tons of misc changes.
This commit is contained in:
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13
CHANGELOG.MD
13
CHANGELOG.MD
@ -1,11 +1,20 @@
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# CHANGELOG.MD
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# CHANGELOG.MD
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## 2024-11
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Added compat for Viles Series.
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Added Proper MechanicalSawmill Textures.
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Adjusted Flour Grind Recipe.
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Added Compat for HMC(mainly corn flour).
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Added Bulk weaving recipe for cloth and flaxcloth.
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## 2024-08-13
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## 2024-08-13
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Emergency Failure Recovery from a catastrocpy $rm -rf without dryrun.
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Emergency Failure Recovery from a catastrocpy $rm -rf without dryrun.
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updated to 1.5
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updated to 1.5
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added Patches/PRestoreRoyaltyWeaponRecipe.xml
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added Patches/PRestoreRoyaltyWeaponRecipe.xml
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## 2024-04-05
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## 2024-04-05
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Make x4 bulk meal recipes to all cook stove.
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Make x4 bulk meal recipes to all cook stove.
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Make Bulk wood cutting recipes available to Mechanical & Electrical sawmill.
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Make Bulk wood cutting recipes available to Mechanical & Electrical sawmill.
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@ -13,7 +22,7 @@ Fixed Rimfeller Easy Factory tech prerequsite.
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Removed Bulk food ingrident research.
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Removed Bulk food ingrident research.
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Make Soymilk Bulk.
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Make Soymilk Bulk.
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Make cheese Bulk.
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Make cheese Bulk.
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Make most bread Bulk.
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Make most bread Bulk.
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## 2023-12
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## 2023-12
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More Tools Compat.
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More Tools Compat.
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@ -1,13 +1,13 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Defs>
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<Defs>
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<RecipeDef>
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<RecipeDef>
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<defName>BulkFlour</defName>
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<defName>Bulk10xFlour</defName>
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<label>Bulk grind flour 100</label>
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<label>Bulk grind flour 100</label>
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<description>Bulk Grind wheat, corn, rice or oats into flour. Produces 100.</description>
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<description>Bulk Grind wheat, corn, rice or oats into flour. Produces 100.</description>
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<jobString>Grinding flour.</jobString>
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<jobString>Grinding flour.</jobString>
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<workSpeedStat>CookSpeed</workSpeedStat>
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<workSpeedStat>CookSpeed</workSpeedStat>
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<effectWorking>Cook</effectWorking>
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<effectWorking>Cook</effectWorking>
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<workAmount>2000</workAmount>
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<workAmount>4800</workAmount>
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<soundWorking>Recipe_CookMeal</soundWorking>
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<soundWorking>Recipe_CookMeal</soundWorking>
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<allowMixingIngredients>true</allowMixingIngredients>
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<allowMixingIngredients>true</allowMixingIngredients>
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<ingredients>
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<ingredients>
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@ -40,6 +40,50 @@
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</skillRequirements>
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</skillRequirements>
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<workSkill>Cooking</workSkill>
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<workSkill>Cooking</workSkill>
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<researchPrerequisite>Bakery_C1</researchPrerequisite>
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<researchPrerequisite>Bakery_C1</researchPrerequisite>
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<recipeUsers>
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<li>MillElectric</li>
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</recipeUsers>
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</RecipeDef>
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<RecipeDef>
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<defName>Bulk5xFlour</defName>
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<label>Bulk grind flour 50</label>
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<description>Bulk Grind wheat, corn, rice or oats into flour. Produces 50.</description>
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<jobString>Grinding flour.</jobString>
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<workSpeedStat>CookSpeed</workSpeedStat>
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<effectWorking>Cook</effectWorking>
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<workAmount>2400</workAmount>
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<soundWorking>Recipe_CookMeal</soundWorking>
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<allowMixingIngredients>true</allowMixingIngredients>
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<ingredients>
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<li>
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<filter>
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<thingDefs>
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<li>Rawwheat</li>
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<li>RawCorn</li>
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<li>RawRice</li>
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</thingDefs>
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</filter>
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<count>100</count>
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</li>
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</ingredients>
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<fixedIngredientFilter>
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<thingDefs>
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<li>Rawwheat</li>
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<li>RawCorn</li>
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<li>RawRice</li>
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</thingDefs>
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<specialFiltersToDisallow>
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<li>AllowRotten</li>
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</specialFiltersToDisallow>
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</fixedIngredientFilter>
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<products>
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<Flour>50</Flour>
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</products>
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<skillRequirements>
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<Cooking>5</Cooking>
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</skillRequirements>
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<workSkill>Cooking</workSkill>
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<researchPrerequisite>Bakery_C1</researchPrerequisite>
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<recipeUsers>
