commit
670396f76f
@ -62,7 +62,7 @@
|
||||
|
||||
<!-- EN: work to build -->
|
||||
<WorkToBuild.label>工作量(建造)</WorkToBuild.label>
|
||||
<!-- EN: The base amount of work it takes to build a structure, once all materials are gathered. -->
|
||||
<WorkToBuild.description>所有材料和工具齐全后建造这个建筑所需要的工作量。</WorkToBuild.description>
|
||||
<!-- EN: The base amount of work it takes to build a structure, once all materials are gathered.\n\nThe work required to deconstruct the structure is also based on this. -->
|
||||
<WorkToBuild.description>所有材料和工具齐全后建造这个建筑所需要的工作量。\n\n拆除建筑所需的工作量也与这个值相关。</WorkToBuild.description>
|
||||
|
||||
</LanguageData>
|
@ -30,11 +30,11 @@
|
||||
<MechSerumResurrector.comps.CompUsable.useLabel>使用复活机械液</MechSerumResurrector.comps.CompUsable.useLabel>
|
||||
|
||||
<!-- EN: techprof subpersona core -->
|
||||
<TechprofSubpersonaCore.label>科技教导次级人格核心</TechprofSubpersonaCore.label>
|
||||
<TechprofSubpersonaCore.label>科技核心</TechprofSubpersonaCore.label>
|
||||
<!-- EN: A small AI core housing a low-grade subpersona specialized in teaching technology. When used, the AI will teach you the technology you're currently researching, instantly and for free. Can only be used once. -->
|
||||
<TechprofSubpersonaCore.description>小型AI核心,内置了特化了科技教导的次级人格。使用后,AI会立刻免费教会你当前正在研究的科技。只能使用一次。</TechprofSubpersonaCore.description>
|
||||
<!-- EN: Use techprof subpersona core -->
|
||||
<TechprofSubpersonaCore.comps.CompUsable.useLabel>使用科技教导次级人格核心</TechprofSubpersonaCore.comps.CompUsable.useLabel>
|
||||
<TechprofSubpersonaCore.comps.CompUsable.useLabel>使用科技核心</TechprofSubpersonaCore.comps.CompUsable.useLabel>
|
||||
|
||||
<!-- EN: thrumbo horn -->
|
||||
<ThrumboHorn.label>敲击兽角</ThrumboHorn.label>
|
||||
|
@ -487,10 +487,10 @@
|
||||
<Stat_Studiable_Desc>可对此对象进行研究的总点数。</Stat_Studiable_Desc>
|
||||
|
||||
<!-- EN: Source -->
|
||||
<Stat_Source_Label>源</Stat_Source_Label>
|
||||
<Stat_Source_Label>出自</Stat_Source_Label>
|
||||
<!-- EN: This content came from the official expansion -->
|
||||
<Stat_Source_OfficialExpansionReport>这些内容来自于官方扩展</Stat_Source_OfficialExpansionReport>
|
||||
<Stat_Source_OfficialExpansionReport>来自于官方扩展</Stat_Source_OfficialExpansionReport>
|
||||
<!-- EN: This content came from the mod -->
|
||||
<Stat_Source_ModReport>这些内容来自于社区mod</Stat_Source_ModReport>
|
||||
<Stat_Source_ModReport>来自于社区mod</Stat_Source_ModReport>
|
||||
|
||||
</LanguageData>
|
@ -213,9 +213,9 @@
|
||||
<!-- EN: This mod was made for a newer version of RimWorld than this, and will probably not work correctly. -->
|
||||
<ModNotMadeForThisVersion_Newer>该 Mod 是为更高的 RimWorld 版本制作的,很可能无法正常运行。</ModNotMadeForThisVersion_Newer>
|
||||
<!-- EN: Mod needs properly formatted supported version information in About.xml. Like this: <supportedVersions><li>{0}</li></supportedVersions> - <targetVersion> is deprecated. Check log for further information. -->
|
||||
<MessageModNeedsWellFormattedTargetVersion>Mod 需要在 About.xml 中注明所适配的游戏版本信息。像是这样:<supportedVersions><li>{0}</li></supportedVersions>——<targetVersion>已被弃用。 查看日志以获得更多信息。</MessageModNeedsWellFormattedTargetVersion>
|
||||
<MessageModNeedsWellFormattedTargetVersion>Mod 需要在 About.xml 中注明所适配的游戏版本信息。像是这样:[supportedVersions][li]{0}[/li][/supportedVersions]——[targetVersion]已被弃用。 查看日志以获得更多信息。</MessageModNeedsWellFormattedTargetVersion>
|
||||
