab_Architect.label>开「建筑规划」标签</MainTab_Architect.label>
<MainTab_Work.label>开「工作」标签</MainTab_Work.label>
<MainTab_Restrict.label>开「管制」标签</MainTab_Restrict.label>
<MainTab_Assign.label>开「方案」标签</MainTab_Assign.label>
<MainTab_Animals.label>开「动物」标签</MainTab_Animals.label>
<MainTab_World.label>开「世界」标签</MainTab_World.label>
<MainTab_History.label>开「历史」标签</MainTab_History.label>
<MainTab_Factions.label>开「派系」标签</MainTab_Factions.label>
<MainTab_Architect.label>「建筑规划」标签</MainTab_Architect.label>
<MainTab_Work.label>「工作」标签</MainTab_Work.label>
<MainTab_Restrict.label>「管制」标签</MainTab_Restrict.label>
<MainTab_Assign.label>「方案」标签</MainTab_Assign.label>
<MainTab_Animals.label>「动物」标签</MainTab_Animals.label>
<MainTab_World.label>「世界」标签</MainTab_World.label>
<MainTab_History.label>「历史」标签</MainTab_History.label>
<MainTab_Factions.label>「派系」标签</MainTab_Factions.label>
</LanguageData>

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@ -25,7 +25,7 @@
<MultiAnalyzer.description>解锁建造多元分析仪,提高研究速度,以及解锁更高级的研究项目,必须建造在高级研究台旁。</MultiAnalyzer.description>
<LongRangeMineralScanner.label>远距离矿物扫描仪</LongRangeMineralScanner.label>
<LongRangeMineralScanner.description>解锁建造「远距离矿物扫描仪」,可自动探测附近区域(非扫描仪所在区域)的珍惜矿物,比如黄金或翡翠。\n\n半径30格地图内平均每30天发现一处矿物块。\n\n在同一区域内或临近区域建造多于一个扫描仪对效率影响不大。</LongRangeMineralScanner.description>
<LongRangeMineralScanner.description>解锁建造「远距离矿物扫描仪」,可自动探测附近区域(非扫描仪所在区域)的珍惜矿物,比如黄金或翡翠。\n\n半径30格地图内发现矿物块的频率为平均每30天一次。\n\n在同一区域内或临近区域建造多于一个扫描仪对效率影响不大。</LongRangeMineralScanner.description>
</LanguageData>

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@ -29,10 +29,10 @@
<GroundPenetratingScanner_Blueprint.label>地质扫描仪(蓝图)</GroundPenetratingScanner_Blueprint.label>
<GroundPenetratingScanner_Frame.label>地质扫描仪(建造中)</GroundPenetratingScanner_Frame.label>
<LongRangeMineralScanner.label>long-range mineral scanner</LongRangeMineralScanner.label>
<LongRangeMineralScanner.description>Automatically detects precious minerals like gold or jade in the nearby areas (but not in which it was built). The lumps are found on average once per 30 days within a radius of 30 tiles. Building more than one scanner in the same or nearby areas has little to no effect.</LongRangeMineralScanner.description>
<LongRangeMineralScanner_Blueprint.label>long-range mineral scanner (blueprint)</LongRangeMineralScanner_Blueprint.label>
<LongRangeMineralScanner_Frame.label>long-range mineral scanner (building)</LongRangeMineralScanner_Frame.label>
<LongRangeMineralScanner.label>远距离矿物扫描仪</LongRangeMineralScanner.label>
<LongRangeMineralScanner.description>自动探查附近区域除了扫描仪所在区域外的珍惜矿物比如黄金和翡翠。半径30格地图内发现矿物块的频率为平均每30天一次。在同一区域内或临近区域建造多于一个扫描仪对效率影响不大。</LongRangeMineralScanner.description>
<LongRangeMineralScanner_Blueprint.label>远距离矿物扫描仪(蓝图)</LongRangeMineralScanner_Blueprint.label>
<LongRangeMineralScanner_Frame.label>远距离矿物扫描仪(建造中)</LongRangeMineralScanner_Frame.label>
<!-- Transport pods -->

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@ -66,6 +66,4 @@
<BlocksMarble.stuffProps.stuffAdjective>大理石</BlocksMarble.stuffProps.stuffAdjective>
<!-- Stone solids, chunks, and blocks -->
</LanguageData>

