Update ThingDef_Building
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<LanguageData>
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<LanguageData>
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<CrashedPsychicEmanatorShipPart.label>坠毁的心灵飞船零件</CrashedPsychicEmanatorShipPart.label>
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<CrashedPsychicEmanatorShipPart.label>远古飞船部件(心灵)</CrashedPsychicEmanatorShipPart.label>
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<CrashedPsychicEmanatorShipPart.description>一块从坠毁的飞船上掉下来的神秘残骸。它可能包含稀有材料、电脑、甚至AI角色核心。这种科技可能会带来很大的危险。</CrashedPsychicEmanatorShipPart.description>
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<CrashedPsychicEmanatorShipPart.description>一块从坠毁的飞船上掉下来的神秘残骸。它可能包含稀有材料和电脑。似乎在发射心灵波。</CrashedPsychicEmanatorShipPart.description>
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<CrashedPoisonShipPart.label>坠毁的有毒飞船零件</CrashedPoisonShipPart.label>
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<CrashedPoisonShipPart.label>远古飞船部件(毒)</CrashedPoisonShipPart.label>
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<CrashedPoisonShipPart.description>一块从坠毁的飞船上掉下来的神秘残骸。它可能包含稀有材料、电脑、甚至AI角色核心。它似乎在向四周的土地释放有毒物质。</CrashedPoisonShipPart.description>
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<CrashedPoisonShipPart.description>一块从坠毁的飞船上掉下来的神秘残骸。它可能包含稀有材料和电脑。似乎在向周围的土地散布有毒物质。</CrashedPoisonShipPart.description>
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<!-- Misc -->
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<!-- Misc -->
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<HospitalBed_Frame.label>医疗床(建造中)</HospitalBed_Frame.label>
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<HospitalBed_Frame.label>医疗床(建造中)</HospitalBed_Frame.label>
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<HospitalBed_Frame.description>一张专为伤员设计的床。可以增加治疗的成功率。</HospitalBed_Frame.description>
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<HospitalBed_Frame.description>一张专为伤员设计的床。可以增加治疗的成功率。</HospitalBed_Frame.description>
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<Bedroll.label>bedroll</Bedroll.label>
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<Bedroll.label>睡袋</Bedroll.label>
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<Bedroll.description>A cloth bed that sits on the floor. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed.</Bedroll.description>
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<Bedroll.description>放在地上的睡袋。轻便,可以卷起便于运输,但确实不如传统床那么舒服。</Bedroll.description>
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<Bedroll_Blueprint.label>bedroll (blueprint)</Bedroll_Blueprint.label>
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<Bedroll_Blueprint.label>睡袋(蓝图)</Bedroll_Blueprint.label>
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<Bedroll_Blueprint_Install.label>bedroll (blueprint)</Bedroll_Blueprint_Install.label>
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<Bedroll_Blueprint_Install.label>睡袋(蓝图)</Bedroll_Blueprint_Install.label>
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<Bedroll_Frame.label>bedroll (building)</Bedroll_Frame.label>
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<Bedroll_Frame.label>睡袋(建造中)</Bedroll_Frame.label>
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<Bedroll_Frame.description>A cloth bed that sits on the floor. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed.</Bedroll_Frame.description>
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<Bedroll_Frame.description>放在地上的睡袋。轻便,可以卷起便于运输,但确实不如传统床那么舒服。</Bedroll_Frame.description>
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<BedrollDouble.label>double bedroll</BedrollDouble.label>
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<BedrollDouble.label>双人睡袋</BedrollDouble.label>
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<BedrollDouble.description>A double-wide cloth bed that sits on the floor. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed.</BedrollDouble.description>
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<BedrollDouble.description>放在地上的双人睡袋。轻便,可以卷起便于运输,但确实不如传统床那么舒服。</BedrollDouble.description>
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<BedrollDouble_Blueprint.label>double bedroll (blueprint)</BedrollDouble_Blueprint.label>
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<BedrollDouble_Blueprint.label>双人睡袋(蓝图)</BedrollDouble_Blueprint.label>
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<BedrollDouble_Blueprint_Install.label>double bedroll (blueprint)</BedrollDouble_Blueprint_Install.label>
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<BedrollDouble_Blueprint_Install.label>双人睡袋(蓝图)</BedrollDouble_Blueprint_Install.label>
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<BedrollDouble_Frame.label>double bedroll (building)</BedrollDouble_Frame.label>
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<BedrollDouble_Frame.label>双人睡袋(建造中)</BedrollDouble_Frame.label>
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<BedrollDouble_Frame.description>A double-wide cloth bed that sits on the floor. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed.</BedrollDouble_Frame.description>
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<BedrollDouble_Frame.description>放在地上的双人睡袋。轻便,可以卷起便于运输,但确实不如传统床那么舒服。</BedrollDouble_Frame.description>
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<!-- Animal beds -->
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<!-- Animal beds -->
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<!-- Table base -->