<!-- EN: Mod needs a unique, properly formatted packageId in About.xml. It must must meet following requirements:\n\n - Alphanumeric characters and dot only.\n - No spaces.\n - At least one dot.\n - No repeated dots in a row, or starting or ending with a dot.\n - 60 characters or less.\n - Cannot contain word "Ludeon".\n\nFor example:\n<packageId>AuthorName.ModName</packageId>\n<packageId>AuthorName.ModName.Specific</packageId> -->
|
||||
<MessageModNeedsWellFormattedPackageId>Mod需要有一个格式适当且唯一的「packageId」写入到「About.xml」文件中。「packageId」必须满足这些要求:\n\n - 仅限字母、数字和半角句号「.」\n - 不包含空格\n - 至少有一个点「.」\n - 没有连续的点「.」,且不以点为开头或结尾\n - 最多60个字节\n - 不允许包含单词“Ludeon”\n\n例如:\n<packageId>AuthorName.ModName</packageId>\n<packageId>AuthorName.ModName.Specific</packageId></MessageModNeedsWellFormattedPackageId>
|
||||
<MessageModNeedsWellFormattedPackageId>Mod需要有一个格式适当且唯一的「packageId」写入到「About.xml」文件中。「packageId」必须满足这些要求:\n\n - 仅限字母、数字和半角句号「.」\n - 不包含空格\n - 至少有一个点「.」\n - 没有连续的点「.」,且不以点为开头或结尾\n - 最多60个字节\n - 不允许包含单词“Ludeon”\n\n例如:\nAuthorName.ModName\nAuthorName.ModName.Specific</MessageModNeedsWellFormattedPackageId>
|
||||
<!-- EN: This mod has issues in LoadFolders.xml, that you need to resolve before uploading: -->
|
||||
<ModHadLoadFolderIssues>这个mod在LoadFolders.xml中有问题。在上传之前需要解决的问题:</ModHadLoadFolderIssues>
|
||||
<!-- EN: Folder {0} specified for version {1} doesn't exist. -->
|
||||
|
@ -1593,4 +1593,9 @@
|
||||
<!-- EN: {0} max -->
|
||||
<MaxValue>{0}最高</MaxValue>
|
||||
|
||||
<!-- EN: {0} of -->
|
||||
<ThingOf>{0}</ThingOf>
|
||||
<!-- EN: {0} of {1} -->
|
||||
<ThingOfSource>{1}的{0}</ThingOfSource>
|
||||
|
||||
</LanguageData>
|
@ -157,7 +157,7 @@
|
||||
<li>lesson(priority=-1)->发生了点事情</li>
|
||||
<li>r_pattern->"[r_lessonIntro][r_lesson]。[r_lessonReinforcement]"\n\n ——[lessonAttribution]</li>
|
||||
<li>lessonAttribution->[founder_nameFull]</li>
|
||||
<li>lessonAttribution(p=2)-><i>[attributionSource_titleCase]</i> 作者[founder_nameFull]</li>
|
||||
<li>lessonAttribution(p=2)->(*Name)[attributionSource_titleCase](/Name) 作者[founder_nameFull]</li>
|
||||
<li>lessonAttribution->[founder_nameFull]给[believer_nameFull]的一封信</li>
|
||||
<li>lessonAttribution->[founder_nameFull],在[memeConference_titleCase]上</li>
|
||||
<li>lessonAttribution->[founder_nameFull],在病榻上</li>
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||||
|
@ -5,14 +5,14 @@
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||||
<Skullspike_Desired.label>渴望</Skullspike_Desired.label>
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||||
<!-- EN: A skull on a spike symbolizes our superiority. -->
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||||
<Skullspike_Desired.description>一个钉刺颅观象征我们的优越性。</Skullspike_Desired.description>
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||||
<!-- EN: Skullspike sight -->
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||||
<Skullspike_Desired.comps.0.description>看见骷髅头</Skullspike_Desired.comps.0.description>
|
||||
<!-- EN: Skullspike encounter -->
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||||
<Skullspike_Desired.comps.0.description>碰见骷髅头</Skullspike_Desired.comps.0.description>
|
||||
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||||
<!-- EN: disapproved -->
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||||
<Skullspike_Disapproved.label>反感</Skullspike_Disapproved.label>
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||||
<!-- EN: Putting skulls on spikes is a barbaric practice. -->
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||||
