RimWorld-ChineseSimplified/DefInjected/MentalStateDef/MentalStates_Special.xml
2018-10-07 00:21:31 +08:00

51 lines
2.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: manhunter -->
<Manhunter.label>猎杀人类</Manhunter.label>
<!-- EN: Maddened: Manhunter -->
<Manhunter.baseInspectLine>疯狂: 猎杀人类</Manhunter.baseInspectLine>
<!-- EN: {0} has become a manhunter! -->
<Manhunter.beginLetter>{0}开始疯狂猎杀人类!</Manhunter.beginLetter>
<Manhunter.beginLetterLabel>猎杀人类</Manhunter.beginLetterLabel>
<!-- EN: {0}'s manhunting bloodlust has come to an end. -->
<Manhunter.recoveryMessage>{0}不再猎杀人类了。</Manhunter.recoveryMessage>
<!-- EN: manhunter -->
<ManhunterPermanent.label>猎杀人类</ManhunterPermanent.label>
<!-- EN: Maddened: Manhunter -->
<ManhunterPermanent.baseInspectLine>疯狂: 猎杀人类</ManhunterPermanent.baseInspectLine>
<!-- EN: {0} has become a manhunter! -->
<ManhunterPermanent.beginLetter>{0}开始疯狂猎杀人类!</ManhunterPermanent.beginLetter>
<ManhunterPermanent.beginLetterLabel>猎杀人类</ManhunterPermanent.beginLetterLabel>
<!-- EN: {0}'s manhunting bloodlust has come to an end. -->
<ManhunterPermanent.recoveryMessage>{0}不再猎杀人类了。</ManhunterPermanent.recoveryMessage>
<!-- EN: panic fleeing -->
<PanicFlee.label>仓皇逃窜</PanicFlee.label>
<!-- EN: Mental state: Fleeing in panic -->
<PanicFlee.baseInspectLine>失控: 仓皇逃窜</PanicFlee.baseInspectLine>
<!-- EN: {0} is fleeing in panic. -->
<PanicFlee.beginLetter>{0} 开始仓皇逃窜。</PanicFlee.beginLetter>
<!-- EN: flee -->
<PanicFlee.beginLetterLabel>逃窜</PanicFlee.beginLetterLabel>
<!-- EN: {0} is no longer fleeing in panic. -->
<PanicFlee.recoveryMessage>{0}不再仓皇逃窜了。</PanicFlee.recoveryMessage>
<!-- EN: social fighting -->
<SocialFighting.label>打架</SocialFighting.label>
<!-- EN: Mental state: Social fighting -->
<SocialFighting.baseInspectLine>失控: 打架</SocialFighting.baseInspectLine>
<!-- EN: confused wandering -->
<WanderConfused.label>迷茫徘徊</WanderConfused.label>
<!-- EN: Mental state: Confused and wandering -->
<WanderConfused.baseInspectLine>失控: 迷茫徘徊</WanderConfused.baseInspectLine>
<!-- EN: {0} has broken down and is wandering around confused. -->
<WanderConfused.beginLetter>{0} 开始迷茫地四处徘徊。</WanderConfused.beginLetter>
<!-- EN: confusion -->
<WanderConfused.beginLetterLabel>迷茫</WanderConfused.beginLetterLabel>
<!-- EN: {0} is no longer confused. -->
<WanderConfused.recoveryMessage>{0}不再迷茫徘徊了。</WanderConfused.recoveryMessage>
</LanguageData>