RimWorld-ChineseSimplified/DefInjected/StatDefs/Stats_Weapons_Melee.xml
2016-07-21 01:36:55 +08:00

35 lines
1.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!--
<MeleeWeapon_Agility.label>近身攻击敏捷度</MeleeWeapon_Agility.label>
<MeleeWeapon_Agility.description>近身攻击速度的乘数。</MeleeWeapon_Agility.description>
-->
<MeleeWeapon_DamageAmount.label>近战伤害</MeleeWeapon_DamageAmount.label>
<MeleeWeapon_Cooldown.label>近战冷却</MeleeWeapon_Cooldown.label>
<MeleeWeapon_Cooldown.description>近战武器攻击后需要多长恢复时间。</MeleeWeapon_Cooldown.description>
<MeleeWeapon_DamageAmount.description>近战造成的伤害</MeleeWeapon_DamageAmount.description>
<SharpDamageMultiplier.label>近身穿刺伤害乘数</SharpDamageMultiplier.label>
<SharpDamageMultiplier.description>对切和砍这样的穿刺近身攻击的伤害乘数。</SharpDamageMultiplier.description>
<BluntDamageMultiplier.label>近身钝器伤害乘数</BluntDamageMultiplier.label>
<BluntDamageMultiplier.description>对钝器近身攻击的伤害乘数。</BluntDamageMultiplier.description>
</LanguageData>