RimWorld-ChineseSimplified/Keyed/GameplayCommands.xml
2017-11-09 23:14:56 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- Forbid -->
<CommandForbid>禁止</CommandForbid>
<CommandForbiddenDesc>已禁止\n殖民者不会与该物品互动。</CommandForbiddenDesc>
<CommandNotForbiddenDesc>未禁止\n殖民者会与该物品互动。</CommandNotForbiddenDesc>
<!-- Power -->
<CommandTogglePowerLabel>开关电源</CommandTogglePowerLabel>
<CommandTogglePowerDesc>开关电源。</CommandTogglePowerDesc>
<CommandDesignateTogglePowerLabel>指派开关电源</CommandDesignateTogglePowerLabel>
<CommandDesignateTogglePowerDesc>指定一件需要切换供电开关的电器。一名殖民者将随后前往拨动开关。</CommandDesignateTogglePowerDesc>
<CommandTryReconnectLabel>重新连接</CommandTryReconnectLabel>
<CommandTryReconnectDesc>尝试重新连接到连接范围内的另一电网上。在当前连接的电网没有电但附近有另一个电网有电时很有用。</CommandTryReconnectDesc>
<CommandGatherSpotToggleLabel>闲逛集合点</CommandGatherSpotToggleLabel>
<CommandGatherSpotToggleDescActive>已开启\n殖民者们闲逛时会在该物品附近集合。</CommandGatherSpotToggleDescActive>
<CommandGatherSpotToggleDescInactive>已关闭\n殖民者们闲逛时不会在该物品附近集合。</CommandGatherSpotToggleDescInactive>
<!-- Drafting -->
<CommandDraftLabel>征召</CommandDraftLabel>
<CommandUndraftLabel>解散</CommandUndraftLabel>
<CommandToggleDraftDesc>切换征召状态。\n\n被征召的人会遵守命令并战斗。解散前他们不会工作吃饭或着休息。</CommandToggleDraftDesc>
<IsIncapped>{0}无法行动。</IsIncapped>
<CommandFireAtWillLabel>自由开火</CommandFireAtWillLabel>
<CommandFireAtWillDesc>切换自由开火。\n\n此选项禁用时角色不会自动使用远程攻击手段近战格斗不受影响。</CommandFireAtWillDesc>
<CommandClearPrioritizedWork>清除优先任务</CommandClearPrioritizedWork>
<CommandClearPrioritizedWorkDesc>清除任何你指定的优先任务。该角色将根据自身工作优先度自行选择工作。</CommandClearPrioritizedWorkDesc>
<CommandCancelConstructionLabel>取消</CommandCancelConstructionLabel>
<CommandCancelConstructionDesc>取消建造命令。</CommandCancelConstructionDesc>
<CommandGetOutOfBedLabel>起床</CommandGetOutOfBedLabel>
<CommandGetOutOfBedDesc>离开当前的床。</CommandGetOutOfBedDesc>
<CommandBedSetOwnerLabel>指定所属</CommandBedSetOwnerLabel>
<CommandBedSetOwnerDesc>将此床分配给指定的殖民者。</CommandBedSetOwnerDesc>
<CommandGraveAssignColonistLabel>指定殖民者</CommandGraveAssignColonistLabel>
<CommandGraveAssignColonistDesc>将此墓分配给指定的殖民者。</CommandGraveAssignColonistDesc>
<BuildingAssign>指定</BuildingAssign>
<BuildingUnassign>解除指定</BuildingUnassign>
<CommandBedSetForPrisonersLabel>囚犯专用</CommandBedSetForPrisonersLabel>
<CommandBedSetForPrisonersDesc>把此房间内的所有床铺设为囚犯专用。</CommandBedSetForPrisonersDesc>
<CommandBedSetForPrisonersFailOutdoors>只有室内的床铺才能设为囚犯专用。</CommandBedSetForPrisonersFailOutdoors>