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@ -113,6 +113,4 @@
<KilledMyKin.stages.0.label>杀了我的亲人</KilledMyKin.stages.0.label>
<!--<RapportBuilt.stages.0.description>我和这里的管理者聊了聊这个地方,听起来这里挺不错的。</RapportBuilt.stages.0.description>-->
</LanguageData>

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@ -71,13 +71,4 @@
<Beauty.degreeDatas.3.description>NAME相当丑陋HE的脸就像是智障儿童画的画让人无法直视唯恐避之不及。</Beauty.degreeDatas.3.description>
<!--<TemperaturePreference.degreeDatas.0.label>天然热源</TemperaturePreference.degreeDatas.0.label>-->
<!--<TemperaturePreference.degreeDatas.0.description>NAME的身体总是产生大量的热量。HECAP在让一般人颤抖的气温中毫无顾虑但天气一热就麻烦了。</TemperaturePreference.degreeDatas.0.description>-->
<!--<TemperaturePreference.degreeDatas.1.label>耐寒</TemperaturePreference.degreeDatas.1.label>-->
<!--<TemperaturePreference.degreeDatas.1.description>NAME比起其他人来比较不怕冷。</TemperaturePreference.degreeDatas.1.description>-->
<!--<TemperaturePreference.degreeDatas.2.label>耐热</TemperaturePreference.degreeDatas.2.label>-->
<!--<TemperaturePreference.degreeDatas.2.description>NAME比起其他人来比较不怕热。</TemperaturePreference.degreeDatas.2.description>-->
<!--<TemperaturePreference.degreeDatas.3.label>人形冰箱</TemperaturePreference.degreeDatas.3.label>-->
<!--<TemperaturePreference.degreeDatas.3.description>NAME热爱高温天气但是天气一冷就麻烦了。</TemperaturePreference.degreeDatas.3.description>-->
</LanguageData>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- Ambush -->
<!--<Ambush.label>伏击</Ambush.label>-->
<!--<Ambush.description>一场正在进行中的伏击战。</Ambush.description>-->
</LanguageData>

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@ -223,7 +223,7 @@
<MessageCantDoExecutionBecauseNoWardenCapableOfViolence>没有可行使暴力行为的狱卒。处决不会被执行。</MessageCantDoExecutionBecauseNoWardenCapableOfViolence>
<MessageSiteCountdownBecauseNoMoreEnemies>You have defeated all enemies. In {0}, the caravan will automatically be reformed.</MessageSiteCountdownBecauseNoMoreEnemies>
<MessageSiteCountdownBecauseNoEnemiesInitially>In {0}, the caravan will automatically be reformed. You can reform the caravan now in the World screen.</MessageSiteCountdownBecauseNoEnemiesInitially>
<MessageSiteCountdownBecauseNoMoreEnemies>你已经消灭了所有敌人。远行队将在{0}后自动重组。</MessageSiteCountdownBecauseNoMoreEnemies>
<MessageSiteCountdownBecauseNoEnemiesInitially>远行队将在{0}后自动重组。你现在可以「世界」视图中重组远行队。</MessageSiteCountdownBecauseNoEnemiesInitially>
</LanguageData>

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@ -337,7 +337,7 @@
<FireSizeLower>火焰大小:{0}</FireSizeLower>
<!-- Game conditions -->
<GameConditionsTip>Special conditions affecting the area right now.</GameConditionsTip>
<GameConditionsTip>目前正在影响此区域的的特殊状态。</GameConditionsTip>
<TimeLeft>剩余时间</TimeLeft>
<ImpactDate>撞击日期</ImpactDate>
@ -472,12 +472,9 @@
<EstimatedTimeToThisWaypointFromPrevious>此路径点与前一个路径点之间预计耗时:{0}</EstimatedTimeToThisWaypointFromPrevious>
<!-- Outfits -->
<OutfitAnything>Anything</OutfitAnything>
<OutfitWorker>Worker</OutfitWorker>
<OutfitSoldier>Soldier</OutfitSoldier>
<OutfitNudist>Nudist</OutfitNudist>
<!-- Map conditions -->
<!--<MapConditionsTip>当前影响此地区的地图状态。</MapConditionsTip>-->
<OutfitAnything>任意</OutfitAnything>
<OutfitWorker>工人</OutfitWorker>
<OutfitSoldier>战士</OutfitSoldier>
<OutfitNudist>裸体</OutfitNudist>
</LanguageData>