Update ThoughtDef
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<?xml version="1.0" encoding="utf-8"?>
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<LanguageData>
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<FlakeHigh.stages.0.label>精神药物亢奋(薄片)</FlakeHigh.stages.0.label>
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<FlakeHigh.stages.0.label>薄片亢奋</FlakeHigh.stages.0.label>
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<FlakeHigh.stages.0.description>太棒了,太棒了。</FlakeHigh.stages.0.description>
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<?xml version="1.0" encoding="utf-8"?>
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<LanguageData>
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<PekoeHigh.stages.0.label>high on psychite pekoe</PekoeHigh.stages.0.label>
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<PekoeHigh.stages.0.description>Everything just feels good right now.</PekoeHigh.stages.0.description>
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<PekoeHigh.stages.0.label>精神茶亢奋</PekoeHigh.stages.0.label>
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<PekoeHigh.stages.0.description>现在不管什么都感觉不错。</PekoeHigh.stages.0.description>
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</LanguageData>
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<?xml version="1.0" encoding="utf-8"?>
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<LanguageData>
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<YayoHigh.stages.0.label>精神药物亢奋(呀呦粉)</YayoHigh.stages.0.label>
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<YayoHigh.stages.0.label>呀呦粉亢奋</YayoHigh.stages.0.label>
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<YayoHigh.stages.0.description>感觉棒极了!让我们开始吧!</YayoHigh.stages.0.description>
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@ -94,36 +94,26 @@
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<!-- Banishing pawns -->
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<ColonistBanished.stages.0.label>colonist banished</ColonistBanished.stages.0.label>
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<ColonistBanished.stages.0.description>We just banished someone. I hope they'll make it, but I'm worried.</ColonistBanished.stages.0.description>
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<ColonistBanished.stages.0.label>殖民者被放逐</ColonistBanished.stages.0.label>
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<ColonistBanished.stages.0.description>我们刚刚把某些人放逐了。我希望他们能好好,但我实在担心。</ColonistBanished.stages.0.description>
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<ColonistBanishedToDie.stages.0.label>colonist banished and left to die</ColonistBanishedToDie.stages.0.label>
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<ColonistBanishedToDie.stages.0.description>We banished someone in such a way that there's almost no way they'll survive.</ColonistBanishedToDie.stages.0.description>
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<ColonistBanishedToDie.stages.0.label>殖民者被放逐等死</ColonistBanishedToDie.stages.0.label>
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<ColonistBanishedToDie.stages.0.description>我们刚刚就这样把某些人放逐了,他们几乎不可能活下来。</ColonistBanishedToDie.stages.0.description>
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<PrisonerBanishedToDie.stages.0.label>prisoner banished and left to die</PrisonerBanishedToDie.stages.0.label>
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<PrisonerBanishedToDie.stages.0.description>We banished a prisoner in such a way that there's almost no way they'll survive.</PrisonerBanishedToDie.stages.0.description>
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<PrisonerBanishedToDie.stages.0.label>囚犯被放逐等死</PrisonerBanishedToDie.stages.0.label>
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<PrisonerBanishedToDie.stages.0.description>我们刚刚就这样把囚犯放逐了,他们几乎不可能活下来。</PrisonerBanishedToDie.stages.0.description>
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<BondedAnimalBanished.stages.0.label>bonded animal {0} banished</BondedAnimalBanished.stages.0.label>
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<BondedAnimalBanished.stages.0.description>My bonded animal was banished!</BondedAnimalBanished.stages.0.description>
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<BondedAnimalBanished.stages.0.label>牵绊动物{0}被放逐</BondedAnimalBanished.stages.0.label>