<CommandBedSetAsMedicalLabel>医疗专用</CommandBedSetAsMedicalLabel>
<CommandBedSetAsMedicalDesc>将此床设为医疗用途的床。</CommandBedSetAsMedicalDesc>
<TurningOnPrisonerBedWarning>开启囚犯专用模式将会影响整个房间(囚犯和殖民者不能睡在同一个房间)。\n\n以下角色将会失去他们对床的所有权:</TurningOnPrisonerBedWarning>
<TurningOffPrisonerBedWarning>关闭囚犯专用模式将会影响整个房间(囚犯和殖民者不能睡在同一个房间)。\n\n以下角色将会失去他们对床的所有权:</TurningOffPrisonerBedWarning>
<AreYouSure>你确定要这么做吗?</AreYouSure>
<CommandDetonateLabel>引爆</CommandDetonateLabel>
<CommandDetonateDesc>开始倒计时引爆。</CommandDetonateDesc>
<CommandRenameZoneLabel>重命名</CommandRenameZoneLabel>
<CommandRenameZoneDesc>重命名该区域。</CommandRenameZoneDesc>
<CommandHideZoneLabel>隐藏</CommandHideZoneLabel>
<CommandUnhideZoneLabel>显示</CommandUnhideZoneLabel>
<CommandHideZoneDesc>显示/隐藏该区域。</CommandHideZoneDesc>
<CommandDeleteZoneLabel>删除</CommandDeleteZoneLabel>
<CommandDeleteZoneDesc>删除该区域。</CommandDeleteZoneDesc>
<CommandCopyZoneSettingsLabel>复制区域设置</CommandCopyZoneSettingsLabel>
<CommandCopyZoneSettingsDesc>将此区域的设置复制到剪贴板,可以将设置粘贴到另一个区域上。</CommandCopyZoneSettingsDesc>
<CommandPasteZoneSettingsLabel>粘贴区域设置</CommandPasteZoneSettingsLabel>
<CommandPasteZoneSettingsDesc>使用剪贴板上的设置覆盖此区域的设置。</CommandPasteZoneSettingsDesc>
<CommandAllowSow>允许播种</CommandAllowSow>
<CommandAllowSowDesc>当禁用时,殖民者不会在此区域播种植物。但他们仍然会收获成熟的植物。</CommandAllowSowDesc>
<!-- Artillery -->
<CommandSetForceAttackTarget>强制攻击</CommandSetForceAttackTarget>
<CommandSetForceAttackTargetDesc>选择此炮塔不断尝试强制攻击的目标。</CommandSetForceAttackTargetDesc>
<CommandStopForceAttack>停止强制攻击</CommandStopForceAttack>
<CommandStopForceAttackDesc>停止强制攻击目标并允许此炮塔自由选择目标开火。</CommandStopForceAttackDesc>
<CommandStopAttackFailNotForceAttacking>当前无强制攻击目标。</CommandStopAttackFailNotForceAttacking>
<CommandExtractShell>退出炮弹</CommandExtractShell>
<CommandExtractShellDesc>卸出当前的炮弹,以便更换成其他类型的弹药。</CommandExtractShellDesc>
<CommandExtractShellFailNoShell>炮弹未上膛。</CommandExtractShellFailNoShell>
<MessageTargetBeyondMaximumRange>目标距离大于最大射程。</MessageTargetBeyondMaximumRange>
<MessageTargetBelowMinimumRange>目标距离小于最小射程。</MessageTargetBelowMinimumRange>
<MessageTurretWontFireBecauseHoldFire>警告:迫击炮不会开火,因为已设置为「停火」。</MessageTurretWontFireBecauseHoldFire>
<!-- Ship computer core -->
<CommandShipLaunch>发射飞船</CommandShipLaunch>
<CommandShipLaunchDesc>使用当前飞船设置开始飞船发射程序。</CommandShipLaunchDesc>
<CommandShipLaunchReport>显示发射报告</CommandShipLaunchReport>
<CommandShipLaunchReportDesc>显示一份关于飞船发射能力的报告。</CommandShipLaunchReportDesc>
