RimWorld-ChineseSimplified/Ideology/DefInjected/RitualBehaviorDef/Ritual_Behaviors.xml
2021-07-24 14:29:59 +08:00

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<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: target -->
<BlindingCeremony.roles.0.label>对象</BlindingCeremony.roles.0.label>
<!-- EN: the person to blind -->
<BlindingCeremony.roles.0.missingDesc>施行致盲仪式的人</BlindingCeremony.roles.0.missingDesc>
<!-- EN: cutter -->
<BlindingCeremony.roles.1.label>刀具</BlindingCeremony.roles.1.label>
<!-- EN: the person who performs the blinding -->
<BlindingCeremony.roles.1.missingDesc>执行致盲仪式的人</BlindingCeremony.roles.1.missingDesc>
<!-- EN: participate -->
<BurnCircle.spectatorGerund>参加</BurnCircle.spectatorGerund>
<!-- EN: Participants -->
<BurnCircle.spectatorsLabel>参与者</BurnCircle.spectatorsLabel>
<!-- EN: participate -->
<CelebrationPartyDanceDrum.spectatorGerund>参加</CelebrationPartyDanceDrum.spectatorGerund>
<!-- EN: Participants -->
<CelebrationPartyDanceDrum.spectatorsLabel>参与者</CelebrationPartyDanceDrum.spectatorsLabel>
<!-- EN: Campfire is missing. -->
<CelebrationPartyDanceDrum.stages.0.failTriggers.0.desc>缺少篝火。</CelebrationPartyDanceDrum.stages.0.failTriggers.0.desc>
<!-- EN: Campfire is not lit. -->
<CelebrationPartyDanceDrum.stages.0.failTriggers.1.desc>篝火没有点燃。</CelebrationPartyDanceDrum.stages.0.failTriggers.1.desc>
<!-- EN: No drums. -->
<CelebrationPartyDanceDrum.stages.0.failTriggers.2.desc>缺少鼓。</CelebrationPartyDanceDrum.stages.0.failTriggers.2.desc>
<!-- EN: participate -->
<CelebrationSkyLanterns.spectatorGerund>参加</CelebrationSkyLanterns.spectatorGerund>
<!-- EN: Participants -->
<CelebrationSkyLanterns.spectatorsLabel>参与者</CelebrationSkyLanterns.spectatorsLabel>
<!-- EN: participate -->
<CelebrationTree.spectatorGerund>参加</CelebrationTree.spectatorGerund>
<!-- EN: Participants -->
<CelebrationTree.spectatorsLabel>参与者</CelebrationTree.spectatorsLabel>
<!-- EN: speaker -->
<Conversion.roles.0.label>演讲者</Conversion.roles.0.label>
<!-- EN: convertee -->
<Conversion.roles.1.label>听众</Conversion.roles.1.label>
<!-- EN: Prisoner is not reachable. -->
<Conversion.stages.0.failTriggers.0.desc>无法抵达囚犯位置。</Conversion.stages.0.failTriggers.0.desc>
<!-- EN: participate -->
<DancePartyTech.spectatorGerund>参加</DancePartyTech.spectatorGerund>
<!-- EN: Participants -->
<DancePartyTech.spectatorsLabel>参与者</DancePartyTech.spectatorsLabel>
<!-- EN: Lightball is missing. -->
<DancePartyTech.stages.0.failTriggers.0.desc>缺少灯球。</DancePartyTech.stages.0.failTriggers.0.desc>
<!-- EN: Lightball is not powered. -->
<DancePartyTech.stages.0.failTriggers.1.desc>灯球没有电。</DancePartyTech.stages.0.failTriggers.1.desc>
<!-- EN: No powered loudspeakers. -->
<DancePartyTech.stages.0.failTriggers.2.desc>扬声器没有电。</DancePartyTech.stages.0.failTriggers.2.desc>
<!-- EN: speaker -->
<DateRitual.roles.0.label>演讲者</DateRitual.roles.0.label>
<!-- EN: participate -->
<DateRitual.spectatorGerund>参加</DateRitual.spectatorGerund>
<!-- EN: Participants -->
<DateRitual.spectatorsLabel>参与者</DateRitual.spectatorsLabel>
<!-- EN: {0}: The speech is over, and the party is beginning. -->
