RimWorld-ChineseSimplified/DefInjected/TaleDef/Tales_Incident.xml
2017-10-25 00:55:42 +08:00

377 lines
48 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<CaravanAmbushedByHumanlike.label>caravan ambushed</CaravanAmbushedByHumanlike.label>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.0>tale_noun->[pawn_nameShortDef]'s caravan ambushed</CaravanAmbushedByHumanlike.rulePack.rulesStrings.0>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.1>image->[pawn_nameFull] cowering [circumstance_group]</CaravanAmbushedByHumanlike.rulePack.rulesStrings.1>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.2>image->[pawn_nameFull] moving to protect an ally [circumstance_group]</CaravanAmbushedByHumanlike.rulePack.rulesStrings.2>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.3>image->[pawn_nameFull] moving to attack [circumstance_group]</CaravanAmbushedByHumanlike.rulePack.rulesStrings.3>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.4>image->[pawn_nameFull] attacking [circumstance_group]</CaravanAmbushedByHumanlike.rulePack.rulesStrings.4>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.5>image->[pawn_nameFull] shouting loudly [circumstance_group]</CaravanAmbushedByHumanlike.rulePack.rulesStrings.5>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.6>image->[pawn_nameFull] running [circumstance_group]</CaravanAmbushedByHumanlike.rulePack.rulesStrings.6>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.7>image->[pawn_nameFull] grapping with an opponent [circumstance_group]</CaravanAmbushedByHumanlike.rulePack.rulesStrings.7>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.8>image->[pawn_nameFull] defending themself [circumstance_group]</CaravanAmbushedByHumanlike.rulePack.rulesStrings.8>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.9>circumstance_phrase->with a [badassadjective] expression</CaravanAmbushedByHumanlike.rulePack.rulesStrings.9>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.10>circumstance_phrase->with a [badassadjective] expression</CaravanAmbushedByHumanlike.rulePack.rulesStrings.10>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.11>circumstance_phrase->while wielding [pawn_possessive] weapon</CaravanAmbushedByHumanlike.rulePack.rulesStrings.11>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.12>circumstance_phrase->while sweating with exertion</CaravanAmbushedByHumanlike.rulePack.rulesStrings.12>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.13>desc_sentence->[quantity_adjphrase] distant figures approaches from behind a [terrainfeature].</CaravanAmbushedByHumanlike.rulePack.rulesStrings.13>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.14>desc_sentence->[quantity_adjphrase] [enemy]s can be seen in the distance.</CaravanAmbushedByHumanlike.rulePack.rulesStrings.14>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.15>desc_sentence->[pawn_nameShortDef] is practically surrounded by [enemy]s.</CaravanAmbushedByHumanlike.rulePack.rulesStrings.15>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.16>desc_sentence->[pawn_nameShortDef] is confronted by a [enemy].</CaravanAmbushedByHumanlike.rulePack.rulesStrings.16>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.17>desc_sentence->[quantity_adjphrase] [animal]s flee the scene of conflict in fear.</CaravanAmbushedByHumanlike.rulePack.rulesStrings.17>
<CaravanAmbushedByHumanlike.rulePack.rulesStrings.18>desc_sentence->In the distance, a [outlander] observes.</CaravanAmbushedByHumanlike.rulePack.rulesStrings.18>
<CaravanAmbushedByManhunter.label>caravan ambushed by manhunter</CaravanAmbushedByManhunter.label>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.0>tale_noun->[pawn_nameShortDef]'s caravan ambushed</CaravanAmbushedByManhunter.rulePack.rulesStrings.0>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.1>image->[pawn_nameFull] cowering [circumstance_group]</CaravanAmbushedByManhunter.rulePack.rulesStrings.1>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.2>image->[pawn_nameFull] moving to protect an ally [circumstance_group]</CaravanAmbushedByManhunter.rulePack.rulesStrings.2>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.3>image->[pawn_nameFull] moving to attack [circumstance_group]</CaravanAmbushedByManhunter.rulePack.rulesStrings.3>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.4>image->[pawn_nameFull] attacking [circumstance_group]</CaravanAmbushedByManhunter.rulePack.rulesStrings.4>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.5>image->[pawn_nameFull] shouting loudly [circumstance_group]</CaravanAmbushedByManhunter.rulePack.rulesStrings.5>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.6>image->[pawn_nameFull] running [circumstance_group]</CaravanAmbushedByManhunter.rulePack.rulesStrings.6>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.7>circumstance_phrase->with a [badassadjective] expression</CaravanAmbushedByManhunter.rulePack.rulesStrings.7>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.8>circumstance_phrase->with a [badassadjective] expression</CaravanAmbushedByManhunter.rulePack.rulesStrings.8>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.9>circumstance_phrase->while wielding [pawn_possessive] weapon</CaravanAmbushedByManhunter.rulePack.rulesStrings.9>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.10>circumstance_phrase->while sweating with exertion</CaravanAmbushedByManhunter.rulePack.rulesStrings.10>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.11>circumstance_phrase->while covered with [gore]</CaravanAmbushedByManhunter.rulePack.rulesStrings.11>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.12>desc_sentence->[quantity_adjphrase] distant animals approach from behind a [terrainfeature].</CaravanAmbushedByManhunter.rulePack.rulesStrings.12>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.13>desc_sentence->[gore] covers the ground.</CaravanAmbushedByManhunter.rulePack.rulesStrings.13>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.14>desc_sentence->The ground has been trampled into a mess of [gore].</CaravanAmbushedByManhunter.rulePack.rulesStrings.14>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.15>desc_sentence->[quantity_adjphrase] [animal]s flee the scene of conflict in fear.</CaravanAmbushedByManhunter.rulePack.rulesStrings.15>