<CommandShipStartup>启动飞船</CommandShipStartup>
<CommandShipStartupDesc>唤醒休眠的飞船组件。</CommandShipStartupDesc>
<!-- Pod -->
<CommandPodEject>弹出休眠者</CommandPodEject>
<CommandPodEjectDesc>唤醒低温休眠舱内的殖民者并将他们弹出。</CommandPodEjectDesc>
<CommandPodEjectFailEmpty>低温休眠舱内没有人。</CommandPodEjectFailEmpty>
<!-- Door -->
<CommandToggleDoorForbid>允许通行</CommandToggleDoorForbid>
<CommandToggleDoorForbidDesc>此门的通行状态。殖民者不会通过禁止通行的门,但不影响其他派系的人。</CommandToggleDoorForbidDesc>
<CommandToggleDoorHoldOpen>保持敞门</CommandToggleDoorHoldOpen>
<CommandToggleDoorHoldOpenDesc>启用时,殖民者将不会关闭这道门,并保持一直敞开的状态。\n\n门敞开时任何人或动物都能通过包括敌人。</CommandToggleDoorHoldOpenDesc>
<!-- Temperature control -->
<CommandResetTemp>重置</CommandResetTemp>
<CommandResetTempDesc>将目标温度重置为默认值。</CommandResetTempDesc>
<CommandRaiseTempDesc>提高目标温度。</CommandRaiseTempDesc>
<CommandLowerTempDesc>降低目标温度。</CommandLowerTempDesc>
<!-- Install/reinstall -->
<CommandInstall>安装</CommandInstall>
<CommandInstallDesc>该物品已被打包以便于运输与贮藏,使用该指令可将物品安装于指定地点。</CommandInstallDesc>
<CommandReinstall>重新安装</CommandReinstall>
<CommandReinstallDesc>指定将此物品卸载,并重新安装在其他地方。</CommandReinstallDesc>
<!-- Trade beacon -->
<CommandMakeBeaconStockpileDesc>在轨道交易信标有效半径范围内创建一个储存区。</CommandMakeBeaconStockpileDesc>
<CommandMakeBeaconStockpileLabel>建立储存区</CommandMakeBeaconStockpileLabel>
<!-- Sun lamp -->
<CommandSunLampMakeGrowingZoneDesc>在太阳灯有效半径范围内创建一个种植区。</CommandSunLampMakeGrowingZoneDesc>
<CommandSunLampMakeGrowingZoneLabel>建立种植区</CommandSunLampMakeGrowingZoneLabel>
<!-- Trap -->
<CommandAutoRearm>自动重置</CommandAutoRearm>
<CommandAutoRearmDesc>启用时,该陷阱会在触发后自动被指派重置工作。</CommandAutoRearmDesc>
<!-- Animal control -->
<CommandReleaseAnimalsLabel>出击</CommandReleaseAnimalsLabel>
<CommandReleaseAnimalsDesc>启用时,经过训练的动物可以主动出击,攻击远处目标。禁用时,它们则在身边保护主人。</CommandReleaseAnimalsDesc>
<!-- Squad attack -->
<CommandSquadAttack>攻击</CommandSquadAttack>
<CommandSquadAttackDesc>命令选定的殖民者攻击指定目标。</CommandSquadAttackDesc>
<!-- Melee attack -->
<CommandMeleeAttack>近身攻击</CommandMeleeAttack>
<CommandMeleeAttackDesc>命令选定的殖民者只使用拳头或近战武器攻击指定目标。</CommandMeleeAttackDesc>
<!-- Hold fire -->
<CommandHoldFire>停火</CommandHoldFire>
<CommandHoldFireDesc>停止所有正在进行的攻击。</CommandHoldFireDesc>
<!-- Select plant to grow -->
<CommandSelectPlantToGrowMulti>选择所要种植的植物。</CommandSelectPlantToGrowMulti>
<CommandSelectPlantToGrow>种植: {0}</CommandSelectPlantToGrow>
<CommandSelectPlantToGrowDesc>指定此处种植何种植物。</CommandSelectPlantToGrowDesc>