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<!-- Table base -->
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<EndTable.label>end table</EndTable.label>
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<EndTable.label>床头柜</EndTable.label>
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<EndTable.description>A small bedside table. Makes the nearby beds a little bit more comfortable. Must be placed directly adjacent to their head. Placing more than one end table near the same bed will have no effect.</EndTable.description>
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<EndTable.description>床边的小桌子。可以给旁边的床增加一点舒适度。必须直接放置在与头毗邻的位置。在同一个床旁放置多个床头柜不会产生效果。</EndTable.description>
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<EndTable_Blueprint.label>end table (blueprint)</EndTable_Blueprint.label>
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<EndTable_Blueprint.label>床头柜(蓝图)</EndTable_Blueprint.label>
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<EndTable_Blueprint_Install.label>end table (blueprint)</EndTable_Blueprint_Install.label>
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<EndTable_Blueprint_Install.label>床头柜(蓝图)</EndTable_Blueprint_Install.label>
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<EndTable_Frame.label>end table (building)</EndTable_Frame.label>
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<EndTable_Frame.label>床头柜(建造中)</EndTable_Frame.label>
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<EndTable_Frame.description>A small bedside table. Makes the nearby beds a little bit more comfortable. Must be placed directly adjacent to their head. Placing more than one end table near the same bed will have no effect.</EndTable_Frame.description>
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<EndTable_Frame.description>床边的小桌子。可以给旁边的床增加一点舒适度。必须直接放置在与头毗邻的位置。在同一个床旁放置多个床头柜不会产生效果。</EndTable_Frame.description>
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<Table1x2c.label>table (1x2)</Table1x2c.label>
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<Table1x2c.label>桌子(1x2)</Table1x2c.label>
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<Table1x2c.description>People eat off tables when chairs are placed facing them.</Table1x2c.description>
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<Table1x2c.description>当放置有朝向桌子的椅子时,人们会在上面吃饭。</Table1x2c.description>
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<Table1x2c_Blueprint.label>table (1x2) (blueprint)</Table1x2c_Blueprint.label>
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<Table1x2c_Blueprint.label>桌子(1x2)(蓝图)</Table1x2c_Blueprint.label>
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<Table1x2c_Blueprint_Install.label>table (1x2) (blueprint)</Table1x2c_Blueprint_Install.label>
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<Table1x2c_Blueprint_Install.label>桌子(1x2)(蓝图)</Table1x2c_Blueprint_Install.label>
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<Table1x2c_Frame.label>table (1x2) (building)</Table1x2c_Frame.label>
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<Table1x2c_Frame.label>桌子(1x2)(建造中)</Table1x2c_Frame.label>
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<Table1x2c_Frame.description>People eat off tables when chairs are placed facing them.</Table1x2c_Frame.description>
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<Table1x2c_Frame.description>当放置有朝向桌子的椅子时,人们会在上面吃饭。</Table1x2c_Frame.description>
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<Table2x2c.label>table (2x2)</Table2x2c.label>
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<Table2x2c.label>桌子(2x2)</Table2x2c.label>
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<Table2x2c.description>People eat off tables when chairs are placed facing them.</Table2x2c.description>
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<Table2x2c.description>当放置有朝向桌子的椅子时,人们会在上面吃饭。</Table2x2c.description>
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<Table2x2c_Blueprint.label>table (2x2) (blueprint)</Table2x2c_Blueprint.label>
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<Table2x2c_Blueprint.label>桌子(2x2)(蓝图)</Table2x2c_Blueprint.label>
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<Table2x2c_Blueprint_Install.label>table (2x2) (blueprint)</Table2x2c_Blueprint_Install.label>
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<Table2x2c_Blueprint_Install.label>桌子(2x2)(蓝图)</Table2x2c_Blueprint_Install.label>
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<Table2x2c_Frame.label>table (2x2) (building)</Table2x2c_Frame.label>
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<Table2x2c_Frame.label>桌子(2x2)(建造中)</Table2x2c_Frame.label>
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<Table2x2c_Frame.description>People eat off tables when chairs are placed facing them.</Table2x2c_Frame.description>
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<Table2x2c_Frame.description>当放置有朝向桌子的椅子时,人们会在上面吃饭。</Table2x2c_Frame.description>
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<Table2x4c.label>table (2x4)</Table2x4c.label>
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<Table2x4c.label>桌子(2x4)</Table2x4c.label>
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<Table2x4c.description>People eat off tables when chairs are placed facing them.</Table2x4c.description>
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<Table2x4c.description>当放置有朝向桌子的椅子时,人们会在上面吃饭。</Table2x4c.description>