<Skullspike_Disapproved.description>把头骨穿刺在尖刺是一种野蛮习俗。</Skullspike_Disapproved.description>
|
||||
<!-- EN: Skullspike sight -->
|
||||
<Skullspike_Disapproved.comps.0.description>看见骷髅头</Skullspike_Disapproved.comps.0.description>
|
||||
<!-- EN: Skullspike encounter -->
|
||||
<Skullspike_Disapproved.comps.0.description>碰见骷髅头</Skullspike_Disapproved.comps.0.description>
|
||||
|
||||
</LanguageData>
|
@ -9,6 +9,8 @@
|
||||
<BlindingCeremony.roles.1.label>执刀人</BlindingCeremony.roles.1.label>
|
||||
<!-- EN: the person who performs the blinding -->
|
||||
<BlindingCeremony.roles.1.missingDesc>执行致盲仪式的人</BlindingCeremony.roles.1.missingDesc>
|
||||
<!-- EN: Target is not reachable. -->
|
||||
<BlindingCeremony.stages.0.failTriggers.0.desc>目标不可达。</BlindingCeremony.stages.0.failTriggers.0.desc>
|
||||
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||||
<!-- EN: participate -->
|
||||
<BurnCircle.spectatorGerund>参加</BurnCircle.spectatorGerund>
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||||
@ -158,6 +160,8 @@
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||||
<ScarificationCeremony.roles.1.label>执刀人</ScarificationCeremony.roles.1.label>
|
||||
<!-- EN: the person who performs the scarification -->
|
||||
<ScarificationCeremony.roles.1.missingDesc>执行刻印仪式的人</ScarificationCeremony.roles.1.missingDesc>
|
||||
<!-- EN: Target is not reachable. -->
|
||||
<ScarificationCeremony.stages.0.failTriggers.0.desc>目标不可达。</ScarificationCeremony.stages.0.failTriggers.0.desc>
|
||||
|
||||
<!-- EN: participate -->
|
||||
<SmokeCircle.spectatorGerund>参与</SmokeCircle.spectatorGerund>
|
||||
|
@ -224,7 +224,7 @@
|
||||
<CelebrationSkyLanterns.outcomeChances.1.description>{0}平淡无奇。 参与者们制作天灯花的时间太长了, 这一切都显得毫无意义。</CelebrationSkyLanterns.outcomeChances.1.description>
|
||||
<!-- EN: Beautiful -->
|
||||
<CelebrationSkyLanterns.outcomeChances.2.label>美丽的</CelebrationSkyLanterns.outcomeChances.2.label>
|
||||
<!-- EN: The {0} was beautiful. Watching the lanterns drift away made everyone feel at peace. -->
|
||||
<!-- EN: The {0} was beautiful. The drifting lanterns made everyone feel at peace. -->
|
||||
<CelebrationSkyLanterns.outcomeChances.2.description>{0}很漂亮。 看着天灯飘走, 大家都感到心情舒畅。</CelebrationSkyLanterns.outcomeChances.2.description>
|
||||
<!-- EN: The skylanterns lifted high and bright. Friendly visitors might see them and arrive with a gift. -->
|
||||
<CelebrationSkyLanterns.outcomeChances.2.potentialExtraOutcomeDesc>天灯飞得又高又亮。友好的游客可能会看到它们,并带着礼物前来拜访你的殖民地。</CelebrationSkyLanterns.outcomeChances.2.potentialExtraOutcomeDesc>
|
||||
|
@ -6,6 +6,11 @@
|
||||
<!-- EN: An ancient air conditioning machine. Its internals were smashed long ago and what wasn't looted has rusted away in the time since. -->
|
||||
<AncientAirConditioner.description>一台古老的空调外机。它的内部零件在很久以前就被洗劫一空,而外壳也随着时间的推移而逐渐锈蚀。</AncientAirConditioner.description>
|
||||
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||||
<!-- EN: ancient centipede shell -->
|
||||
<AncientCentipedeShell.label>远古机械蜈蚣外壳</AncientCentipedeShell.label>
|
||||
<!-- EN: A shell from a smashed centipede. It has been deteriorating for many years and all the useful components have disintegrated. -->
|
||||
<AncientCentipedeShell.description>一块被砸烂的机械蜈蚣的壳。它已经风化了很多年,所有有用的部件都解体了。</AncientCentipedeShell.description>
|
||||
|
||||
<!-- EN: ancient fence -->
|
||||
<AncientFence.label>破旧的围墙</AncientFence.label>
|
||||
<!-- EN: An ancient fence made of reinforced concrete posts joined by concrete panels. -->
|
||||