<CaravanAmbushedByManhunter.rulePack.rulesStrings.16>desc_sentence->In the distance, a [outlander] observes.</CaravanAmbushedByManhunter.rulePack.rulesStrings.16>
<CaravanMeeting.label>caravan meeting</CaravanMeeting.label>
<CaravanMeeting.rulePack.rulesStrings.0>tale_noun->[pawn_nameShortDef]'s caravan met by others</CaravanMeeting.rulePack.rulesStrings.0>
<CaravanMeeting.rulePack.rulesStrings.1>image->[pawn_nameFull] greeting a [outlander] [circumstance_group]</CaravanMeeting.rulePack.rulesStrings.1>
<CaravanMeeting.rulePack.rulesStrings.2>image->[pawn_nameFull] inspecting a [outlander] [circumstance_group]</CaravanMeeting.rulePack.rulesStrings.2>
<CaravanMeeting.rulePack.rulesStrings.3>image->[pawn_nameFull] calling out to a [outlander] [circumstance_group]</CaravanMeeting.rulePack.rulesStrings.3>
<CaravanMeeting.rulePack.rulesStrings.4>image->[pawn_nameFull] walking towards a [outlander] [circumstance_group]</CaravanMeeting.rulePack.rulesStrings.4>
<CaravanMeeting.rulePack.rulesStrings.5>image->[pawn_nameFull] talking quietly [circumstance_group]</CaravanMeeting.rulePack.rulesStrings.5>
<CaravanMeeting.rulePack.rulesStrings.6>image->[pawn_nameFull] shouting loudly [circumstance_group]</CaravanMeeting.rulePack.rulesStrings.6>
<CaravanMeeting.rulePack.rulesStrings.7>image->[pawn_nameFull] playing [game] with a [outlander] [circumstance_group]</CaravanMeeting.rulePack.rulesStrings.7>
<CaravanMeeting.rulePack.rulesStrings.8>circumstance_phrase->with a [friendlyadjective] expression</CaravanMeeting.rulePack.rulesStrings.8>
<CaravanMeeting.rulePack.rulesStrings.9>circumstance_phrase->with a [friendlyadjective] expression</CaravanMeeting.rulePack.rulesStrings.9>
<CaravanMeeting.rulePack.rulesStrings.10>circumstance_phrase->while [friendlyverb]</CaravanMeeting.rulePack.rulesStrings.10>
<CaravanMeeting.rulePack.rulesStrings.11>circumstance_phrase->as others look on</CaravanMeeting.rulePack.rulesStrings.11>
<CaravanMeeting.rulePack.rulesStrings.12>desc_sentence->[quantity_adjphrase] [outlander]s are [event].</CaravanMeeting.rulePack.rulesStrings.12>
<CaravanMeeting.rulePack.rulesStrings.13>desc_sentence->[quantity_adjphrase] [outlander]s are [event].</CaravanMeeting.rulePack.rulesStrings.13>
<CaravanMeeting.rulePack.rulesStrings.14>desc_sentence->[quantity_adjphrase] [animal]s surround the group.</CaravanMeeting.rulePack.rulesStrings.14>
<CaravanMeeting.rulePack.rulesStrings.15>desc_sentence->The sun sets over a [terrainfeature].</CaravanMeeting.rulePack.rulesStrings.15>
<CaravanMeeting.rulePack.rulesStrings.16>desc_sentence->The sun rises over a [terrainfeature].</CaravanMeeting.rulePack.rulesStrings.16>
<CaravanMeeting.rulePack.rulesStrings.17>desc_sentence->In the distance, a [outlander] observes.</CaravanMeeting.rulePack.rulesStrings.17>
<CaravanMeeting.rulePack.rulesStrings.18>event->throwing a party</CaravanMeeting.rulePack.rulesStrings.18>
<CaravanMeeting.rulePack.rulesStrings.19>event->eating a communal meal</CaravanMeeting.rulePack.rulesStrings.19>
<CaravanMeeting.rulePack.rulesStrings.20>event->discussing recent events</CaravanMeeting.rulePack.rulesStrings.20>
<CaravanMeeting.rulePack.rulesStrings.21>event->rekindling old friendships</CaravanMeeting.rulePack.rulesStrings.21>
<CaravanMeeting.rulePack.rulesStrings.22>event->talking hesitantly</CaravanMeeting.rulePack.rulesStrings.22>
<CaravanDemand.label>caravan demand</CaravanDemand.label>
<CaravanDemand.rulePack.rulesStrings.0>tale_noun->[pawn_nameShortDef]'s caravan receiving a demand</CaravanDemand.rulePack.rulesStrings.0>
<CaravanDemand.rulePack.rulesStrings.1>tale_noun->[pawn_nameShortDef]'s caravan being threatened</CaravanDemand.rulePack.rulesStrings.1>
<CaravanDemand.rulePack.rulesStrings.2>image->[pawn_nameFull] cowering [circumstance_group]</CaravanDemand.rulePack.rulesStrings.2>
<CaravanDemand.rulePack.rulesStrings.3>image->[pawn_nameFull] shouting loudly [circumstance_group]</CaravanDemand.rulePack.rulesStrings.3>
<CaravanDemand.rulePack.rulesStrings.4>image->[pawn_nameFull] thinking [circumstance_group]</CaravanDemand.rulePack.rulesStrings.4>
<CaravanDemand.rulePack.rulesStrings.5>image->[pawn_nameFull] glaring [circumstance_group]</CaravanDemand.rulePack.rulesStrings.5>
<CaravanDemand.rulePack.rulesStrings.6>image->[pawn_nameFull], threatened by a [outlander], [circumstance_group]</CaravanDemand.rulePack.rulesStrings.6>
<CaravanDemand.rulePack.rulesStrings.7>image->[pawn_nameFull] brandishing a [weapon] [circumstance_group]</CaravanDemand.rulePack.rulesStrings.7>
<CaravanDemand.rulePack.rulesStrings.8>circumstance_phrase->with a [badassadjective] expression</CaravanDemand.rulePack.rulesStrings.8>
<CaravanDemand.rulePack.rulesStrings.9>circumstance_phrase->with a [angstyadjective] expression</CaravanDemand.rulePack.rulesStrings.9>
<CaravanDemand.rulePack.rulesStrings.10>circumstance_phrase->as others look on</CaravanDemand.rulePack.rulesStrings.10>
<CaravanDemand.rulePack.rulesStrings.11>circumstance_phrase->while being threatened by [enemy]s</CaravanDemand.rulePack.rulesStrings.11>
<CaravanDemand.rulePack.rulesStrings.12>desc_sentence->[pawn_nameShortDef] is practically surrounded by [enemy]s.</CaravanDemand.rulePack.rulesStrings.12>
<CaravanDemand.rulePack.rulesStrings.13>desc_sentence->[quantity_adjphrase] [enemy]s are nearby, [action].</CaravanDemand.rulePack.rulesStrings.13>
<CaravanDemand.rulePack.rulesStrings.14>desc_sentence->The sun sets over a [terrainfeature].</CaravanDemand.rulePack.rulesStrings.14>
<CaravanDemand.rulePack.rulesStrings.15>desc_sentence->The sun rises over a [terrainfeature].</CaravanDemand.rulePack.rulesStrings.15>
<CaravanDemand.rulePack.rulesStrings.16>desc_sentence->In the distance, a [outlander] observes.</CaravanDemand.rulePack.rulesStrings.16>
<CaravanDemand.rulePack.rulesStrings.17>action->sharpening their weapons</CaravanDemand.rulePack.rulesStrings.17>