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<BondedAnimalBanished.stages.0.description>我的牵绊动物被放逐在了荒无人烟的地方!</BondedAnimalBanished.stages.0.description>
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<!-- Rescue quest -->
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<FailedToRescueRelative.stages.0.label>failed to rescue {0}</FailedToRescueRelative.stages.0.label>
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<FailedToRescueRelative.stages.0.description>We failed to rescue one of my relatives. Knowing that I could have helped him makes it even harder to cope with the death of my loved one.</FailedToRescueRelative.stages.0.description>
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<FailedToRescueRelative.stages.0.label>没能救援{0}</FailedToRescueRelative.stages.0.label>
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<FailedToRescueRelative.stages.0.description>我们没能救援我的一个亲戚。我清楚我可以救他,这让我更难面对我心爱的人的死亡。</FailedToRescueRelative.stages.0.description>
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<RescuedRelative.stages.0.label>rescued {0}</RescuedRelative.stages.0.label>
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<RescuedRelative.stages.0.description>We rescued one of my relatives. Now that I know he's safe, I'm finally able to breathe a sigh of relief.</RescuedRelative.stages.0.description>
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<RescuedRelative.stages.0.label>救援了{0}</RescuedRelative.stages.0.label>
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<RescuedRelative.stages.0.description>我们救援了我的一个亲戚。我知道他现在安全了,终于能松口气了。</RescuedRelative.stages.0.description>
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<!-- Abandoning pawns -->
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<!--<ColonistAbandoned.stages.0.label>殖民者被抛弃</ColonistAbandoned.stages.0.label>-->
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<!--<ColonistAbandoned.stages.0.description>我们刚刚把某些人抛下了。我希望他们能好好,但我实在担心。</ColonistAbandoned.stages.0.description>-->
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<!--<ColonistAbandonedToDie.stages.0.label>殖民者被抛弃等死</ColonistAbandonedToDie.stages.0.label>-->
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<!--<ColonistAbandonedToDie.stages.0.description>我们刚刚就这样把某些人抛下了,他们几乎不可能活下来。</ColonistAbandonedToDie.stages.0.description>-->
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<!--<PrisonerAbandonedToDie.stages.0.label>囚犯被抛弃等死</PrisonerAbandonedToDie.stages.0.label>-->
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<!--<PrisonerAbandonedToDie.stages.0.description>我们刚刚就这样把囚犯抛下了,他们几乎不可能活下来。</PrisonerAbandonedToDie.stages.0.description>-->
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<!--<BondedAnimalAbandoned.stages.0.label>牵绊动物{0}被抛弃</BondedAnimalAbandoned.stages.0.label>-->
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<!--<BondedAnimalAbandoned.stages.0.description>我的牵绊动物被抛弃在了荒无人烟的地方!</BondedAnimalAbandoned.stages.0.description>-->
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</LanguageData>
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<KilledMyBrother.stages.0.label>杀了我的兄弟</KilledMyBrother.stages.0.label>
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<KilledMySister.stages.0.label>杀了我的姐妹</KilledMySister.stages.0.label>
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<KilledMyKin.stages.0.label>杀了我的亲人</KilledMyKin.stages.0.label>
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<KilledMyBondedAnimal.stages.0.label>killed my bonded animal</KilledMyBondedAnimal.stages.0.label>
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<KilledMyBondedAnimal.stages.0.label>杀了我的牵绊动物</KilledMyBondedAnimal.stages.0.label>
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</LanguageData>
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<Pain.stages.3.label>疼得要昏厥了</Pain.stages.3.label>
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<Pain.stages.3.description>啊啊啊!!杀了我吧!!!</Pain.stages.3.description>
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<PsychicEmanatorSoothe.stages.0.label>psychic emanator soothe</PsychicEmanatorSoothe.stages.0.label>
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<PsychicEmanatorSoothe.stages.0.description>The psychic emanator makes me feel strange, but also very relaxed.</PsychicEmanatorSoothe.stages.0.description>
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<PsychicEmanatorSoothe.stages.0.label>心灵放射器抚慰</PsychicEmanatorSoothe.stages.0.label>
