RimWorld-ChineseSimplified/DefInjected/MentalStateDef/MentalStates_Special.xml

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1.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<!-- Special mental states not from mental breaks -->
<WanderConfused.label>迷茫徘徊</WanderConfused.label>
<WanderConfused.beginLetter>{0}开始迷茫地四处徘徊。</WanderConfused.beginLetter>
<WanderConfused.beginLetterLabel>迷茫</WanderConfused.beginLetterLabel>
<WanderConfused.recoveryMessage>{0}不再迷茫徘徊了。</WanderConfused.recoveryMessage>
<WanderConfused.baseInspectLine>失控:迷茫徘徊</WanderConfused.baseInspectLine>
<PanicFlee.label>仓皇逃窜</PanicFlee.label>
<PanicFlee.beginLetter>{0}开始仓皇逃窜。</PanicFlee.beginLetter>
<PanicFlee.beginLetterLabel>逃窜</PanicFlee.beginLetterLabel>
<PanicFlee.recoveryMessage>{0}不再仓皇逃窜了。</PanicFlee.recoveryMessage>
<PanicFlee.baseInspectLine>失控:仓皇逃窜</PanicFlee.baseInspectLine>
<Manhunter.label>猎杀人类</Manhunter.label>
<Manhunter.beginLetter>{0}开始疯狂猎杀人类!</Manhunter.beginLetter>
<Manhunter.beginLetterLabel>猎杀人类</Manhunter.beginLetterLabel>
<Manhunter.recoveryMessage>{0}不再猎杀人类了。</Manhunter.recoveryMessage>
<Manhunter.baseInspectLine>疯狂:猎杀人类</Manhunter.baseInspectLine>
<ManhunterPermanent.label>猎杀人类</ManhunterPermanent.label>
<ManhunterPermanent.beginLetter>{0}开始疯狂猎杀人类!</ManhunterPermanent.beginLetter>
<ManhunterPermanent.beginLetterLabel>猎杀人类</ManhunterPermanent.beginLetterLabel>
<ManhunterPermanent.recoveryMessage>{0}不再猎杀人类了。</ManhunterPermanent.recoveryMessage>
<ManhunterPermanent.baseInspectLine>疯狂:猎杀人类</ManhunterPermanent.baseInspectLine>
<SocialFighting.label>打架</SocialFighting.label>
<SocialFighting.baseInspectLine>失控:打架</SocialFighting.baseInspectLine>
<!-- SocialFighting 经确认是动手打架 -->
</LanguageData>