<!-- Build copy -->
<CommandBuildCopy>复制建筑</CommandBuildCopy>
<CommandBuildCopyDesc>复制当前的建筑设施。</CommandBuildCopyDesc>
<!-- Form caravan -->
<CommandFormCaravan>组建远行队</CommandFormCaravan>
<CommandFormCaravanDesc>组建一支可以前往新地区的殖民者队伍。殖民者会带着你指定的物资和随行动物,离开当前地区,并等待你的下一步指示。</CommandFormCaravanDesc>
<!-- Reform caravan -->
<CommandReformCaravan>重组远行队</CommandReformCaravan>
<CommandReformCaravanDesc>重新组建一支殖民者队伍。殖民者会带着你指定的物资和随行动物,离开当前地区,并等待你的下一步指示。</CommandReformCaravanDesc>
<CommandReformCaravanFailHostilePawns>此地区内尚有敌人存在。</CommandReformCaravanFailHostilePawns>
<!-- Split caravan -->
<CommandSplitCaravan>拆分</CommandSplitCaravan>
<CommandSplitCaravanDesc>将该远行队拆分为两只远行队,两只临近的远行队可以被重新合并成一只。</CommandSplitCaravanDesc>
<!-- Merge caravan -->
<CommandMergeCaravans>合并</CommandMergeCaravans>
<CommandMergeCaravansDesc>合并选中的远行队。</CommandMergeCaravansDesc>
<CommandMergeCaravansFailCaravansNotSelected>选择所有应合并的远行队。远行队之间必须互相靠近。</CommandMergeCaravansFailCaravansNotSelected>
<!-- Settle -->
<CommandSettle>定居</CommandSettle>
<CommandSettleDesc>在该地区定居,你的殖民者将会进入该地区并建立新的殖民地。</CommandSettleDesc>
<CommandSettleFailAlreadyHaveBase>你的派系只能拥有一个殖民地。</CommandSettleFailAlreadyHaveBase>
<CommandSettleFailReachedMaximumNumberOfBases>殖民地数量已达上限。</CommandSettleFailReachedMaximumNumberOfBases>
<CommandSettleFailNoColonists>需要有人在那里才能占领区域。</CommandSettleFailNoColonists>
<CommandSettleFailEnemies>此区域内有敌人。</CommandSettleFailEnemies>
<!-- Abandon home -->
<CommandAbandonHome>遗弃</CommandAbandonHome>
<CommandAbandonHomeDesc>将该地区遗弃。遗弃之后该区域将不可访问,你将永远无法回到这里。遗弃现有的殖民地后,你可以为远行队指定一个新地区定居。</CommandAbandonHomeDesc>
<CommandAbandonHomeFailAllColonistsThere>你所有的殖民者都还留在该地区。</CommandAbandonHomeFailAllColonistsThere>
<!-- Cancel forming caravan -->
<CommandCancelFormingCaravan>取消组建远行队</CommandCancelFormingCaravan>
<CommandCancelFormingCaravanDesc>终止组建远行队。</CommandCancelFormingCaravanDesc>
<!-- Show map -->
<CommandShowMap>放大</CommandShowMap>
<CommandShowMapDesc>放大至该地区。</CommandShowMapDesc>
<!-- Trade -->
<CommandTrade>贸易</CommandTrade>
<CommandTradeDesc>与此派系进行贸易。</CommandTradeDesc>
<CommandTradeFailNoNegotiator>缺少意识清醒且有能力的谈判者。</CommandTradeFailNoNegotiator>
<!-- Fulfill request -->
<CommandFulfillTradeOffer>完成交易邀请</CommandFulfillTradeOffer>
<CommandFulfillTradeOfferDesc>完成定居点的货物需求并获得报酬。</CommandFulfillTradeOfferDesc>
<CommandFulfillTradeOfferFailInsufficient>你的远行队必须拥有 {0} 才能完成交易邀请。</CommandFulfillTradeOfferFailInsufficient>
