RimWorld-ChineseSimplified/Royalty/DefInjected/StatDef/Stats_Pawns_General.xml
2020-05-26 09:34:00 +08:00

28 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: meditation focus gain -->
<MeditationFocusGain.label>冥想增益</MeditationFocusGain.label>
<!-- EN: The psyfocus amount this person gains per day of meditation, ignoring bonuses from focus objects. -->
<MeditationFocusGain.description>此人冥想一天能够获取的精神力,忽略从焦点对象获得的增益。</MeditationFocusGain.description>
<!-- EN: {0}/d -->
<MeditationFocusGain.formatString>{0}/天</MeditationFocusGain.formatString>
<!-- EN: neural heat gain -->
<PsychicEntropyGain.label>心灵熵增益</PsychicEntropyGain.label>
<!-- EN: A multiplier on neural heat gained from any source. -->
<PsychicEntropyGain.description>以任何方式获得心灵熵值时的乘数,使用能力时获取的心灵熵会与这个数值乘算。</PsychicEntropyGain.description>
<!-- EN: neural heat limit -->
<PsychicEntropyMax.label>心灵熵阈值</PsychicEntropyMax.label>
<!-- EN: The maximum amount of neural heat individual can tolerate safely. -->
<PsychicEntropyMax.description>个体能够安全承受的最大心灵熵值。</PsychicEntropyMax.description>
<!-- EN: neural heat recovery rate -->
<PsychicEntropyRecoveryRate.label>心灵熵消散速率</PsychicEntropyRecoveryRate.label>
<!-- EN: The rate at which this person reduces neural heat. -->
<PsychicEntropyRecoveryRate.description>个体的心灵熵降低速率。</PsychicEntropyRecoveryRate.description>
<!-- EN: {0}/s -->
<PsychicEntropyRecoveryRate.formatString>{0}/秒</PsychicEntropyRecoveryRate.formatString>
</LanguageData>