<CaravanDemand.rulePack.rulesStrings.18>action->watching for danger</CaravanDemand.rulePack.rulesStrings.18>
<CaravanDemand.rulePack.rulesStrings.19>action->guarding hostages</CaravanDemand.rulePack.rulesStrings.19>
<CaravanDemand.rulePack.rulesStrings.20>action->waiting for a decision</CaravanDemand.rulePack.rulesStrings.20>
<CaravanDemand.rulePack.rulesStrings.21>action->taunting [pawn_nameShortDef]</CaravanDemand.rulePack.rulesStrings.21>
<MeteoriteImpact.label>meteorite impact</MeteoriteImpact.label>
<MeteoriteImpact.rulePack.rulesStrings.0>tale_noun->a meteorite falling near [pawn_nameShortDef]'s [community]</MeteoriteImpact.rulePack.rulesStrings.0>
<MeteoriteImpact.rulePack.rulesStrings.1>tale_noun->a meteorite impacting near [pawn_nameShortDef]'s [community]</MeteoriteImpact.rulePack.rulesStrings.1>
<MeteoriteImpact.rulePack.rulesStrings.2>image->a [large] rock trailing [color] flames [airborne_circumstance]</MeteoriteImpact.rulePack.rulesStrings.2>
<MeteoriteImpact.rulePack.rulesStrings.3>image->a brightly-glowing spot [airborne_circumstance]</MeteoriteImpact.rulePack.rulesStrings.3>
<MeteoriteImpact.rulePack.rulesStrings.4>image->a [large] [color] fireball [airborne_circumstance]</MeteoriteImpact.rulePack.rulesStrings.4>
<MeteoriteImpact.rulePack.rulesStrings.5>airborne_circumstance->blazing across the sky</MeteoriteImpact.rulePack.rulesStrings.5>
<MeteoriteImpact.rulePack.rulesStrings.6>airborne_circumstance->falling to the ground in a cloud of ash</MeteoriteImpact.rulePack.rulesStrings.6>
<MeteoriteImpact.rulePack.rulesStrings.7>airborne_circumstance->shedding rocks and debris as it flies</MeteoriteImpact.rulePack.rulesStrings.7>
<MeteoriteImpact.rulePack.rulesStrings.8>image->a [large] monolith, [ground_circumstance]</MeteoriteImpact.rulePack.rulesStrings.8>
<MeteoriteImpact.rulePack.rulesStrings.9>image->a [large] [color] scorched stone, [ground_circumstance]</MeteoriteImpact.rulePack.rulesStrings.9>
<MeteoriteImpact.rulePack.rulesStrings.10>image->a [color] pillar of rock, [ground_circumstance]</MeteoriteImpact.rulePack.rulesStrings.10>
<MeteoriteImpact.rulePack.rulesStrings.11>ground_circumstance->surrounded by smoke and ash</MeteoriteImpact.rulePack.rulesStrings.11>
<MeteoriteImpact.rulePack.rulesStrings.12>ground_circumstance->smoking from heat</MeteoriteImpact.rulePack.rulesStrings.12>
<MeteoriteImpact.rulePack.rulesStrings.13>ground_circumstance->surrounded by molten debris</MeteoriteImpact.rulePack.rulesStrings.13>
<MeteoriteImpact.rulePack.rulesStrings.14>ground_circumstance->partially embedded in the ground</MeteoriteImpact.rulePack.rulesStrings.14>
<MeteoriteImpact.rulePack.rulesStrings.15>ground_circumstance->lying in a cracked crater</MeteoriteImpact.rulePack.rulesStrings.15>
<MeteoriteImpact.rulePack.rulesStrings.16>desc_sentence->[pawn_nameShortDef] looks on in surprise.</MeteoriteImpact.rulePack.rulesStrings.16>
<MeteoriteImpact.rulePack.rulesStrings.17>desc_sentence->[pawn_nameShortDef] looks on with excitement.</MeteoriteImpact.rulePack.rulesStrings.17>
<MeteoriteImpact.rulePack.rulesStrings.18>desc_sentence->[pawn_nameShortDef] looks on in shock.</MeteoriteImpact.rulePack.rulesStrings.18>
<MeteoriteImpact.rulePack.rulesStrings.19>desc_sentence->[quantity_adjphrase] figures approach from a nearby [terrainfeature].</MeteoriteImpact.rulePack.rulesStrings.19>
<MeteoriteImpact.rulePack.rulesStrings.20>desc_sentence->[quantity_adjphrase] figures prepare tools and equipment.</MeteoriteImpact.rulePack.rulesStrings.20>
<MeteoriteImpact.rulePack.rulesStrings.21>desc_sentence->[quantity_adjphrase] [animal]s mill around uncertainly.</MeteoriteImpact.rulePack.rulesStrings.21>
<MeteoriteImpact.rulePack.rulesStrings.22>desc_sentence->The surroundings are muted and dull.</MeteoriteImpact.rulePack.rulesStrings.22>
<ToxicFallout.label>toxic fallout</ToxicFallout.label>
<ToxicFallout.rulePack.rulesStrings.0>tale_noun->fallout settling over [pawn_nameShortDef]'s [community]</ToxicFallout.rulePack.rulesStrings.0>
<ToxicFallout.rulePack.rulesStrings.1>tale_noun->the atmosphere near [pawn_nameShortDef]'s [community] becoming toxic</ToxicFallout.rulePack.rulesStrings.1>
<ToxicFallout.rulePack.rulesStrings.2>image->an ominous sky, [circumstance_group]</ToxicFallout.rulePack.rulesStrings.2>
<ToxicFallout.rulePack.rulesStrings.3>image->the air becoming thick and [circumstance_group]</ToxicFallout.rulePack.rulesStrings.3>
<ToxicFallout.rulePack.rulesStrings.4>image->the ground glowing gently and [circumstance_group]</ToxicFallout.rulePack.rulesStrings.4>
<ToxicFallout.rulePack.rulesStrings.5>image->fields of dead plants [circumstance_group]</ToxicFallout.rulePack.rulesStrings.5>
<ToxicFallout.rulePack.rulesStrings.6>image->[quantity_adjphrase] graves [circumstance_group]</ToxicFallout.rulePack.rulesStrings.6>
<ToxicFallout.rulePack.rulesStrings.7>circumstance_phrase->with no life in sight</ToxicFallout.rulePack.rulesStrings.7>
<ToxicFallout.rulePack.rulesStrings.8>circumstance_phrase->covered by a faint sheen of luminous dust</ToxicFallout.rulePack.rulesStrings.8>
<ToxicFallout.rulePack.rulesStrings.9>circumstance_phrase->arranged in a pattern that suggests bones</ToxicFallout.rulePack.rulesStrings.9>
<ToxicFallout.rulePack.rulesStrings.10>circumstance_phrase->waiting for the poison to stop</ToxicFallout.rulePack.rulesStrings.10>
<ToxicFallout.rulePack.rulesStrings.11>desc_sentence->[pawn_nameShortDef] lies on the ground, [pawn_possessive] body twisted at an unusual angle.</ToxicFallout.rulePack.rulesStrings.11>
<ToxicFallout.rulePack.rulesStrings.12>desc_sentence->[pawn_nameShortDef] hides near a [terrainfeature], gazing out with a [angstyadjective] look.</ToxicFallout.rulePack.rulesStrings.12>
<ToxicFallout.rulePack.rulesStrings.13>desc_sentence->[pawn_nameShortDef] looks on in shock.</ToxicFallout.rulePack.rulesStrings.13>
<ToxicFallout.rulePack.rulesStrings.14>desc_sentence->[pawn_nameShortDef] rests quietly with a layer of sweat upon [pawn_possessive] face.</ToxicFallout.rulePack.rulesStrings.14>