|
@ -27,8 +27,8 @@
|
||||
<BiosculpterPod.description>配备塑形流体注射器和控制系统的舱体。它可以为使用者进行各类生物学调整,甚至包括年龄逆转和愉悦诱发。塑形舱将会绑定使用者进行生物塑形。解除生物塑形舱的绑定将需要60天的重置过程。超人主义的信徒们相信,塑形舱在他们寻求超越常人躯壳限制的过程中至关重要。</BiosculpterPod.description>
|
||||
<!-- EN: healing -->
|
||||
<BiosculpterPod.comps.CompBiosculpterPod_HealingCycle.label>治愈</BiosculpterPod.comps.CompBiosculpterPod_HealingCycle.label>
|
||||
<!-- EN: Heal all fresh wounds and one random permanent injury. -->
|
||||
<BiosculpterPod.comps.CompBiosculpterPod_HealingCycle.description>治愈所有的伤口和随机一个永久疤痕。</BiosculpterPod.comps.CompBiosculpterPod_HealingCycle.description>
|
||||
<!-- EN: Heal all fresh wounds, heal one random permanent injury, and restore small missing body parts like fingers and toes. -->
|
||||
<BiosculpterPod.comps.CompBiosculpterPod_HealingCycle.description>治愈所有新鲜的伤口和一个随机的疤痕,并恢复手指和脚趾之类较小的缺失部位。</BiosculpterPod.comps.CompBiosculpterPod_HealingCycle.description>
|
||||
<!-- EN: age reversal -->
|
||||
<BiosculpterPod.comps.CompBiosculpterPod_AgeReversalCycle.label>年龄逆转</BiosculpterPod.comps.CompBiosculpterPod_AgeReversalCycle.label>
|
||||
<!-- EN: Reverse one year of aging. -->
|
||||
|
@ -4,41 +4,41 @@
|
||||
<!-- EN: ark -->
|
||||
<RelicInertArk.label>方舟</RelicInertArk.label>
|
||||
<!-- EN: An object with ideoligious significance. -->
|
||||
<RelicInertArk.description>被赋予文化象征意义的圣物</RelicInertArk.description>
|
||||
<RelicInertArk.description>被赋予文化象征意义的圣物。</RelicInertArk.description>
|
||||
|
||||
<!-- EN: box -->
|
||||
<RelicInertBox.label>匣子</RelicInertBox.label>
|
||||
<!-- EN: An object with ideoligious significance. -->
|
||||
<RelicInertBox.description>被赋予文化象征意义的圣物</RelicInertBox.description>
|
||||
<RelicInertBox.description>被赋予文化象征意义的圣物。</RelicInertBox.description>
|
||||
|
||||
<!-- EN: cube -->
|
||||
<RelicInertCube.label>方块</RelicInertCube.label>
|
||||
<!-- EN: An object with ideoligious significance. -->
|
||||
<RelicInertCube.description>被赋予文化象征意义的圣物</RelicInertCube.description>
|
||||
<RelicInertCube.description>被赋予文化象征意义的圣物。</RelicInertCube.description>
|
||||
|
||||
<!-- EN: chalice -->
|
||||
<RelicInertCup.label>圣杯</RelicInertCup.label>
|
||||
<!-- EN: An object with ideoligious significance. -->
|
||||
<RelicInertCup.description>被赋予文化象征意义的圣物</RelicInertCup.description>
|
||||
<RelicInertCup.description>被赋予文化象征意义的圣物。</RelicInertCup.description>
|
||||
|
||||
<!-- EN: fragment -->
|
||||
<RelicInertFragment.label>碎片</RelicInertFragment.label>
|
||||
<!-- EN: An object with ideoligious significance. -->
|
||||
<RelicInertFragment.description>被赋予文化象征意义的圣物</RelicInertFragment.description>
|
||||
<RelicInertFragment.description>被赋予文化象征意义的圣物。</RelicInertFragment.description>
|
||||
|
||||
<!-- EN: pendant -->
|
||||
<RelicInertPendant.label>坠饰</RelicInertPendant.label>
|
||||
<!-- EN: An object with ideoligious significance. -->
|
||||
<RelicInertPendant.description>被赋予文化象征意义的圣物</RelicInertPendant.description>
|
||||
<RelicInertPendant.description>被赋予文化象征意义的圣物。</RelicInertPendant.description>
|
||||
|
||||
<!-- EN: hilt -->
|
||||
<RelicInertSwordHandle.label>剑柄</RelicInertSwordHandle.label>
|
||||
<!-- EN: An object with ideoligious significance. -->
|
||||
<RelicInertSwordHandle.description>被赋予文化象征意义的圣物</RelicInertSwordHandle.description>
|
||||
<RelicInertSwordHandle.description>被赋予文化象征意义的圣物。</RelicInertSwordHandle.description>
|
||||
|
||||
<!-- EN: tablet -->
|
||||
<RelicInertTablet.label>石碑</RelicInertTablet.label>
|
||||
