75 lines
7.4 KiB
XML
75 lines
7.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!-- Room requirements -->
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<!-- EN: Need throneroom -->
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<NeedThroneAssigned>需要谒见厅</NeedThroneAssigned>
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<!-- EN: One of your people has a royal title that requires a throneroom, but no throneroom is assigned.\n\nEnsure the title holder is assigned a throne inside a throneroom.\n\nThe throneroom should be appropriately sized and decorated to satisfy the title's specific requirements.\n\nMultiple thrones may be placed in one throneroom. -->
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<NeedThroneAssignedDesc>你的一名持有"荣誉头衔"的角色需要一个谒见厅,但现在没有分配任何谒见厅。\n\n请确保头衔持有者在一个谒见厅内有被指定的宝座。\n\n谒见厅的尺寸大小和其装饰要相匹配,以符合特定的头衔的要求条件。\n\n多个宝座不能放在同一个谒见厅。</NeedThroneAssignedDesc>
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<!-- EN: Undignified bedroom -->
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<UndignifiedBedroom>不够庄重的卧室</UndignifiedBedroom>
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<!-- EN: One of your people has a royal title that requires a bedroom with specific features. Either no bedroom is assigned, or the assigned bedroom doesn't satisfy the requirements. -->
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<UndignifiedBedroomDesc>你的角色中有一个人拥有"荣誉头衔",需要为其分配一间带有特定功能的卧室。目前没有分配卧室,或是分配的卧室不满足要求。</UndignifiedBedroomDesc>
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<!-- EN: Title requires bedroom -->
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<NeedBedroomAssigned>头衔需求的卧室</NeedBedroomAssigned>
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<!-- EN: One of your people has a royal title that requires a personal bedroom, but no bedroom is assigned.\n\nAssign them a personal bedroom. The bedroom should be appropriately sized and decorated to satisfy the title's specific requirements. -->
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<NeedBedroomAssignedDesc>你的一名持有"荣誉头衔"的角色,需要一间私人卧室,但未分配其任何卧室。\n\n为其分配一间私人卧室。卧室的尺寸大小和其装饰要相匹配,以满足头衔的特定要求条件。</NeedBedroomAssignedDesc>
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<!-- EN: Undignified throneroom -->
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<UndignifiedThroneroom>不得体的谒见厅</UndignifiedThroneroom>
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<!-- EN: One of your people has a royal title and a throne, but the throne room does not satisfy the title's requirements. -->
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<UndignifiedThroneroomDesc>你的一名角色持有"荣誉头衔"和宝座,但谒见厅无法满足头衔的要求。</UndignifiedThroneroomDesc>
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<!-- EN: No acceptable food -->
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<RoyalNoAcceptableFood>没有可接受的食物</RoyalNoAcceptableFood>
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<!-- EN: One of your people has a royal title with specific food requirements. But there's no food available that satisfies these requirements. -->
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<RoyalNoAcceptableFoodDesc>你的角色中有一个人拥有" 荣誉头衔",需要特定的食物要求。但是现在没有满足要求的食物。</RoyalNoAcceptableFoodDesc>
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<!-- EN: {0} days until requirement begins -->
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<RoomRequirementGracePeriodDesc>需求开始前{0}天</RoomRequirementGracePeriodDesc>
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<!-- EN: Throne not usable -->
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<ThroneroomInvalidConfiguration>宝座无法使用</ThroneroomInvalidConfiguration>
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<!-- EN: A throne is not usable because of how it is set up: -->
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<ThroneroomInvalidConfigurationDesc>宝座因其设置方式而无法使用:</ThroneroomInvalidConfigurationDesc>
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<!-- EN: Monument missing blueprints -->
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<MonumentMarkerMissingBlueprints>纪念碑蓝图缺失</MonumentMarkerMissingBlueprints>
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<!-- EN: The monument won't be completed because blueprints have not been placed for all its parts.\n\nSelect the monument marker and click "Place blueprints", or place the blueprints manually. -->
