35 lines
1.1 KiB
XML
35 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<!--
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<MeleeWeapon_Agility.label>近身攻击敏捷度</MeleeWeapon_Agility.label>
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<MeleeWeapon_Agility.description>近身攻击速度的乘数。</MeleeWeapon_Agility.description>
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-->
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<MeleeWeapon_DamageAmount.label>近战伤害</MeleeWeapon_DamageAmount.label>
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<MeleeWeapon_Cooldown.label>近战冷却</MeleeWeapon_Cooldown.label>
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<MeleeWeapon_Cooldown.description>近战武器攻击后需要多长恢复时间。</MeleeWeapon_Cooldown.description>
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<MeleeWeapon_DamageAmount.description>近战造成的伤害</MeleeWeapon_DamageAmount.description>
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<SharpDamageMultiplier.label>近身穿刺伤害乘数</SharpDamageMultiplier.label>
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<SharpDamageMultiplier.description>对切和砍这样的穿刺近身攻击的伤害乘数。</SharpDamageMultiplier.description>
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<BluntDamageMultiplier.label>近身钝器伤害乘数</BluntDamageMultiplier.label>
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<BluntDamageMultiplier.description>对钝器近身攻击的伤害乘数。</BluntDamageMultiplier.description>
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</LanguageData> |