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<Table2x4c_Blueprint.label>table (2x4) (blueprint)</Table2x4c_Blueprint.label>
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<Table2x4c_Blueprint.label>桌子(2x4)(蓝图)</Table2x4c_Blueprint.label>
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<Table2x4c_Blueprint_Install.label>table (2x4) (blueprint)</Table2x4c_Blueprint_Install.label>
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<Table2x4c_Blueprint_Install.label>桌子(2x4)(蓝图)</Table2x4c_Blueprint_Install.label>
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<Table2x4c_Frame.label>table (2x4) (building)</Table2x4c_Frame.label>
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<Table2x4c_Frame.label>桌子(2x4)(建造中)</Table2x4c_Frame.label>
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<Table2x4c_Frame.description>People eat off tables when chairs are placed facing them.</Table2x4c_Frame.description>
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<Table2x4c_Frame.description>当放置有朝向桌子的椅子时,人们会在上面吃饭。</Table2x4c_Frame.description>
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<Table3x3c.label>table (3x3)</Table3x3c.label>
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<Table3x3c.label>桌子(3x3)</Table3x3c.label>
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<Table3x3c.description>People eat off tables when chairs are placed facing them.</Table3x3c.description>
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<Table3x3c.description>当放置有朝向桌子的椅子时,人们会在上面吃饭。</Table3x3c.description>
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<Table3x3c_Blueprint.label>table (3x3) (blueprint)</Table3x3c_Blueprint.label>
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<Table3x3c_Blueprint.label>桌子(3x3)(蓝图)</Table3x3c_Blueprint.label>
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<Table3x3c_Blueprint_Install.label>table (3x3) (blueprint)</Table3x3c_Blueprint_Install.label>
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<Table3x3c_Blueprint_Install.label>桌子(3x3)(蓝图)</Table3x3c_Blueprint_Install.label>
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<Table3x3c_Frame.label>table (3x3) (building)</Table3x3c_Frame.label>
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<Table3x3c_Frame.label>桌子(3x3)(建造中)</Table3x3c_Frame.label>
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<Table3x3c_Frame.description>People eat off tables when chairs are placed facing them.</Table3x3c_Frame.description>
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<Table3x3c_Frame.description>当放置有朝向桌子的椅子时,人们会在上面吃饭。</Table3x3c_Frame.description>
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<PlantPot.label>花盆</PlantPot.label>
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<PlantPot.label>花盆</PlantPot.label>
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<PlantPot.description>种植装饰性的花朵来提升附近的人的心情。</PlantPot.description>
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<PlantPot.description>种植装饰性的花朵来提升附近的人的心情。</PlantPot.description>
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<!-- Lighting -->
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<!-- Lighting -->
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<TorchLamp.label>火把</TorchLamp.label>
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<TorchLamp.label>火把</TorchLamp.label>
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<TorchLamp.description>将一片区域照亮的木制火把。能自动添加原木作燃料。产生少量的热。</TorchLamp.description>
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<TorchLamp.description>将一片区域照亮的木制火把。人需要有光才能慢速行动和工作。能自动添加原木作燃料。产生少量的热。</TorchLamp.description>
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<TorchLamp_Blueprint.label>火把(蓝图)</TorchLamp_Blueprint.label>
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<TorchLamp_Blueprint.label>火把(蓝图)</TorchLamp_Blueprint.label>
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<TorchLamp_Frame.label>火把(建造中)</TorchLamp_Frame.label>
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<TorchLamp_Frame.label>火把(建造中)</TorchLamp_Frame.label>
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<TorchLamp_Frame.description>将一片区域照亮的木制火把。能自动添加原木作燃料。产生少量的热。</TorchLamp_Frame.description>
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<TorchLamp_Frame.description>将一片区域照亮的木制火把。人需要有光才能慢速行动和工作。能自动添加原木作燃料。产生少量的热。</TorchLamp_Frame.description>
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<StandingLamp.label>落地灯</StandingLamp.label>
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<StandingLamp.label>落地灯</StandingLamp.label>
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<StandingLamp.description>将一片区域照亮的落地灯。</StandingLamp.description>
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<StandingLamp.description>将一片区域照亮的落地灯。人需要有光才能慢速行动和工作。</StandingLamp.description>
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<StandingLamp_Blueprint.label>落地灯(蓝图)</StandingLamp_Blueprint.label>
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<StandingLamp_Blueprint.label>落地灯(蓝图)</StandingLamp_Blueprint.label>
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<StandingLamp_Blueprint_Install.label>落地灯(蓝图)</StandingLamp_Blueprint_Install.label>
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<StandingLamp_Blueprint_Install.label>落地灯(蓝图)</StandingLamp_Blueprint_Install.label>
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<StandingLamp_Frame.label>落地灯(建造中)</StandingLamp_Frame.label>
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<StandingLamp_Frame.label>落地灯(建造中)</StandingLamp_Frame.label>