<!-- EN: An object with ideoligious significance. -->
|
||||
<RelicInertTablet.description>被赋予文化象征意义的圣物</RelicInertTablet.description>
|
||||
<RelicInertTablet.description>被赋予文化象征意义的圣物。</RelicInertTablet.description>
|
||||
|
||||
</LanguageData>
|
@ -3,12 +3,12 @@
|
||||
|
||||
<!-- EN: skullspikes -->
|
||||
<Skullspike_Desired.stages.skullspikes-0.label>钉刺颅观</Skullspike_Desired.stages.skullspikes-0.label>
|
||||
<!-- EN: I've seen a few skullspikes recently. I like being reminded of our power. -->
|
||||
<Skullspike_Desired.stages.skullspikes-0.description>我最近看到几个许钉刺颅观。我喜欢这些代表我们力量的东西。</Skullspike_Desired.stages.skullspikes-0.description>
|
||||
<!-- EN: I've been around a few skullspikes recently. I like being reminded of our power. -->
|
||||
<Skullspike_Desired.stages.skullspikes-0.description>尖刺上的头骨在我们身边。我喜欢这些代表我们力量的东西。</Skullspike_Desired.stages.skullspikes-0.description>
|
||||
<!-- EN: skullspikes -->
|
||||
<Skullspike_Desired.stages.skullspikes-1.label>钉刺颅观</Skullspike_Desired.stages.skullspikes-1.label>
|
||||
<!-- EN: I've seen quite a few skullspikes recently. All will fear us. -->
|
||||
<Skullspike_Desired.stages.skullspikes-1.description>我最近看到不少钉刺颅观。这使我们令人畏惧。</Skullspike_Desired.stages.skullspikes-1.description>
|
||||
<!-- EN: I've been around quite a few skullspikes recently. All will fear us. -->
|
||||
<Skullspike_Desired.stages.skullspikes-1.description>尖刺上的头骨在我们身边。这使我们令人畏惧。</Skullspike_Desired.stages.skullspikes-1.description>
|
||||
<!-- EN: skullspikes -->
|
||||
<Skullspike_Desired.stages.skullspikes-2.label>钉刺颅观</Skullspike_Desired.stages.skullspikes-2.label>
|
||||
<!-- EN: Surrounded by the dead grin of spiked skulls, nobody could doubt our power! -->
|
||||
@ -16,8 +16,8 @@
|
||||
|
||||
<!-- EN: skullspikes -->
|
||||
<Skullspike_Disapproved.stages.skullspikes-0.label>钉刺颅观</Skullspike_Disapproved.stages.skullspikes-0.label>
|
||||
<!-- EN: I'm seeing skulls on spikes. Just a few of them, but it's still disturbing. -->
|
||||
<Skullspike_Disapproved.stages.skullspikes-0.description>我看到尖刺上的头骨。虽然只有几个,但仍然让人感到不安。</Skullspike_Disapproved.stages.skullspikes-0.description>
|
||||
<!-- EN: I've been around skulls on spikes. Just a few of them, but it's still disturbing. -->
|
||||
<Skullspike_Disapproved.stages.skullspikes-0.description>尖刺上的头骨在我们身边。虽然只有几个,但仍然让人感到不安。</Skullspike_Disapproved.stages.skullspikes-0.description>
|
||||
<!-- EN: skullspikes -->
|
||||
<Skullspike_Disapproved.stages.skullspikes-1.label>钉刺颅观</Skullspike_Disapproved.stages.skullspikes-1.label>
|
||||
<!-- EN: There are quite a few skulls on spikes around here. It's rather disturbing. -->
|
||||
|
@ -61,11 +61,11 @@
|
||||
|
||||
<!-- EN: amazing trees -->
|
||||
<TreesDesired.stages.amazing_trees.label>令人惊叹的树木</TreesDesired.stages.amazing_trees.label>
|
||||
<!-- EN: I am surrounded by several beautiful, massive trees. The glory of nature astounds me! -->
|
||||
<!-- EN: I am surrounded by several massive, beautiful trees. The glory of nature astounds me! -->
|
||||
<TreesDesired.stages.amazing_trees.description>我被美丽的巨大树木环抱,让我不禁惊叹大自然的壮丽!</TreesDesired.stages.amazing_trees.description>
|
||||
<!-- EN: amazing tree -->
|
||||
<TreesDesired.stages.amazing_tree-0.label>令人惊叹的树木</TreesDesired.stages.amazing_tree-0.label>
|
||||
<!-- EN: I very recently saw a beautiful, massive tree - a physical seat of morality! -->
|
||||
<!-- EN: I very recently encountered a massive, beautiful tree - a physical seat of morality! -->