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<recipeUsers>
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<li>MillElectric</li>
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<li>MillElectric</li>
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<li>GrindStone</li>
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<li>GrindStone</li>
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112
Defs/RecipeDefs/Bulk_WeavingCloth.xml
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112
Defs/RecipeDefs/Bulk_WeavingCloth.xml
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<Defs>
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<RecipeDef>
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<defName>IKOBHSKG_BulkMakeLinen</defName>
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<label>Spin linen cloth</label>
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<description>Spin linen cloth from raw flax. Produces 50.</description>
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<jobString>Spinning linen cloth from raw flax.</jobString>
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<workAmount>2400</workAmount>
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<workSpeedStat>TailoringSpeed</workSpeedStat>
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<effectWorking>Tailor</effectWorking>
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<soundWorking>Recipe_Tailor</soundWorking>
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<recipeUsers>
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<li>TableLoom</li>
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</recipeUsers>
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<ingredients>
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<li>
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<filter>
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<thingDefs>
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<li>RawFlax</li>
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</thingDefs>
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</filter>
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<count>100</count>
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</li>
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</ingredients>
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<fixedIngredientFilter>
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<thingDefs>
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<li>RawFlax</li>
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</thingDefs>
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</fixedIngredientFilter>
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<products>
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<Flaxcloth>50</Flaxcloth>
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</products>
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<skillRequirements>
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<Crafting>7</Crafting>
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</skillRequirements>
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<workSkill>Crafting</workSkill>
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</RecipeDef>
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<RecipeDef>
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<defName>IKOBHSKG_BulkMakeCloth</defName>
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<label>Spin cloth</label>
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<description>Spin cloth from raw cotton. Produces 100.</description>
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<jobString>Spinning cloth from raw cotton.</jobString>
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<workAmount>2400</workAmount>
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<workSpeedStat>TailoringSpeed</workSpeedStat>
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<effectWorking>Tailor</effectWorking>
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<soundWorking>Recipe_Tailor</soundWorking>
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<recipeUsers>
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<li>TableLoom</li>
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</recipeUsers>
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<ingredients>
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<li>
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<filter>
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<thingDefs>
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<li>RawCotton</li>
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</thingDefs>
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</filter>
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<count>100</count>
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</li>
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</ingredients>
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<fixedIngredientFilter>
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<thingDefs>
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<li>RawCotton</li>
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</thingDefs>
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</fixedIngredientFilter>
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<products>
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<Cloth>100</Cloth>
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</products>
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<skillRequirements>
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<Crafting>5</Crafting>
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</skillRequirements>
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<workSkill>Crafting</workSkill>
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<workSkillLearnFactor>0.8</workSkillLearnFactor>
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<researchPrerequisite>Apparel_B1</researchPrerequisite>
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</RecipeDef>
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<RecipeDef>
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<defName>IKOBHSKG_BulkMakeHempCloth</defName>
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<label>Spin hemp</label>
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<description>Spin weed into hemp. Produces 75.</description>
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<jobString>Spinning hemp from weed.</jobString>
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<workSpeedStat>TailoringSpeed</workSpeedStat>
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<effectWorking>Tailor</effectWorking>
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<soundWorking>Recipe_Tailor</soundWorking>
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<allowMixingIngredients>true</allowMixingIngredients>
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<workAmount>4800</workAmount>
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<recipeUsers>
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<li>TableLoom</li>
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</recipeUsers>
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<ingredients>
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<li>
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<filter>
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<thingDefs>
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<li>SmokeleafLeaves</li>
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</thingDefs>
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</filter>
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<count>150</count>
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</li>
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</ingredients>
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<fixedIngredientFilter>
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<thingDefs>
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<li>SmokeleafLeaves</li>
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</thingDefs>
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</fixedIngredientFilter>
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<products>
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<HempCloth>75</HempCloth>
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</products>
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<skillRequirements>
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<Crafting>9</Crafting>
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</skillRequirements>
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<workSkill>Crafting</workSkill>
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<workSkillLearnFactor>0.8</workSkillLearnFactor>
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<researchPrerequisite>Apparel_B1</researchPrerequisite>
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</RecipeDef>
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</Defs>
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<recipeUsers>
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<recipeUsers>
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<li>EnlargedDryingRack</li>
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<li>EnlargedDryingRack</li>
