RimWorld-ChineseSimplified/DefInjected/StatDef/Stats_Pawns_General.xml
AlyxMS e8798e35ef Alpha 8b Done
Debugged, should work properly.
2014-12-16 03:17:29 +08:00

26 lines
1.4 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
<MoveSpeed.label>移动速度</MoveSpeed.label>
<MoveSpeed.description>每秒可通过的方块数量。</MoveSpeed.description>
<MentalBreakThreshold.label>崩溃临界值</MentalBreakThreshold.label>
<MentalBreakThreshold.description>当人的心情低于这个值时,就会有心灵崩溃的风险。</MentalBreakThreshold.description>
<PsychicSensitivity.label>心灵敏感度</PsychicSensitivity.label>
<PsychicSensitivity.description>心灵现象对这个人的心情影响的加成。</PsychicSensitivity.description>
<GlobalLearningFactor.label>全局学习系数</GlobalLearningFactor.label>
<GlobalLearningFactor.description>影响所有技能学习效率的全局学习系数。</GlobalLearningFactor.description>
<EatingSpeed.label>觅食速度</EatingSpeed.label>
<EatingSpeed.description>觅食速度的乘数。</EatingSpeed.description>
<ComfyTemperatureMin.label>最低舒适温度</ComfyTemperatureMin.label>
<ComfyTemperatureMin.description>低于这个温度,角色会很不开心。大幅低于这个温度时角色可能会产生低温症甚至死亡。</ComfyTemperatureMin.description>
<ComfyTemperatureMax.label>最高舒适温度</ComfyTemperatureMax.label>
<ComfyTemperatureMax.description>高于这个温度,角色会很不开心。大幅高于这个温度时角色可能会中暑甚至死亡。</ComfyTemperatureMax.description>
</LanguageData>