<ToxicFallout.rulePack.rulesStrings.15>desc_sentence->[quantity_adjphrase] dead [animal]s litter the ground.</ToxicFallout.rulePack.rulesStrings.15>
<ToxicFallout.rulePack.rulesStrings.16>desc_sentence->[quantity_adjphrase] dying [animal]s litter the ground.</ToxicFallout.rulePack.rulesStrings.16>
<ToxicFallout.rulePack.rulesStrings.17>desc_sentence->[quantity_adjphrase] [animal]s mill around uncertainly.</ToxicFallout.rulePack.rulesStrings.17>
<VolcanicWinter.label>volcanic winter</VolcanicWinter.label>
<VolcanicWinter.rulePack.rulesStrings.0>tale_noun->volcanic winter beginning at [pawn_nameShortDef]'s [community]</VolcanicWinter.rulePack.rulesStrings.0>
<VolcanicWinter.rulePack.rulesStrings.1>image->a dark and cold sky, [circumstance_group]</VolcanicWinter.rulePack.rulesStrings.1>
<VolcanicWinter.rulePack.rulesStrings.2>image->the air filling with ash, [circumstance_group]</VolcanicWinter.rulePack.rulesStrings.2>
<VolcanicWinter.rulePack.rulesStrings.3>image->a frost-covered barren [terrainfeature] [circumstance_group]</VolcanicWinter.rulePack.rulesStrings.3>
<VolcanicWinter.rulePack.rulesStrings.4>image->[quantity_adjphrase] fields of ash-covered plants [circumstance_group]</VolcanicWinter.rulePack.rulesStrings.4>
<VolcanicWinter.rulePack.rulesStrings.5>circumstance_phrase->with no life in sight</VolcanicWinter.rulePack.rulesStrings.5>
<VolcanicWinter.rulePack.rulesStrings.6>circumstance_phrase->barely illuminated by thin shafts of light</VolcanicWinter.rulePack.rulesStrings.6>
<VolcanicWinter.rulePack.rulesStrings.7>circumstance_phrase->starkly illuminated with chilly blue light</VolcanicWinter.rulePack.rulesStrings.7>
<VolcanicWinter.rulePack.rulesStrings.8>desc_sentence->[pawn_nameShortDef] huddles near a fire.</VolcanicWinter.rulePack.rulesStrings.8>
<VolcanicWinter.rulePack.rulesStrings.9>desc_sentence->To stay warm, [pawn_nameShortDef] wears [quantity_adjphrase] [apparel]s.</VolcanicWinter.rulePack.rulesStrings.9>
<VolcanicWinter.rulePack.rulesStrings.10>desc_sentence->[pawn_nameShortDef] sits nearby, visibly exhausted by the ordeal.</VolcanicWinter.rulePack.rulesStrings.10>
<VolcanicWinter.rulePack.rulesStrings.11>desc_sentence->[pawn_nameShortDef] hides near a [terrainfeature], gazing out with a [angstyadjective] look.</VolcanicWinter.rulePack.rulesStrings.11>
<VolcanicWinter.rulePack.rulesStrings.12>desc_sentence->[quantity_adjphrase] starving [animal]s surround the scene.</VolcanicWinter.rulePack.rulesStrings.12>
<VolcanicWinter.rulePack.rulesStrings.13>desc_sentence->[quantity_adjphrase] shivering [animal]s surround the scene.</VolcanicWinter.rulePack.rulesStrings.13>
<VolcanicWinter.rulePack.rulesStrings.14>desc_sentence->[quantity_adjphrase] dying [animal]s litter the ground.</VolcanicWinter.rulePack.rulesStrings.14>
<VolcanicWinter.rulePack.rulesStrings.15>desc_sentence->[quantity_adjphrase] [animal]s mill around uncertainly.</VolcanicWinter.rulePack.rulesStrings.15>
<Aurora.label>aurora</Aurora.label>
<Aurora.rulePack.rulesStrings.0>tale_noun->an aurora visible over [pawn_nameShortDef]'s [community]</Aurora.rulePack.rulesStrings.0>
<Aurora.rulePack.rulesStrings.1>tale_noun->the polar lights visible over [pawn_nameShortDef]'s [community]</Aurora.rulePack.rulesStrings.1>
<Aurora.rulePack.rulesStrings.2>tale_noun->[pawn_nameShortDef]'s [community] illuminated by the light of an aurora</Aurora.rulePack.rulesStrings.2>
<Aurora.rulePack.rulesStrings.3>image->the sky illuminated in [color]s and [color]s [circumstance_phrase]</Aurora.rulePack.rulesStrings.3>
<Aurora.rulePack.rulesStrings.4>image->a fabulous pattern of [color] rays [circumstance_phrase]</Aurora.rulePack.rulesStrings.4>
<Aurora.rulePack.rulesStrings.5>image->a network of [color] lights [circumstance_phrase]</Aurora.rulePack.rulesStrings.5>
<Aurora.rulePack.rulesStrings.6>image->[color] swooping arcs with [color] highlights [circumstance_phrase]</Aurora.rulePack.rulesStrings.6>
<Aurora.rulePack.rulesStrings.7>image->dancing [color] lights [circumstance_group]</Aurora.rulePack.rulesStrings.7>
<Aurora.rulePack.rulesStrings.8>circumstance_phrase->over a [terrainfeature]</Aurora.rulePack.rulesStrings.8>
<Aurora.rulePack.rulesStrings.9>circumstance_phrase->illuminating a [terrainfeature]</Aurora.rulePack.rulesStrings.9>
<Aurora.rulePack.rulesStrings.10>circumstance_phrase->floating over a [community]</Aurora.rulePack.rulesStrings.10>
<Aurora.rulePack.rulesStrings.11>circumstance_phrase->bracketed between a [terrainfeature] and a [terrainfeature]</Aurora.rulePack.rulesStrings.11>
<Aurora.rulePack.rulesStrings.12>desc_sentence->Below, [pawn_nameShortDef] plays [game] with a [friendlyadjective] look.</Aurora.rulePack.rulesStrings.12>
<Aurora.rulePack.rulesStrings.13>desc_sentence->[pawn_nameShortDef] watches with awe on [pawn_possessive] face.</Aurora.rulePack.rulesStrings.13>
<Aurora.rulePack.rulesStrings.14>desc_sentence->[quantity_adjphrase] [outlander]s watch from below.</Aurora.rulePack.rulesStrings.14>
<Aurora.rulePack.rulesStrings.15>desc_sentence->[pawn_nameShortDef] sits near a [terrainfeature], gazing at the sky.</Aurora.rulePack.rulesStrings.15>
<Aurora.rulePack.rulesStrings.16>desc_sentence->[quantity_adjphrase] [animal]s wander peacefully.</Aurora.rulePack.rulesStrings.16>
<Aurora.rulePack.rulesStrings.17>desc_sentence->There is no [enemy] in sight.</Aurora.rulePack.rulesStrings.17>
<Flashstorm.label>flashstorm</Flashstorm.label>
<Flashstorm.rulePack.rulesStrings.0>tale_noun->a firestorm that threatened [pawn_nameShortDef]'s [community]</Flashstorm.rulePack.rulesStrings.0>
<Flashstorm.rulePack.rulesStrings.1>tale_noun->[pawn_nameShortDef]'s [community] menaced by hostile weather</Flashstorm.rulePack.rulesStrings.1>
<Flashstorm.rulePack.rulesStrings.2>image->[quantity_adjphrase] lightning strikes [circumstance_phrase]</Flashstorm.rulePack.rulesStrings.2>
<Flashstorm.rulePack.rulesStrings.3>image->[behavior] wall of flames [circumstance_phrase]</Flashstorm.rulePack.rulesStrings.3>
<Flashstorm.rulePack.rulesStrings.4>image->[behavior] wall of [color] flames [circumstance_phrase]</Flashstorm.rulePack.rulesStrings.4>