|
||||
<TreesDesired.stages.amazing_tree-0.description>我最近看到一棵优美的大树,仿若美德的实体!</TreesDesired.stages.amazing_tree-0.description>
|
||||
<!-- EN: remarkable trees -->
|
||||
<TreesDesired.stages.remarkable_trees.label>非凡的树木</TreesDesired.stages.remarkable_trees.label>
|
||||
@ -73,7 +73,7 @@
|
||||
<TreesDesired.stages.remarkable_trees.description>我被茂密的森林所包围。</TreesDesired.stages.remarkable_trees.description>
|
||||
<!-- EN: amazing tree -->
|
||||
<TreesDesired.stages.amazing_tree-1.label>令人惊叹的树木</TreesDesired.stages.amazing_tree-1.label>
|
||||
<!-- EN: I recently saw a beautiful, massive tree. -->
|
||||
<!-- EN: I recently encountered a massive, beautiful tree. -->
|
||||
<TreesDesired.stages.amazing_tree-1.description>我最近看到一棵优美的大树。</TreesDesired.stages.amazing_tree-1.description>
|
||||
<!-- EN: rich forest -->
|
||||
<TreesDesired.stages.rich_forest.label>茂密的森林</TreesDesired.stages.rich_forest.label>
|
||||
@ -81,43 +81,43 @@
|
||||
<TreesDesired.stages.rich_forest.description>我最近被茂密的森林所包围。</TreesDesired.stages.rich_forest.description>
|
||||
<!-- EN: full trees -->
|
||||
<TreesDesired.stages.full_trees.label>茁壮的树林</TreesDesired.stages.full_trees.label>
|
||||
<!-- EN: I recently saw many full trees. -->
|
||||
<TreesDesired.stages.full_trees.description>我最近看到很多粗壮的树。</TreesDesired.stages.full_trees.description>
|
||||
<!-- EN: I recently walked among many full trees. -->
|
||||
<TreesDesired.stages.full_trees.description>我最近在很多粗壮的树之间漫步。</TreesDesired.stages.full_trees.description>
|
||||
<!-- EN: mixed trees -->
|
||||
<TreesDesired.stages.mixed_trees.label>混交林</TreesDesired.stages.mixed_trees.label>
|
||||
<!-- EN: I recently saw a wide variety of trees. -->
|
||||
<TreesDesired.stages.mixed_trees.description>我最近看到各种各样的树。</TreesDesired.stages.mixed_trees.description>
|
||||
<!-- EN: I recently walked among a wide variety of trees. -->
|
||||
<TreesDesired.stages.mixed_trees.description>我最近在各种各样的树之间漫步。</TreesDesired.stages.mixed_trees.description>
|
||||
<!-- EN: full tree -->
|
||||
<TreesDesired.stages.full_tree.label>茁壮的树</TreesDesired.stages.full_tree.label>
|
||||
<!-- EN: I recently saw a full tree. -->
|
||||
<!-- EN: I recently encountered a full tree. -->
|
||||
<TreesDesired.stages.full_tree.description>我最近看到一棵粗壮的树。</TreesDesired.stages.full_tree.description>
|
||||
<!-- EN: mini trees -->
|
||||
<TreesDesired.stages.mini_trees.label>迷你树林</TreesDesired.stages.mini_trees.label>
|
||||
<!-- EN: I recently saw plenty of miniature trees. -->
|
||||
<TreesDesired.stages.mini_trees.description>我最近看到了很多微型树。</TreesDesired.stages.mini_trees.description>
|
||||
<!-- EN: I was recently surrounded by plenty of miniature trees. -->
|
||||
<TreesDesired.stages.mini_trees.description>我最近在很多小型树附近。</TreesDesired.stages.mini_trees.description>
|
||||
<!-- EN: mini tree -->
|
||||
<TreesDesired.stages.mini_tree.label>迷你树</TreesDesired.stages.mini_tree.label>
|
||||
<!-- EN: I recently saw a miniature tree. -->
|
||||
<TreesDesired.stages.mini_tree.description>我最近看到了一棵微型树。</TreesDesired.stages.mini_tree.description>
|
||||
<!-- EN: I recently got to enjoy the company of a miniature tree. -->
|
||||
<TreesDesired.stages.mini_tree.description>我最近看到了一棵小型树。</TreesDesired.stages.mini_tree.description>
|
||||
<!-- EN: no tree -->
|
||||
<TreesDesired.stages.no_tree-0.label>没有树</TreesDesired.stages.no_tree-0.label>
|
||||
<!-- EN: I haven't seen any trees in a while. -->
|
||||
