256 lines
16 KiB
XML
256 lines
16 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<LanguageData>
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<!-- Forbid -->
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<CommandForbid>禁止</CommandForbid>
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<CommandForbiddenDesc>已禁止\n殖民者不会与该物品互动。</CommandForbiddenDesc>
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<CommandNotForbiddenDesc>未禁止\n殖民者会与该物品互动。</CommandNotForbiddenDesc>
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<!-- Power -->
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<CommandTogglePowerLabel>开关电源</CommandTogglePowerLabel>
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<CommandTogglePowerDesc>开关电源。</CommandTogglePowerDesc>
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<CommandDesignateTogglePowerLabel>指派开关电源</CommandDesignateTogglePowerLabel>
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<CommandDesignateTogglePowerDesc>指定一件需要切换供电开关的电器。一名殖民者将随后前往拨动开关。</CommandDesignateTogglePowerDesc>
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<CommandTryReconnectLabel>重新连接</CommandTryReconnectLabel>
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<CommandTryReconnectDesc>尝试重新连接到连接范围内的另一电网上。在当前连接的电网没有电但附近有另一个电网有电时很有用。</CommandTryReconnectDesc>
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<CommandGatherSpotToggleLabel>闲逛集合点</CommandGatherSpotToggleLabel>
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<CommandGatherSpotToggleDescActive>已开启\n殖民者们闲逛时会在该物品附近集合。</CommandGatherSpotToggleDescActive>
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<CommandGatherSpotToggleDescInactive>已关闭\n殖民者们闲逛时不会在该物品附近集合。</CommandGatherSpotToggleDescInactive>
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<!-- Drafting -->
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<CommandDraftLabel>征召</CommandDraftLabel>
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<CommandUndraftLabel>解散</CommandUndraftLabel>
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<CommandToggleDraftDesc>切换征召状态。\n\n被征召的人会遵守命令并战斗。解散前他们不会工作,吃饭或着休息。</CommandToggleDraftDesc>
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<IsIncapped>{0}无法行动。</IsIncapped>
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<CommandFireAtWillLabel>自由开火</CommandFireAtWillLabel>
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<CommandFireAtWillDesc>切换自由开火。\n\n此选项禁用时,角色不会自动使用远程攻击手段,近战格斗不受影响。</CommandFireAtWillDesc>
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<CommandClearPrioritizedWork>清除优先任务</CommandClearPrioritizedWork>
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<CommandClearPrioritizedWorkDesc>清除任何你指定的优先任务。该角色将根据自身工作优先度自行选择工作。</CommandClearPrioritizedWorkDesc>
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<CommandCancelConstructionLabel>取消</CommandCancelConstructionLabel>
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<CommandCancelConstructionDesc>取消建造命令。</CommandCancelConstructionDesc>
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<CommandGetOutOfBedLabel>起床</CommandGetOutOfBedLabel>
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<CommandGetOutOfBedDesc>离开当前的床。</CommandGetOutOfBedDesc>
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<CommandBedSetOwnerLabel>指定所属</CommandBedSetOwnerLabel>
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<CommandBedSetOwnerDesc>将此床分配给指定的殖民者。</CommandBedSetOwnerDesc>
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<CommandGraveAssignColonistLabel>指定殖民者</CommandGraveAssignColonistLabel>
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<CommandGraveAssignColonistDesc>将此墓分配给指定的殖民者。</CommandGraveAssignColonistDesc>
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<BuildingAssign>指定</BuildingAssign>
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<BuildingUnassign>解除指定</BuildingUnassign>
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<CommandBedSetForPrisonersLabel>囚犯专用</CommandBedSetForPrisonersLabel>
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<CommandBedSetForPrisonersDesc>把此房间内的所有床铺设为囚犯专用。</CommandBedSetForPrisonersDesc>
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<CommandBedSetForPrisonersFailOutdoors>只有室内的床铺才能设为囚犯专用。</CommandBedSetForPrisonersFailOutdoors>
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<CommandBedSetAsMedicalLabel>医疗专用</CommandBedSetAsMedicalLabel>
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<CommandBedSetAsMedicalDesc>将此床设为医疗用途的床。</CommandBedSetAsMedicalDesc>
