typos fix
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@ -122,7 +122,7 @@
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<!-- EN: Growth moment for {PAWNNAME} -->
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<BirthdayGrowthMoment>{PAWNNAME}的成长阶段</BirthdayGrowthMoment>
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<!-- EN: {0_nameFull} has reached the biological age of {1} and has experienced a growth moment! -->
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<BirthdayBiologicalGrowthMoment>{0_nameFull}已达到{1}的生物年龄,经历了一个成长阶段!</BirthdayBiologicalGrowthMoment>
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<BirthdayBiologicalGrowthMoment>{0_nameFull}的生物年龄已有{1},到了新的成长阶段!</BirthdayBiologicalGrowthMoment>
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<!-- EN: {0_nameDef} is now old enough to do the following work -->
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<BirthdayBiologicalAgeWorkTypes>{0_nameDef}现在年纪已经足够大,可以执行以下工作了</BirthdayBiologicalAgeWorkTypes>
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<!-- EN: Choose 1 skill for {0_nameDef} to increase {0_possessive} passion for -->
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@ -478,9 +478,9 @@
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<!-- EN: Dormant insect hives may spawn in natural caves.\n\nThis setting only applies to map generation and does not affect active insects that may tunnel in during play. -->
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<Difficulty_AllowCaveHives_Info>自然洞穴中可能会生成休眠的虫巢。\n\n此选项只会影响地图生成,而不会影响到游戏中挖掘隧道的活跃虫群。</Difficulty_AllowCaveHives_Info>
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<!-- EN: Add unwavering prisoners -->
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<Difficulty_UnwaveringPrisoners_Label>添加死忠囚犯</Difficulty_UnwaveringPrisoners_Label>
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<Difficulty_UnwaveringPrisoners_Label>死忠囚犯</Difficulty_UnwaveringPrisoners_Label>
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<!-- EN: This option adds additional capturable prisoners to the game who cannot be recruited due to unwavering loyalty.\n\nUnwavering prisoners are added on top of normal prisoners, so turning this off won't give more recruitable prisoners - it simply removes the unwavering ones.\n\nUnwavering prisoners can still be released for diplomatic gains, sold, enslaved, harvested for organs, or otherwise made use of. In general, they offer more options and resources, and make the game a bit richer and easier. -->
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<Difficulty_UnwaveringPrisoners_Info>这个选项在游戏中增加了额外的可俘虏的囚犯类型,他们由于忠诚度不坚定而无法被招募。\n\n死忠囚犯是在普通囚犯的基础上增加的一个变种,所以关闭这个选项并不会带来更多可招募的囚犯——它只是删除了死忠囚犯类型。\n\n死忠囚犯仍然可以为了外交利益而被释放,被出售,被奴役,被摘取器官,或以其他方式被利用。总的来说,他们提供了更多的选择和资源,并使游戏变得更加丰富和容易。</Difficulty_UnwaveringPrisoners_Info>
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<Difficulty_UnwaveringPrisoners_Info>这个选项在游戏中增加了额外的可俘虏的囚犯类型,他们由于坚定不移的忠诚而无法被招募。\n\n死忠囚犯是在普通囚犯的基础上增加的一个变种,所以关闭这个选项并不会带来更多可招募的囚犯——它只是删除了死忠囚犯类型。\n\n死忠囚犯仍然可以为了外交利益而被释放,被出售,被奴役,被摘取器官,或以其他方式被利用。总的来说,他们提供了更多的选择和资源,并使游戏变得更加丰富和容易。</Difficulty_UnwaveringPrisoners_Info>
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<!-- EN: Player tools -->
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<DifficultyPlayerToolsSection>玩家控制</DifficultyPlayerToolsSection>
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