<DateRitual.stages.0.postAction.text>{0}: 演讲结束了,聚会开始了。</DateRitual.stages.0.postAction.text>
<!-- EN: executioner -->
<Execution.roles.0.label>刽子手</Execution.roles.0.label>
<!-- EN: an executioner -->
<Execution.roles.0.missingDesc>一名刽子手</Execution.roles.0.missingDesc>
<!-- EN: prisoner -->
<Execution.roles.1.label>囚犯</Execution.roles.1.label>
<!-- EN: a prisoner -->
<Execution.roles.1.missingDesc>一名囚犯</Execution.roles.1.missingDesc>
<!-- EN: Spectators must be willing to watch the execution. -->
<Execution.spectatorFilter.description>观众们一定乐意观看行刑。</Execution.spectatorFilter.description>
<!-- EN: Prisoner is not reachable. -->
<Execution.stages.0.failTriggers.0.desc>囚犯无法抵达。</Execution.stages.0.failTriggers.0.desc>
<!-- EN: participate -->
<FeastCannibal.spectatorGerund>参加</FeastCannibal.spectatorGerund>
<!-- EN: Participants -->
<FeastCannibal.spectatorsLabel>参与者</FeastCannibal.spectatorsLabel>
<!-- EN: speaker -->
<Funeral.roles.0.label>演讲者</Funeral.roles.0.label>
<!-- EN: speaker -->
<GladiatorDuel.roles.0.label>演讲者</GladiatorDuel.roles.0.label>
<!-- EN: duelist -->
<GladiatorDuel.roles.1.label>决斗者</GladiatorDuel.roles.1.label>
<!-- EN: duelists -->
<GladiatorDuel.roles.1.categoryLabel>决斗者</GladiatorDuel.roles.1.categoryLabel>
<!-- EN: prisoners / slaves (duelists) -->
<GladiatorDuel.roles.1.missingDesc>囚犯、奴隶(决斗者)</GladiatorDuel.roles.1.missingDesc>
<!-- EN: duelist -->
<GladiatorDuel.roles.2.label>决斗者</GladiatorDuel.roles.2.label>
<!-- EN: duelists -->
<GladiatorDuel.roles.2.categoryLabel>决斗者</GladiatorDuel.roles.2.categoryLabel>
<!-- EN: prisoners / slaves (duelists) -->
<GladiatorDuel.roles.2.missingDesc>囚犯、奴隶(决斗者)</GladiatorDuel.roles.2.missingDesc>
<!-- EN: duelist escort -->
<GladiatorDuel.roles.3.label>押送决斗者</GladiatorDuel.roles.3.label>
<!-- EN: duelist escorts -->
<GladiatorDuel.roles.3.categoryLabel>押送决斗者</GladiatorDuel.roles.3.categoryLabel>
<!-- EN: non-downed colonists capable of hauling -->
<GladiatorDuel.roles.3.missingDesc>未倒下的殖民者没有搬运能力。</GladiatorDuel.roles.3.missingDesc>
<!-- EN: duelist escort -->
<GladiatorDuel.roles.4.label>押送决斗者</GladiatorDuel.roles.4.label>
<!-- EN: duelist escorts -->
<GladiatorDuel.roles.4.categoryLabel>押送决斗者</GladiatorDuel.roles.4.categoryLabel>
<!-- EN: non-downed colonists capable of hauling -->
<GladiatorDuel.roles.4.missingDesc>未倒下的殖民者没有搬运能力。</GladiatorDuel.roles.4.missingDesc>
<!-- EN: participate -->
<GladiatorDuel.spectatorGerund>参与</GladiatorDuel.spectatorGerund>
<!-- EN: Spectators -->
<GladiatorDuel.spectatorsLabel>观众</GladiatorDuel.spectatorsLabel>
<!-- EN: Duelist is not reachable. -->
<GladiatorDuel.stages.2.failTriggers.0.desc>决斗者无法抵达。</GladiatorDuel.stages.2.failTriggers.0.desc>
<!-- EN: {SPEAKER_labelShort} is giving a {RITUAL_labelIndef}.\n \nIf all goes well, listeners will feel inspired, and gain respect for {SPEAKER_labelShort}. If it goes poorly, the speech will do social damage. Positive effects are reduced for non-{IDEOMEMBERS}. -->
<LeaderSpeech.letterText>{SPEAKER_labelShort}正在进行{RITUAL_labelIndef}的演讲。\n \n如果一切顺利 听众会感到鼓舞, 并获得对{SPEAKER_labelShort}的尊重。 如果进展不顺利, 演讲将造成社交影响。 对于非{IDEOMEMBERS}的人来说, 积极的效果会降低。</LeaderSpeech.letterText>