<CommandFulfillTradeOfferConfirm>交付 {0} 以获取 {1} </CommandFulfillTradeOfferConfirm>
<!-- Take off -->
<CommandTakeOff>发射飞船</CommandTakeOff>
<CommandTakeOffDesc>登船并逃离这颗星球。</CommandTakeOffDesc>
<CommandTakeOffConfirmation>你确定要发射飞船吗?\n\n所有在该地区内的殖民者都将逃离这颗星球其他人都将会被留下。</CommandTakeOffConfirmation>
<!-- Set target fuel level -->
<CommandSetTargetFuelLevel>设置目标燃料量</CommandSetTargetFuelLevel>
<CommandSetTargetFuelLevelDesc>指定目标燃料量。殖民者会尝试为其加注燃料至目标燃料量。</CommandSetTargetFuelLevelDesc>
<!-- Cancel load -->
<CommandCancelLoad>取消装载</CommandCancelLoad>
<CommandCancelLoadDesc>取消当前人员或物品的装载任务,并卸载所有已装载的物品。</CommandCancelLoadDesc>
<!-- Launch group -->
<CommandLaunchGroup>运输舱发射组</CommandLaunchGroup>
<CommandLaunchGroupDesc>启动发射多个运输舱的目标定位程序。下一步将选择目的地。同一组运输舱会自动飞向目的地并一起降落。 </CommandLaunchGroupDesc>
<CommandLaunchGroupFailNotConnectedToFuelingPort>本发射组中部分运输舱未连接至燃料供给端。</CommandLaunchGroupFailNotConnectedToFuelingPort>
<CommandLaunchGroupFailNoFuel>本发射组中部分运输舱发射器缺少燃料。</CommandLaunchGroupFailNoFuel>
<CommandLaunchGroupFailUnderRoof>部分运输舱发射器处于屋顶下。</CommandLaunchGroupFailUnderRoof>
<!-- Load transporter -->
<CommandLoadTransporter>装载发射组: {0}</CommandLoadTransporter>
<CommandLoadTransporterDesc>将选中的运输舱定义为一个发射组。打开装载对话框来设置所装载的货物及人员。</CommandLoadTransporterDesc>
<CommandLoadTransporterFailNotConnectedToFuelingPort>运输舱未连接至燃料供给端。</CommandLoadTransporterFailNotConnectedToFuelingPort>
<CommandLoadTransporterFailNoFuel>运输舱发射器缺少燃料。</CommandLoadTransporterFailNoFuel>
<!-- Select previous transporter -->
<CommandSelectPreviousTransporter>选择上一个运输舱</CommandSelectPreviousTransporter>
<CommandSelectPreviousTransporterDesc>选择本发射组中的上一个运输舱。</CommandSelectPreviousTransporterDesc>
<!-- Select all transporters -->
<CommandSelectAllTransporters>选择发射组</CommandSelectAllTransporters>
<CommandSelectAllTransportersDesc>选择本发射组内的所有运输舱。</CommandSelectAllTransportersDesc>
<!-- Select next transporter -->
<CommandSelectNextTransporter>选择下一个运输舱</CommandSelectNextTransporter>
<CommandSelectNextTransporterDesc>选择本发射组中的下一个运输舱。</CommandSelectNextTransporterDesc>
<!-- Vent -->
<CommandDesignateOpenCloseVentLabel>指派开关</CommandDesignateOpenCloseVentLabel>
<CommandDesignateOpenCloseVentDesc>指定此通风孔开启或关闭。一位殖民者会尽快执行这项任务。</CommandDesignateOpenCloseVentDesc>
<!-- Remove waypoint -->
<CommandRemoveWaypointLabel>移除</CommandRemoveWaypointLabel>
<CommandRemoveWaypointDesc>移除此路径点。</CommandRemoveWaypointDesc>
</LanguageData>