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<TurningOnPrisonerBedWarning>开启囚犯专用模式将会影响整个房间(囚犯和殖民者不能睡在同一个房间)。\n\n以下角色将会失去他们对床的所有权:</TurningOnPrisonerBedWarning>
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<TurningOffPrisonerBedWarning>关闭囚犯专用模式将会影响整个房间(囚犯和殖民者不能睡在同一个房间)。\n\n以下角色将会失去他们对床的所有权:</TurningOffPrisonerBedWarning>
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<AreYouSure>你确定要这么做吗?</AreYouSure>
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<CommandDetonateLabel>引爆</CommandDetonateLabel>
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<CommandDetonateDesc>开始倒计时引爆。</CommandDetonateDesc>
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<CommandRenameZoneLabel>重命名</CommandRenameZoneLabel>
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<CommandRenameZoneDesc>重命名该区域。</CommandRenameZoneDesc>
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<CommandHideZoneLabel>隐藏</CommandHideZoneLabel>
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<CommandUnhideZoneLabel>显示</CommandUnhideZoneLabel>
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<CommandHideZoneDesc>显示/隐藏该区域。</CommandHideZoneDesc>
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<CommandDeleteZoneLabel>删除</CommandDeleteZoneLabel>
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<CommandDeleteZoneDesc>删除该区域。</CommandDeleteZoneDesc>
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<CommandCopyZoneSettingsLabel>复制区域设置</CommandCopyZoneSettingsLabel>
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<CommandCopyZoneSettingsDesc>将此区域的设置复制到剪贴板,可以将设置粘贴到另一个区域上。</CommandCopyZoneSettingsDesc>
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<CommandPasteZoneSettingsLabel>粘贴区域设置</CommandPasteZoneSettingsLabel>
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<CommandPasteZoneSettingsDesc>使用剪贴板上的设置覆盖此区域的设置。</CommandPasteZoneSettingsDesc>
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<CommandAllowSow>允许播种</CommandAllowSow>
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<CommandAllowSowDesc>当禁用时,殖民者不会在此区域播种植物。但他们仍然会收获成熟的植物。</CommandAllowSowDesc>
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<!-- Artillery -->
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<CommandSetForceAttackTarget>强制攻击</CommandSetForceAttackTarget>
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<CommandSetForceAttackTargetDesc>选择此炮塔不断尝试强制攻击的目标。</CommandSetForceAttackTargetDesc>
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<CommandStopForceAttack>停止强制攻击</CommandStopForceAttack>
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<CommandStopForceAttackDesc>停止强制攻击目标并允许此炮塔自由选择目标开火。</CommandStopForceAttackDesc>
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<CommandStopAttackFailNotForceAttacking>当前无强制攻击目标。</CommandStopAttackFailNotForceAttacking>
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<CommandExtractShell>退出炮弹</CommandExtractShell>
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<CommandExtractShellDesc>卸出当前的炮弹,以便更换成其他类型的弹药。</CommandExtractShellDesc>
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<CommandExtractShellFailNoShell>炮弹未上膛。</CommandExtractShellFailNoShell>
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<MessageTargetBeyondMaximumRange>目标距离大于最大射程。</MessageTargetBeyondMaximumRange>
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<MessageTargetBelowMinimumRange>目标距离小于最小射程。</MessageTargetBelowMinimumRange>
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<MessageTurretWontFireBecauseHoldFire>警告:迫击炮不会开火,因为已设置为「停火」。</MessageTurretWontFireBecauseHoldFire>
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<!-- Ship computer core -->
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<CommandShipLaunch>发射飞船</CommandShipLaunch>
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<CommandShipLaunchDesc>使用当前飞船设置开始飞船发射程序。</CommandShipLaunchDesc>
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<CommandShipLaunchReport>显示发射报告</CommandShipLaunchReport>
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<CommandShipLaunchReportDesc>显示一份关于飞船发射能力的报告。</CommandShipLaunchReportDesc>
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<CommandShipStartup>启动飞船</CommandShipStartup>
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<CommandShipStartupDesc>唤醒休眠的飞船组件。</CommandShipStartupDesc>
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<!-- Pod -->
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<CommandPodEject>弹出休眠者</CommandPodEject>