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<MonumentMarkerMissingBlueprintsDesc>由于尚未为纪念碑放置全部的蓝图,它将无法被完成。\n\n你需要选择纪念碑标记并单击“放置蓝图”,或者手动放置对应的建筑蓝图。</MonumentMarkerMissingBlueprintsDesc>
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<!-- EN: Beacon unusable -->
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<ShipLandingBeaconUnusable>信标不可用</ShipLandingBeaconUnusable>
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<!-- EN: A ship landing beacon is powered but can't be used. To be usable, four of these must be placed on the corners of a square at least 9 tiles wide, and the entire square area must be clear of obstructions including buildings, people, and animals. -->
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<ShipLandingBeaconUnusableDesc>一个飞船着陆信标通电但不可用。要想正常使用飞船着陆区,四个信标必须放置在至少9x9区域的角落,并且整个区域内必须没有任何障碍物,包括建筑、人类、动物等。</ShipLandingBeaconUnusableDesc>
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<!-- EN: Need meditation spot -->
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<NeedMeditationSpotAlert>需要冥想点</NeedMeditationSpotAlert>
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<!-- EN: These colonists have a psyfocus need, but don't have any meditation spots available for them.\n\n{0}\n\nPlace a meditation spot and ensure it is reachable and usable. Colonists will prefer the meditation spot near the best focus object they can use. -->
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<NeedMeditationSpotAlertDesc>这些殖民者有精神力需求,但是没有任何他们可用的冥想点。\n\n{0}\n\n请放置一个「冥想点」并确保它可用。殖民者更喜欢附近有他们能使用的最佳聚焦物的冥想点。</NeedMeditationSpotAlertDesc>
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<!-- EN: Unusable meditation focus -->
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<UnusableMeditationFocusAlert>无法使用的冥想类型</UnusableMeditationFocusAlert>
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<!-- EN: These colonists are meditating near a focus object they can't use.\n\n{0}\n\nEach person can meditate to different objects, depending on their meditation focus types. A person's focus types depend on their backstories, traits, and titles. To see a person's meditation focus types, look at their details window by selecting them and clicking the 'i' button. -->
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<UnusableMeditationFocusAlertDesc>这些殖民者正在他们不能使用的冥想媒介物体附近冥想。\n\n{0}\n\n每个人都能在不同的物体附近冥想,这取决于它们的冥想媒介类型。冥想者的冥想类型取决于他们的背景、特征和社会地位等。要查看一个人的冥想媒介类型,可以通过选择他们并单击「i」按钮来打开他们的详细信息窗口。</UnusableMeditationFocusAlertDesc>
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<!-- EN: Permit choice ready -->
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<PermitChoiceReadyAlert>许可选择就绪</PermitChoiceReadyAlert>
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<!-- EN: {PAWN_nameDef} can choose a new permit. -->
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<PermitChoiceReadyAlertDesc>{PAWN_nameDef}能够选择一个新的许可。</PermitChoiceReadyAlertDesc>
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<!-- EN: Bestower waiting -->
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<BestowerWaitingAlert>布施者等待中</BestowerWaitingAlert>
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<!-- EN: A bestower is waiting to begin the bestowing ceremony. -->
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<BestowerWaitingAlertDesc>一位布施者正在等待进行授勋仪式。</BestowerWaitingAlertDesc>
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<!-- EN: Anima linking ceremony ready -->
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<AnimaLinkingReadyLabel>仙树连接仪式就绪</AnimaLinkingReadyLabel>
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<!-- EN: An anima tree has enough anima grass to carry out the linking ceremony and level up psylink for these colonists -->
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<AnimaLinkingReadyDesc>一棵仙树附近有足够的灵草,可以为这些殖民者进行连接仪式并提升启灵等级。</AnimaLinkingReadyDesc>
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<!-- EN: In order to start the ceremony, select a colonist, click the 'begin anima tree linking' button and select the anima tree you want to use. -->
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<AnimaLinkingReadyDescExtra>为了开始仪式,选择一个殖民者,点击「开始连接仙树」按钮,选择你想使用的仙树。</AnimaLinkingReadyDescExtra>
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</LanguageData> |