typos fix
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@ -129,7 +129,7 @@
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<!-- EN: Attack -->
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<StatsReport_NonToolAttack>攻击</StatsReport_NonToolAttack>
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<!-- EN: Ideoligion -->
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<StatsReport_Ideoligion>宗教</StatsReport_Ideoligion>
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<StatsReport_Ideoligion>文化</StatsReport_Ideoligion>
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<!-- EN: Multiplier for malnutrition {0} -->
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<StatsReport_Malnutrition>营养不良{0}乘数</StatsReport_Malnutrition>
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@ -191,7 +191,7 @@
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<!-- EN: The attributes of this plant. -->
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<Stat_Thing_Plant_Attributes_Desc>这种植物的属性。</Stat_Thing_Plant_Attributes_Desc>
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<!-- EN: Clothing (for nudity) -->
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<Stat_Thing_Apparel_CountsAsClothingNudity_Name>衣物(裸体)</Stat_Thing_Apparel_CountsAsClothingNudity_Name>
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<Stat_Thing_Apparel_CountsAsClothingNudity_Name>衣物</Stat_Thing_Apparel_CountsAsClothingNudity_Name>
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<!-- EN: Whether nudists will consider this item to be a piece of clothing. If not, nudists will never be bothered by wearing this. -->
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<Stat_Thing_Apparel_CountsAsClothingNudity_Desc>裸体主义者是否会认为这件东西是一件衣服。如果不是,裸体主义者将永远不会因为穿这个而感到困扰。</Stat_Thing_Apparel_CountsAsClothingNudity_Desc>
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<!-- EN: Which body parts this covers.\n\nArmor does not protect body parts that it does not cover. -->
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@ -1047,9 +1047,9 @@
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<!-- EN: {0_labelShort} can't get an inspiration right now. -->
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<AbilityCantGetInspiredNow>{0_labelShort}当前无法获取激励。</AbilityCantGetInspiredNow>
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<!-- EN: {0_labelShort} must be of a different ideoligion than {1_labelShort}. -->
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<AbilityMustBeNotSameIdeo>{0_labelShort}必须与{1_labelShort}的意识形态不同。</AbilityMustBeNotSameIdeo>
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<AbilityMustBeNotSameIdeo>{0_labelShort}必须与{1_labelShort}的文化不同。</AbilityMustBeNotSameIdeo>
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<!-- EN: {0_labelShort} must be of same ideoligion as {1_labelShort}. -->
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<AbilityMustBeSameIdeo>{0_labelShort}必须与{1_labelShort}有相同的意识形态。</AbilityMustBeSameIdeo>
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<AbilityMustBeSameIdeo>{0_labelShort}必须与{1_labelShort}有相同的文化。</AbilityMustBeSameIdeo>
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<!-- EN: {0_labelShort} must be sick or injured. -->
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<AbilityMustBeSickOrInjured>{0_labelShort}必须是生病或受伤。</AbilityMustBeSickOrInjured>
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<!-- EN: {0} can only counsel {1}s. -->
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@ -43,9 +43,9 @@
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<!-- EN: Auto-reset mods config on crash -->
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<ResetModsConfigOnCrash>崩溃后重置Mod配置</ResetModsConfigOnCrash>
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<!-- EN: Simulate not owning Royalty -->
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<SimulateNotOwningRoyalty>模拟没有「皇权」</SimulateNotOwningRoyalty>
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<SimulateNotOwningRoyalty>模拟未拥有「皇权」</SimulateNotOwningRoyalty>
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<!-- EN: Simulate not owning Ideology -->
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<SimulateNotOwningIdeology>模拟没有「文化」</SimulateNotOwningIdeology>
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<SimulateNotOwningIdeology>模拟未拥有「文化」</SimulateNotOwningIdeology>
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<!-- EN: Verbose logging -->
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<LogVerbose>详细日志</LogVerbose>
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<!-- EN: Open save data folder -->
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@ -29,7 +29,7 @@
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<!-- EN: mindscrew -->
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<Mindscrew.label>颅钉</Mindscrew.label>
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<!-- EN: Inflicts continuous pain on the user. Mindscrews are used by some authorities as a long-term punishment. Some even install them voluntarily as a demonstration of ideological or religious devotion. -->
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<Mindscrew.description>给安装者带来持久的痛苦,颅钉通常被某些权力机构作为一种惩罚。但有的人会自愿安装它们,以表达意识形态或宗教信仰。</Mindscrew.description>
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<Mindscrew.description>给安装者带来持久的痛苦,颅钉通常被某些权力机构作为一种惩罚。但有的人会自愿安装它们,以表达文化习俗或宗教信仰。</Mindscrew.description>
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<!-- EN: venom fangs -->
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<VenomFangs.label>毒牙</VenomFangs.label>
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