RimWorld-ChineseSimplified/Royalty/DefInjected/RitualOutcomeEffectDef/Ritual_Outcomes.xml
Tinygrox 86801ab5d8 Consistency principle
Honorable == 荣誉体面 -> 荣耀的
Grandiose == 宏伟非凡-> 隆重的
Unimpressive == 平平无奇 -> 不起眼的
2022-11-16 00:08:21 +08:00

22 lines
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XML

<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: participant count -->
<AnimaTreeLinking.comps.0.label>参与者数量</AnimaTreeLinking.comps.0.label>
<!-- EN: Depending on ritual quality, the bestowee gets up to 3 bonus honor. Other participants get up to +6 mood boost for 6 days. -->
<BestowingCeremony.description>根据仪式的效果, 被赐予者最多可获得3倍荣誉奖励。 其他参与者在6天内获得最多+6的情绪提升。</BestowingCeremony.description>
<!-- EN: participant count -->
<BestowingCeremony.comps.0.label>参与者数量</BestowingCeremony.comps.0.label>
<!-- EN: room impressiveness -->
<BestowingCeremony.comps.1.label>房间印象</BestowingCeremony.comps.1.label>
<!-- EN: Terrible -->
<BestowingCeremony.outcomeChances.0.label>糟糕的</BestowingCeremony.outcomeChances.0.label>
<!-- EN: Unimpressive -->
<BestowingCeremony.outcomeChances.1.label>不起眼的</BestowingCeremony.outcomeChances.1.label>
<!-- EN: Honorable -->
<BestowingCeremony.outcomeChances.2.label>荣耀的</BestowingCeremony.outcomeChances.2.label>
<!-- EN: Grandiose -->
<BestowingCeremony.outcomeChances.3.label>隆重的</BestowingCeremony.outcomeChances.3.label>
</LanguageData>