RimWorld-ChineseSimplified/Keyed/Dialog_StatsReports.xml
2016-10-19 15:37:24 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<StatsReport_BaseValue>基础值</StatsReport_BaseValue>
<StatsReport_RelevantTraits>相关特性</StatsReport_RelevantTraits>
<StatsReport_RelevantGear>相关装备</StatsReport_RelevantGear>
<StatsReport_RelevantHediffs>相关健康状况</StatsReport_RelevantHediffs>
<StatsReport_LifeStage>生命阶段</StatsReport_LifeStage>
<StatsReport_Material>材质</StatsReport_Material>
<StatsReport_CharacterQuality>角色品质</StatsReport_CharacterQuality>
<StatsReport_Skills>技能系数</StatsReport_Skills>
<StatsReport_OtherStats>其它状态系数</StatsReport_OtherStats>
<StatsReport_HealthFactors>健康系数</StatsReport_HealthFactors>
<HealthFactorPercentImpact>{0}权重</HealthFactorPercentImpact>
<StatsReport_PostProcessed>后期处理</StatsReport_PostProcessed>
<StatsReport_FinalValue>最终值</StatsReport_FinalValue>
<StatsReport_MarketValueFromStuffsAndWork>市场价值是由建造材料和工作数量计算而来的。</StatsReport_MarketValueFromStuffsAndWork>
<StatsReport_QualityMultiplier>品质乘数</StatsReport_QualityMultiplier>
<StatsReport_AgeMultiplier>年龄乘数{0}</StatsReport_AgeMultiplier>
<StatsReport_HealthMultiplier>耐久乘数{0}</StatsReport_HealthMultiplier>
<StatsReport_MoodMultiplier>心情乘数{0}</StatsReport_MoodMultiplier>
<StatsReport_DifficultyMultiplier>难度乘数{0}</StatsReport_DifficultyMultiplier>
<StatsReport_InBed>卧床</StatsReport_InBed>
<StatsReport_Facilities>能力</StatsReport_Facilities>
<StatsReport_BodySize>身体尺寸系数{0}</StatsReport_BodySize>
<StatsReport_MeleeDPSExplanation>左侧数据显示格式:\nDPS近战伤害 / 冷却时间(秒) / 近战命中几率)\n\n计算公式DPS = 近战伤害 * 近战命中几率 / 冷却时间(秒)</StatsReport_MeleeDPSExplanation>
<StatsReport_MeleeDamage>近战伤害</StatsReport_MeleeDamage>
<StatsReport_Cooldown>冷却</StatsReport_Cooldown>
<StatsReport_MeleeHitChance>近战命中几率</StatsReport_MeleeHitChance>
<StatsReport_CooldownFormat>{0}秒</StatsReport_CooldownFormat>
<StatsReport_LifeExpectancy>预期寿命</StatsReport_LifeExpectancy>
<StatsReport_MissingBodyParts>缺失身体部位的因素</StatsReport_MissingBodyParts>
<AverageOfAllAttacks>全部攻击平均值</AverageOfAllAttacks>
<StatsReport_UnpoweredWorkTable>无电力供应</StatsReport_UnpoweredWorkTable>
<StatsReport_ScenarioFactor>剧本</StatsReport_ScenarioFactor>
</LanguageData>