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<StandingLamp_Frame.description>将一片区域照亮的落地灯。</StandingLamp_Frame.description>
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<StandingLamp_Frame.description>将一片区域照亮的落地灯。人需要有光才能慢速行动和工作。</StandingLamp_Frame.description>
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<StandingLamp_Red.label>落地灯(红)</StandingLamp_Red.label>
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<StandingLamp_Red.label>落地灯(红)</StandingLamp_Red.label>
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<StandingLamp_Red.description>将一片区域照亮成红色的落地灯。</StandingLamp_Red.description>
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<StandingLamp_Red.description>将一片区域照亮成红色的落地灯。</StandingLamp_Red.description>
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<!-- Dressers -->
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<!-- Dressers -->
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<Dresser.label>dresser</Dresser.label>
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<Dresser.label>梳妆台</Dresser.label>
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<Dresser.description>Gives a small comfort bonus to all nearby beds. Placing more than one dresser near the same bed will have no effect.</Dresser.description>
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<Dresser.description>给旁边所有的床提供少量舒适度奖励。在同一个床旁放置多个梳妆台不会产生效果。</Dresser.description>
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<Dresser_Blueprint.label>dresser (blueprint)</Dresser_Blueprint.label>
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<Dresser_Blueprint.label>梳妆台(蓝图)</Dresser_Blueprint.label>
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<Dresser_Blueprint_Install.label>dresser (blueprint)</Dresser_Blueprint_Install.label>
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<Dresser_Blueprint_Install.label>梳妆台(蓝图)</Dresser_Blueprint_Install.label>
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<Dresser_Frame.label>dresser (building)</Dresser_Frame.label>
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<Dresser_Frame.label>梳妆台(建造中)</Dresser_Frame.label>
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<Dresser_Frame.description>Gives a small comfort bonus to all nearby beds. Placing more than one dresser near the same bed will have no effect.</Dresser_Frame.description>
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<Dresser_Frame.description>给旁边所有的床提供少量舒适度奖励。在同一个床旁放置多个梳妆台不会产生效果。</Dresser_Frame.description>
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<!--<TableShort.label>方桌</TableShort.label>-->
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<!--<TableShort.description>当有椅子面对桌子的时候,人们会在桌子上进餐。</TableShort.description>-->
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<!--<TableShort_Blueprint.label>方桌(蓝图)</TableShort_Blueprint.label>-->
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<!--<TableShort_Blueprint_Install.label>方桌(蓝图)</TableShort_Blueprint_Install.label>-->
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<!--<TableShort_Frame.label>方桌(建造中)</TableShort_Frame.label>-->
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<!--<TableShort_Frame.description>当有椅子面对桌子的时候,人们会在桌子上进餐。</TableShort_Frame.description>-->
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<!--<TableLong.label>长桌</TableLong.label>-->
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<!--<TableLong.description>当有椅子面对桌子的时候,人们会在桌子上进餐。</TableLong.description>-->
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<!--<TableLong_Blueprint.label>长桌(蓝图)</TableLong_Blueprint.label>-->
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<!--<TableLong_Blueprint_Install.label>长桌(蓝图)</TableLong_Blueprint_Install.label>-->
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<!--<TableLong_Frame.label>长桌(建造中)</TableLong_Frame.label>-->
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<!--<TableLong_Frame.description>当有椅子面对桌子的时候,人们会在桌子上进餐。</TableLong_Frame.description>-->
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</LanguageData>
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</LanguageData>
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<HorseshoesPin_Frame.label>马蹄钉(建造中)</HorseshoesPin_Frame.label>
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<HorseshoesPin_Frame.label>马蹄钉(建造中)</HorseshoesPin_Frame.label>
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<HorseshoesPin_Frame.description>一种用马蹄铁和钉在地上的大钉的、简单的古老游戏。玩家在一定距离外,将马蹄铁尽量投掷得靠近或套住钉子。很轻松,还能训练手眼协调能力。</HorseshoesPin_Frame.description>
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<HorseshoesPin_Frame.description>一种用马蹄铁和钉在地上的大钉的、简单的古老游戏。玩家在一定距离外,将马蹄铁尽量投掷得靠近或套住钉子。很轻松,还能训练手眼协调能力。</HorseshoesPin_Frame.description>
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<HoopstoneRing.label>hoopstone ring</HoopstoneRing.label>
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<HoopstoneRing.label>投石圈</HoopstoneRing.label>
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<HoopstoneRing.description>A simple ancient game played with a few stones and a large ring in the ground. Players toss stones from a distance and attempt to get them to land inside the ring. It's relaxing, and even trains hand-eye coordination.</HoopstoneRing.description>
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<HoopstoneRing.description>一些石头和以上放个圈就可以玩的古老游戏。玩家需要在远处将石头投入圈内。放松精神,还能训练手眼协调能力。</HoopstoneRing.description>
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<HoopstoneRing_Blueprint.label>hoopstone ring (blueprint)</HoopstoneRing_Blueprint.label>