<Flashstorm.rulePack.rulesStrings.5>image->[behavior] cloud of ash and smoke [circumstance_phrase]</Flashstorm.rulePack.rulesStrings.5>
<Flashstorm.rulePack.rulesStrings.6>image->[behavior] wave of flames [circumstance_phrase]</Flashstorm.rulePack.rulesStrings.6>
<Flashstorm.rulePack.rulesStrings.7>behavior->a</Flashstorm.rulePack.rulesStrings.7>
<Flashstorm.rulePack.rulesStrings.8>behavior->an advancing</Flashstorm.rulePack.rulesStrings.8>
<Flashstorm.rulePack.rulesStrings.9>behavior->an approaching</Flashstorm.rulePack.rulesStrings.9>
<Flashstorm.rulePack.rulesStrings.10>circumstance_phrase->advancing towards a [community]</Flashstorm.rulePack.rulesStrings.10>
<Flashstorm.rulePack.rulesStrings.11>circumstance_phrase->underneath an intimidating cloud</Flashstorm.rulePack.rulesStrings.11>
<Flashstorm.rulePack.rulesStrings.12>circumstance_phrase->nearly enveloping a [terrainfeature]</Flashstorm.rulePack.rulesStrings.12>
<Flashstorm.rulePack.rulesStrings.13>circumstance_phrase->nearly enveloping [quantity_adjphrase] [terrainfeature]s</Flashstorm.rulePack.rulesStrings.13>
<Flashstorm.rulePack.rulesStrings.14>desc_sentence->[pawn_nameShortDef] watches with visible fright.</Flashstorm.rulePack.rulesStrings.14>
<Flashstorm.rulePack.rulesStrings.15>desc_sentence->[pawn_nameShortDef] watches with awe on [pawn_possessive] face.</Flashstorm.rulePack.rulesStrings.15>
<Flashstorm.rulePack.rulesStrings.16>desc_sentence->[pawn_nameShortDef] is coordinating defensive measures.</Flashstorm.rulePack.rulesStrings.16>
<Flashstorm.rulePack.rulesStrings.17>desc_sentence->[quantity_adjphrase] [outlander]s rush to prepare.</Flashstorm.rulePack.rulesStrings.17>
<Flashstorm.rulePack.rulesStrings.18>desc_sentence->[quantity_adjphrase] [animal]s flee the area.</Flashstorm.rulePack.rulesStrings.18>
<Flashstorm.rulePack.rulesStrings.19>desc_sentence->All animal life has left the area.</Flashstorm.rulePack.rulesStrings.19>
<Tornado.label>tornado</Tornado.label>
<Tornado.rulePack.rulesStrings.0>tale_noun->a tornado that touched down near [pawn_nameShortDef]'s [community]</Tornado.rulePack.rulesStrings.0>
<Tornado.rulePack.rulesStrings.1>tale_noun->[pawn_nameShortDef]'s [community] menaced by hostile weather</Tornado.rulePack.rulesStrings.1>
<Tornado.rulePack.rulesStrings.2>image->[behavior] cone of twisting air [circumstance_phrase]</Tornado.rulePack.rulesStrings.2>
<Tornado.rulePack.rulesStrings.3>image->[behavior] tornado [circumstance_phrase]</Tornado.rulePack.rulesStrings.3>
<Tornado.rulePack.rulesStrings.4>image->[behavior] hurricane [circumstance_phrase]</Tornado.rulePack.rulesStrings.4>
<Tornado.rulePack.rulesStrings.5>image->[behavior] [color] cloud formation [circumstance_phrase]</Tornado.rulePack.rulesStrings.5>
<Tornado.rulePack.rulesStrings.6>behavior->an advancing</Tornado.rulePack.rulesStrings.6>
<Tornado.rulePack.rulesStrings.7>behavior->an approaching</Tornado.rulePack.rulesStrings.7>
<Tornado.rulePack.rulesStrings.8>behavior->a quickly-moving</Tornado.rulePack.rulesStrings.8>
<Tornado.rulePack.rulesStrings.9>behavior->a swirling</Tornado.rulePack.rulesStrings.9>
<Tornado.rulePack.rulesStrings.10>circumstance_phrase->carrying debris with it</Tornado.rulePack.rulesStrings.10>
<Tornado.rulePack.rulesStrings.11>circumstance_phrase->passing over a [terrainfeature]</Tornado.rulePack.rulesStrings.11>
<Tornado.rulePack.rulesStrings.12>circumstance_phrase->obscuring a [terrainfeature]</Tornado.rulePack.rulesStrings.12>
<Tornado.rulePack.rulesStrings.13>circumstance_phrase->enveloping a [terrainfeature]</Tornado.rulePack.rulesStrings.13>
<Tornado.rulePack.rulesStrings.14>desc_sentence->[pawn_nameShortDef] watches with visible fright.</Tornado.rulePack.rulesStrings.14>
<Tornado.rulePack.rulesStrings.15>desc_sentence->[pawn_nameShortDef] watches with awe on [pawn_possessive] face.</Tornado.rulePack.rulesStrings.15>
<Tornado.rulePack.rulesStrings.16>desc_sentence->[pawn_nameShortDef] is coordinating defensive measures.</Tornado.rulePack.rulesStrings.16>
<Tornado.rulePack.rulesStrings.17>desc_sentence->[quantity_adjphrase] [outlander]s rush to prepare.</Tornado.rulePack.rulesStrings.17>
<Tornado.rulePack.rulesStrings.18>desc_sentence->[quantity_adjphrase] [animal]s flee the area.</Tornado.rulePack.rulesStrings.18>
<Tornado.rulePack.rulesStrings.19>desc_sentence->All animal life has left the area.</Tornado.rulePack.rulesStrings.19>
<Raid.label>raid</Raid.label>
<Raid.rulePack.rulesStrings.0>tale_noun->an assault on [pawn_nameShortDef]'s [community]</Raid.rulePack.rulesStrings.0>
<Raid.rulePack.rulesStrings.1>tale_noun->[pawn_nameShortDef]'s [community] attacked by [enemy]s</Raid.rulePack.rulesStrings.1>
<Raid.rulePack.rulesStrings.2>image->[quantity_adjphrase] [enemy]s [circumstance_phrase]</Raid.rulePack.rulesStrings.2>
<Raid.rulePack.rulesStrings.3>image->an army [circumstance_phrase]</Raid.rulePack.rulesStrings.3>
<Raid.rulePack.rulesStrings.4>image->an overwhelming force [circumstance_phrase]</Raid.rulePack.rulesStrings.4>
<Raid.rulePack.rulesStrings.5>image->an invading force [circumstance_phrase]</Raid.rulePack.rulesStrings.5>
<Raid.rulePack.rulesStrings.6>image->stylized [color] banners [circumstance_phrase]</Raid.rulePack.rulesStrings.6>
<Raid.rulePack.rulesStrings.7>image->an enormous [enemy] [circumstance_phrase]</Raid.rulePack.rulesStrings.7>
<Raid.rulePack.rulesStrings.8>circumstance_phrase->advancing over a [terrainfeature]</Raid.rulePack.rulesStrings.8>
<Raid.rulePack.rulesStrings.9>circumstance_phrase->completely encircling a [community]</Raid.rulePack.rulesStrings.9>
<Raid.rulePack.rulesStrings.10>circumstance_phrase->attacking [quantity_adjphrase] [outlander]s</Raid.rulePack.rulesStrings.10>
<Raid.rulePack.rulesStrings.11>circumstance_phrase->roaring in victory</Raid.rulePack.rulesStrings.11>
<Raid.rulePack.rulesStrings.12>circumstance_phrase->brandishing [weapon]s</Raid.rulePack.rulesStrings.12>
<Raid.rulePack.rulesStrings.13>circumstance_phrase->covered in [gore]</Raid.rulePack.rulesStrings.13>
<Raid.rulePack.rulesStrings.14>desc_sentence->[pawn_nameShortDef] organizes a resistance while [defender_circumstance].</Raid.rulePack.rulesStrings.14>
