RimWorld-ChineseSimplified/DefInjected/ScenPartDef/ScenParts_Various.xml
2018-10-07 00:21:31 +08:00

78 lines
3.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<!-- EN: create incident -->
<CreateIncident.label>创建事件</CreateIncident.label>
<!-- EN: disable incident -->
<DisableIncident.label>禁用事件</DisableIncident.label>
<!-- EN: forced health condition -->
<ForcedHediff.label>强制健康状态</ForcedHediff.label>
<!-- EN: forced trait -->
<ForcedTrait.label>强制特性</ForcedTrait.label>
<!-- EN: planetkiller weapon incoming -->
<GameCondition_Planetkiller.label>歼星武器正在到达</GameCondition_Planetkiller.label>
<!-- EN: game start dialog -->
<GameStartDialog.label>开场信息</GameStartDialog.label>
<!-- EN: naked -->
<Naked.label>裸体</Naked.label>
<!-- EN: characters explode on death -->
<OnPawnDeathExplode.label>角色死亡时自爆</OnPawnDeathExplode.label>
<!-- EN: allowed age range -->
<PawnFilter_Age.label>年龄范围</PawnFilter_Age.label>
<!-- EN: permanent game condition -->
<PermanentGameCondition.label>永久游戏状态</PermanentGameCondition.label>
<!-- EN: disallow building -->
<Rule_DisallowBuilding.label>禁止建造</Rule_DisallowBuilding.label>
<!-- EN: cannot hunt -->
<Rule_DisallowDesignator_Hunt.label>禁止狩猎</Rule_DisallowDesignator_Hunt.label>
<!-- EN: Cannot hunt. -->
<Rule_DisallowDesignator_Hunt.description>禁止狩猎。</Rule_DisallowDesignator_Hunt.description>
<!-- EN: cannot mine -->
<Rule_DisallowDesignator_Mine.label>禁止采矿</Rule_DisallowDesignator_Mine.label>
<!-- EN: Cannot mine. -->
<Rule_DisallowDesignator_Mine.description>禁止开采岩石。</Rule_DisallowDesignator_Mine.description>
<!-- EN: cannot tame -->
<Rule_DisallowDesignator_Tame.label>禁止驯服</Rule_DisallowDesignator_Tame.label>
<!-- EN: Cannot tame animals. -->
<Rule_DisallowDesignator_Tame.description>禁止驯服动物。</Rule_DisallowDesignator_Tame.description>
<!-- EN: cannot sow -->
<Rule_DisallowDesignator_ZoneAdd_Growing.label>禁止种植</Rule_DisallowDesignator_ZoneAdd_Growing.label>
<!-- EN: Cannot sow plants on the ground. -->
<Rule_DisallowDesignator_ZoneAdd_Growing.description>无法在土地上种植。</Rule_DisallowDesignator_ZoneAdd_Growing.description>
<!-- EN: scattered randomly -->
<ScatterThingsAnywhere.label>地图散落资源</ScatterThingsAnywhere.label>
<!-- EN: start near -->
<ScatterThingsNearPlayerStart.label>起始点周围资源</ScatterThingsNearPlayerStart.label>
<!-- EN: set need level -->
<SetNeedLevel.label>设置需求等级</SetNeedLevel.label>
<!-- EN: start with animal(s) -->
<StartingAnimal.label>开局动物</StartingAnimal.label>
<!-- EN: start with research -->
<StartingResearch.label>开局科技</StartingResearch.label>
<!-- EN: start with -->
<StartingThing_Defined.label>开局资源</StartingThing_Defined.label>
<!-- EN: stat multiplier -->
<StatFactor.label>属性乘数</StatFactor.label>
</LanguageData>