RimWorld-ChineseSimplified/DefInjected/RulePackDef/RulePacks_Event.xml
2018-06-17 17:57:04 +08:00

25 lines
2.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<Event_Stun.rulePack.rulesStrings.0>r_logentry->[SUBJECT_definite] was [stunned] by the attack.</Event_Stun.rulePack.rulesStrings.0>
<Event_Stun.rulePack.rulesStrings.1>r_logentry->[SUBJECT_definite] was [stunned] by [INITIATOR_definite]'s attack.</Event_Stun.rulePack.rulesStrings.1>
<Event_Stun.rulePack.rulesStrings.2>stunned(p=3)->stunned</Event_Stun.rulePack.rulesStrings.2>
<Event_Stun.rulePack.rulesStrings.3>stunned->staggered</Event_Stun.rulePack.rulesStrings.3>
<Event_Stun.rulePack.rulesStrings.4>stunned->dazed</Event_Stun.rulePack.rulesStrings.4>
<Event_Stun.rulePack.rulesStrings.5>stunned->disoriented</Event_Stun.rulePack.rulesStrings.5>
<Event_Stun.rulePack.rulesStrings.6>r_logentry->[SUBJECT_definite] [staggered].</Event_Stun.rulePack.rulesStrings.6>
<Event_Stun.rulePack.rulesStrings.7>r_logentry->[SUBJECT_definite] [staggered] from the attack.</Event_Stun.rulePack.rulesStrings.7>
<Event_Stun.rulePack.rulesStrings.8>r_logentry->[SUBJECT_definite] [staggered] from [INITIATOR_definite]'s attack.</Event_Stun.rulePack.rulesStrings.8>
<Event_Stun.rulePack.rulesStrings.9>staggered(p=3)->staggered</Event_Stun.rulePack.rulesStrings.9>
<Event_Stun.rulePack.rulesStrings.10>staggered->faltered</Event_Stun.rulePack.rulesStrings.10>
<Event_Stun.rulePack.rulesStrings.11>staggered->wobbled</Event_Stun.rulePack.rulesStrings.11>
<Event_Stun.rulePack.rulesStrings.12>staggered->wavered</Event_Stun.rulePack.rulesStrings.12>
<Event_Stun.rulePack.rulesStrings.13>r_logentry->[SUBJECT_definite] [stumbled] around blearily.</Event_Stun.rulePack.rulesStrings.13>
<Event_Stun.rulePack.rulesStrings.14>r_logentry->[SUBJECT_definite] [stumbled] around in confusion.</Event_Stun.rulePack.rulesStrings.14>
<Event_Stun.rulePack.rulesStrings.15>stumbled(p=3)->stumbled</Event_Stun.rulePack.rulesStrings.15>
<Event_Stun.rulePack.rulesStrings.16>stumbled->wavered</Event_Stun.rulePack.rulesStrings.16>
<Event_Stun.rulePack.rulesStrings.17>stumbled->wobbled</Event_Stun.rulePack.rulesStrings.17>
<Event_Stun.rulePack.rulesStrings.18>stumbled->staggered</Event_Stun.rulePack.rulesStrings.18>
</LanguageData>