23 lines
1.3 KiB
XML
23 lines
1.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<LanguageData>
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<MeleeWeapon_AverageDPS.label>近战每秒伤害</MeleeWeapon_AverageDPS.label>
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<MeleeWeapon_AverageDPS.description>格斗作战中,在所有攻击命中的情况下,每秒造成的伤害。</MeleeWeapon_AverageDPS.description>
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<MeleeWeapon_DamageMultiplier.label>近战伤害乘数</MeleeWeapon_DamageMultiplier.label>
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<MeleeWeapon_DamageMultiplier.description>应用于格斗作战的伤害乘数。</MeleeWeapon_DamageMultiplier.description>
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<!-- Damage multipliers should be stats on stuffs only -->
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<MeleeWeapon_CooldownMultiplier.label>近战冷却</MeleeWeapon_CooldownMultiplier.label>
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<MeleeWeapon_CooldownMultiplier.description>使用此材料制作的物品的攻击延时的乘数。</MeleeWeapon_CooldownMultiplier.description>
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<SharpDamageMultiplier.label>利器伤害</SharpDamageMultiplier.label>
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<SharpDamageMultiplier.description>这种材料所制作的物品的利器伤害的乘数,比如切割和戳刺。</SharpDamageMultiplier.description>
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<BluntDamageMultiplier.label>钝器伤害</BluntDamageMultiplier.label>
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<BluntDamageMultiplier.description>这种材料所制作物品的钝器伤害的乘数。</BluntDamageMultiplier.description>
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</LanguageData> |