RimWorld-ChineseSimplified/Keyed/Incidents.xml
2016-07-21 17:38:23 +08:00

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<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
<LetterLabelAnimalInsanitySingle>动物发狂</LetterLabelAnimalInsanitySingle>
<AnimalInsanitySingle>一个当地的{0}发疯了。它会攻击任何它看的见的人。</AnimalInsanitySingle>
<LetterLabelAnimalInsanityMultiple>动物发狂!</LetterLabelAnimalInsanityMultiple>
<AnimalInsanityMultiple>某种心灵电波扫过了地表。你的居民们没什么问题,但是……\n\n看来这个区域的好多{0}们都被这玩意弄疯了。</AnimalInsanityMultiple>
<LetterLabelCropBlight>枯萎病</LetterLabelCropBlight>
<CropBlight>一种神秘的枯萎病毁掉了你的农作物。</CropBlight>
<LetterLabelMiracleHeal>奇迹</LetterLabelMiracleHeal>
<MiracleHeal>{0}奇迹般的恢复健康了!</MiracleHeal>
<!-- Enemy raids -->
<EnemyRaidWalkIn>一群来自于{1}的{0}抵达了附近。</EnemyRaidWalkIn>
<EnemyRaidEdgeDrop>一群来自于{1}的{0}坐空投舱降落到了附近。</EnemyRaidEdgeDrop>
<EnemyRaidCenterDrop>一群来自于{1}的{0}从轨道直接降落到了你的殖民地上!</EnemyRaidCenterDrop>
<EnemyRaidLeaderPresent>{0}中的一员,{1},是其派系的首领。</EnemyRaidLeaderPresent>
<!-- Friendly raids -->
<FriendlyRaidWalkIn>一群来自{1}的友好{0}抵达了附近。</FriendlyRaidWalkIn>
<FriendlyRaidEdgeDrop>一群来自{1}的友好{0}坐空投舱降落到了附近。</FriendlyRaidEdgeDrop>
<FriendlyRaidCenterDrop>一群来自{1}的友好{0}从轨道直接降落到了你的殖民地上!</FriendlyRaidCenterDrop>
<FriendlyRaidLeaderPresent>{0}中的一员,{1},是其派系的首领。</FriendlyRaidLeaderPresent>
<LetterLabelRefugeePodCrash>逃生舱坠毁</LetterLabelRefugeePodCrash>
<RefugeePodCrash>你侦测到了一个逃生舱在附近坠毁了。\n\n如果有人在撞击后还活了下来他们的伤势估计好不到哪去。</RefugeePodCrash>
<LetterLabelCargoPodCrash>货舱坠毁</LetterLabelCargoPodCrash>
<CargoPodCrash>你侦测到了一组货舱在附近坠毁了。\n\n你或许能在废墟中找到不少有用的东西。</CargoPodCrash>
<AnElectricalConduit>一根电缆</AnElectricalConduit>
<ShortCircuit>{0}的故障引起了短路。\n\n所有电池里整整{1}Wd的能量都以爆炸的形式被释放出来。</ShortCircuit>
<ShortCircuitWasLarge>这么多电能造成了一场规模可观的爆炸。</ShortCircuitWasLarge>
<ShortCircuitWasHuge>这真是一场大爆炸,天啊!</ShortCircuitWasHuge>
<TraderArrival>一艘商船正巧经过。\n\n他们被称作{0},是{1}。</TraderArrival>
<SingleTravelerPassing>一位从{1}来的{0}正巧路过。HECAP的名字叫{2}。</SingleTravelerPassing>
<GroupTravelersPassing>一群来自{0}的旅行者正巧路过。</GroupTravelersPassing>
<LetterLabelSingleVisitorArrives>访客</LetterLabelSingleVisitorArrives>
<SingleVisitorArrives>一位来自{1}的{0}来拜访殖民地。\n\nHECAP的名字叫{2}。{3}{4}</SingleVisitorArrives>
<SingleVisitorArrivesTraderInfo>\n\nHECAP似乎有几个物品想要交易。</SingleVisitorArrivesTraderInfo>
<SingleVisitorArrivesLeaderInfo>\n\nHECAP是其派系的首领。</SingleVisitorArrivesLeaderInfo>
<LetterLabelGroupVisitorsArrive>多位访客</LetterLabelGroupVisitorsArrive>
<GroupVisitorsArrive>一组来自{0}的人来拜访殖民地。{1}{2}</GroupVisitorsArrive>
<GroupVisitorsArriveTraderInfo>\n\n他们似乎有几个物品要交易。</GroupVisitorsArriveTraderInfo>
<GroupVisitorsArriveLeaderInfo>\n\n其中有一个访客{0},是其派系的首领。</GroupVisitorsArriveLeaderInfo>
<VisitorsLeaving>来自{0}的参观者离开了。</VisitorsLeaving>
<LetterLabelWandererJoin>流浪者加入</LetterLabelWandererJoin>
<WandererJoin>一位名叫NAME的{0}来到了这里并加入了殖民地。HECAP是一位{1}。</WandererJoin>
<LetterLabelManhunterPackArrived>吃人动物</LetterLabelManhunterPackArrived>
<ManhunterPackArrived>一群吃人的{0}已经进入该地区。他们将四处游荡猎杀人类。\n\n动物无法通过门墙所以如果你躲在屋里应该是安全的。他们也不会攻击关闭的炮台所以你想留下炮台也可以关掉它们。\n\n他们将会在几天后离开。</ManhunterPackArrived>
<!-- Crashed ship part-->
<MessageAnimalInsanityPulse>这个远古结构发射了一波心灵脉冲,它让附近的动物都发疯了。</MessageAnimalInsanityPulse>
