57 lines
3.6 KiB
XML
57 lines
3.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<LanguageData>
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<MoveSpeed.label>移动速度</MoveSpeed.label>
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<MoveSpeed.description>每秒可通过的单元格数。斜向移动和水平垂直移动用时相同。</MoveSpeed.description>
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<MoveSpeed.formatString>{0} 格 / 秒</MoveSpeed.formatString>
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<MentalBreakThreshold.label>崩溃临界值</MentalBreakThreshold.label>
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<MentalBreakThreshold.description>当此人的心情低于这个值时,会有精神崩溃的风险。</MentalBreakThreshold.description>
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<PsychicSensitivity.label>心灵敏感度</PsychicSensitivity.label>
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<PsychicSensitivity.description>各类心灵事件对此人心情的影响的乘数。</PsychicSensitivity.description>
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<ToxicSensitivity.label>毒物敏感度</ToxicSensitivity.label>
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<ToxicSensitivity.description>有毒尘埃对此人造成影响的乘数。</ToxicSensitivity.description>
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<GlobalLearningFactor.label>全局学习系数</GlobalLearningFactor.label>
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<GlobalLearningFactor.description>影响所有技能学习效率的全局学习系数。</GlobalLearningFactor.description>
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<HungerRateMultiplier.label>hunger rate multiplier</HungerRateMultiplier.label>
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<HungerRateMultiplier.description>A multiplier on how quickly a creature becomes hungry.</HungerRateMultiplier.description>
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<RestRateMultiplier.label>rest rate multiplier</RestRateMultiplier.label>
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<RestRateMultiplier.description>A multiplier on how quickly a creature rests while sleeping.</RestRateMultiplier.description>
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<EatingSpeed.label>进食速度</EatingSpeed.label>
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<EatingSpeed.description>此人进食速度的乘数。</EatingSpeed.description>
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<ComfyTemperatureMin.label>最低舒适温度</ComfyTemperatureMin.label>
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<ComfyTemperatureMin.description>低于这个温度,角色会不开心。大幅低于这个温度时,角色会得低温症、冻伤甚至死亡。</ComfyTemperatureMin.description>
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<ComfyTemperatureMax.label>最高舒适温度</ComfyTemperatureMax.label>
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<ComfyTemperatureMax.description>高于这个温度,角色会不开心。大幅高于这个温度时,角色可能会中暑甚至死亡。</ComfyTemperatureMax.description>
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<ImmunityGainSpeed.label>免疫性获得速度</ImmunityGainSpeed.label>
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<ImmunityGainSpeed.description>这个角色对疾病产生免疫的速度。如果速度太慢,角色会在产生免疫之前死于疾病。</ImmunityGainSpeed.description>
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<CarryingCapacity.label>携带能力</CarryingCapacity.label>
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<CarryingCapacity.description>这个角色用手、嘴或其他机械装置携带的物品的数量。</CarryingCapacity.description>
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<MeatAmount.label>可获肉量</MeatAmount.label>
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<MeatAmount.description>屠宰这种生物可获得肉的数量。</MeatAmount.description>
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<LeatherAmount.label>可获皮革量</LeatherAmount.label>
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<LeatherAmount.description>屠宰这种生物可获得皮革的数量。</LeatherAmount.description>
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<MinimumHandlingSkill.label>最小驯兽技能</MinimumHandlingSkill.label>
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<MinimumHandlingSkill.description>如果驯兽技能小于这种动物所需的驯兽技能,将不能驯服、训练或命令这种动物。</MinimumHandlingSkill.description>
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<PainShockThreshold.label>疼痛休克阈值</PainShockThreshold.label>
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<PainShockThreshold.description>此生物因疼痛倒地的点数。</PainShockThreshold.description>
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<ForagedNutritionPerDay.label>foraged food amount</ForagedNutritionPerDay.label>
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<ForagedNutritionPerDay.description>The amount of nutrition this person will automatically forage per day while traveling by caravan.</ForagedNutritionPerDay.description>
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</LanguageData> |