<!-- EN: {RITUAL_labelCap} -->
<LeaderSpeech.letterTitle>{RITUAL_labelCap}</LeaderSpeech.letterTitle>
<!-- EN: speaker -->
<LeaderSpeech.roles.0.label>演讲者</LeaderSpeech.roles.0.label>
<!-- EN: cutter -->
<SacrificeAnimal.roles.0.label>裁决者</SacrificeAnimal.roles.0.label>
<!-- EN: sacrifice -->
<SacrificeAnimal.roles.1.label>献祭</SacrificeAnimal.roles.1.label>
<!-- EN: an animal with body size of at least 0.8 -->
<SacrificeAnimal.roles.1.missingDesc>体型至少为0.8的动物。</SacrificeAnimal.roles.1.missingDesc>
<!-- EN: participate -->
<SacrificeAnimal.spectatorGerund>参加</SacrificeAnimal.spectatorGerund>
<!-- EN: Participants -->
<SacrificeAnimal.spectatorsLabel>参与者</SacrificeAnimal.spectatorsLabel>
<!-- EN: Animal is not reachable. -->
<SacrificeAnimal.stages.0.failTriggers.0.desc>动物无法抵达。</SacrificeAnimal.stages.0.failTriggers.0.desc>
<!-- EN: cutter -->
<SacrificePrisoner.roles.0.label>裁决者</SacrificePrisoner.roles.0.label>
<!-- EN: sacrifice -->
<SacrificePrisoner.roles.1.label>献祭</SacrificePrisoner.roles.1.label>
<!-- EN: a prisoner -->
<SacrificePrisoner.roles.1.missingDesc>一名囚犯</SacrificePrisoner.roles.1.missingDesc>
<!-- EN: participate -->
<SacrificePrisoner.spectatorGerund>参与</SacrificePrisoner.spectatorGerund>
<!-- EN: Participants -->
<SacrificePrisoner.spectatorsLabel>参加者</SacrificePrisoner.spectatorsLabel>
<!-- EN: Prisoner is not reachable. -->
<SacrificePrisoner.stages.0.failTriggers.0.desc>囚犯无法抵达。</SacrificePrisoner.stages.0.failTriggers.0.desc>
<!-- EN: target -->
<ScarificationCeremony.roles.0.label>对象</ScarificationCeremony.roles.0.label>
<!-- EN: the person to scarify -->
<ScarificationCeremony.roles.0.missingDesc>要施行刻印仪式的人。</ScarificationCeremony.roles.0.missingDesc>
<!-- EN: cutter -->
<ScarificationCeremony.roles.1.label>裁决者</ScarificationCeremony.roles.1.label>
<!-- EN: the person who performs the scarification -->
<ScarificationCeremony.roles.1.missingDesc>执行刻印仪式的人</ScarificationCeremony.roles.1.missingDesc>
<!-- EN: participate -->
<SmokeCircle.spectatorGerund>参与</SmokeCircle.spectatorGerund>
<!-- EN: Participants -->
<SmokeCircle.spectatorsLabel>参加者</SmokeCircle.spectatorsLabel>
<!-- EN: connector -->
<TreeConnection.roles.0.label>共鸣者</TreeConnection.roles.0.label>
<!-- EN: spectate -->
<TreeConnection.spectatorGerund>出席观看</TreeConnection.spectatorGerund>
<!-- EN: Spectators -->
<TreeConnection.spectatorsLabel>观众</TreeConnection.spectatorsLabel>
<!-- EN: judge -->
<Trial.roles.0.label>法官</Trial.roles.0.label>
<!-- EN: convict -->
<Trial.roles.1.label>罪犯</Trial.roles.1.label>
<!-- EN: judge -->
<TrialMentalState.roles.0.label>法官</TrialMentalState.roles.0.label>
<!-- EN: convict -->
<TrialMentalState.roles.1.label>罪犯</TrialMentalState.roles.1.label>
<!-- EN: judge -->
<TrialPrisoner.roles.0.label>法官</TrialPrisoner.roles.0.label>
<!-- EN: convict -->
<TrialPrisoner.roles.1.label>罪犯</TrialPrisoner.roles.1.label>
<!-- EN: Convicted prisoner is not reachable. -->
<TrialPrisoner.stages.0.failTriggers.0.desc>被定罪的罪犯无法抵达。</TrialPrisoner.stages.0.failTriggers.0.desc>
</LanguageData>