<!-- EN: I haven't been around any trees in a while. -->
|
||||
<TreesDesired.stages.no_tree-0.description>好久没有看到树了。</TreesDesired.stages.no_tree-0.description>
|
||||
<!-- EN: no tree -->
|
||||
<TreesDesired.stages.no_tree-1.label>没有树</TreesDesired.stages.no_tree-1.label>
|
||||
<!-- EN: I miss seeing trees around me. -->
|
||||
<!-- EN: I miss having trees around me. -->
|
||||
<TreesDesired.stages.no_tree-1.description>我想念周围的树木。</TreesDesired.stages.no_tree-1.description>
|
||||
<!-- EN: trees missed -->
|
||||
<TreesDesired.stages.trees_missed-0.label>没看到树</TreesDesired.stages.trees_missed-0.label>
|
||||
<!-- EN: It has been a while since I've seen a tree. -->
|
||||
<TreesDesired.stages.trees_missed-0.description>我已经有段时间没看到树了。</TreesDesired.stages.trees_missed-0.description>
|
||||
<!-- EN: It has been a while since I've been near a tree. -->
|
||||
<TreesDesired.stages.trees_missed-0.description>我已经有段时间没到树的附近了。</TreesDesired.stages.trees_missed-0.description>
|
||||
<!-- EN: trees missed -->
|
||||
<TreesDesired.stages.trees_missed-1.label>没看到树</TreesDesired.stages.trees_missed-1.label>
|
||||
<!-- EN: It has been too long since I've seen a tree. -->
|
||||
<!-- EN: It has been too long since I've been near a tree. -->
|
||||
<TreesDesired.stages.trees_missed-1.description>我已经很久没看到树了。</TreesDesired.stages.trees_missed-1.description>
|
||||
<!-- EN: trees sorely missed -->
|
||||
<TreesDesired.stages.trees_sorely_missed.label>很久没看到树</TreesDesired.stages.trees_sorely_missed.label>
|
||||
<!-- EN: It has been way too long since I've seen a tree! -->
|
||||
<!-- EN: It has been way too long since I've been near a tree! -->
|
||||
<TreesDesired.stages.trees_sorely_missed.description>我已经很久很久没看到树了!</TreesDesired.stages.trees_sorely_missed.description>
|
||||
|
||||
</LanguageData>
|
@ -8,7 +8,7 @@
|
||||
|
||||
<!-- EN: beautiful skylantern festival -->
|
||||
<BeautifulSkyLanterns.stages.beautiful_skylantern_festival.label>美丽的天灯节</BeautifulSkyLanterns.stages.beautiful_skylantern_festival.label>
|
||||
<!-- EN: I felt at peace as I saw the lanterns drift off. -->
|
||||
<!-- EN: I felt at peace as the lanterns drifted off. -->
|
||||
<BeautifulSkyLanterns.stages.beautiful_skylantern_festival.description>当看到灯笼渐渐远去时,我的内心得到了平静。</BeautifulSkyLanterns.stages.beautiful_skylantern_festival.description>
|
||||
|
||||
<!-- EN: boring blinding -->
|
||||
@ -128,7 +128,7 @@
|
||||
|
||||
<!-- EN: terrible duel -->
|
||||
<TerribleDuel.stages.terrible_duel.label>糟糕的决斗</TerribleDuel.stages.terrible_duel.label>
|
||||
<!-- EN: That duel was horrible. I'm still cringing thinking about the bumbling cowardice I saw. -->
|
||||
<!-- EN: That duel was horrible. I'm still cringing thinking about the bumbling cowardice. -->
|
||||
<TerribleDuel.stages.terrible_duel.description>那场决斗太糟糕了。想到那笨手笨脚且懦弱的决斗,我现在仍然感到尴尬。</TerribleDuel.stages.terrible_duel.description>
|
||||
|
||||
<!-- EN: terrible festival -->
|
||||
|
@ -131,6 +131,8 @@
|
||||
<ReformIdeoChangeAny>改变以下任意</ReformIdeoChangeAny>
|
||||
<!-- EN: The relic {0} will not be venerated by your colonists after reforming this ideoligion. Since the quest '{0}' is searching for this relic, it will be deactivated. -->
|
||||
<ReformIdeoRelicHuntQuestEnd>改革文化形态后,你的殖民者将不会再视{0}为圣物。关于寻找{0}的任务将会被取消。</ReformIdeoRelicHuntQuestEnd>
|
||||
<!-- EN: The ritual {0} is in progress and will be cancelled. -->
|
||||
<ReformIdeoCancelRituals>正在进行中的{0}将会被取消。</ReformIdeoCancelRituals>