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<HoopstoneRing_Blueprint.label>投石圈(蓝图)</HoopstoneRing_Blueprint.label>
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<HoopstoneRing_Blueprint_Install.label>hoopstone ring (blueprint)</HoopstoneRing_Blueprint_Install.label>
|
<HoopstoneRing_Blueprint_Install.label>投石圈(蓝图)</HoopstoneRing_Blueprint_Install.label>
|
||||||
<HoopstoneRing_Frame.label>hoopstone ring (building)</HoopstoneRing_Frame.label>
|
<HoopstoneRing_Frame.label>投石圈(建造中)</HoopstoneRing_Frame.label>
|
||||||
<HoopstoneRing_Frame.description>A simple ancient game played with a few stones and a large ring in the ground. Players toss stones from a distance and attempt to get them to land inside the ring. It's relaxing, and even trains hand-eye coordination.</HoopstoneRing_Frame.description>
|
<HoopstoneRing_Frame.description>一些石头和以上放个圈就可以玩的古老游戏。玩家需要在远处将石头投入圈内。放松精神,还能训练手眼协调能力。</HoopstoneRing_Frame.description>
|
||||||
|
|
||||||
<ChessTable.label>象棋桌</ChessTable.label>
|
<ChessTable.label>象棋桌</ChessTable.label>
|
||||||
<ChessTable.description>古老的国王游戏。可以有意思地打发几个小时的时间,甚至独自玩耍。需要配备椅子。</ChessTable.description>
|
<ChessTable.description>古老的国王游戏。可以有意思地打发几个小时的时间,甚至独自玩耍。需要配备椅子。</ChessTable.description>
|
||||||
@ -29,12 +29,12 @@
|
|||||||
<BilliardsTable_Frame.label>台球桌(建造中)</BilliardsTable_Frame.label>
|
<BilliardsTable_Frame.label>台球桌(建造中)</BilliardsTable_Frame.label>
|
||||||
<BilliardsTable_Frame.description>是一种用球杆在台上击球、依靠计算得分确定比赛胜负的室内娱乐体育项目。</BilliardsTable_Frame.description>
|
<BilliardsTable_Frame.description>是一种用球杆在台上击球、依靠计算得分确定比赛胜负的室内娱乐体育项目。</BilliardsTable_Frame.description>
|
||||||
|
|
||||||
<PokerTable.label>poker table</PokerTable.label>
|
<PokerTable.label>扑克桌</PokerTable.label>
|
||||||
<PokerTable.description>A table designed for playing gambling card games, mainly poker. A great way to test your strategic skills and a bit of luck.</PokerTable.description>
|
<PokerTable.description>专门用来玩赌博卡牌游戏——通常是扑克的桌子。是测试你的战略技能和一点点运气的非常好的方式。</PokerTable.description>
|
||||||
<PokerTable_Blueprint.label>poker table (blueprint)</PokerTable_Blueprint.label>
|
<PokerTable_Blueprint.label>扑克桌(蓝图)</PokerTable_Blueprint.label>
|
||||||
<PokerTable_Blueprint_Install.label>poker table (blueprint)</PokerTable_Blueprint_Install.label>
|
<PokerTable_Blueprint_Install.label>扑克桌(蓝图)</PokerTable_Blueprint_Install.label>
|
||||||
<PokerTable_Frame.label>poker table (building)</PokerTable_Frame.label>
|
<PokerTable_Frame.label>扑克桌(建造中)</PokerTable_Frame.label>
|
||||||
<PokerTable_Frame.description>A table designed for playing gambling card games, mainly poker. A great way to test your strategic skills and a bit of luck.</PokerTable_Frame.description>
|
<PokerTable_Frame.description>专门用来玩赌博卡牌游戏——通常是扑克的桌子。是测试你的战略技能和一点点运气的非常好的方式。</PokerTable_Frame.description>
|
||||||
|
|
||||||
<TubeTelevision.label>显像管电视</TubeTelevision.label>
|
<TubeTelevision.label>显像管电视</TubeTelevision.label>
|
||||||
<TubeTelevision.description>用阴极射线管显示器显示运动图像和声音。即使在边缘世界,也经常有个老旧发射塔发送一些有趣的玩意。</TubeTelevision.description>
|
<TubeTelevision.description>用阴极射线管显示器显示运动图像和声音。即使在边缘世界,也经常有个老旧发射塔发送一些有趣的玩意。</TubeTelevision.description>
|
||||||
|
@ -66,11 +66,11 @@
|
|||||||
<MultiAnalyzer_Frame.description>提高研究速度,一些高级研究项目所必需的设备。需要放置在高级研究台附近。一个研究台只能连接一个多元分析仪。</MultiAnalyzer_Frame.description>
|
<MultiAnalyzer_Frame.description>提高研究速度,一些高级研究项目所必需的设备。需要放置在高级研究台附近。一个研究台只能连接一个多元分析仪。</MultiAnalyzer_Frame.description>
|
||||||
|
|
||||||
<VitalsMonitor.label>生命体征监测仪</VitalsMonitor.label>
|
<VitalsMonitor.label>生命体征监测仪</VitalsMonitor.label>
|
||||||
<VitalsMonitor.description>提高患者的治疗质量。需要放置在毗邻医疗床的位置。一个医疗床只能连接一个生命体征监测仪。</VitalsMonitor.description>
|
<VitalsMonitor.description>放置在毗邻医疗床的位置时,可以提高医疗质量、手术成功率,以及免疫性获取速度。只对医疗床有效,普通床不会获得增益。多个监测仪不会对同一个医疗床生效。</VitalsMonitor.description>
|
||||||
<VitalsMonitor_Blueprint.label>生命体征监测仪(蓝图)</VitalsMonitor_Blueprint.label>
|
<VitalsMonitor_Blueprint.label>生命体征监测仪(蓝图)</VitalsMonitor_Blueprint.label>
|
||||||
<VitalsMonitor_Blueprint_Install.label>生命体征监测仪(蓝图)</VitalsMonitor_Blueprint_Install.label>
|
<VitalsMonitor_Blueprint_Install.label>生命体征监测仪(蓝图)</VitalsMonitor_Blueprint_Install.label>
|
||||||
<VitalsMonitor_Frame.label>生命体征监测仪(建造中)</VitalsMonitor_Frame.label>
|
<VitalsMonitor_Frame.label>生命体征监测仪(建造中)</VitalsMonitor_Frame.label>
|
||||||
<VitalsMonitor_Frame.description>提高患者的治疗质量。需要放置在毗邻医疗床的位置。一个医疗床只能连接一个生命体征监测仪。</VitalsMonitor_Frame.description>
|
<VitalsMonitor_Frame.description>放置在毗邻医疗床的位置时,可以提高医疗质量、手术成功率,以及免疫性获取速度。只对医疗床有效,普通床不会获得增益。多个监测仪不会对同一个医疗床生效。</VitalsMonitor_Frame.description>
|
||||||
|
|
||||||
<ToolCabinet.label>工具柜</ToolCabinet.label>
|
<ToolCabinet.label>工具柜</ToolCabinet.label>
|
||||||
<ToolCabinet.description>提高工作速度。需要放置在工作台附近。一个工作台最多可以同时连接两个工具柜。</ToolCabinet.description>
|
<ToolCabinet.description>提高工作速度。需要放置在工作台附近。一个工作台最多可以同时连接两个工具柜。</ToolCabinet.description>
|
||||||
|
@ -13,17 +13,17 @@
|
|||||||
<PowerSwitch_Frame.label>电力开关(建造中)</PowerSwitch_Frame.label>
|
<PowerSwitch_Frame.label>电力开关(建造中)</PowerSwitch_Frame.label>
|
||||||
<PowerSwitch_Frame.description>连通/断开电网,决定电流是否能够通过。</PowerSwitch_Frame.description>
|
<PowerSwitch_Frame.description>连通/断开电网,决定电流是否能够通过。</PowerSwitch_Frame.description>
|
||||||
|
|
||||||
<WoodFiredGenerator.label>wood-fired generator</WoodFiredGenerator.label>
|
<WoodFiredGenerator.label>木柴发电机</WoodFiredGenerator.label>
|
||||||
<WoodFiredGenerator.description>Produces power by consuming wood fuel. Must be fueled by hand.</WoodFiredGenerator.description>
|
<WoodFiredGenerator.description>通过燃烧木材发电。必须手动添加燃料。</WoodFiredGenerator.description>
|
||||||
