112 lines
6.6 KiB
XML
112 lines
6.6 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<CommandForbiddenDesc>已禁止——殖民者不会和这个物件互动。</CommandForbiddenDesc>
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<CommandNotForbiddenDesc>未禁止-殖民者会和这个物件互动。</CommandNotForbiddenDesc>
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<!-- Power -->
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<CommandTogglePowerDesc>开关电力。</CommandTogglePowerDesc>
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<CommandTogglePowerLabel>开关电力</CommandTogglePowerLabel>
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<CommandDesignateTogglePowerLabel>指派开关电源</CommandDesignateTogglePowerLabel>
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<CommandDesignateTogglePowerDesc>Designate this thing to have power toggled. A colonist will come soon to flick the switch.</CommandDesignateTogglePowerDesc>
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<CommandTryReconnectLabel>重新连接</CommandTryReconnectLabel>
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<CommandTryReconnectDesc>尝试连接到附近另一个电网里。在当前连接的电网没有电但附近有另一个电网时很有用。</CommandTryReconnectDesc>
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<CommandGatherSpotToggleLabel>采集点</CommandGatherSpotToggleLabel>
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<CommandGatherSpotToggleDescActive>开启——殖民者们会在这个物件附近采集。</CommandGatherSpotToggleDescActive>
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<CommandGatherSpotToggleDescInactive>关闭——殖民者们不会在这个物件附近采集。</CommandGatherSpotToggleDescInactive>
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<!-- Drafting -->
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<CommandDraftLabel>征召</CommandDraftLabel>
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<CommandUndraftLabel>取消征召</CommandUndraftLabel>
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<CommandToggleDraftDesc>切换征召状态。\n\n被征召的人会遵守命令并战斗。他们不会工作,吃饭或着休息。</CommandToggleDraftDesc>
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<IsIncapped>{0}无法行动。</IsIncapped>
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<CommandCancelConstructionLabel>取消</CommandCancelConstructionLabel>
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<CommandCancelConstructionDesc>取消建造命令。</CommandCancelConstructionDesc>
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<CommandGetOutOfBedLabel>离床</CommandGetOutOfBedLabel>
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<CommandGetOutOfBedDesc>离开当前使用的床</CommandGetOutOfBedDesc>
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<CommandBedSetOwnerLabel>设定主人</CommandBedSetOwnerLabel>
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<CommandBedSetOwnerDesc>将这张床分配给一个指定的殖民者。</CommandBedSetOwnerDesc>
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<BedAssign>指定</BedAssign>
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<CommandBedSetForPrisonersLabel>设为囚犯使用</CommandBedSetForPrisonersLabel>
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<CommandBedSetForPrisonersDesc>把这个房间内的床设为仅供囚犯使用。</CommandBedSetForPrisonersDesc>
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<CommandBedSetForPrisonersFailOutdoors>无法将室外的床设为囚犯使用。</CommandBedSetForPrisonersFailOutdoors>
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<CommandBedSetForColonistsLabel>设为殖民者使用</CommandBedSetForColonistsLabel>
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<CommandBedSetForColonistsDesc>把这个房间内的床设为仅供殖民者使用。</CommandBedSetForColonistsDesc>
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<CommandBedSetAsMedicalLabel>设为医疗床</CommandBedSetAsMedicalLabel>
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<CommandBedSetAsMedicalDesc>将这个床设为医疗用途的床。</CommandBedSetAsMedicalDesc>
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<CommandBedSetAsNonMedicalLabel>设为非医疗床</CommandBedSetAsNonMedicalLabel>
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<CommandBedSetAsNonMedicalDesc>将这个床设为非医疗用途的床。</CommandBedSetAsNonMedicalDesc>
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<TurningOnPrisonerBedWarning>开启囚房模式将会影响整个房间(囚犯和殖民者不能睡在同一个房间)。\n\n以下角色将会失去他们对床的所有权:</TurningOnPrisonerBedWarning>
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<TurningOffPrisonerBedWarning>关闭囚房模式将会影响整个房间(囚犯和殖民者不能睡在同一个房间)。\n\n以下角色将会失去他们对床的所有权:</TurningOffPrisonerBedWarning>
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<AreYouSure>你确定要这么做吗?</AreYouSure>
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<CommandDetonateDesc>开始爆破倒计时。</CommandDetonateDesc>
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<CommandDetonateLabel>爆破</CommandDetonateLabel>