|
||||
<!-- EN: Do you wish to continue? -->
|
||||
<ReformIdeoContinue>你想要继续吗?</ReformIdeoContinue>
|
||||
|
||||
|
@ -21,7 +21,7 @@
|
||||
<!-- EN: {0} lock is currently on. The {1} will not auto-regenerate. -->
|
||||
<LockInOn>{0}锁定目前处于开启状态。{1}不会自动再生。</LockInOn>
|
||||
<!-- EN: {0} lock is currently off. The {1} text can auto-regenerate. -->
|
||||
<LockInOff>{0}锁定目前已关闭。{0}文本可以自动重新生成。</LockInOff>
|
||||
<LockInOff>{0}锁定目前已关闭。{1}文本可以自动重新生成。</LockInOff>
|
||||
<!-- EN: Lock or unlock the name of this precept. When locked, the precept name will not auto-regenerate if the ideoligion is changed. -->
|
||||
<LockPreceptNameButtonDesc>锁定或解锁此戒律的名字。锁定时,戒律的名称不会在改变文化形态时重新生成。</LockPreceptNameButtonDesc>
|
||||
<!-- EN: Precepts -->
|
||||
|
@ -126,7 +126,7 @@
|
||||
<!-- EN: precept name -->
|
||||
<PreceptNameLower>戒律名</PreceptNameLower>
|
||||
<!-- EN: Changing {0} -->
|
||||
<Changing>修改</Changing>
|
||||
<Changing>修改 {0}</Changing>
|
||||
<!-- EN: structures -->
|
||||
<StructuresLower>结构</StructuresLower>
|
||||
<!-- EN: memes -->
|
||||
@ -141,10 +141,6 @@
|
||||
<ReformDevelopmentPoints>改革所需点数</ReformDevelopmentPoints>
|
||||
<!-- EN: quest -->
|
||||
<QuestLower>任务</QuestLower>
|
||||
<!-- EN: Cannot reform -->
|
||||
<CannotReform>无法改革</CannotReform>
|
||||
<!-- EN: There is currently and ongoing ritual associated to {0}. -->
|
||||
<CannotReformActiveRitual>当前有一个与{0}相关的仪式正在举行。</CannotReformActiveRitual>
|
||||
|
||||
<!-- EN: A grave containing {PAWN_labelShort}'s corpse. -->
|
||||
<RitualTargetGraveInfo>装有{PAWN_labelShort}的坟墓</RitualTargetGraveInfo>
|
||||
@ -596,13 +592,17 @@
|
||||
<BiosculpterNoPowerEjectedMessage>{PAWN_labelShort}因电力不足而从塑形舱中被弹出。</BiosculpterNoPowerEjectedMessage>
|
||||
<!-- EN: {PAWN_labelShort} completed healing cycle. -->
|
||||
<BiosculpterHealCompletedMessage>{PAWN_labelShort}完成了其治疗周期。</BiosculpterHealCompletedMessage>
|
||||
<!-- EN: {PAWN_labelShort} completed healing cycle, and their {HEDIFF_label} was cured. -->
|
||||
<BiosculpterHealCompletedWithCureMessage>{PAWN_labelShort}完成了治疗周期,且治愈了{HEDIFF_label}。</BiosculpterHealCompletedWithCureMessage>
|
||||
<!-- EN: {PAWN_labelShort} completed healing cycle, and {PAWN_possessive} {HEDIFF_label} was cured. -->
|
||||
<BiosculpterHealCompletedWithCureMessage>{PAWN_labelShort}完成了治疗周期,且治愈了{PAWN_possessive}{HEDIFF_label}。</BiosculpterHealCompletedWithCureMessage>
|
||||
<!-- EN: {PAWN_labelShort} completed {PAWN_possessive} age reversal cycle. {PAWN_pronoun} expects the next age reversal in {DEADLINE} days. -->
|
||||
<BiosculpterAgeReversalCompletedMessage>{PAWN_labelShort}完成了年龄逆转周期,{PAWN_pronoun}期待下一次年龄逆转治疗在{DEADLINE}天内进行。</BiosculpterAgeReversalCompletedMessage>
|
||||
<BiosculpterAgeReversalCompletedMessage>{PAWN_labelShort}完成了年龄逆转周期,{PAWN_pronoun}期待下一次年龄逆转周期在{DEADLINE}天内进行。</BiosculpterAgeReversalCompletedMessage>
|
||||
<!-- EN: {PAWN_labelShort} completed pleasure cycle. -->
|
||||
<BiosculpterPleasureCompletedMessage>{PAWN_labelShort}已完成欢愉周期。</BiosculpterPleasureCompletedMessage>
|
||||
<!-- EN: Cleanliness speed factor -->
|
||||
<BiosculpterCleanlinessSpeedFactor>清洁速度因数</BiosculpterCleanlinessSpeedFactor>
|
||||
<!-- EN: These conditions will be healed -->
|
||||
<HealingCycleWillHeal>治愈</HealingCycleWillHeal>
|
||||
<!-- EN: One of these conditions will be healed -->
|
||||
<HealingCycleOneWillHeal>治愈其一</HealingCycleOneWillHeal>
|
||||
|
||||
</LanguageData>
|
Loading…
Reference in New Issue
Block a user