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</recipeUsers>
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</recipeUsers>
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<!-- RecipeDef_UF fields -->
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<!-- RecipeDef_UF fields -->
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<slotsRequired>1</slotsRequired>
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<slotsRequired>1</slotsRequired>
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<temperatureSafe>
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<temperatureSafe>
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<Fertilizer>10</Fertilizer>
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<Fertilizer>10</Fertilizer>
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</products>
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</products>
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<!-- RecipeDef_UF fields -->
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<!-- RecipeDef_UF fields -->
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<slotsRequired>1</slotsRequired>
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<slotsRequired>2</slotsRequired>
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</RecipeDef>
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</RecipeDef>
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<RecipeDef ParentName="BulkMake_FertilizerBase" Class="UniversalFermenterSK.RecipeDef_UF">
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<RecipeDef ParentName="BulkMake_FertilizerBase" Class="UniversalFermenterSK.RecipeDef_UF">
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<defName>Bulk_25_Fertilizer</defName>
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<defName>Bulk_25_Fertilizer</defName>
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<label>make fertilizer 25</label>
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<label>make fertilizer 20</label>
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<description>Make fertilizer 25. Takes 2.8 days to make,only available for Large Industrial Compost Barrel,Space Effecient!</description>
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<description>Make fertilizer 25. Takes 2.8 days to make,only available for Large Industrial Compost Barrel,Space Effecient!</description>
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<ingredients>
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<ingredients>
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<li>
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<li>
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<Fertilizer>25</Fertilizer>
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<Fertilizer>25</Fertilizer>
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</products>
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</products>
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<!-- RecipeDef_UF fields -->
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<!-- RecipeDef_UF fields -->
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<slotsRequired>2</slotsRequired>
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<slotsRequired>5</slotsRequired>
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</RecipeDef>
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</RecipeDef>
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</Defs>
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</Defs>
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@ -55,9 +55,6 @@
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</li>
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</li>
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<!-- When the sawblade brokes out.. -->
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<!-- When the sawblade brokes out.. -->
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<li Class="CompProperties_Breakdownable"/>
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<li Class="CompProperties_Breakdownable"/>
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<li Class="CompProperties_ReportWorkSpeed">
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<workSpeedStat>WorkTableWorkSpeedFactor</workSpeedStat>
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</li>
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</comps>
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</comps>
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<placeWorkers>
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<placeWorkers>
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<li>PlaceWorker_ShowFacilitiesConnections</li>
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<li>PlaceWorker_ShowFacilitiesConnections</li>
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7
Loadfolders.xml
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7
Loadfolders.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<Loadfolders>
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<v1.5>
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<li>/</li>
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<li IfModActive="ViTech.HCSKWood">VilesCompat/Wood</li>
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</v1.5>
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</Loadfolders>
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7
TODO.MD
7
TODO.MD
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高效主粮种子
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高效主粮种子
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# 皮革再构
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# 皮革再构
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皮革分解为蛋白纤维 -> 重组为各档次皮革
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任意皮革分解为生物质 ->
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人造合成革 > 效果在 敲击兽皮和普通革间
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人造合成革 -> 略逊于敲击兽皮。
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# 重构RecipeDefs 以 支持 HMC
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# 启用Loadfolders 以 集成Vile`s Mods 支持.
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30
VilesCompat/Wood/Patches/PVIlesWood.xml
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30
VilesCompat/Wood/Patches/PVIlesWood.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Patch Mech Sawmill for viles wood-->
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<Patch>
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<Operation Class="PatchOperationReplace">
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<xpath>Defs/ThingDef[defName="MechanicalSawmill"]/recipes</xpath>
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<value>
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<recipes>
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<li>MakeWoodPlanks_Hand</li>
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<li>SawPlanks_Plywood_Planks</li>
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<li>MillPlanks_Chipboard</li>
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<li>SawPlanks_Cecropia</li>
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<li>SawPlanks_Pine</li>
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<li>SawPlanks_Willow</li>
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<li>MakeRedWoodPlanks_Hand</li>
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<li>SawPlanks_Cypress</li>
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<li>SawPlanks_Poplar</li>
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<li>SawPlanks_Maple</li>
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<li>SawPlanks_Teak</li>
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<li>SawPlanks_Birch</li>
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<li>SawPlanks_Oak</li>
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<li>SawPlanks_Acacia</li>
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<li>MakeBambooPlanks_Electric</li>
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<li>SawPlanks_Drago</li>
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<li>SawPlanks_Mangrove</li>
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</recipes>
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</value>
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</Operation>
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</Patch>
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"rwxml.paths.rimWorldManaged": "",
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"rwxml.paths.rimWorldManaged": "",
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"rwxml.paths.localMods": "",
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"rwxml.paths.localMods": "",
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"rwxml.logs.level": "silly",
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"rwxml.logs.level": "silly",
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"workbench.colorTheme": "Material Theme",
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}
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}
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}
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}
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