<Raid.rulePack.rulesStrings.15>desc_sentence->[pawn_nameShortDef] wields a [weapon] defensively while [defender_circumstance].</Raid.rulePack.rulesStrings.15>
<Raid.rulePack.rulesStrings.16>desc_sentence->[pawn_nameShortDef] lies on the ground, wounded.</Raid.rulePack.rulesStrings.16>
<Raid.rulePack.rulesStrings.17>desc_sentence->[pawn_nameShortDef] retaliates with [pawn_possessive] [weapon] while [defender_circumstance].</Raid.rulePack.rulesStrings.17>
<Raid.rulePack.rulesStrings.18>desc_sentence->[pawn_nameShortDef] stands as tall as a building, [defender_circumstance].</Raid.rulePack.rulesStrings.18>
<Raid.rulePack.rulesStrings.19>desc_sentence->[pawn_nameShortDef] wears a [badassadjective] expression.</Raid.rulePack.rulesStrings.19>
<Raid.rulePack.rulesStrings.20>desc_sentence->[pawn_nameShortDef] wears a [angstyadjective] expression.</Raid.rulePack.rulesStrings.20>
<Raid.rulePack.rulesStrings.21>desc_sentence->The ground is coated in [gore].</Raid.rulePack.rulesStrings.21>
<Raid.rulePack.rulesStrings.22>desc_sentence->[quantity_adjphrase] [outlander]s flee the area.</Raid.rulePack.rulesStrings.22>
<Raid.rulePack.rulesStrings.23>desc_sentence->[quantity_adjphrase] [animal]s flee the area.</Raid.rulePack.rulesStrings.23>
<Raid.rulePack.rulesStrings.24>defender_circumstance->shouting triumphantly</Raid.rulePack.rulesStrings.24>
<Raid.rulePack.rulesStrings.25>defender_circumstance->glowing [color]</Raid.rulePack.rulesStrings.25>
<Raid.rulePack.rulesStrings.26>defender_circumstance->raising a fist in defiance</Raid.rulePack.rulesStrings.26>
<Raid.rulePack.rulesStrings.27>defender_circumstance->flexing [pawn_possessive] muscles</Raid.rulePack.rulesStrings.27>
<Infestation.label>infestation</Infestation.label>
<Infestation.rulePack.rulesStrings.0>tale_noun->[pawn_nameShortDef]'s [community] infested by insects</Infestation.rulePack.rulesStrings.0>
<Infestation.rulePack.rulesStrings.1>image->a swarm of beetles [circumstance_phrase]</Infestation.rulePack.rulesStrings.1>
<Infestation.rulePack.rulesStrings.2>image->[quantity_adjphrase] megaspiders [circumstance_phrase]</Infestation.rulePack.rulesStrings.2>
<Infestation.rulePack.rulesStrings.3>image->an overwhelming tide of [color] insects [circumstance_phrase]</Infestation.rulePack.rulesStrings.3>
<Infestation.rulePack.rulesStrings.4>image->a dense fog of black specks [circumstance_phrase]</Infestation.rulePack.rulesStrings.4>
<Infestation.rulePack.rulesStrings.5>circumstance_phrase->advancing over a [terrainfeature]</Infestation.rulePack.rulesStrings.5>
<Infestation.rulePack.rulesStrings.6>circumstance_phrase->completely encircling a [community]</Infestation.rulePack.rulesStrings.6>
<Infestation.rulePack.rulesStrings.7>circumstance_phrase->attacking [quantity_adjphrase] [outlander]s</Infestation.rulePack.rulesStrings.7>
<Infestation.rulePack.rulesStrings.8>circumstance_phrase->bursting out of the ground</Infestation.rulePack.rulesStrings.8>
<Infestation.rulePack.rulesStrings.9>circumstance_phrase->slaughtering [quantity_adjphrase] [animal]s</Infestation.rulePack.rulesStrings.9>
<Infestation.rulePack.rulesStrings.10>desc_sentence->[pawn_nameShortDef] organizes a resistance.</Infestation.rulePack.rulesStrings.10>
<Infestation.rulePack.rulesStrings.11>desc_sentence->[pawn_nameShortDef] wields a [weapon] defensively.</Infestation.rulePack.rulesStrings.11>
<Infestation.rulePack.rulesStrings.12>desc_sentence->[pawn_nameShortDef] lies on the ground, wounded.</Infestation.rulePack.rulesStrings.12>
<Infestation.rulePack.rulesStrings.13>desc_sentence->[pawn_nameShortDef] retaliates with [pawn_possessive] [weapon].</Infestation.rulePack.rulesStrings.13>
<Infestation.rulePack.rulesStrings.14>desc_sentence->[pawn_nameShortDef] wears a [badassadjective] expression.</Infestation.rulePack.rulesStrings.14>
<Infestation.rulePack.rulesStrings.15>desc_sentence->[pawn_nameShortDef] wears a [angstyadjective] expression.</Infestation.rulePack.rulesStrings.15>
<Infestation.rulePack.rulesStrings.16>desc_sentence->The ground is coated in [gore].</Infestation.rulePack.rulesStrings.16>
<Infestation.rulePack.rulesStrings.17>desc_sentence->[quantity_adjphrase] [outlander]s flee the area.</Infestation.rulePack.rulesStrings.17>
<Infestation.rulePack.rulesStrings.18>desc_sentence->[quantity_adjphrase] [animal]s flee the area.</Infestation.rulePack.rulesStrings.18>
<Infestation.rulePack.rulesStrings.19>desc_sentence->All animal life has left the area.</Infestation.rulePack.rulesStrings.19>
<ManhunterPack.label>manhunter pack</ManhunterPack.label>
<ManhunterPack.rulePack.rulesStrings.0>tale_noun->[pawn_nameShortDef]'s [community] attacked by animals</ManhunterPack.rulePack.rulesStrings.0>
<ManhunterPack.rulePack.rulesStrings.1>image->a herd of [animal]s [circumstance_phrase]</ManhunterPack.rulePack.rulesStrings.1>
<ManhunterPack.rulePack.rulesStrings.2>image->[quantity_adjphrase] [animal]s [circumstance_phrase]</ManhunterPack.rulePack.rulesStrings.2>
<ManhunterPack.rulePack.rulesStrings.3>image->a [huge] [animal] [circumstance_phrase]</ManhunterPack.rulePack.rulesStrings.3>
<ManhunterPack.rulePack.rulesStrings.4>image->[quantity_adjphrase] shadowy figures [circumstance_phrase]</ManhunterPack.rulePack.rulesStrings.4>
<ManhunterPack.rulePack.rulesStrings.5>image->[quantity_adjphrase] shadowy quadrupeds [circumstance_phrase]</ManhunterPack.rulePack.rulesStrings.5>
<ManhunterPack.rulePack.rulesStrings.6>circumstance_phrase->advancing over a [terrainfeature]</ManhunterPack.rulePack.rulesStrings.6>
<ManhunterPack.rulePack.rulesStrings.7>circumstance_phrase->completely encircling a [community]</ManhunterPack.rulePack.rulesStrings.7>
<ManhunterPack.rulePack.rulesStrings.8>circumstance_phrase->attacking [quantity_adjphrase] [outlander]s</ManhunterPack.rulePack.rulesStrings.8>
<ManhunterPack.rulePack.rulesStrings.9>circumstance_phrase->slaughtering [quantity_adjphrase] [animal]s</ManhunterPack.rulePack.rulesStrings.9>
<ManhunterPack.rulePack.rulesStrings.10>circumstance_phrase->possessed by [hate_emotion]</ManhunterPack.rulePack.rulesStrings.10>