<WoodFiredGenerator_Blueprint.label>wood-fired generator (blueprint)</WoodFiredGenerator_Blueprint.label>
|
<WoodFiredGenerator_Blueprint.label>木柴发电机(蓝图)</WoodFiredGenerator_Blueprint.label>
|
||||||
<WoodFiredGenerator_Frame.label>wood-fired generator (building)</WoodFiredGenerator_Frame.label>
|
<WoodFiredGenerator_Frame.label>木柴发电机(建造中)</WoodFiredGenerator_Frame.label>
|
||||||
<WoodFiredGenerator_Frame.description>Produces power by consuming wood fuel. Must be fueled by hand.</WoodFiredGenerator_Frame.description>
|
<WoodFiredGenerator_Frame.description>通过燃烧木材发电。必须手动添加燃料。</WoodFiredGenerator_Frame.description>
|
||||||
|
|
||||||
<ChemfuelPoweredGenerator.label>chemfuel powered generator</ChemfuelPoweredGenerator.label>
|
<ChemfuelPoweredGenerator.label>化学燃料发电机</ChemfuelPoweredGenerator.label>
|
||||||
<ChemfuelPoweredGenerator.description>Produces power by consuming chemfuel. Must be fueled by hand.</ChemfuelPoweredGenerator.description>
|
<ChemfuelPoweredGenerator.description>通过消耗化学燃料发电。必须手动添加燃料。</ChemfuelPoweredGenerator.description>
|
||||||
<ChemfuelPoweredGenerator_Blueprint.label>chemfuel powered generator (blueprint)</ChemfuelPoweredGenerator_Blueprint.label>
|
<ChemfuelPoweredGenerator_Blueprint.label>化学燃料发电机(蓝图)</ChemfuelPoweredGenerator_Blueprint.label>
|
||||||
<ChemfuelPoweredGenerator_Frame.label>chemfuel powered generator (building)</ChemfuelPoweredGenerator_Frame.label>
|
<ChemfuelPoweredGenerator_Frame.label>化学燃料发电机(建造中)</ChemfuelPoweredGenerator_Frame.label>
|
||||||
<ChemfuelPoweredGenerator_Frame.description>Produces power by consuming chemfuel. Must be fueled by hand.</ChemfuelPoweredGenerator_Frame.description>
|
<ChemfuelPoweredGenerator_Frame.description>通过消耗化学燃料发电。必须手动添加燃料。</ChemfuelPoweredGenerator_Frame.description>
|
||||||
|
|
||||||
<Battery.label>蓄电池</Battery.label>
|
<Battery.label>蓄电池</Battery.label>
|
||||||
<Battery.description>储存多余的电力并在电力供给不足时释放电力。警告:充满的电池在暴露于雨水或火焰中时极易爆炸。</Battery.description>
|
<Battery.description>储存多余的电力并在电力供给不足时释放电力。警告:充满的电池在暴露于雨水或火焰中时极易爆炸。</Battery.description>
|
||||||
@ -45,10 +45,4 @@
|
|||||||
<GeothermalGenerator_Frame.description>利用蒸汽间歇喷泉的地热来发电。必须放置在蒸汽间歇喷泉上。</GeothermalGenerator_Frame.description>
|
<GeothermalGenerator_Frame.description>利用蒸汽间歇喷泉的地热来发电。必须放置在蒸汽间歇喷泉上。</GeothermalGenerator_Frame.description>
|
||||||
|
|
||||||
|
|
||||||
<!--<FueledGenerator.label>火力发电机</FueledGenerator.label>-->
|
|
||||||
<!--<FueledGenerator.description>利用木材燃烧来发电。必须手动添加燃料。</FueledGenerator.description>-->
|
|
||||||
<!--<FueledGenerator_Blueprint.label>火力发电机(蓝图)</FueledGenerator_Blueprint.label>-->
|
|
||||||
<!--<FueledGenerator_Frame.label>火力发电机(建造中)</FueledGenerator_Frame.label>-->
|
|
||||||
<!--<FueledGenerator_Frame.description>利用木材燃烧来发电。必须手动添加燃料。</FueledGenerator_Frame.description>-->
|
|
||||||
|
|
||||||
</LanguageData>
|
</LanguageData>
|
@ -25,15 +25,15 @@
|
|||||||
|
|
||||||
<!-- Mortar turret -->
|
<!-- Mortar turret -->
|
||||||
|
|
||||||
<Turret_Mortar.label>mortar</Turret_Mortar.label>
|
<Turret_Mortar.label>迫击炮</Turret_Mortar.label>
|
||||||
<Turret_Mortar.description>A mortar that launches all kinds of shells. Must be manned. Explodes when damaged.</Turret_Mortar.description>
|
<Turret_Mortar.description>一个发射所有种类炮弹的迫击炮。必须有人操纵。受损严重时爆炸。</Turret_Mortar.description>
|
||||||
<Turret_Mortar_Blueprint.label>mortar (blueprint)</Turret_Mortar_Blueprint.label>
|
<Turret_Mortar_Blueprint.label>迫击炮(蓝图)</Turret_Mortar_Blueprint.label>
|
||||||
<Turret_Mortar_Blueprint_Install.label>mortar (blueprint)</Turret_Mortar_Blueprint_Install.label>
|
<Turret_Mortar_Blueprint_Install.label>迫击炮(蓝图)</Turret_Mortar_Blueprint_Install.label>
|
||||||
<Turret_Mortar_Frame.label>mortar (building)</Turret_Mortar_Frame.label>
|
<Turret_Mortar_Frame.label>迫击炮(建造中)</Turret_Mortar_Frame.label>
|
||||||
<Turret_Mortar_Frame.description>A mortar that launches all kinds of shells. Must be manned. Explodes when damaged.</Turret_Mortar_Frame.description>
|
<Turret_Mortar_Frame.description>一个发射所有种类炮弹的迫击炮。必须有人操纵。受损严重时爆炸。</Turret_Mortar_Frame.description>
|
||||||
|
|
||||||
<Artillery_Mortar.label>mortar</Artillery_Mortar.label>
|
<Artillery_Mortar.label>迫击炮</Artillery_Mortar.label>
|
||||||
<Artillery_Mortar.description>Mortar launcher. Lobs bombs over walls. Very inaccurate but long-ranged.</Artillery_Mortar.description>
|
<Artillery_Mortar.description>迫击炮。可以越墙抛射炸弹。精度非常差但是射程非常远。</Artillery_Mortar.description>
|
||||||
|
|
||||||
|
|
||||||
<!-- Traps -->
|
<!-- Traps -->
|
||||||
@ -44,76 +44,35 @@
|
|||||||
<TrapDeadfall_Frame.label>尖刺陷阱(建造中)</TrapDeadfall_Frame.label>
|
<TrapDeadfall_Frame.label>尖刺陷阱(建造中)</TrapDeadfall_Frame.label>
|
||||||
<TrapDeadfall_Frame.description>用一个巧妙的触发机关将重物悬停在高处。当受害人触发机关时,重物掉下砸在他的头或躯干上。</TrapDeadfall_Frame.description>
|
<TrapDeadfall_Frame.description>用一个巧妙的触发机关将重物悬停在高处。当受害人触发机关时,重物掉下砸在他的头或躯干上。</TrapDeadfall_Frame.description>
|
||||||
|
|
||||||
<TrapIED_HighExplosive.label>IED trap</TrapIED_HighExplosive.label>
|
<TrapIED_HighExplosive.label>简易炸弹陷阱</TrapIED_HighExplosive.label>
|
||||||
<TrapIED_HighExplosive.description>A mortar shell connected to a homemade trigger. When someone disturbs the trigger, the shell explodes. The improvised trigger has a random delay that might allow a nimble enemy to escape.</TrapIED_HighExplosive.description>
|
<TrapIED_HighExplosive.description>用一个自制的触发机关连接到迫击炮炮弹上。当有人触发机关时炮弹会爆炸。简易的机关在触发时会有随机的延迟,可能会让一些灵活的敌人逃走。</TrapIED_HighExplosive.description>
|
||||||
<TrapIED_HighExplosive_Blueprint.label>IED trap (blueprint)</TrapIED_HighExplosive_Blueprint.label>
|
<TrapIED_HighExplosive_Blueprint.label>简易炸弹陷阱(蓝图)</TrapIED_HighExplosive_Blueprint.label>