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<CommandRenameZoneDesc>重命名这个区域。</CommandRenameZoneDesc>
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<CommandRenameZoneLabel>重命名</CommandRenameZoneLabel>
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<CommandHideZoneDesc>显示/隐藏这个区域。</CommandHideZoneDesc>
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<CommandHideZoneLabel>隐藏</CommandHideZoneLabel>
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<CommandUnhideZoneLabel>取消隐藏</CommandUnhideZoneLabel>
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<CommandDeleteZoneDesc>删除这个区域。</CommandDeleteZoneDesc>
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<CommandDeleteZoneLabel>删除</CommandDeleteZoneLabel>
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<!-- Artillery -->
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<CommandSetForceAttackTarget>强制设定目标</CommandSetForceAttackTarget>
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<CommandSetForceAttackTargetDesc>设定这个炮塔必须不停试图攻击的目标。</CommandSetForceAttackTargetDesc>
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<CommandStopForceAttack>停止强制攻击</CommandStopForceAttack>
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<CommandStopForceAttackDesc>停止强制攻击目标并允许炮塔自由开火。</CommandStopForceAttackDesc>
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<CommandStopAttackFailNotForceAttacking>不再强制攻击目标。</CommandStopAttackFailNotForceAttacking>
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<MessageTargetBeyondMaximumRange>目标超出最大射程。</MessageTargetBeyondMaximumRange>
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<MessageTargetBelowMinimumRange>目标低于最小射程。</MessageTargetBelowMinimumRange>
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<!-- Ship computer core -->
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<CommandShipLaunch>发射飞船</CommandShipLaunch>
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<CommandShipLaunchDesc>使用当前的飞船设定开始飞船发射程序。</CommandShipLaunchDesc>
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<CommandShipLaunchReport>显示发射报告</CommandShipLaunchReport>
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<CommandShipLaunchReportDesc>显示一份关于飞船的发射能力的报告。</CommandShipLaunchReportDesc>
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<!-- Pod -->
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<CommandPodEject>弹出休眠者</CommandPodEject>
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<CommandPodEjectDesc>唤醒低温休眠者并将他们弹出。</CommandPodEjectDesc>
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<CommandPodEjectFailEmpty>内部没有人。</CommandPodEjectFailEmpty>
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<!-- Door -->
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<CommandToggleDoorLock>开关门锁</CommandToggleDoorLock>
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<CommandToggleDoorLockDesc>锁住或解锁一扇门。被锁住的门不会为任何人敞开。</CommandToggleDoorLockDesc>
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<!-- Temperature control -->
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<CommandResetTemp>重置</CommandResetTemp>
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<CommandResetTempDesc>将目标温度重置为室温。</CommandResetTempDesc>
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<CommandRaiseTempDesc>提高目标温度。</CommandRaiseTempDesc>
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<CommandLowerTempDesc>降低目标温度。</CommandLowerTempDesc>
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<!-- Art -->
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<CommandInstall>安装</CommandInstall>
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<CommandInstallDesc>这个物品目前已经为运输或贮藏打包。用这个指令来将这个物品安装到需要被观看或使用的位置。</CommandInstallDesc>
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<!-- Trade beacon -->
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<CommandMakeBeaconStockpileDesc>Create a stockpile around this building exactly matching the shape of the beacon's launch radius.</CommandMakeBeaconStockpileDesc>
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<CommandMakeBeaconStockpileLabel>建立存储区</CommandMakeBeaconStockpileLabel>
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<!-- Sun lamp -->
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<CommandSunLampMakeGrowingZoneDesc>Create a growing zone around this building exactly matching the shape of the lamp's light radius.</CommandSunLampMakeGrowingZoneDesc>
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<CommandSunLampMakeGrowingZoneLabel>建立种植区</CommandSunLampMakeGrowingZoneLabel>
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</LanguageData>
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