<ManhunterPack.rulePack.rulesStrings.11>circumstance_phrase->covered in [gore]</ManhunterPack.rulePack.rulesStrings.11>
<ManhunterPack.rulePack.rulesStrings.12>hate_emotion->hatred</ManhunterPack.rulePack.rulesStrings.12>
<ManhunterPack.rulePack.rulesStrings.13>hate_emotion->anger</ManhunterPack.rulePack.rulesStrings.13>
<ManhunterPack.rulePack.rulesStrings.14>hate_emotion->fury</ManhunterPack.rulePack.rulesStrings.14>
<ManhunterPack.rulePack.rulesStrings.15>desc_sentence->[pawn_nameShortDef] organizes a resistance.</ManhunterPack.rulePack.rulesStrings.15>
<ManhunterPack.rulePack.rulesStrings.16>desc_sentence->[pawn_nameShortDef] wields a [weapon] defensively.</ManhunterPack.rulePack.rulesStrings.16>
<ManhunterPack.rulePack.rulesStrings.17>desc_sentence->[pawn_nameShortDef] lies on the ground, wounded.</ManhunterPack.rulePack.rulesStrings.17>
<ManhunterPack.rulePack.rulesStrings.18>desc_sentence->[pawn_nameShortDef] retaliates with [pawn_possessive] [weapon].</ManhunterPack.rulePack.rulesStrings.18>
<ManhunterPack.rulePack.rulesStrings.19>desc_sentence->[pawn_nameShortDef] wears a [badassadjective] expression.</ManhunterPack.rulePack.rulesStrings.19>
<ManhunterPack.rulePack.rulesStrings.20>desc_sentence->[pawn_nameShortDef] wears a [angstyadjective] expression.</ManhunterPack.rulePack.rulesStrings.20>
<ManhunterPack.rulePack.rulesStrings.21>desc_sentence->The ground is coated in [gore].</ManhunterPack.rulePack.rulesStrings.21>
<ManhunterPack.rulePack.rulesStrings.22>desc_sentence->[quantity_adjphrase] [outlander]s flee the area.</ManhunterPack.rulePack.rulesStrings.22>
<ManhunterPack.rulePack.rulesStrings.23>desc_sentence->[quantity_adjphrase] [animal]s flee the area.</ManhunterPack.rulePack.rulesStrings.23>
<ShipPartCrash.label>ship part crash</ShipPartCrash.label>
<ShipPartCrash.rulePack.rulesStrings.0>tale_noun->a [mechanoid] colony crashlanding near [pawn_nameShortDef]'s [community]</ShipPartCrash.rulePack.rulesStrings.0>
<ShipPartCrash.rulePack.rulesStrings.1>tale_noun->a [mechanoid] base landing near [pawn_nameShortDef]'s [community]</ShipPartCrash.rulePack.rulesStrings.1>
<ShipPartCrash.rulePack.rulesStrings.2>tale_noun->a damaged [mechanoid] ship part landing near [pawn_nameShortDef]'s [community]</ShipPartCrash.rulePack.rulesStrings.2>
<ShipPartCrash.rulePack.rulesStrings.3>image->a swarm of [mechanoid]s [circumstance_phrase]</ShipPartCrash.rulePack.rulesStrings.3>
<ShipPartCrash.rulePack.rulesStrings.4>image->an army of [mechanoid]s [circumstance_phrase]</ShipPartCrash.rulePack.rulesStrings.4>
<ShipPartCrash.rulePack.rulesStrings.5>image->[quantity_adjphrase] [mechanoid]s [circumstance_phrase]</ShipPartCrash.rulePack.rulesStrings.5>
<ShipPartCrash.rulePack.rulesStrings.6>image->a [huge] [mechanoid] [circumstance_phrase]</ShipPartCrash.rulePack.rulesStrings.6>
<ShipPartCrash.rulePack.rulesStrings.7>image->[quantity_adjphrase] [mechanoid] silhouettes [circumstance_phrase]</ShipPartCrash.rulePack.rulesStrings.7>
<ShipPartCrash.rulePack.rulesStrings.8>image->[quantity_adjphrase] [mechanoid]s with glowing [color] sensors [circumstance_phrase]</ShipPartCrash.rulePack.rulesStrings.8>
<ShipPartCrash.rulePack.rulesStrings.9>circumstance_phrase->advancing over a [terrainfeature]</ShipPartCrash.rulePack.rulesStrings.9>
<ShipPartCrash.rulePack.rulesStrings.10>circumstance_phrase->completely encircling a [community]</ShipPartCrash.rulePack.rulesStrings.10>
<ShipPartCrash.rulePack.rulesStrings.11>circumstance_phrase->attacking [quantity_adjphrase] [outlander]s</ShipPartCrash.rulePack.rulesStrings.11>
<ShipPartCrash.rulePack.rulesStrings.12>circumstance_phrase->slaughtering [quantity_adjphrase] [animal]s</ShipPartCrash.rulePack.rulesStrings.12>
<ShipPartCrash.rulePack.rulesStrings.13>circumstance_phrase->covered in [gore]</ShipPartCrash.rulePack.rulesStrings.13>
<ShipPartCrash.rulePack.rulesStrings.14>circumstance_phrase->dented and sparking</ShipPartCrash.rulePack.rulesStrings.14>
<ShipPartCrash.rulePack.rulesStrings.15>desc_sentence->[pawn_nameShortDef] organizes a resistance while [defender_circumstance].</ShipPartCrash.rulePack.rulesStrings.15>
<ShipPartCrash.rulePack.rulesStrings.16>desc_sentence->[pawn_nameShortDef] wields a [weapon] defensively while [defender_circumstance].</ShipPartCrash.rulePack.rulesStrings.16>
<ShipPartCrash.rulePack.rulesStrings.17>desc_sentence->[pawn_nameShortDef] lies on the ground, wounded.</ShipPartCrash.rulePack.rulesStrings.17>
<ShipPartCrash.rulePack.rulesStrings.18>desc_sentence->[pawn_nameShortDef] retaliates with [pawn_possessive] [weapon] while [defender_circumstance].</ShipPartCrash.rulePack.rulesStrings.18>
<ShipPartCrash.rulePack.rulesStrings.19>desc_sentence->[pawn_nameShortDef] stands as tall as a building, [defender_circumstance].</ShipPartCrash.rulePack.rulesStrings.19>
<ShipPartCrash.rulePack.rulesStrings.20>desc_sentence->[pawn_nameShortDef] wears a [badassadjective] expression.</ShipPartCrash.rulePack.rulesStrings.20>
<ShipPartCrash.rulePack.rulesStrings.21>desc_sentence->[pawn_nameShortDef] wears a [angstyadjective] expression.</ShipPartCrash.rulePack.rulesStrings.21>
<ShipPartCrash.rulePack.rulesStrings.22>desc_sentence->The ground is coated in [gore].</ShipPartCrash.rulePack.rulesStrings.22>
<ShipPartCrash.rulePack.rulesStrings.23>desc_sentence->The ground is coated in scrap metal.</ShipPartCrash.rulePack.rulesStrings.23>
<ShipPartCrash.rulePack.rulesStrings.24>desc_sentence->[quantity_adjphrase] [outlander]s flee the area.</ShipPartCrash.rulePack.rulesStrings.24>
<ShipPartCrash.rulePack.rulesStrings.25>desc_sentence->[quantity_adjphrase] [animal]s flee the area.</ShipPartCrash.rulePack.rulesStrings.25>
<ShipPartCrash.rulePack.rulesStrings.26>defender_circumstance->shouting triumphantly</ShipPartCrash.rulePack.rulesStrings.26>
<ShipPartCrash.rulePack.rulesStrings.27>defender_circumstance->glowing [color]</ShipPartCrash.rulePack.rulesStrings.27>
<ShipPartCrash.rulePack.rulesStrings.28>defender_circumstance->raising a fist in defiance</ShipPartCrash.rulePack.rulesStrings.28>