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<CommandPodEjectDesc>唤醒低温休眠舱内的殖民者并将他们弹出。</CommandPodEjectDesc>
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<CommandPodEjectFailEmpty>低温休眠舱内没有人。</CommandPodEjectFailEmpty>
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<!-- Door -->
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<CommandToggleDoorForbid>允许通行</CommandToggleDoorForbid>
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<CommandToggleDoorForbidDesc>此门的通行状态。殖民者不会通过禁止通行的门,但不影响其他派系的人。</CommandToggleDoorForbidDesc>
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<CommandToggleDoorHoldOpen>保持敞门</CommandToggleDoorHoldOpen>
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<CommandToggleDoorHoldOpenDesc>启用时,殖民者将不会关闭这道门,并保持一直敞开的状态。\n\n门敞开时任何人或动物都能通过,包括敌人。</CommandToggleDoorHoldOpenDesc>
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<!-- Temperature control -->
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<CommandResetTemp>重置</CommandResetTemp>
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<CommandResetTempDesc>将目标温度重置为默认值。</CommandResetTempDesc>
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<CommandRaiseTempDesc>提高目标温度。</CommandRaiseTempDesc>
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<CommandLowerTempDesc>降低目标温度。</CommandLowerTempDesc>
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<!-- Install/reinstall -->
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<CommandInstall>安装</CommandInstall>
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<CommandInstallDesc>该物品已被打包以便于运输与贮藏,使用该指令可将物品安装于指定地点。</CommandInstallDesc>
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<CommandReinstall>重新安装</CommandReinstall>
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<CommandReinstallDesc>指定将此物品卸载,并重新安装在其他地方。</CommandReinstallDesc>
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<!-- Trade beacon -->
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<CommandMakeBeaconStockpileDesc>在轨道交易信标有效半径范围内创建一个储存区。</CommandMakeBeaconStockpileDesc>
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<CommandMakeBeaconStockpileLabel>建立储存区</CommandMakeBeaconStockpileLabel>
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<!-- Sun lamp -->
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<CommandSunLampMakeGrowingZoneDesc>在太阳灯有效半径范围内创建一个种植区。</CommandSunLampMakeGrowingZoneDesc>
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<CommandSunLampMakeGrowingZoneLabel>建立种植区</CommandSunLampMakeGrowingZoneLabel>
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<!-- Trap -->
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<CommandAutoRearm>自动重置</CommandAutoRearm>
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<CommandAutoRearmDesc>启用时,该陷阱会在触发后自动被指派重置工作。</CommandAutoRearmDesc>
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<!-- Animal control -->
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<CommandReleaseAnimalsLabel>出击</CommandReleaseAnimalsLabel>
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<CommandReleaseAnimalsDesc>启用时,经过训练的动物可以主动出击,攻击远处目标。禁用时,它们则在身边保护主人。</CommandReleaseAnimalsDesc>
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<!-- Squad attack -->
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<CommandSquadAttack>攻击</CommandSquadAttack>
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<CommandSquadAttackDesc>命令选定的殖民者攻击指定目标。</CommandSquadAttackDesc>
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<!-- Melee attack -->
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<CommandMeleeAttack>近身攻击</CommandMeleeAttack>
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<CommandMeleeAttackDesc>命令选定的殖民者只使用拳头或近战武器攻击指定目标。</CommandMeleeAttackDesc>
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<!-- Hold fire -->
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<CommandHoldFire>停火</CommandHoldFire>
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<CommandHoldFireDesc>停止所有正在进行的攻击。</CommandHoldFireDesc>
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<!-- Select plant to grow -->
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<CommandSelectPlantToGrowMulti>选择所要种植的植物。</CommandSelectPlantToGrowMulti>
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<CommandSelectPlantToGrow>种植: {0}</CommandSelectPlantToGrow>
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<CommandSelectPlantToGrowDesc>指定此处种植何种植物。</CommandSelectPlantToGrowDesc>