|
||||||
<TrapIED_HighExplosive_Frame.label>IED trap (building)</TrapIED_HighExplosive_Frame.label>
|
<TrapIED_HighExplosive_Frame.label>简易炸弹陷阱(建造中)</TrapIED_HighExplosive_Frame.label>
|
||||||
<TrapIED_HighExplosive_Frame.description>A mortar shell connected to a homemade trigger. When someone disturbs the trigger, the shell explodes. The improvised trigger has a random delay that might allow a nimble enemy to escape.</TrapIED_HighExplosive_Frame.description>
|
<TrapIED_HighExplosive_Frame.description>用一个自制的触发机关连接到迫击炮炮弹上。当有人触发机关时炮弹会爆炸。简易的机关在触发时会有随机的延迟,可能会让一些灵活的敌人逃走。</TrapIED_HighExplosive_Frame.description>
|
||||||
|
|
||||||
<TrapIED_Incendiary.label>IED incendiary trap</TrapIED_Incendiary.label>
|
<TrapIED_Incendiary.label>简易燃烧陷阱</TrapIED_Incendiary.label>
|
||||||
<TrapIED_Incendiary.description>Explosives mixed into an incendiary paste with a chemical trigger for dispersal. Its chemical trigger is simple and reliable.</TrapIED_Incendiary.description>
|
<TrapIED_Incendiary.description>将炸药与燃烧剂经过混合,然后采用化学引信引爆。这种化学引信简单可靠。</TrapIED_Incendiary.description>
|
||||||
<TrapIED_Incendiary_Blueprint.label>IED incendiary trap (blueprint)</TrapIED_Incendiary_Blueprint.label>
|
<TrapIED_Incendiary_Blueprint.label>简易燃烧陷阱(蓝图)</TrapIED_Incendiary_Blueprint.label>
|
||||||
<TrapIED_Incendiary_Frame.label>IED incendiary trap (building)</TrapIED_Incendiary_Frame.label>
|
<TrapIED_Incendiary_Frame.label>简易燃烧陷阱(建造中)</TrapIED_Incendiary_Frame.label>
|
||||||
<TrapIED_Incendiary_Frame.description>Explosives mixed into an incendiary paste with a chemical trigger for dispersal. Its chemical trigger is simple and reliable.</TrapIED_Incendiary_Frame.description>
|
<TrapIED_Incendiary_Frame.description>将炸药与燃烧剂经过混合,然后采用化学引信引爆。这种化学引信简单可靠。</TrapIED_Incendiary_Frame.description>
|
||||||
|
|
||||||
<TrapIED_EMP.label>IED EMP trap</TrapIED_EMP.label>
|
<TrapIED_EMP.label>简易EMP陷阱</TrapIED_EMP.label>
|
||||||
<TrapIED_EMP.description>A simple trap consisting of an EMP shell and a homemade trigger. The explosion can paralyze mechanical creatures for a few seconds. Can be triggered even by those who are unaffacted by EMP explosions.</TrapIED_EMP.description>
|
<TrapIED_EMP.description>由一个EMP炮弹和自制的触发机关组成的陷阱。爆炸可以使机械体瘫痪数秒。即使是不受EMP影响的生物也会触发陷阱。</TrapIED_EMP.description>
|
||||||
<TrapIED_EMP_Blueprint.label>IED EMP trap (blueprint)</TrapIED_EMP_Blueprint.label>
|
<TrapIED_EMP_Blueprint.label>简易EMP陷阱(蓝图)</TrapIED_EMP_Blueprint.label>
|
||||||
<TrapIED_EMP_Frame.label>IED EMP trap (building)</TrapIED_EMP_Frame.label>
|
<TrapIED_EMP_Frame.label>简易EMP陷阱(建造中)</TrapIED_EMP_Frame.label>
|
||||||
<TrapIED_EMP_Frame.description>A simple trap consisting of an EMP shell and a homemade trigger. The explosion can paralyze mechanical creatures for a few seconds. Can be triggered even by those who are unaffacted by EMP explosions.</TrapIED_EMP_Frame.description>
|
<TrapIED_EMP_Frame.description>由一个EMP炮弹和自制的触发机关组成的陷阱。爆炸可以使机械体瘫痪数秒。即使是不受EMP影响的生物也会触发陷阱。</TrapIED_EMP_Frame.description>
|
||||||
|
|
||||||
<TrapIED_Firefoam.label>IED firefoam trap</TrapIED_Firefoam.label>
|
<TrapIED_Firefoam.label>简易泡沫灭火陷阱</TrapIED_Firefoam.label>
|
||||||
<TrapIED_Firefoam.description>When someone touches the trigger, the trap explodes and sprays a fire-extinguishing foam around itself.</TrapIED_Firefoam.description>
|
<TrapIED_Firefoam.description>当有人触碰到机关时,陷阱会爆炸并向四周喷洒出灭火泡沫。</TrapIED_Firefoam.description>
|
||||||
<TrapIED_Firefoam_Blueprint.label>IED firefoam trap (blueprint)</TrapIED_Firefoam_Blueprint.label>
|
<TrapIED_Firefoam_Blueprint.label>简易泡沫灭火陷阱(蓝图)</TrapIED_Firefoam_Blueprint.label>
|
||||||
<TrapIED_Firefoam_Frame.label>IED firefoam trap (building)</TrapIED_Firefoam_Frame.label>
|
<TrapIED_Firefoam_Frame.label>简易泡沫灭火陷阱(建造中)</TrapIED_Firefoam_Frame.label>
|
||||||
<TrapIED_Firefoam_Frame.description>When someone touches the trigger, the trap explodes and sprays a fire-extinguishing foam around itself.</TrapIED_Firefoam_Frame.description>
|
<TrapIED_Firefoam_Frame.description>当有人触碰到机关时,陷阱会爆炸并向四周喷洒出灭火泡沫。</TrapIED_Firefoam_Frame.description>
|
||||||
|
|
||||||
<TrapIED_AntigrainWarhead.label>IED antigrain warhead trap</TrapIED_AntigrainWarhead.label>
|
<TrapIED_AntigrainWarhead.label>简易反粒子弹头陷阱</TrapIED_AntigrainWarhead.label>
|
||||||
<TrapIED_AntigrainWarhead.description>A tiny warhead connected to a homemade trigger. Creates a huge explosion and starts fires around itself when disturbed.</TrapIED_AntigrainWarhead.description>
|
<TrapIED_AntigrainWarhead.description>用一个自制的触发机关连接到微型弹头上。引爆后造成巨大的爆炸并点燃周围。</TrapIED_AntigrainWarhead.description>
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||||||
<TrapIED_AntigrainWarhead_Blueprint.label>IED antigrain warhead trap (blueprint)</TrapIED_AntigrainWarhead_Blueprint.label>
|
<TrapIED_AntigrainWarhead_Blueprint.label>简易反粒子弹头陷阱(蓝图)</TrapIED_AntigrainWarhead_Blueprint.label>
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<TrapIED_AntigrainWarhead_Frame.label>IED antigrain warhead trap (building)</TrapIED_AntigrainWarhead_Frame.label>
|
<TrapIED_AntigrainWarhead_Frame.label>简易反粒子弹头陷阱(建造中)</TrapIED_AntigrainWarhead_Frame.label>
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||||||
<TrapIED_AntigrainWarhead_Frame.description>A tiny warhead connected to a homemade trigger. Creates a huge explosion and starts fires around itself when disturbed.</TrapIED_AntigrainWarhead_Frame.description>
|
<TrapIED_AntigrainWarhead_Frame.description>用一个自制的触发机关连接到微型弹头上。引爆后造成巨大的爆炸并点燃周围。</TrapIED_AntigrainWarhead_Frame.description>
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<!-- Mortar bomb turret -->