<LetterShipPartDroveColonistInsane>这个坠毁的飞船部件发射了心灵脉冲,使得居民{0}发疯了。</LetterShipPartDroveColonistInsane>
<AwokeDaysAgo>{0}天前醒来</AwokeDaysAgo>
<PsychicDroneLevel>灵能等级:{0}</PsychicDroneLevel>
<PsychicDroneLevelLow></PsychicDroneLevelLow>
<PsychicDroneLevelMedium></PsychicDroneLevelMedium>
<PsychicDroneLevelHigh></PsychicDroneLevelHigh>
<PsychicDroneLevelExtreme>极高</PsychicDroneLevelExtreme>
<LetterLabelPsychicDroneLevelIncreased>心灵干扰加剧</LetterLabelPsychicDroneLevelIncreased>
<LetterPsychicDroneLevelIncreased>这个坠毁的飞船部件传出了一种强大的心灵波。这个区域里所有的人类都感到了扰乱,恐慌并变得偏执起来。</LetterPsychicDroneLevelIncreased>
<!-- Agent revealed -->
<LetterLabelAgentRevealed>特工</LetterLabelAgentRevealed>
<LetterAgentRevealed>{0}被发现是你的敌人{1}所派来的一名特工。\n\n他们现在正试图逃跑。</LetterAgentRevealed>
<!-- Distant psychic drone -->
<LetterLabelPsychicDrone>心灵冲击</LetterLabelPsychicDrone>
<LetterIncidentPsychicDrone>所有的{0}居民都感到十分痛苦!\n\n某种发射源在遥远的地方向这个地区投射了一种强大的心灵冲击波它的频率似乎只影响{0}。接下来几天之内,有些人的心情会比以往更差一些。</LetterIncidentPsychicDrone>
<LetterLabelPsychicSoothe>心灵抚慰</LetterLabelPsychicSoothe>
<LetterIncidentPsychicSoothe>所有的{0}居民都感到十分开心!\n\n某种发射源的在遥远的地方向这个地区投射了一种强大的幸福心灵波它的频率似乎只影响{0}。接下来几天之内,有些人的心情会比以往更好一些。</LetterIncidentPsychicSoothe>
<!-- Beavers -->
<LetterLabelBeaversArrived>海狸!</LetterLabelBeaversArrived>
<BeaversArrived>一群饥饿的大海狸到来了。\n\n在他们啃倒这个区域最后一棵树之前消灭他们。</BeaversArrived>
<!-- Refugee chased -->
<RefugeeChasedInitial>附近一名叫{0}的{1}发来呼救信号。HECAP正被来自{3}的{2}追捕!\n\nHECAP祈求得到保护并想加入殖民地。HE看起来有{4}岁。\n\n警告 - 如果你接受请求你将要对抗尾随HIS的{2}。</RefugeeChasedInitial>
<RefugeeChasedInitial_Accept>提供保护</RefugeeChasedInitial_Accept>
<RefugeeChasedInitial_Reject>忽略消息</RefugeeChasedInitial_Reject>
<RefugeeChasedRejected>喇叭传出{0}恐慌的尖叫声,随后联系中断。</RefugeeChasedRejected>
<!-- Self-tame -->
<LetterLabelAnimalSelfTame>{0}自愿被驯化</LetterLabelAnimalSelfTame>
<LetterAnimalSelfTame>{0}变得驯服了。</LetterAnimalSelfTame>
<LetterAnimalSelfTameAndNameNumerical>{0}变得驯服了。现在已被指派{1}。</LetterAnimalSelfTameAndNameNumerical>
<LetterAnimalSelfTameAndName>{0}变得驯服了。居民决定将它命名为{1}。</LetterAnimalSelfTameAndName>
<!-- Farm animals wander in -->
<LetterLabelFarmAnimalsWanderIn>{0}加入</LetterLabelFarmAnimalsWanderIn>
<LetterFarmAnimalsWanderIn>一群被遗弃或者迷失的{0}在该地区游荡。\n\n他们似乎已习惯与人接触加入了殖民地。</LetterFarmAnimalsWanderIn>
<!-- Thrumbo passes -->
<LetterLabelThrumboPasses>罕见的独角兽</LetterLabelThrumboPasses>
<LetterThrumboPasses>一小群独角兽来到了这片区域。\n\n这种罕见的野兽通常是温顺的但你和它起冲突会变得非常危险。贸易商愿意出大价钱收购这些独角兽珍贵的角和皮毛。\n\n独角兽逗留几天后会离开。</LetterThrumboPasses>
<!-- Trader caravan -->
<LetterLabelTraderCaravanArrival>来自{0}的商队</LetterLabelTraderCaravanArrival>
<LetterTraderCaravanArrival>一个来自{0}的贸易商队正在接近。\n\n他们会在殖民地逗留几天。你可以攻击他们但这会激怒他们的派系</LetterTraderCaravanArrival>
<!-- Building breaks down -->
<LetterLabelBuildingBrokenDown>损坏:{0}</LetterLabelBuildingBrokenDown>
<LetterBuildingBrokenDown>一个机器({0})损坏了。需要一个有修理技能的居民去修好它才能继续工作。</LetterBuildingBrokenDown>
<!-- Ransom demand -->
<RansomDemand>{1}通过电波联系你,他们绑架了前居民{0}并索要赎金。\n\n如果用{2}白银来交换他们会将HIM释放给你。</RansomDemand>
<RansomDemand_Accept>接受</RansomDemand_Accept>
<RansomDemand_Reject>拒绝</RansomDemand_Reject>
</LanguageData>