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<!-- Build copy -->
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<CommandBuildCopy>复制建筑</CommandBuildCopy>
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<CommandBuildCopyDesc>复制当前的建筑设施。</CommandBuildCopyDesc>
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<!-- Form caravan -->
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<CommandFormCaravan>组建远行队</CommandFormCaravan>
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<CommandFormCaravanDesc>组建一支可以前往新地区的殖民者队伍。殖民者会带着你指定的物资和随行动物,离开当前地区,并等待你的下一步指示。</CommandFormCaravanDesc>
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<!-- Reform caravan -->
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<CommandReformCaravan>重组远行队</CommandReformCaravan>
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<CommandReformCaravanDesc>重新组建一支殖民者队伍。殖民者会带着你指定的物资和随行动物,离开当前地区,并等待你的下一步指示。</CommandReformCaravanDesc>
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<CommandReformCaravanFailHostilePawns>此地区内尚有敌人存在。</CommandReformCaravanFailHostilePawns>
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<!-- Split caravan -->
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<CommandSplitCaravan>拆分</CommandSplitCaravan>
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<CommandSplitCaravanDesc>将该远行队拆分为两只远行队,两只临近的远行队可以被重新合并成一只。</CommandSplitCaravanDesc>
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<!-- Merge caravan -->
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<CommandMergeCaravans>合并</CommandMergeCaravans>
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<CommandMergeCaravansDesc>合并选中的远行队。</CommandMergeCaravansDesc>
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<CommandMergeCaravansFailCaravansNotSelected>选择所有应合并的远行队。远行队之间必须互相靠近。</CommandMergeCaravansFailCaravansNotSelected>
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<!-- Settle -->
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<CommandSettle>定居</CommandSettle>
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<CommandSettleDesc>在该地区定居,你的殖民者将会进入该地区并建立新的殖民地。</CommandSettleDesc>
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<CommandSettleFailAlreadyHaveBase>你的派系只能拥有一个殖民地。</CommandSettleFailAlreadyHaveBase>
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<CommandSettleFailReachedMaximumNumberOfBases>殖民地数量已达上限。</CommandSettleFailReachedMaximumNumberOfBases>
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<CommandSettleFailNoColonists>需要有人在那里才能占领区域。</CommandSettleFailNoColonists>
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<CommandSettleFailEnemies>此区域内有敌人。</CommandSettleFailEnemies>
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<!-- Abandon home -->
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<CommandAbandonHome>遗弃</CommandAbandonHome>
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<CommandAbandonHomeDesc>将该地区遗弃。遗弃之后该区域将不可访问,你将永远无法回到这里。遗弃现有的殖民地后,你可以为远行队指定一个新地区定居。</CommandAbandonHomeDesc>
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<CommandAbandonHomeFailAllColonistsThere>你所有的殖民者都还留在该地区。</CommandAbandonHomeFailAllColonistsThere>
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<!-- Cancel forming caravan -->
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<CommandCancelFormingCaravan>取消组建远行队</CommandCancelFormingCaravan>
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<CommandCancelFormingCaravanDesc>终止组建远行队。</CommandCancelFormingCaravanDesc>
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<!-- Show map -->
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<CommandShowMap>放大</CommandShowMap>
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<CommandShowMapDesc>放大至该地区。</CommandShowMapDesc>
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<!-- Trade -->
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<CommandTrade>贸易</CommandTrade>
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<CommandTradeDesc>与此派系进行贸易。</CommandTradeDesc>
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<CommandTradeFailNoNegotiator>缺少意识清醒且有能力的谈判者。</CommandTradeFailNoNegotiator>
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<!-- Fulfill request -->
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<CommandFulfillTradeOffer>完成交易邀请</CommandFulfillTradeOffer>
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<CommandFulfillTradeOfferDesc>完成定居点的货物需求并获得报酬。</CommandFulfillTradeOfferDesc>