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<PsychicEmanatorSoothe.stages.0.description>心灵放射器让我感觉很奇怪,但同时这感觉又让我很放松。</PsychicEmanatorSoothe.stages.0.description>
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<PsychicDrone.stages.0.label>心灵抚慰</PsychicDrone.stages.0.label>
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<PsychicDrone.stages.0.label>心灵抚慰(中)</PsychicDrone.stages.0.label>
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<PsychicDrone.stages.0.description>一种使人平静的声音在我脑内回荡,抚慰着我,让我感到十分放松。</PsychicDrone.stages.0.description>
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<PsychicDrone.stages.1.label>心灵低语(低)</PsychicDrone.stages.1.label>
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<PsychicDrone.stages.1.description>似乎有什么东西在侵扰我的思想,一个声音,在我耳边,我只能听清几个字,这很讨厌。</PsychicDrone.stages.1.description>
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<PsychicDrone.stages.2.label>心灵低语(中)</PsychicDrone.stages.2.label>
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<PsychicDrone.stages.2.description>我感觉总是有看不见的人在跟我说话,声音一直在变但是内容不变,说我应该去伤害他人,让这声音停止吧!</PsychicDrone.stages.2.description>
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<PsychicDrone.stages.2.description>我感觉总是有看不见的人在跟我说话,声音一直在变但是内容不变,说我应该去伤害他人,快让它消失吧!</PsychicDrone.stages.2.description>
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<PsychicDrone.stages.3.label>心灵低语(高)</PsychicDrone.stages.3.label>
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<PsychicDrone.stages.3.description>说话的声音太响了,难以承受,精神也无法集中,我试图跟它说话,对着它吼叫,但是都毫无效果!</PsychicDrone.stages.3.description>
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<PsychicDrone.stages.4.label>心灵低语(极高)</PsychicDrone.stages.4.label>
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<Joywire.stages.0.label>乐丝芯片</Joywire.stages.0.label>
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<Joywire.stages.0.description>无与伦比的感觉。</Joywire.stages.0.description>
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<Aurora.stages.0.label>beautiful aurora</Aurora.stages.0.label>
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<Aurora.stages.0.description>The view is amazing.</Aurora.stages.0.description>
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<Aurora.stages.0.label>美丽的极光</Aurora.stages.0.label>
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<Aurora.stages.0.description>令人惊叹的景观。</Aurora.stages.0.description>
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</LanguageData>
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<LanguageData>
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<MoodOffsetSanguine.stages.0.label>乐天派</MoodOffsetSanguine.stages.0.label>
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<MoodOffsetSanguine.stages.0.description>乐天派特性带来的心情加成。</MoodOffsetSanguine.stages.0.description>
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<MoodOffsetSanguine.stages.0.description>「乐天派」特性带来的心情加成。</MoodOffsetSanguine.stages.0.description>
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<MoodOffsetOptimist.stages.0.label>乐观</MoodOffsetOptimist.stages.0.label>
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<MoodOffsetOptimist.stages.0.description>乐观特性带来的心情加成。</MoodOffsetOptimist.stages.0.description>
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<MoodOffsetOptimist.stages.0.description>「乐观」特性带来的心情加成。</MoodOffsetOptimist.stages.0.description>
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<MoodOffsetPessimist.stages.0.label>悲观</MoodOffsetPessimist.stages.0.label>
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<MoodOffsetPessimist.stages.0.description>悲观特性带来的心情惩罚。</MoodOffsetPessimist.stages.0.description>
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<MoodOffsetPessimist.stages.0.description>「悲观」特性带来的心情惩罚。</MoodOffsetPessimist.stages.0.description>
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<MoodOffsetDepressive.stages.0.label>抑郁症</MoodOffsetDepressive.stages.0.label>
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<MoodOffsetDepressive.stages.0.description>抑郁症特性带来的心情惩罚。</MoodOffsetDepressive.stages.0.description>
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<MoodOffsetDepressive.stages.0.description>「抑郁症」特性带来的心情惩罚。</MoodOffsetDepressive.stages.0.description>
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</LanguageData>
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