36 lines
2.4 KiB
XML
36 lines
2.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!--================= player pawn filters =================-->
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<GameStartDialog.label>游戏起始对话框内容</GameStartDialog.label>
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<!--================= player pawn filters =================-->
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<PawnFilter_Age.label>允许的年龄范围</PawnFilter_Age.label>
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<!--================== player pawn modifier ================-->
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<OnPawnDeathExplode.label>角色死后爆炸</OnPawnDeathExplode.label>
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<ForcedTrait.label>强制人物特点</ForcedTrait.label>
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<ForcedHediff.label>强制健康状态</ForcedHediff.label>
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<StartingResearch.label>起始附带科技</StartingResearch.label>
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<MapCondition_Planetkiller.label>行星毁灭武器袭来</MapCondition_Planetkiller.label>
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<!--=================== rules changes =================-->
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<Rule_DisallowDesignator_ZoneAdd_Growing.label>无法播种</Rule_DisallowDesignator_ZoneAdd_Growing.label>
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<Rule_DisallowDesignator_ZoneAdd_Growing.description>不能在地面上播种。</Rule_DisallowDesignator_ZoneAdd_Growing.description>
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<Rule_DisallowDesignator_Mine.label>无法开采</Rule_DisallowDesignator_Mine.label>
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<Rule_DisallowDesignator_Mine.description>不能开采资源。</Rule_DisallowDesignator_Mine.description>
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<Rule_DisallowDesignator_Hunt.label>无法狩猎</Rule_DisallowDesignator_Hunt.label>
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<Rule_DisallowDesignator_Hunt.description>不能猎杀动物。</Rule_DisallowDesignator_Hunt.description>
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<Rule_DisallowDesignator_Tame.label>无法驯化</Rule_DisallowDesignator_Tame.label>
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<Rule_DisallowDesignator_Tame.description>不能驯服动物。</Rule_DisallowDesignator_Tame.description>
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<StatFactor.label>属性倍率</StatFactor.label>
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<!--===============================================-->
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<!--==================== grouped ==================-->
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<!--===============================================-->
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<DisableIncident.label>禁止随机事件</DisableIncident.label>
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<Rule_DisallowBuilding.label>禁止建造</Rule_DisallowBuilding.label>
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<PermanentMapCondition.label>永久世界事件</PermanentMapCondition.label>
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<StartingAnimal.label>起始附带宠物</StartingAnimal.label>
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<StartingThing_Defined.label>起始附带物品</StartingThing_Defined.label>
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<ScatterThingsNearPlayerStart.label>起始点附近散落物品</ScatterThingsNearPlayerStart.label>
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<ScatterThingsAnywhere.label>全地图随机散落物品</ScatterThingsAnywhere.label>
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</LanguageData>
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