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<!--<Turret_MortarBomb.label>迫击炮 (高爆)</Turret_MortarBomb.label>-->
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<!--<Turret_MortarBomb.description>一个发射高爆炮弹的迫击炮。必须有人操纵。受损严重时爆炸。</Turret_MortarBomb.description>-->
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<!--<Turret_MortarBomb_Blueprint.label>迫击炮 (高爆)(蓝图)</Turret_MortarBomb_Blueprint.label>-->
|
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<!--<Turret_MortarBomb_Blueprint_Install.label>迫击炮 (高爆)(蓝图)</Turret_MortarBomb_Blueprint_Install.label>-->
|
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<!--<Turret_MortarBomb_Frame.label>迫击炮 (高爆)(建造中)</Turret_MortarBomb_Frame.label>-->
|
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<!--<Turret_MortarBomb_Frame.description>一个发射高爆炮弹的迫击炮。必须有人操纵。受损严重时爆炸。</Turret_MortarBomb_Frame.description>-->
|
|
||||||
<!--<Artillery_MortarBomb.label>高爆迫击炮</Artillery_MortarBomb.label>-->
|
|
||||||
<!--<Artillery_MortarBomb.description>迫击炮。可以越墙抛射炸弹。精度非常差但是射程非常远。</Artillery_MortarBomb.description>-->
|
|
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<!--<Bullet_MortarBomb.label>高爆迫击炮弹</Bullet_MortarBomb.label>-->
|
|
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<!-- Mortar incendiary turret -->
|
|
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<!--<Turret_MortarIncendiary.label>迫击炮 (燃烧)</Turret_MortarIncendiary.label>-->
|
|
||||||
<!--<Turret_MortarIncendiary.description>一个发射燃烧炮弹的迫击炮。必须有人操纵。受损严重时爆炸。</Turret_MortarIncendiary.description>-->
|
|
||||||
<!--<Turret_MortarIncendiary_Blueprint.label>迫击炮 (燃烧)(蓝图)</Turret_MortarIncendiary_Blueprint.label>-->
|
|
||||||
<!--<Turret_MortarIncendiary_Blueprint_Install.label>迫击炮 (燃烧)(蓝图)</Turret_MortarIncendiary_Blueprint_Install.label>-->
|
|
||||||
<!--<Turret_MortarIncendiary_Frame.label>迫击炮 (燃烧)(建造中)</Turret_MortarIncendiary_Frame.label>-->
|
|
||||||
<!--<Turret_MortarIncendiary_Frame.description>一个发射燃烧炮弹的迫击炮。必须有人操纵。受损严重时爆炸。</Turret_MortarIncendiary_Frame.description>-->
|
|
||||||
<!--<Artillery_MortarIncendiary.label>燃烧迫击炮</Artillery_MortarIncendiary.label>-->
|
|
||||||
<!--<Artillery_MortarIncendiary.description>迫击炮。可以越墙抛射燃烧弹。精度非常差但是射程非常远。</Artillery_MortarIncendiary.description>-->
|
|
||||||
<!--<Bullet_MortarIncendiary.label>燃烧迫击炮弹</Bullet_MortarIncendiary.label>-->
|
|
||||||
<!-- Mortar EMP -->
|
|
||||||
<!--<Turret_MortarEMP.label>迫击炮 (EMP)</Turret_MortarEMP.label>-->
|
|
||||||
<!--<Turret_MortarEMP.description>一个发射电磁脉冲(EMP)炮弹的迫击炮。必须有人操纵。受损严重时爆炸。</Turret_MortarEMP.description>-->
|
|
||||||
<!--<Turret_MortarEMP_Blueprint.label>迫击炮 (EMP)(蓝图)</Turret_MortarEMP_Blueprint.label>-->
|
|
||||||
<!--<Turret_MortarEMP_Blueprint_Install.label>迫击炮 (EMP)(蓝图)</Turret_MortarEMP_Blueprint_Install.label>-->
|
|
||||||
<!--<Turret_MortarEMP_Frame.label>迫击炮 (EMP)(建造中)</Turret_MortarEMP_Frame.label>-->
|
|
||||||
<!--<Turret_MortarEMP_Frame.description>一个发射电磁脉冲(EMP)炮弹的迫击炮。必须有人操纵。受损严重时爆炸。</Turret_MortarEMP_Frame.description>-->
|
|
||||||
<!--<Artillery_MortarEMP.label>EMP迫击炮</Artillery_MortarEMP.label>-->
|
|
||||||
<!--<Artillery_MortarEMP.description>迫击炮。可以越墙抛射电磁脉冲(EMP)炮弹。精度非常差但是射程非常远。</Artillery_MortarEMP.description>-->
|
|
||||||
<!--<Bullet_MortarEMP.label>EMP迫击炮弹</Bullet_MortarEMP.label>-->
|
|
||||||
<!--<TrapIEDBomb.label>自制炸弹陷阱</TrapIEDBomb.label>-->
|
|
||||||
<!--<TrapIEDBomb.description>用一个自制的触发机关连接到迫击炮炮弹上。当有人触发机关时炮弹会爆炸。简易的机关在触发时会有随机的延迟,可能会让一些灵活的敌人逃走。</TrapIEDBomb.description>-->
|
|
||||||
<!--<TrapIEDBomb_Blueprint.label>自制炸弹陷阱(蓝图)</TrapIEDBomb_Blueprint.label>-->
|
|
||||||
<!--<TrapIEDBomb_Frame.label>自制炸弹陷阱(建造中)</TrapIEDBomb_Frame.label>-->
|
|
||||||
<!--<TrapIEDBomb_Frame.description>用一个自制的触发机关连接到迫击炮炮弹上。当有人触发机关时炮弹会爆炸。简易的机关在触发时会有随机的延迟,可能会让一些灵活的敌人逃走。</TrapIEDBomb_Frame.description>-->
|
|
||||||
<!--<TrapIEDIncendiary.label>自制燃烧陷阱</TrapIEDIncendiary.label>-->
|
|
||||||
<!--<TrapIEDIncendiary.description>将炸药与燃烧剂经过混合,然后采用化学引信引爆。这种化学引信简单可靠。</TrapIEDIncendiary.description>-->
|
|
||||||
<!--<TrapIEDIncendiary_Blueprint.label>自制燃烧陷阱(蓝图)</TrapIEDIncendiary_Blueprint.label>-->
|
|
||||||
<!--<TrapIEDIncendiary_Frame.label>自制燃烧陷阱(建造中)</TrapIEDIncendiary_Frame.label>-->
|
|
||||||
<!--<TrapIEDIncendiary_Frame.description>将炸药与燃烧剂经过混合,然后采用化学引信引爆。这种化学引信简单可靠。</TrapIEDIncendiary_Frame.description>-->
|
|
||||||
|
|
||||||
</LanguageData>
|
</LanguageData>
|
@ -48,11 +48,11 @@
|
|||||||
|
|
||||||
<!-- Sensor cluster -->
|
<!-- Sensor cluster -->
|
||||||
|
|
||||||
<Ship_SensorCluster.label>sensor cluster</Ship_SensorCluster.label>
|
<Ship_SensorCluster.label>集成传感器</Ship_SensorCluster.label>
|
||||||
<Ship_SensorCluster.description>A sensor module, searching the void for dangers and opportunities.</Ship_SensorCluster.description>
|
<Ship_SensorCluster.description>一个传感器模块,搜索太空中的危险和机遇。</Ship_SensorCluster.description>
|
||||||
<Ship_SensorCluster_Blueprint.label>sensor cluster (blueprint)</Ship_SensorCluster_Blueprint.label>
|
<Ship_SensorCluster_Blueprint.label>集成传感器(蓝图)</Ship_SensorCluster_Blueprint.label>
|
||||||
<Ship_SensorCluster_Frame.label>sensor cluster (building)</Ship_SensorCluster_Frame.label>
|
<Ship_SensorCluster_Frame.label>集成传感器(建造中)</Ship_SensorCluster_Frame.label>
|
||||||
<Ship_SensorCluster_Frame.description>A sensor module, searching the void for dangers and opportunities.</Ship_SensorCluster_Frame.description>
|
<Ship_SensorCluster_Frame.description>一个传感器模块,搜索太空中的危险和机遇。</Ship_SensorCluster_Frame.description>
|
||||||
|
|
||||||
|
|
||||||
</LanguageData>
|
</LanguageData>
|
Loading…
Reference in New Issue
Block a user