<ShipPartCrash.rulePack.rulesStrings.29>defender_circumstance->flexing [pawn_possessive] muscles</ShipPartCrash.rulePack.rulesStrings.29>
<Eclipse.label>eclipse</Eclipse.label>
<Eclipse.rulePack.rulesStrings.0>tale_noun->an eclipse over [pawn_nameShortDef]'s [community]</Eclipse.rulePack.rulesStrings.0>
<Eclipse.rulePack.rulesStrings.1>image->an unnaturally dark sky, [circumstance_phrase]</Eclipse.rulePack.rulesStrings.1>
<Eclipse.rulePack.rulesStrings.2>image->a crepuscular sky, [circumstance_phrase]</Eclipse.rulePack.rulesStrings.2>
<Eclipse.rulePack.rulesStrings.3>image->a moon, ringed by a faint circle of sunlight, [circumstance_phrase]</Eclipse.rulePack.rulesStrings.3>
<Eclipse.rulePack.rulesStrings.4>image->[quantity_adjphrase] [animal]s milling around uncertainly in darkness, [circumstance_phrase]</Eclipse.rulePack.rulesStrings.4>
<Eclipse.rulePack.rulesStrings.5>circumstance_phrase->the air still and quiet</Eclipse.rulePack.rulesStrings.5>
<Eclipse.rulePack.rulesStrings.6>circumstance_phrase->twilight blanketing a nearby [terrainfeature]</Eclipse.rulePack.rulesStrings.6>
<Eclipse.rulePack.rulesStrings.7>circumstance_phrase->twilight blanketing [quantity_adjphrase] nearby [terrainfeature]s</Eclipse.rulePack.rulesStrings.7>
<Eclipse.rulePack.rulesStrings.8>circumstance_phrase->with stars visible</Eclipse.rulePack.rulesStrings.8>
<Eclipse.rulePack.rulesStrings.9>desc_sentence->Below, [pawn_nameShortDef] plays [game] with a [friendlyadjective] look.</Eclipse.rulePack.rulesStrings.9>
<Eclipse.rulePack.rulesStrings.10>desc_sentence->[pawn_nameShortDef] watches with awe on [pawn_possessive] face.</Eclipse.rulePack.rulesStrings.10>
<Eclipse.rulePack.rulesStrings.11>desc_sentence->[quantity_adjphrase] [outlander]s watch from below.</Eclipse.rulePack.rulesStrings.11>
<Eclipse.rulePack.rulesStrings.12>desc_sentence->[pawn_nameShortDef] sits near a [terrainfeature], gazing at the sky.</Eclipse.rulePack.rulesStrings.12>
<Eclipse.rulePack.rulesStrings.13>desc_sentence->A [community] of spectators watches the sky peacefully.</Eclipse.rulePack.rulesStrings.13>
<Eclipse.rulePack.rulesStrings.14>desc_sentence->There is no [enemy] in sight.</Eclipse.rulePack.rulesStrings.14>
<JourneyOffer.label>journey offer</JourneyOffer.label>
<JourneyOffer.rulePack.rulesStrings.0>tale_noun->[pawn_nameShortDef] receiving a message from an old friend</JourneyOffer.rulePack.rulesStrings.0>
<JourneyOffer.rulePack.rulesStrings.1>tale_noun->an opportunity arriving for [pawn_nameShortDef]'s [community]</JourneyOffer.rulePack.rulesStrings.1>
<JourneyOffer.rulePack.rulesStrings.2>image->[pawn_nameShortDef] opening a letter delivered by [delivery_method] while [circumstance_group]</JourneyOffer.rulePack.rulesStrings.2>
<JourneyOffer.rulePack.rulesStrings.3>image->[pawn_nameShortDef] using a datacrystal delivered by [delivery_method] while [circumstance_group]</JourneyOffer.rulePack.rulesStrings.3>
<JourneyOffer.rulePack.rulesStrings.4>image->[pawn_nameShortDef] unrolling a scroll delivered by [delivery_method] while [circumstance_group]</JourneyOffer.rulePack.rulesStrings.4>
<JourneyOffer.rulePack.rulesStrings.5>image->[pawn_nameShortDef] receiving a transmission from [transmission_source] while [circumstance_group]</JourneyOffer.rulePack.rulesStrings.5>
<JourneyOffer.rulePack.rulesStrings.6>image->[pawn_nameShortDef] receiving a message from [transmission_source] while [circumstance_group]</JourneyOffer.rulePack.rulesStrings.6>
<JourneyOffer.rulePack.rulesStrings.7>image->[pawn_nameShortDef] tuning in to a message from [transmission_source] while [circumstance_group]</JourneyOffer.rulePack.rulesStrings.7>
<JourneyOffer.rulePack.rulesStrings.8>delivery_method->a [animal]</JourneyOffer.rulePack.rulesStrings.8>
<JourneyOffer.rulePack.rulesStrings.9>delivery_method->a [outlander]</JourneyOffer.rulePack.rulesStrings.9>
<JourneyOffer.rulePack.rulesStrings.10>delivery_method->[quantity_adjphrase] [animal]s</JourneyOffer.rulePack.rulesStrings.10>
<JourneyOffer.rulePack.rulesStrings.11>transmission_source->a rarely-used frequency</JourneyOffer.rulePack.rulesStrings.11>
<JourneyOffer.rulePack.rulesStrings.12>transmission_source->an ancient transmitter</JourneyOffer.rulePack.rulesStrings.12>
<JourneyOffer.rulePack.rulesStrings.13>transmission_source->a low-power signal</JourneyOffer.rulePack.rulesStrings.13>
<JourneyOffer.rulePack.rulesStrings.14>transmission_source->a long-range signal</JourneyOffer.rulePack.rulesStrings.14>
<JourneyOffer.rulePack.rulesStrings.15>transmission_source->a mysterious signal</JourneyOffer.rulePack.rulesStrings.15>
<JourneyOffer.rulePack.rulesStrings.16>circumstance_phrase->standing alone near a [terrainfeature]</JourneyOffer.rulePack.rulesStrings.16>
<JourneyOffer.rulePack.rulesStrings.17>circumstance_phrase->exploring a [terrainfeature]</JourneyOffer.rulePack.rulesStrings.17>
<JourneyOffer.rulePack.rulesStrings.18>circumstance_phrase->tending crops</JourneyOffer.rulePack.rulesStrings.18>
<JourneyOffer.rulePack.rulesStrings.19>circumstance_phrase->a [animal] wanders past</JourneyOffer.rulePack.rulesStrings.19>
<JourneyOffer.rulePack.rulesStrings.20>circumstance_phrase->playing [game]</JourneyOffer.rulePack.rulesStrings.20>
<JourneyOffer.rulePack.rulesStrings.21>desc_sentence->[quantity_adjphrase] [animal]s wander nearby, unaware.</JourneyOffer.rulePack.rulesStrings.21>
<JourneyOffer.rulePack.rulesStrings.22>desc_sentence->As [pawn_pronoun] reads, [pawn_pronoun] starts [friendlyverb].</JourneyOffer.rulePack.rulesStrings.22>
<JourneyOffer.rulePack.rulesStrings.23>desc_sentence->A spectral [outlander] watches from the clouds.</JourneyOffer.rulePack.rulesStrings.23>
<JourneyOffer.rulePack.rulesStrings.24>desc_sentence->[pawn_nameShortDef] sits near a [terrainfeature].</JourneyOffer.rulePack.rulesStrings.24>
<JourneyOffer.rulePack.rulesStrings.25>desc_sentence->A [community] is visible in the far distance.</JourneyOffer.rulePack.rulesStrings.25>
<JourneyOffer.rulePack.rulesStrings.26>desc_sentence->A spaceship is visible in the far distance.</JourneyOffer.rulePack.rulesStrings.26>
</LanguageData>