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<CommandFulfillTradeOfferFailInsufficient>你的远行队必须拥有 {0} 才能完成交易邀请。</CommandFulfillTradeOfferFailInsufficient>
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<CommandFulfillTradeOfferConfirm>交付 {0} 以获取 {1} ?</CommandFulfillTradeOfferConfirm>
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<!-- Take off -->
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<CommandTakeOff>发射飞船</CommandTakeOff>
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<CommandTakeOffDesc>登船并逃离这颗星球。</CommandTakeOffDesc>
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<CommandTakeOffConfirmation>你确定要发射飞船吗?\n\n所有在该地区内的殖民者都将逃离这颗星球,其他人都将会被留下。</CommandTakeOffConfirmation>
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<!-- Set target fuel level -->
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<CommandSetTargetFuelLevel>设置目标燃料量</CommandSetTargetFuelLevel>
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<CommandSetTargetFuelLevelDesc>指定目标燃料量。殖民者会尝试为其加注燃料至目标燃料量。</CommandSetTargetFuelLevelDesc>
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<!-- Cancel load -->
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<CommandCancelLoad>取消装载</CommandCancelLoad>
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<CommandCancelLoadDesc>取消当前人员或物品的装载任务,并卸载所有已装载的物品。</CommandCancelLoadDesc>
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<!-- Launch group -->
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<CommandLaunchGroup>运输舱发射组</CommandLaunchGroup>
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<CommandLaunchGroupDesc>启动发射多个运输舱的目标定位程序。下一步将选择目的地。同一组运输舱会自动飞向目的地并一起降落。 </CommandLaunchGroupDesc>
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<CommandLaunchGroupFailNotConnectedToFuelingPort>本发射组中部分运输舱未连接至燃料供给端。</CommandLaunchGroupFailNotConnectedToFuelingPort>
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<CommandLaunchGroupFailNoFuel>本发射组中部分运输舱发射器缺少燃料。</CommandLaunchGroupFailNoFuel>
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<CommandLaunchGroupFailUnderRoof>部分运输舱发射器处于屋顶下。</CommandLaunchGroupFailUnderRoof>
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<!-- Load transporter -->
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<CommandLoadTransporter>装载发射组: {0}</CommandLoadTransporter>
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<CommandLoadTransporterDesc>将选中的运输舱定义为一个发射组。打开装载对话框来设置所装载的货物及人员。</CommandLoadTransporterDesc>
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<CommandLoadTransporterFailNotConnectedToFuelingPort>运输舱未连接至燃料供给端。</CommandLoadTransporterFailNotConnectedToFuelingPort>
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<CommandLoadTransporterFailNoFuel>运输舱发射器缺少燃料。</CommandLoadTransporterFailNoFuel>
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<!-- Select previous transporter -->
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<CommandSelectPreviousTransporter>选择上一个运输舱</CommandSelectPreviousTransporter>
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<CommandSelectPreviousTransporterDesc>选择本发射组中的上一个运输舱。</CommandSelectPreviousTransporterDesc>
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<!-- Select all transporters -->
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<CommandSelectAllTransporters>选择发射组</CommandSelectAllTransporters>
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<CommandSelectAllTransportersDesc>选择本发射组内的所有运输舱。</CommandSelectAllTransportersDesc>
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<!-- Select next transporter -->
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<CommandSelectNextTransporter>选择下一个运输舱</CommandSelectNextTransporter>
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<CommandSelectNextTransporterDesc>选择本发射组中的下一个运输舱。</CommandSelectNextTransporterDesc>
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<!-- Vent -->
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<CommandDesignateOpenCloseVentLabel>指派开关</CommandDesignateOpenCloseVentLabel>
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<CommandDesignateOpenCloseVentDesc>指定此通风孔开启或关闭。一位殖民者会尽快执行这项任务。</CommandDesignateOpenCloseVentDesc>
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<!-- Remove waypoint -->
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<CommandRemoveWaypointLabel>移除</CommandRemoveWaypointLabel>
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<CommandRemoveWaypointDesc>移除此路径点。</CommandRemoveWaypointDesc>
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</LanguageData> |